diff --git a/_maps/map_files/BoxStation/BoxStation.dmm b/_maps/map_files/BoxStation/BoxStation.dmm
index fdbf1dc4..6c599ad7 100644
--- a/_maps/map_files/BoxStation/BoxStation.dmm
+++ b/_maps/map_files/BoxStation/BoxStation.dmm
@@ -1,7423 +1,7450 @@
-"aaa" = (/turf/open/space/basic,/area/space)
-"aab" = (/obj/docking_port/stationary{dheight = 1; dir = 8; dwidth = 12; height = 17; id = "syndicate_ne"; name = "northeast of station"; width = 23},/turf/open/space,/area/space/nearstation)
-"aac" = (/obj/effect/landmark/carpspawn,/turf/open/space,/area/space)
-"aad" = (/obj/structure/lattice,/turf/open/space,/area/space/nearstation)
-"aae" = (/obj/structure/lattice/catwalk,/turf/open/space,/area/space/nearstation)
-"aaf" = (/obj/structure/sign/warning/securearea{pixel_y = -32},/turf/open/space,/area/space/nearstation)
-"aag" = (/turf/closed/wall/r_wall,/area/security/prison)
-"aah" = (/obj/structure/cable{icon_state = "0-4"},/obj/effect/spawner/structure/window/reinforced,/turf/open/floor/plating,/area/security/prison)
-"aai" = (/obj/structure/cable{icon_state = "4-8"},/turf/closed/wall/r_wall,/area/security/prison)
-"aaj" = (/obj/structure/cable{icon_state = "0-4"},/obj/structure/cable{icon_state = "0-8"},/obj/effect/spawner/structure/window/reinforced,/turf/open/floor/plating,/area/security/prison)
-"aak" = (/obj/structure/cable{icon_state = "0-2"},/obj/structure/cable{icon_state = "0-8"},/obj/effect/spawner/structure/window/reinforced,/turf/open/floor/plating,/area/security/prison)
-"aal" = (/obj/machinery/hydroponics/soil,/obj/item/seeds/ambrosia,/turf/open/floor/grass,/area/security/prison)
-"aam" = (/obj/machinery/hydroponics/soil,/obj/item/seeds/carrot,/turf/open/floor/grass,/area/security/prison)
-"aan" = (/obj/machinery/airalarm{pixel_y = 23},/turf/open/floor/grass,/area/security/prison)
-"aao" = (/obj/machinery/hydroponics/soil,/obj/item/seeds/glowshroom,/turf/open/floor/grass,/area/security/prison)
-"aap" = (/obj/structure/sign/warning/electricshock{pixel_y = 32},/obj/machinery/hydroponics/soil,/obj/item/plant_analyzer,/obj/machinery/camera{c_tag = "Prison Common Room"; network = list("ss13","prison")},/turf/open/floor/grass,/area/security/prison)
-"aaq" = (/turf/open/floor/plasteel,/area/security/prison)
-"aar" = (/obj/effect/turf_decal/tile/green{dir = 1},/obj/effect/turf_decal/tile/green{dir = 8},/obj/effect/turf_decal/tile/neutral{dir = 4},/obj/effect/turf_decal/tile/neutral,/turf/open/floor/plasteel/dark,/area/security/prison)
-"aas" = (/obj/structure/cable{icon_state = "1-2"},/turf/open/floor/plasteel,/area/security/prison)
-"aat" = (/obj/structure/sink{pixel_y = 20},/obj/effect/turf_decal/tile/green{dir = 1},/obj/effect/turf_decal/tile/green{dir = 4},/obj/effect/turf_decal/tile/neutral{dir = 8},/obj/effect/turf_decal/tile/neutral,/turf/open/floor/plasteel/dark,/area/security/prison)
-"aau" = (/obj/structure/cable{icon_state = "1-2"},/obj/effect/turf_decal/tile/green{dir = 4},/obj/effect/turf_decal/tile/green,/obj/effect/turf_decal/tile/neutral{dir = 1},/obj/effect/turf_decal/tile/neutral{dir = 8},/turf/open/floor/plasteel/dark,/area/security/prison)
-"aav" = (/obj/machinery/biogenerator,/turf/open/floor/plasteel/dark,/area/security/prison)
-"aaw" = (/obj/machinery/light{dir = 8},/turf/open/floor/grass,/area/security/prison)
-"aax" = (/turf/open/floor/grass,/area/security/prison)
-"aay" = (/mob/living/simple_animal/mouse/brown/Tom,/turf/open/floor/grass,/area/security/prison)
-"aaz" = (/obj/item/reagent_containers/glass/bucket,/obj/effect/turf_decal/tile/neutral{dir = 8},/obj/effect/turf_decal/tile/neutral{dir = 1},/obj/effect/turf_decal/tile/neutral{dir = 4},/obj/effect/turf_decal/tile/neutral,/turf/open/floor/plasteel/dark,/area/security/prison)
-"aaA" = (/obj/machinery/seed_extractor,/turf/open/floor/plasteel/dark,/area/security/prison)
-"aaB" = (/obj/structure/window/reinforced,/obj/machinery/hydroponics/soil,/obj/item/seeds/potato,/turf/open/floor/grass,/area/security/prison)
-"aaC" = (/obj/structure/window/reinforced,/obj/machinery/hydroponics/soil,/obj/item/seeds/grass,/turf/open/floor/grass,/area/security/prison)
-"aaD" = (/obj/structure/window/reinforced,/turf/open/floor/grass,/area/security/prison)
-"aaE" = (/obj/structure/window/reinforced,/obj/machinery/hydroponics/soil,/obj/item/cultivator,/turf/open/floor/grass,/area/security/prison)
-"aaF" = (/turf/open/floor/plating/airless,/area/space/nearstation)
-"aaG" = (/obj/effect/turf_decal/tile/green{dir = 8},/obj/effect/turf_decal/tile/green,/obj/effect/turf_decal/tile/neutral{dir = 1},/obj/effect/turf_decal/tile/neutral{dir = 4},/turf/open/floor/plasteel/dark,/area/security/prison)
-"aaH" = (/obj/structure/chair/stool,/turf/open/floor/plasteel,/area/security/prison)
-"aaI" = (/obj/structure/cable{icon_state = "1-2"},/obj/structure/window/reinforced{dir = 1},/obj/effect/turf_decal/tile/blue{dir = 4},/obj/effect/turf_decal/tile/blue{dir = 8},/turf/open/floor/plasteel/cafeteria,/area/security/prison)
-"aaJ" = (/obj/machinery/washing_machine,/obj/structure/window/reinforced{dir = 1},/obj/effect/turf_decal/tile/blue{dir = 4},/obj/effect/turf_decal/tile/blue{dir = 8},/turf/open/floor/plasteel/cafeteria,/area/security/prison)
-"aaK" = (/obj/machinery/light{dir = 4},/obj/machinery/cryopod{dir = 8},/turf/open/floor/plasteel/dark,/area/security/prison)
-"aaL" = (/obj/structure/table,/obj/item/storage/pill_bottle/dice,/turf/open/floor/plasteel,/area/security/prison)
-"aaM" = (/obj/structure/table,/obj/item/pen,/turf/open/floor/plasteel,/area/security/prison)
