diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm
index 11a8e814..1a36a834 100644
--- a/code/game/objects/structures/watercloset.dm
+++ b/code/game/objects/structures/watercloset.dm
@@ -292,43 +292,19 @@
if (user.a_intent != INTENT_HELP)
return ..()
- switch (I.tool_behaviour)
- if (TOOL_WRENCH)
- if (!anchored)
- user.visible_message("[user] starts to take apart [src]...", "You start dismantling [src]...")
- I.play_tool_sound(src)
- if(I.use_tool(src, user, 20))
- deconstruct(TRUE)
- else
- to_chat(user, "You begin to adjust the temperature valve with \the [I]...")
- if(I.use_tool(src, user, 50))
- switch(watertemp)
- if("normal")
- watertemp = "freezing"
- if("freezing")
- watertemp = "boiling"
- if("boiling")
- watertemp = "normal"
- user.visible_message("[user] adjusts the shower with \the [I].", "You adjust the shower with \the [I] to [watertemp] temperature.")
- log_game("[key_name(user)] has wrenched a shower to [watertemp] at ([x],[y],[z])")
- add_hiddenprint(user)
-
- if (TOOL_SCREWDRIVER)
- if (!anchored)
- to_chat(user, "You begin screwing in [src] to the floor...")
- I.play_tool_sound(src)
- if(I.use_tool(src, user, 30))
- user.visible_message("[user] connects [src] to the floor.", "You connect [src] to the floor.")
- anchored = TRUE
- else
- to_chat(user, "You start to take out [src]'s screws...")
- on = FALSE
- soundloop.stop()
- update_icon()
- I.play_tool_sound(src)
- if(I.use_tool(src, user, 20))
- user.visible_message("[user] disconnects [src] from the floor.", "You disconnect [src] from the floor.")
- anchored = FALSE
+ if (I.tool_behaviour == TOOL_WRENCH)
+ to_chat(user, "You begin to adjust the temperature valve with \the [I]...")
+ if(I.use_tool(src, user, 50))
+ switch(watertemp)
+ if("normal")
+ watertemp = "freezing"
+ if("freezing")
+ watertemp = "boiling"
+ if("boiling")
+ watertemp = "normal"
+ user.visible_message("[user] adjusts the shower with \the [I].", "You adjust the shower with \the [I] to [watertemp] temperature.")
+ log_game("[key_name(user)] has wrenched a shower to [watertemp] at ([x],[y],[z])")
+ add_hiddenprint(user)
/obj/machinery/shower/examine()
. += ..()