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Hyperstation RP beta 0.1 and alot of bug fixes.
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@@ -3,6 +3,7 @@ SUBSYSTEM_DEF(mobs)
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priority = FIRE_PRIORITY_MOBS
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flags = SS_KEEP_TIMING | SS_NO_INIT
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runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
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wait = 5
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var/list/currentrun = list()
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var/static/list/clients_by_zlevel[][]
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