-"aaN" = (/obj/structure/cable{icon_state = "1-2"},/obj/effect/turf_decal/tile/blue{dir = 4},/obj/effect/turf_decal/tile/blue{dir = 8},/turf/open/floor/plasteel/cafeteria,/area/security/prison)
-"aaO" = (/obj/structure/table,/obj/structure/bedsheetbin,/obj/effect/turf_decal/tile/blue{dir = 4},/obj/effect/turf_decal/tile/blue{dir = 8},/obj/machinery/computer/cryopod{dir = 8; pixel_x = 26},/turf/open/floor/plasteel/cafeteria,/area/security/prison)
-"aaP" = (/obj/structure/lattice,/obj/structure/sign/warning/securearea{pixel_y = -32},/turf/open/space,/area/space/nearstation)
-"aaQ" = (/obj/structure/grille,/obj/structure/lattice,/turf/open/space,/area/space/nearstation)
-"aaR" = (/obj/structure/bookcase,/obj/effect/turf_decal/loading_area{dir = 8; icon_state = "drain"; name = "drain"},/obj/effect/turf_decal/loading_area{dir = 1; icon_state = "drain"; name = "drain"},/turf/open/floor/plasteel,/area/security/prison)
-"aaS" = (/obj/structure/chair/stool,/obj/effect/landmark/event_spawn,/turf/open/floor/plasteel,/area/security/prison)
-"aaT" = (/obj/structure/table,/obj/item/toy/cards/deck,/turf/open/floor/plasteel,/area/security/prison)
-"aaU" = (/obj/structure/table,/obj/item/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/pen,/turf/open/floor/plasteel,/area/security/prison)
-"aaV" = (/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "1-2"},/obj/effect/turf_decal/tile/blue{dir = 4},/obj/effect/turf_decal/tile/blue{dir = 8},/turf/open/floor/plasteel/cafeteria,/area/security/prison)
-"aaW" = (/obj/machinery/washing_machine,/obj/structure/window/reinforced,/obj/effect/turf_decal/tile/blue{dir = 4},/obj/effect/turf_decal/tile/blue{dir = 8},/turf/open/floor/plasteel/cafeteria,/area/security/prison)
-"aaX" = (/turf/closed/wall/r_wall,/area/ai_monitored/security/armory)
-"aaY" = (/obj/structure/lattice,/obj/structure/grille/broken,/turf/open/space,/area/space/nearstation)
-"aaZ" = (/turf/closed/wall,/area/security/execution/transfer)
-"aba" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/closed/wall,/area/security/execution/transfer)
-"abb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/closed/wall,/area/security/execution/transfer)
-"abc" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/turf/closed/wall,/area/security/execution/transfer)
-"abd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/closed/wall/r_wall,/area/security/execution/transfer)
-"abe" = (/obj/effect/turf_decal/loading_area{dir = 1; icon_state = "drain"; name = "drain"},/turf/open/floor/plasteel,/area/security/prison)
-"abf" = (/obj/machinery/holopad,/turf/open/floor/plasteel,/area/security/prison)
-"abg" = (/obj/machinery/light/small{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/open/floor/plasteel/freezer,/area/security/prison)
-"abh" = (/obj/machinery/shower{dir = 8},/obj/item/soap/nanotrasen,/turf/open/floor/plasteel/freezer,/area/security/prison)
-"abi" = (/obj/structure/lattice,/obj/structure/grille,/turf/open/space,/area/space/nearstation)
-"abj" = (/obj/structure/grille,/turf/open/space,/area/space/nearstation)
-"abk" = (/turf/closed/wall/r_wall,/area/security/main)
-"abl" = (/obj/effect/spawner/structure/window/reinforced,/turf/open/floor/plating,/area/security/main)
-"abm" = (/turf/closed/wall/r_wall,/area/crew_quarters/heads/hos)
-"abn" = (/obj/effect/spawner/structure/window/reinforced,/obj/machinery/door/poddoor/preopen{id = "hos"},/turf/open/floor/plating,/area/crew_quarters/heads/hos)
-"abo" = (/obj/structure/cable{icon_state = "0-2"},/obj/machinery/power/tracker,/turf/open/floor/plasteel/airless/solarpanel,/area/solar/port/fore)
-"abp" = (/obj/machinery/door/poddoor{id = "executionspaceblast"},/turf/open/floor/plating,/area/security/execution/transfer)
-"abq" = (/obj/machinery/atmospherics/components/unary/vent_scrubber/on{dir = 1},/obj/effect/turf_decal/stripes/line{dir = 9},/turf/open/floor/plasteel/dark,/area/security/execution/transfer)
-"abr" = (/obj/machinery/light/small{dir = 1},/obj/machinery/flasher{id = "executionflash"; pixel_y = 25},/obj/effect/turf_decal/stripes/line{dir = 1},/turf/open/floor/plasteel/dark,/area/security/execution/transfer)
-"abs" = (/obj/machinery/atmospherics/components/unary/vent_scrubber/on{dir = 1},/obj/effect/turf_decal/stripes/line{dir = 5},/turf/open/floor/plasteel/dark,/area/security/execution/transfer)
-"abt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/closed/wall/r_wall,/area/security/execution/transfer)
-"abu" = (/obj/structure/chair/stool,/obj/effect/turf_decal/loading_area{dir = 1; icon_state = "drain"; name = "drain"},/turf/open/floor/plasteel,/area/security/prison)
-"abv" = (/obj/machinery/light,/obj/machinery/atmospherics/components/unary/vent_scrubber/on{dir = 4},/turf/open/floor/plasteel,/area/security/prison)
-"abw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/open/floor/plasteel,/area/security/prison)
-"abx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/open/floor/plasteel,/area/security/prison)
-"aby" = (/obj/machinery/light,/obj/machinery/atmospherics/components/unary/vent_pump/on{dir = 4},/turf/open/floor/plasteel,/area/security/prison)
-"abz" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/open/floor/plasteel,/area/security/prison)
-"abA" = (/obj/structure/cable{icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/open/floor/plasteel,/area/security/prison)
-"abB" = (/obj/machinery/door/window/westleft{base_state = "right"; icon_state = "right"; name = "Unisex Showers"},/turf/open/floor/plasteel/freezer,/area/security/prison)
-"abC" = (/turf/open/floor/plasteel/freezer,/area/security/prison)
