diff --git a/hyperstation/code/modules/resize/sizegun.dm b/hyperstation/code/modules/resize/sizegun.dm index 246b8a58..d1154838 100644 --- a/hyperstation/code/modules/resize/sizegun.dm +++ b/hyperstation/code/modules/resize/sizegun.dm @@ -8,10 +8,10 @@ pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE /obj/item/projectile/sizelaser/shrinkray - icon_state = "bluelaser" + icon_state="bluelaser" /obj/item/projectile/sizelaser/growthray - icon_state = "laser" + icon_state="laser" /obj/item/projectile/sizelaser/shrinkray/on_hit(var/atom/target, var/blocked = 0) if(istype(target, /mob/living/carbon/human)) @@ -71,16 +71,16 @@ item_state = null ammo_type = list(/obj/item/ammo_casing/energy/laser/shrinkray, /obj/item/ammo_casing/energy/laser/growthray) selfcharge = EGUN_SELFCHARGE - charge_delay = 1 //it's a debug, make it go fast. + charge_delay = 5 ammo_x_offset = 2 clumsy_check = 1 -/obj/item/gun/energy/laser/sizeray/update_overlays() - . = ..() - var/current_index = current_firemode_index - if(current_index == 1) - icon_state = "redtag" - else - icon_state = "bluetag" - -//Attack self is not needed, if ammo_type is a list, the parent code will deal with it + attackby(obj/item/W, mob/user) + if(W==src) + if(icon_state=="bluetag") + icon_state="redtag" + ammo_type = list(/obj/item/ammo_casing/energy/laser/growthray) + else + icon_state="bluetag" + ammo_type = list(/obj/item/ammo_casing/energy/laser/shrinkray) + return ..()