From 7b37e4c52309c86d0e01b20d992d7e82fb4b5214 Mon Sep 17 00:00:00 2001 From: DragonTrance Date: Tue, 20 Apr 2021 05:55:10 -0700 Subject: [PATCH] actually this is all i have to do --- code/controllers/subsystem/job.dm | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/code/controllers/subsystem/job.dm b/code/controllers/subsystem/job.dm index 5eb6b503..88c19401 100644 --- a/code/controllers/subsystem/job.dm +++ b/code/controllers/subsystem/job.dm @@ -391,7 +391,6 @@ SUBSYSTEM_DEF(job) var/datum/job/job = GetJob(rank) H.job = rank - equip_loadout(N, H) //If we joined at roundstart we should be positioned at our workstation if(!joined_late) @@ -464,10 +463,6 @@ SUBSYSTEM_DEF(job) if(H.mind) H.mind.memory += "Your account ID is [wageslave.account_id].
" - if(job && H) - job.after_spawn(H, M, joined_late) // note: this happens before the mob has a key! M will always have a client, H might not. - equip_loadout(N, H, TRUE)//CIT CHANGE - makes players spawn with in-backpack loadout items properly. A little hacky but it works - return H @@ -660,4 +655,4 @@ SUBSYSTEM_DEF(job) . |= player.mind /datum/controller/subsystem/job/proc/JobDebug(message) - log_job_debug(message) \ No newline at end of file + log_job_debug(message)