-"abD" = (/obj/structure/closet/secure_closet/security/sec,/obj/effect/turf_decal/bot,/turf/open/floor/plasteel/showroomfloor,/area/security/main)
-"abE" = (/turf/open/floor/plasteel/showroomfloor,/area/security/main)
-"abF" = (/obj/structure/table/wood,/obj/item/kitchen/rollingpin,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/light{dir = 1; pixel_y = 16},/turf/open/floor/plasteel/cafeteria,/area/crew_quarters/theatre/mime)
-"abG" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Head of Security's Desk"; departmentType = 5; name = "Head of Security RC"; pixel_y = 30},/obj/item/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = -31},/obj/structure/table/wood,/obj/item/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/storage/box/deputy,/turf/open/floor/carpet/red,/area/crew_quarters/heads/hos)
-"abH" = (/obj/machinery/computer/secure_data,/turf/open/floor/carpet/red,/area/crew_quarters/heads/hos)
-"abI" = (/obj/machinery/computer/security/hos,/turf/open/floor/carpet/red,/area/crew_quarters/heads/hos)
-"abJ" = (/obj/machinery/computer/card/minor/hos,/turf/open/floor/carpet/red,/area/crew_quarters/heads/hos)
-"abK" = (/obj/machinery/airalarm{pixel_y = 23},/obj/structure/reagent_dispensers/peppertank{pixel_x = 30},/obj/structure/table/wood,/obj/item/reagent_containers/food/drinks/bottle/vodka/badminka,/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass{pixel_x = -5; pixel_y = 5},/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass{pixel_x = -5},/turf/open/floor/carpet/red,/area/crew_quarters/heads/hos)
-"abL" = (/obj/structure/cable{icon_state = "0-2"},/obj/machinery/power/tracker,/turf/open/floor/plasteel/airless/solarpanel,/area/solar/starboard/fore)
-"abM" = (/obj/structure/cable{icon_state = "1-2"},/obj/structure/lattice/catwalk,/turf/open/space,/area/solar/port/fore)
-"abN" = (/obj/effect/turf_decal/stripes/line{dir = 8},/turf/open/floor/plasteel/dark,/area/security/execution/transfer)
-"abO" = (/obj/structure/bed,/turf/open/floor/plasteel/dark,/area/security/execution/transfer)
-"abP" = (/obj/machinery/sparker{id = "executionburn"; pixel_x = 25},/obj/effect/turf_decal/stripes/line{dir = 4},/turf/open/floor/plasteel/dark,/area/security/execution/transfer)
-"abQ" = (/turf/closed/wall,/area/security/prison)
-"abR" = (/obj/machinery/door/poddoor/preopen{id = "permacell3"; name = "cell blast door"},/obj/machinery/door/airlock/public/glass{id_tag = "permabolt3"; name = "Cell 3"},/obj/effect/mapping_helpers/airlock/cyclelink_helper,/turf/open/floor/plasteel,/area/security/prison)
-"abS" = (/obj/machinery/door/poddoor/preopen{id = "permacell2"; name = "cell blast door"},/obj/machinery/door/airlock/public/glass{id_tag = "permabolt2"; name = "Cell 2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/effect/mapping_helpers/airlock/cyclelink_helper,/turf/open/floor/plasteel,/area/security/prison)
-"abT" = (/obj/structure/cable{icon_state = "1-2"},/obj/machinery/door/poddoor/preopen{id = "permacell1"; name = "cell blast door"},/obj/machinery/door/airlock/public/glass{id_tag = "permabolt1"; name = "Cell 1"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/effect/mapping_helpers/airlock/cyclelink_helper,/turf/open/floor/plasteel,/area/security/prison)
-"abU" = (/obj/machinery/door/airlock{name = "Unisex Restroom"},/turf/open/floor/plasteel/freezer,/area/security/prison)
-"abV" = (/obj/structure/closet/bombcloset/security,/turf/open/floor/plasteel/showroomfloor,/area/security/main)
-"abW" = (/obj/effect/landmark/secequipment,/obj/effect/turf_decal/bot,/turf/open/floor/plasteel/showroomfloor,/area/security/main)
-"abX" = (/obj/machinery/atmospherics/components/unary/vent_pump/on,/turf/open/floor/plasteel/showroomfloor,/area/security/main)
-"abY" = (/obj/machinery/newscaster/security_unit{pixel_x = -30},/obj/machinery/camera{c_tag = "Head of Security's Office"; dir = 4},/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/wood,/turf/open/floor/carpet/red,/area/crew_quarters/heads/hos)
-"abZ" = (/obj/structure/chair/comfy/black,/turf/open/floor/carpet/red,/area/crew_quarters/heads/hos)
-"aca" = (/turf/open/floor/carpet/red,/area/crew_quarters/heads/hos)
-"acb" = (/obj/machinery/holopad,/turf/open/floor/carpet/red,/area/crew_quarters/heads/hos)
-"acc" = (/obj/machinery/keycard_auth{pixel_x = 24; pixel_y = 10},/obj/structure/table/wood,/obj/item/radio/off,/obj/item/taperecorder,/turf/open/floor/carpet/red,/area/crew_quarters/heads/hos)
-"acd" = (/obj/structure/sign/warning/securearea{pixel_y = -32},/obj/structure/lattice/catwalk,/turf/open/space,/area/space/nearstation)
-"ace" = (/obj/structure/cable{icon_state = "1-2"},/obj/structure/lattice/catwalk,/turf/open/space,/area/solar/starboard/fore)
-"acf" = (/obj/structure/lattice,/obj/item/stack/cable_coil/random,/turf/open/space,/area/space/nearstation)
-"acg" = (/obj/machinery/atmospherics/components/unary/vent_pump/on,/obj/effect/turf_decal/stripes/line{dir = 10},/turf/open/floor/plasteel/dark,/area/security/execution/transfer)
-"ach" = (/obj/effect/turf_decal/stripes/line,/turf/open/floor/plasteel/dark,/area/security/execution/transfer)
-"aci" = (/obj/machinery/atmospherics/components/unary/outlet_injector/on,/obj/effect/turf_decal/stripes/line{dir = 6},/turf/open/floor/plasteel/dark,/area/security/execution/transfer)
-"acj" = (/obj/structure/bed,/obj/machinery/camera{c_tag = "Prison Cell 3"; network = list("ss13","prison")},/obj/item/radio/intercom{desc = "Talk through this. It looks like it has been modified to not broadcast."; name = "Prison Intercom (General)"; pixel_y = 24; prison_radio = 1},/turf/open/floor/plasteel,/area/security/prison)
