diff --git a/code/modules/projectiles/ammunition/energy/stun.dm b/code/modules/projectiles/ammunition/energy/stun.dm index 60b3ad63..fcf69c32 100644 --- a/code/modules/projectiles/ammunition/energy/stun.dm +++ b/code/modules/projectiles/ammunition/energy/stun.dm @@ -13,7 +13,7 @@ e_cost = 100 /obj/item/ammo_casing/energy/electrode/hos - e_cost = 200 + e_cost = 100 /obj/item/ammo_casing/energy/electrode/old e_cost = 1000 diff --git a/code/modules/projectiles/guns/energy/energy_gun.dm b/code/modules/projectiles/guns/energy/energy_gun.dm index de738c90..33feb5e3 100644 --- a/code/modules/projectiles/guns/energy/energy_gun.dm +++ b/code/modules/projectiles/guns/energy/energy_gun.dm @@ -54,6 +54,7 @@ name = "\improper X-01 MultiPhase Energy Gun" desc = "This is an expensive, modern recreation of an antique laser gun. This gun has several unique firemodes, but lacks the ability to recharge over time." icon_state = "hoslaser" + cell_type = /obj/item/stock_parts/cell{charge = 1600; maxcharge = 1600; chargerate = 160} force = 10 ammo_type = list(/obj/item/ammo_casing/energy/electrode/hos, /obj/item/ammo_casing/energy/laser/hos, /obj/item/ammo_casing/energy/disabler) ammo_x_offset = 4