diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index 11a8e814..1a36a834 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -292,43 +292,19 @@ if (user.a_intent != INTENT_HELP) return ..() - switch (I.tool_behaviour) - if (TOOL_WRENCH) - if (!anchored) - user.visible_message("[user] starts to take apart [src]...", "You start dismantling [src]...") - I.play_tool_sound(src) - if(I.use_tool(src, user, 20)) - deconstruct(TRUE) - else - to_chat(user, "You begin to adjust the temperature valve with \the [I]...") - if(I.use_tool(src, user, 50)) - switch(watertemp) - if("normal") - watertemp = "freezing" - if("freezing") - watertemp = "boiling" - if("boiling") - watertemp = "normal" - user.visible_message("[user] adjusts the shower with \the [I].", "You adjust the shower with \the [I] to [watertemp] temperature.") - log_game("[key_name(user)] has wrenched a shower to [watertemp] at ([x],[y],[z])") - add_hiddenprint(user) - - if (TOOL_SCREWDRIVER) - if (!anchored) - to_chat(user, "You begin screwing in [src] to the floor...") - I.play_tool_sound(src) - if(I.use_tool(src, user, 30)) - user.visible_message("[user] connects [src] to the floor.", "You connect [src] to the floor.") - anchored = TRUE - else - to_chat(user, "You start to take out [src]'s screws...") - on = FALSE - soundloop.stop() - update_icon() - I.play_tool_sound(src) - if(I.use_tool(src, user, 20)) - user.visible_message("[user] disconnects [src] from the floor.", "You disconnect [src] from the floor.") - anchored = FALSE + if (I.tool_behaviour == TOOL_WRENCH) + to_chat(user, "You begin to adjust the temperature valve with \the [I]...") + if(I.use_tool(src, user, 50)) + switch(watertemp) + if("normal") + watertemp = "freezing" + if("freezing") + watertemp = "boiling" + if("boiling") + watertemp = "normal" + user.visible_message("[user] adjusts the shower with \the [I].", "You adjust the shower with \the [I] to [watertemp] temperature.") + log_game("[key_name(user)] has wrenched a shower to [watertemp] at ([x],[y],[z])") + add_hiddenprint(user) /obj/machinery/shower/examine() . += ..()