-"ack" = (/obj/structure/chair/stool,/obj/machinery/light/small{dir = 1},/obj/machinery/button/door{id = "permabolt3"; name = "Cell Bolt Control"; normaldoorcontrol = 1; pixel_y = 25; specialfunctions = 4},/obj/machinery/atmospherics/components/unary/vent_scrubber/on,/turf/open/floor/plasteel,/area/security/prison)
-"acl" = (/obj/structure/bed,/obj/machinery/camera{c_tag = "Prison Cell 2"; network = list("ss13","prison")},/obj/item/radio/intercom{desc = "Talk through this. It looks like it has been modified to not broadcast."; name = "Prison Intercom (General)"; pixel_y = 24; prison_radio = 1},/turf/open/floor/plasteel,/area/security/prison)
-"acm" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/open/floor/plasteel,/area/security/prison)
-"acn" = (/obj/structure/chair/stool,/obj/machinery/light/small{dir = 1},/obj/machinery/button/door{id = "permabolt2"; name = "Cell Bolt Control"; normaldoorcontrol = 1; pixel_y = 25; specialfunctions = 4},/obj/machinery/atmospherics/components/unary/vent_scrubber/on{dir = 8},/turf/open/floor/plasteel,/area/security/prison)
-"aco" = (/obj/structure/bed,/obj/machinery/camera{c_tag = "Prison Cell 1"; network = list("ss13","prison")},/obj/item/radio/intercom{desc = "Talk through this. It looks like it has been modified to not broadcast."; name = "Prison Intercom (General)"; pixel_y = 24; prison_radio = 1},/turf/open/floor/plasteel,/area/security/prison)
-"acp" = (/obj/structure/cable{icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/open/floor/plasteel,/area/security/prison)
-"acq" = (/obj/structure/chair/stool,/obj/machinery/light/small{dir = 1},/obj/machinery/button/door{id = "permabolt1"; name = "Cell Bolt Control"; normaldoorcontrol = 1; pixel_y = 25; specialfunctions = 4},/obj/machinery/atmospherics/components/unary/vent_scrubber/on,/turf/open/floor/plasteel,/area/security/prison)
-"acr" = (/obj/structure/sink{dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/light/small{dir = 4},/turf/open/floor/plasteel/freezer,/area/security/prison)
-"acs" = (/obj/structure/table,/obj/item/storage/box/firingpins,/obj/item/storage/box/firingpins,/obj/item/key/security,/obj/effect/turf_decal/tile/neutral{dir = 1},/obj/effect/turf_decal/tile/neutral,/obj/effect/turf_decal/tile/neutral{dir = 4},/obj/effect/turf_decal/tile/neutral{dir = 8},/turf/open/floor/plasteel/dark,/area/ai_monitored/security/armory)
-"act" = (/obj/structure/table,/obj/item/storage/box/chemimp{pixel_x = 6},/obj/item/storage/box/trackimp{pixel_x = -3},/obj/item/storage/lockbox/loyalty,/obj/effect/turf_decal/tile/neutral{dir = 1},/obj/effect/turf_decal/tile/neutral,/obj/effect/turf_decal/tile/neutral{dir = 4},/obj/effect/turf_decal/tile/neutral{dir = 8},/turf/open/floor/plasteel/dark,/area/ai_monitored/security/armory)
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-"cnI" = (/turf/open/floor/plating,/area/engine/engineering)
-"cnJ" = (/obj/machinery/door/poddoor{id = "Secure Storage"; name = "secure storage"},/turf/open/floor/plating,/area/engine/engineering)
-"cnK" = (/obj/effect/turf_decal/delivery,/turf/open/floor/plasteel{name = "floor"},/area/engine/engineering)
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-"uQI" = (/obj/structure/filingcabinet,/obj/machinery/light_switch{pixel_x = 25},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/effect/turf_decal/tile/brown,/obj/effect/turf_decal/tile/brown{dir = 4},/obj/effect/turf_decal/tile/brown{dir = 8},/obj/item/radio/intercom{name = "Station Intercom (General)"; pixel_y = -35},/turf/open/floor/plasteel/dark,/area/quartermaster/qm)
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-"viw" = (/obj/effect/turf_decal/stripes/corner{dir = 4},/turf/open/floor/plasteel,/area/quartermaster/sorting)
-"vId" = (/obj/machinery/light{dir = 8},/turf/open/floor/engine,/area/science/xenobiology)
-"vKO" = (/obj/machinery/quantumpad{map_pad_id = "station"; map_pad_link_id = "xenoarch"; mapped_quantum_pads = list("station","xenoarch")},/turf/open/floor/plasteel,/area/hallway/secondary/entry)
-"wao" = (/obj/structure/table,/obj/item/clipboard,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/cartridge/quartermaster{pixel_x = 6; pixel_y = 5},/obj/item/cartridge/quartermaster{pixel_x = -4; pixel_y = 7},/obj/item/cartridge/quartermaster,/obj/item/coin/silver,/obj/effect/turf_decal/tile/brown,/obj/effect/turf_decal/tile/brown{dir = 8},/turf/open/floor/plasteel/dark,/area/quartermaster/qm)
-"wmy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/closed/wall,/area/quartermaster/qm)
-"wwq" = (/obj/effect/turf_decal/tile/brown{dir = 8},/obj/effect/turf_decal/tile/brown,/obj/structure/closet/emcloset,/turf/open/floor/plasteel,/area/quartermaster/miningdock)
-"wzy" = (/obj/machinery/door/airlock/mining/glass{dir = 4; name = "Cargo Bay"; req_access_txt = "31"},/obj/machinery/door/firedoor,/turf/open/floor/plasteel,/area/quartermaster/storage)
-"wAo" = (/obj/structure/trash_pile,/turf/open/floor/plating,/area/maintenance/aft)
-"wAR" = (/obj/item/stack/ore/silver,/obj/item/stack/ore/silver,/obj/effect/turf_decal/stripes/line{dir = 10},/turf/open/floor/plasteel,/area/quartermaster/miningdock)
-"wHA" = (/obj/effect/landmark/blobstart,/obj/effect/landmark/xeno_spawn,/turf/open/floor/engine,/area/science/explab)
-"wLY" = (/obj/structure/bookcase/manuals/research_and_development,/obj/machinery/light{dir = 1; pixel_y = 16},/turf/open/floor/carpet,/area/science/misc_lab)
