From 725f8f96de239942fefcfe6cfe7a59a85ee037d1 Mon Sep 17 00:00:00 2001 From: Archie Date: Mon, 31 May 2021 13:37:50 -0300 Subject: [PATCH] And this. --- code/modules/vending/_vending.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/modules/vending/_vending.dm b/code/modules/vending/_vending.dm index 8806b798..65451dfb 100644 --- a/code/modules/vending/_vending.dm +++ b/code/modules/vending/_vending.dm @@ -374,14 +374,14 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C // the new paraplegic gets like 4 lines of losing their legs so skip them visible_message("[C]'s spinal cord is obliterated with a sickening crunch!", ignored_mobs = list(C)) C.gain_trauma(/datum/brain_trauma/severe/paralysis/paraplegic) - if(5) // skull squish! + if(5) // dismember head var/obj/item/bodypart/head/O = C.get_bodypart(BODY_ZONE_HEAD) if(O) C.visible_message("[O] explodes in a shower of gore beneath [src]!", \ "Oh f-") O.dismember() - O.drop_organs() - //qdel(O) Deleting people's heads makes them angy + /*O.drop_organs() + qdel(O) Deleting people's heads makes them angy*/ new /obj/effect/gibspawner/human/bodypartless(get_turf(C)) C.apply_damage(max(0, squish_damage - crit_rebate), BRUTE) C.AddElement(/datum/element/squish, 60 SECONDS)