-"wNC" = (/obj/effect/turf_decal/tile/brown{dir = 1},/turf/open/floor/plasteel,/area/quartermaster/miningdock)
-"wST" = (/obj/structure/disposalpipe/segment,/obj/item/twohanded/required/kirbyplants/random,/turf/open/floor/plasteel/grimy,/area/security/detectives_office)
-"wTX" = (/obj/effect/turf_decal/stripes/line{dir = 4},/turf/open/floor/plasteel,/area/quartermaster/miningdock)
-"xJw" = (/obj/structure/trash_pile,/turf/open/floor/plating,/area/maintenance/port/fore)
-"xYc" = (/obj/item/crowbar,/obj/item/wrench,/obj/structure/window/reinforced,/obj/effect/turf_decal/tile/yellow{dir = 4},/obj/effect/turf_decal/tile/yellow{dir = 8},/turf/open/floor/plasteel/dark/corner,/area/hallway/primary/aft)
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+"}
diff --git a/code/__DEFINES/move_force.dm b/code/__DEFINES/move_force.dm
index ec31388c..1f8819b0 100644
--- a/code/__DEFINES/move_force.dm
+++ b/code/__DEFINES/move_force.dm
@@ -17,4 +17,4 @@
#define MOVE_FORCE_NORMAL MOVE_FORCE_DEFAULT
#define MOVE_FORCE_WEAK (MOVE_FORCE_DEFAULT / 2)
#define MOVE_FORCE_VERY_WEAK ((MOVE_FORCE_DEFAULT / MOVE_FORCE_CRUSH_RATIO) + 1)
-#define MOVE_FORCE_EXTREMELY_WEAK (MOVE_FORCE_DEFAULT / (MOVE_FORCE_CRUSH_RATIO * 3))
\ No newline at end of file
+#define MOVE_FORCE_EXTREMELY_WEAK (MOVE_FORCE_DEFAULT / (MOVE_FORCE_CRUSH_RATIO * 3))
diff --git a/code/__DEFINES/pool.dm b/code/__DEFINES/pool.dm
new file mode 100644
index 00000000..1e66109d
--- /dev/null
+++ b/code/__DEFINES/pool.dm
@@ -0,0 +1,13 @@
+//TODO: move these to their own file
+#define POOL_FRIGID 1
+#define POOL_COOL 2
+#define POOL_NORMAL 3
+#define POOL_WARM 4
+#define POOL_SCALDING 5
+
+GLOBAL_LIST_INIT(blacklisted_pool_reagents, list(
+ /datum/reagent/toxin/plasma, /datum/reagent/oxygen, /datum/reagent/nitrous_oxide, /datum/reagent/nitrogen, //gases
+ /datum/reagent/fermi, //blanket fermichem ban sorry. this also covers mkultra, genital enlargers, etc etc.
+ /datum/reagent/drug/aphrodisiac, /datum/reagent/drug/anaphrodisiac, /datum/reagent/drug/aphrodisiacplus, /datum/reagent/drug/anaphrodisiacplus, //literally asking for prefbreaks
+ /datum/reagent/consumable/femcum, /datum/reagent/consumable/semen //NO.
+ ))
diff --git a/code/__DEFINES/traits.dm b/code/__DEFINES/traits.dm
index 91d2257b..e65c8654 100644
--- a/code/__DEFINES/traits.dm
+++ b/code/__DEFINES/traits.dm
@@ -124,6 +124,8 @@
#define TRAIT_ALCOHOL_LIGHTWEIGHT "alcohol_lightweight" //Skyrat port
#define TRAIT_CURSED_BLOOD "cursed_blood" //Yo dawg I heard you like bloodborne references so I put a
+#define TRAIT_SWIMMING "swimming" //only applied by /datum/element/swimming, for checking
+
//non-mob traits
#define TRAIT_PARALYSIS "paralysis" //Used for limb-based paralysis, where replacing the limb will fix it
diff --git a/code/datums/elements/swimming.dm b/code/datums/elements/swimming.dm
new file mode 100644
index 00000000..d16ef662
--- /dev/null
+++ b/code/datums/elements/swimming.dm
@@ -0,0 +1,21 @@
+/// Just for marking when someone's swimming.
+/datum/element/swimming
+ element_flags = ELEMENT_DETACH
+
+/datum/element/swimming/Attach(datum/target)
+ if((. = ..()) == ELEMENT_INCOMPATIBLE)
+ return
+ if(!isliving(target))
+ return ELEMENT_INCOMPATIBLE
+ RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/check_valid)
+ ADD_TRAIT(target, TRAIT_SWIMMING, TRAIT_SWIMMING) //seriously there's only one way to get this
+
+/datum/element/swimming/Detach(datum/target)
+ . = ..()
+ UnregisterSignal(target, COMSIG_MOVABLE_MOVED)
+ REMOVE_TRAIT(target, TRAIT_SWIMMING, TRAIT_SWIMMING)
+
+/datum/element/swimming/proc/check_valid(datum/source)
+ var/mob/living/L = source
+ if(!istype(L.loc, /turf/open/pool))
+ source.RemoveElement(/datum/element/swimming)
diff --git a/code/game/area/Space_Station_13_areas.dm b/code/game/area/Space_Station_13_areas.dm
index cfee8eb6..8e1ec730 100644
--- a/code/game/area/Space_Station_13_areas.dm
+++ b/code/game/area/Space_Station_13_areas.dm
@@ -1366,3 +1366,8 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
/area/xenoarch/med
name = "Xenoarchaeology Medical"
icon_state = "xenomed"
+
+//Pool
+/area/crew_quarters/fitness/pool
+ name = "Pool Area"
+ icon_state = "pool"
diff --git a/code/game/sound.dm b/code/game/sound.dm
index e7562476..11e02610 100644
--- a/code/game/sound.dm
+++ b/code/game/sound.dm
@@ -184,6 +184,8 @@
soundin = pick('sound/items/bikehorn.ogg', 'sound/items/AirHorn2.ogg', 'sound/misc/sadtrombone.ogg', 'sound/items/AirHorn.ogg', 'sound/effects/reee.ogg', 'sound/items/WEEOO1.ogg', 'sound/voice/beepsky/iamthelaw.ogg', 'sound/voice/beepsky/creep.ogg','sound/magic/Fireball.ogg' ,'sound/effects/pray.ogg', 'sound/voice/hiss1.ogg','sound/machines/buzz-sigh.ogg', 'sound/machines/ping.ogg', 'sound/weapons/flashbang.ogg', 'sound/weapons/bladeslice.ogg')
if("goose")
soundin = pick('sound/creatures/goose1.ogg', 'sound/creatures/goose2.ogg', 'sound/creatures/goose3.ogg', 'sound/creatures/goose4.ogg')
+ if("water_wade")
+ soundin = pick('sound/effects/water_wade1.ogg', 'sound/effects/water_wade2.ogg', 'sound/effects/water_wade3.ogg', 'sound/effects/water_wade4.ogg')
//START OF CIT CHANGES - adds random vore sounds
if ("struggle_sound")
soundin = pick( 'sound/vore/pred/struggle_01.ogg','sound/vore/pred/struggle_02.ogg','sound/vore/pred/struggle_03.ogg',
diff --git a/code/modules/mob/living/simple_animal/hostile/sharks.dm b/code/modules/mob/living/simple_animal/hostile/sharks.dm
new file mode 100644
index 00000000..c94e49b2
--- /dev/null
+++ b/code/modules/mob/living/simple_animal/hostile/sharks.dm
@@ -0,0 +1,91 @@
+//shameless copies of carps.
+
+/mob/living/simple_animal/hostile/shark
+ name = "Space Shark"
+ desc = "The best terror of the seas, next to the kraken."
+ icon_state = "shark"
+ icon_living = "shark"
+ icon = 'icons/mob/sharks.dmi'
+ icon_dead = "shark_dead"
+ icon_gib = "carp_gib"
+ environment_smash = 0
+ speak_chance = 0
+ turns_per_move = 3
+ butcher_results = list(/obj/item/reagent_containers/food/snacks/carpmeat = 3)
+ response_help = "pets"
+ response_disarm = "gently pushes aside"
+ response_harm = "hits"
+ speed = 0
+ maxHealth = 75
+ health = 75
+ harm_intent_damage = 18
+ melee_damage_lower = 18
+ melee_damage_upper = 18
+ attacktext = "maims"
+ attack_sound = 'sound/weapons/bite.ogg'
+ gold_core_spawnable = 1
+ //Space shark aren't affected by cold.
+ atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
+ minbodytemp = 0
+ maxbodytemp = 1500
+
+ faction = list("shark")
+
+/mob/living/simple_animal/hostile/shark/Process_Spacemove(var/movement_dir = 0)
+ return 1 //No drifting in space for space sharks....either!
+
+/mob/living/simple_animal/hostile/shark/FindTarget()
+ . = ..()
+ if(.)
+ emote("me", 1, "growls at [.]!")
+
+/mob/living/simple_animal/hostile/shark/AttackingTarget()
+ . =..()
+ var/mob/living/carbon/L = .
+ if(istype(L))
+ if(prob(25))
+ L.Knockdown(20)
+ L.visible_message("\the [src] knocks down \the [L]!")
+
+
+/mob/living/simple_animal/hostile/shark/laser
+ name = "Laser-Shark"
+ desc = "NOW we've jumped the shark."
+ icon_state = "lasershark"
+ icon_living = "lasershark"
+ icon_dead = "lasershark_dead"
+ icon_gib = "carp_gib"
+ ranged = 1
+ retreat_distance = 3
+ minimum_distance = 0 //Between shots they can and will close in to nash
+ projectiletype = /obj/item/projectile/beam/laser/heavylaser
+ projectilesound = 'sound/weapons/lasercannonfire.ogg'
+ maxHealth = 50
+ health = 50
+
+/mob/living/simple_animal/hostile/shark/kawaii
+ name = "Kawaii Shark"
+ desc = "Senpai~ Notice me.."
+ icon_state = "kawaiishark"
+ icon_living = "kawaiishark"
+ icon_dead = "kawaiishark_dead"
+ speak = list("Oh Senpai","Notice me senpai!","Oh my...","Kawaii~")
+ speak_emote = list("lovingly says","says")
+ speak_chance = 2
+ turns_per_move = 3
+ butcher_results = list(/mob/living/simple_animal/butterfly = 3)
+ maxHealth = 50
+ health = 50
+ maxbodytemp = INFINITY
+
+ harm_intent_damage = 0
+ melee_damage_lower = 0
+ melee_damage_upper = 0
+ attacktext = "violently hugs"
+ vision_range = 0
+
+/mob/living/simple_animal/hostile/shark/kawaii/death()
+ say("Senpai, you noticed~!")
+ LoseAggro()
+ ..()
+ walk(src, 0)
diff --git a/code/modules/pool/pool_controller.dm b/code/modules/pool/pool_controller.dm
new file mode 100644
index 00000000..681adb0e
--- /dev/null
+++ b/code/modules/pool/pool_controller.dm
@@ -0,0 +1,422 @@
+#define POOL_NO_OVERDOSE_MEDICINE_MAX 5 //max units of no-overdose medicine to allow mobs to have through duplication
+
+//Originally stolen from paradise. Credits to tigercat2000.
+//Modified a lot by Kokojo and Tortellini Tony for hippiestation.
+//Heavily refactored by tgstation
+/obj/machinery/pool
+ icon = 'icons/obj/machines/pool.dmi'
+ anchored = TRUE
+ resistance_flags = INDESTRUCTIBLE
+
+/obj/machinery/pool/controller
+ name = "\improper Pool Controller"
+ desc = "An advanced substance generation and fluid tank management system that can refill the contents of a pool to a completely different substance in minutes."
+ icon_state = "poolc_3"
+ density = TRUE
+ use_power = TRUE
+ idle_power_usage = 75
+ /// How far it scans for pool objects
+ var/scan_range = 6
+ /// Is pool mist currently on?
+ var/mist_state = FALSE
+ /// Linked mist effects
+ var/list/obj/effect/mist/linked_mist = list()
+ /// Pool turfs
+ var/list/turf/open/pool/linked_turfs = list()
+ /// All mobs in pool
+ var/list/mob/living/mobs_in_pool = list()
+ /// Is the pool bloody?
+ var/bloody = 0
+ /// Last time we process_reagents()'d
+ var/last_reagent_process = 0
+ /// Maximum amount we will take from a beaker
+ var/max_beaker_transfer = 100
+ /// Minimum amount of a reagent for it to work on us
+ var/min_reagent_amount = 10
+ /// ADMINBUS ONLY - WHETHER OR NOT WE HAVE NOREACT ;)
+ var/noreact_reagents = FALSE
+ /// how fast in deciseconds between reagent processes
+ var/reagent_tick_interval = 5
+ /// Can we use unsafe temperatures
+ var/temperature_unlocked = FALSE
+ /// See __DEFINES/pool.dm, temperature defines
+ var/temperature = POOL_NORMAL
+ /// Whether or not the pool can be drained
+ var/drainable = FALSE
+ // Whether or not the pool is drained
+ var/drained = FALSE
+ /// Pool drain
+ var/obj/machinery/pool/drain/linked_drain
+ /// Pool filter
+ var/obj/machinery/pool/filter/linked_filter
+ /// Next world.time you can interact with settings
+ var/interact_delay = 0
+ /// Airlock style shocks
+ var/shocked = FALSE
+ /// Old reagent color, used to determine if update_color needs to reset colors.
+ var/old_rcolor
+ /// Just to prevent spam
+ var/draining = FALSE
+ /// Reagent blacklisting
+ var/respect_reagent_blacklist = TRUE
+
+/obj/machinery/pool/controller/examine(mob/user)
+ . = ..()
+ . += "Alt click to drain reagents."
+
+/obj/machinery/pool/controller/Initialize()
+ . = ..()
+ START_PROCESSING(SSfastprocess, src)
+ create_reagents(1000)
+ if(noreact_reagents)
+ reagents.reagents_holder_flags |= NO_REACT
+ wires = new /datum/wires/poolcontroller(src)
+ scan_things()
+
+/obj/machinery/pool/controller/Destroy()
+ STOP_PROCESSING(SSprocessing, src)
+ linked_drain = null
+ linked_filter = null
+ linked_turfs.Cut()
+ mobs_in_pool.Cut()
+ return ..()
+
+/obj/machinery/pool/controller/proc/scan_things()
+ var/list/cached = range(scan_range, src)
+ for(var/turf/open/pool/W in cached)
+ linked_turfs += W
+ W.controller = src
+ for(var/obj/machinery/pool/drain/pooldrain in cached)
+ linked_drain = pooldrain
+ linked_drain.controller = src
+ break
+ for(var/obj/machinery/pool/filter/F in cached)
+ linked_filter = F
+ linked_filter.controller = src
+ break
+
+/obj/machinery/pool/controller/emag_act(mob/user)
+ . = ..()
+ if(!(obj_flags & EMAGGED)) //If it is not already emagged, emag it.
+ to_chat(user, "You disable the [src]'s safety features.")
+ do_sparks(5, TRUE, src)
+ obj_flags |= EMAGGED
+ temperature_unlocked = TRUE
+ drainable = TRUE
+ log_game("[key_name(user)] emagged [src]")
+ message_admins("[key_name_admin(user)] emagged [src]")
+ else
+ to_chat(user, "The interface on [src] is already too damaged to short it again.")
+ return
+
+/obj/machinery/pool/controller/AltClick(mob/user)
+ . = ..()
+ if(!isliving(user) || !user.Adjacent(src) || !user.CanReach(src) || user.IsStun() || user.IsKnockdown() || user.incapacitated())
+ return FALSE
+ visible_message("[user] starts to drain [src]!")
+ draining = TRUE
+ if(!do_after(user, 50, target = src))
+ draining = FALSE
+ return TRUE
+ reagents.remove_all(INFINITY)
+ visible_message("[user] drains [src].")
+ say("Reagents cleared.")
+ update_color()
+ draining = FALSE
+ return TRUE
+
+/obj/machinery/pool/controller/attackby(obj/item/W, mob/user)
+ if(shocked && !(stat & NOPOWER))
+ shock(user,50)
+ if(stat & (BROKEN))
+ return
+ if(istype(W,/obj/item/reagent_containers))
+ if(W.reagents.total_volume) //check if there's reagent
+ user.visible_message("[user] is feeding [src] some chemicals from [W].")
+ if(do_after(user, 50, target = src))
+ for(var/datum/reagent/R in W.reagents.reagent_list)
+ if(R.type in GLOB.blacklisted_pool_reagents)
+ to_chat(user, "[src] cannot accept [R.name].")
+ return
+ if(R.reagent_state == SOLID)
+ to_chat(user, "The pool cannot accept reagents in solid form!.")
+ return
+ reagents.clear_reagents()
+ // This also reacts them. No nitroglycerin deathpools, sorry gamers :(
+ W.reagents.trans_to(reagents, max_beaker_transfer)
+ user.visible_message("[src] makes a slurping noise.", "All of the contents of [W] are quickly suctioned out by the machine!= min_reagent_amount) && (!respect_reagent_blacklist || R.can_synth))
+ reagent_names += R.name
+ else
+ reagents.remove_reagent(R.type, INFINITY)
+ rejected += R.name
+ if(length(reagent_names))
+ reagent_names = english_list(reagent_names)
+ var/msg = "POOL: [key_name(user)] has changed [src]'s chems to [reagent_names]"
+ log_game(msg)
+ message_admins(msg)
+ if(length(rejected))
+ rejected = english_list(rejected)
+ to_chat(user, "[src] rejects the following chemicals as they do not have at least [min_reagent_amount] units of volume: [rejected]")
+ update_color()
+ else
+ to_chat(user, "[src] beeps unpleasantly as it rejects the beaker. Why are you trying to feed it an empty beaker?")
+ return
+ else if(panel_open && is_wire_tool(W))
+ wires.interact(user)
+ else
+ return ..()
+
+/obj/machinery/pool/controller/screwdriver_act(mob/living/user, obj/item/W)
+ . = ..()
+ if(.)
+ return TRUE
+ cut_overlays()
+ panel_open = !panel_open
+ to_chat(user, "You [panel_open ? "open" : "close"] the maintenance panel.")
+ W.play_tool_sound(src)
+ if(panel_open)
+ add_overlay("wires")
+ return TRUE
+
+//procs
+/obj/machinery/pool/controller/proc/shock(mob/user, prb)
+ if(stat & (BROKEN|NOPOWER)) // unpowered, no shock
+ return FALSE
+ if(!prob(prb))
+ return FALSE
+ var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
+ s.set_up(5, 1, src)
+ s.start()
+ if(electrocute_mob(user, get_area(src), src, 0.7))
+ return TRUE
+ else
+ return FALSE
+
+/obj/machinery/pool/controller/proc/process_reagents()
+ if(last_reagent_process > world.time + reagent_tick_interval)
+ return
+ if(!length(reagents.reagent_list))
+ return
+ for(var/turf/open/pool/W in linked_turfs)
+ for(var/mob/living/carbon/human/swimee in W)
+ for(var/datum/reagent/R in reagents.reagent_list)
+ if(R.reagent_state == SOLID)
+ R.reagent_state = LIQUID
+ if(!swimee.reagents.has_reagent(POOL_NO_OVERDOSE_MEDICINE_MAX))
+ swimee.reagents.add_reagent(R.type, 0.5) //osmosis
+ reagents.reaction(swimee, VAPOR, 0.03) //3 percent. Need to find a way to prevent this from stacking chems at some point like the above.
+ for(var/obj/objects in W)
+ if(W.reagents)
+ W.reagents.reaction(objects, VAPOR, 1)
+ last_reagent_process = world.time
+
+/obj/machinery/pool/controller/process()
+ updateUsrDialog()
+ if(stat & (NOPOWER|BROKEN))
+ return
+ if(drained)
+ return
+ process_pool()
+ process_reagents()
+
+/obj/machinery/pool/controller/proc/process_pool()
+ if(drained)
+ return
+ for(var/mob/living/M in mobs_in_pool)
+ switch(temperature) //Apply different effects based on what the temperature is set to.
+ if(POOL_SCALDING) //Scalding
+ M.adjust_bodytemperature(50,0,500)
+ if(POOL_WARM) //Warm
+ M.adjust_bodytemperature(20,0,360) //Heats up mobs till the termometer shows up
+ //Normal temp does nothing, because it's just room temperature water.
+ if(POOL_COOL)
+ M.adjust_bodytemperature(-20,250) //Cools mobs till the termometer shows up
+ if(POOL_FRIGID) //Freezing
+ M.adjust_bodytemperature(-60) //cool mob at -35k per cycle, less would not affect the mob enough.
+ if(M.bodytemperature <= 50 && !M.stat)
+ M.apply_status_effect(/datum/status_effect/freon)
+ if(ishuman(M))
+ var/mob/living/carbon/human/drownee = M
+ if(!drownee || drownee.stat == DEAD)
+ return
+ if(drownee.resting && !drownee.internal)
+ if(drownee.stat != CONSCIOUS)
+ drownee.adjustOxyLoss(9)
+ else
+ drownee.adjustOxyLoss(4)
+ if(prob(35))
+ to_chat(drownee, "You're drowning!")
+
+/obj/machinery/pool/controller/proc/set_bloody(state)
+ if(bloody == state)
+ return
+ bloody = state
+ update_color()
+
+/obj/machinery/pool/controller/proc/update_color()
+ if(drained)
+ return
+ var/rcolor
+ if(reagents.reagent_list.len)
+ rcolor = mix_color_from_reagents(reagents.reagent_list)
+ if(rcolor == old_rcolor)
+ return // small performance upgrade hopefully?
+ old_rcolor = rcolor
+ for(var/X in linked_turfs)
+ var/turf/open/pool/color1 = X
+ if(bloody)
+ if(rcolor)
+ var/thecolor = BlendRGB(rgb(150, 20, 20), rcolor, 0.5)
+ color1.watereffect.add_atom_colour(thecolor, FIXED_COLOUR_PRIORITY)
+ color1.watertop.add_atom_colour(thecolor, FIXED_COLOUR_PRIORITY)
+ else
+ var/thecolor = rgb(150, 20, 20)
+ color1.watereffect.add_atom_colour(thecolor, FIXED_COLOUR_PRIORITY)
+ color1.watertop.add_atom_colour(thecolor, FIXED_COLOUR_PRIORITY)
+ else if(!bloody && rcolor)
+ color1.watereffect.add_atom_colour(rcolor, FIXED_COLOUR_PRIORITY)
+ color1.watertop.add_atom_colour(rcolor, FIXED_COLOUR_PRIORITY)
+ else
+ color1.watereffect.remove_atom_colour(FIXED_COLOUR_PRIORITY)
+ color1.watertop.remove_atom_colour(FIXED_COLOUR_PRIORITY)
+
+/obj/machinery/pool/controller/proc/update_temp()
+ if(mist_state)
+ if(temperature < POOL_SCALDING)
+ mist_off()
+ else
+ if(temperature == POOL_SCALDING)
+ mist_on()
+ update_icon()
+
+/obj/machinery/pool/controller/update_icon()
+ . = ..()
+ icon_state = "poolc_[temperature]"
+
+/obj/machinery/pool/controller/proc/CanUpTemp(mob/user)
+ if(temperature == POOL_WARM && (temperature_unlocked || issilicon(user) || IsAdminGhost(user)) || temperature < POOL_WARM)
+ return TRUE
+ return FALSE
+
+/obj/machinery/pool/controller/proc/CanDownTemp(mob/user)
+ if(temperature == POOL_COOL && (temperature_unlocked || issilicon(user) || IsAdminGhost(user)) || temperature > POOL_COOL)
+ return TRUE
+ return FALSE
+
+/obj/machinery/pool/controller/Topic(href, href_list)
+ if(..())
+ return
+ if(interact_delay > world.time)
+ return
+ if(href_list["IncreaseTemp"])
+ if(CanUpTemp(usr))
+ visible_message("[usr] presses a button on [src].")
+ temperature++
+ update_temp()
+ var/msg = "POOL: [key_name(usr)] increased [src]'s pool temperature at [COORD(src)] to [temperature]"
+ log_game(msg)
+ message_admins(msg)
+ interact_delay = world.time + 15
+ if(href_list["DecreaseTemp"])
+ if(CanDownTemp(usr))
+ visible_message("[usr] presses a button on [src].")
+ temperature--
+ update_temp()
+ var/msg = "POOL: [key_name(usr)] decreased [src]'s pool temperature at [COORD(src)] to [temperature]"
+ log_game(msg)
+ message_admins(msg)
+ interact_delay = world.time + 15
+ if(href_list["Activate Drain"])
+ if((drainable || issilicon(usr) || IsAdminGhost(usr)) && !linked_drain.active)
+ var/msg = "POOL: [key_name(usr)] activated [src]'s pool drain in [linked_drain.filling? "FILLING" : "DRAINING"] mode at [COORD(src)]"
+ log_game(msg)
+ message_admins(msg)
+ visible_message("[usr] presses a button on [src].")
+ mist_off()
+ interact_delay = world.time + 60
+ linked_drain.active = TRUE
+ linked_drain.cycles_left = 75
+ if(!linked_drain.filling)
+ new /obj/effect/whirlpool(linked_drain.loc)
+ temperature = POOL_NORMAL
+ else
+ new /obj/effect/waterspout(linked_drain.loc)
+ temperature = POOL_NORMAL
+ update_temp()
+ bloody = FALSE
+ updateUsrDialog()
+
+/obj/machinery/pool/controller/proc/temp2text()
+ switch(temperature)
+ if(POOL_FRIGID)
+ return "Frigid"
+ if(POOL_COOL)
+ return "Cool"
+ if(POOL_NORMAL)
+ return "Normal"
+ if(POOL_WARM)
+ return "Warm"
+ if(POOL_SCALDING)
+ return "Scalding"
+ else
+ return "Outside of possible range."
+
+/obj/machinery/pool/controller/ui_interact(mob/user)
+ . = ..()
+ if(.)
+ return
+ if(shocked && !(stat & NOPOWER))
+ shock(user,50)
+ if(panel_open && !isAI(user))
+ return wires.interact(user)
+ if(stat & (NOPOWER|BROKEN))
+ return
+ var/datum/browser/popup = new(user, "Pool Controller", name, 300, 450)
+ var/dat = ""
+ if(interact_delay > world.time)
+ dat += "[round((interact_delay - world.time)/10, 0.1)] seconds left until [src] can operate again.
"
+ dat += text({"
+