diff --git a/_maps/map_files/BoxStation/BoxStation.dmm b/_maps/map_files/BoxStation/BoxStation.dmm
index 3571f691..872b8f9f 100644
--- a/_maps/map_files/BoxStation/BoxStation.dmm
+++ b/_maps/map_files/BoxStation/BoxStation.dmm
@@ -1,7164 +1,7193 @@
-"aaa" = (/turf/open/space/basic,/area/space)
-"aab" = (/obj/docking_port/stationary{dheight = 1; dir = 8; dwidth = 12; height = 17; id = "syndicate_ne"; name = "northeast of station"; width = 23},/turf/open/space,/area/space/nearstation)
-"aac" = (/obj/effect/landmark/carpspawn,/turf/open/space,/area/space)
-"aad" = (/obj/structure/lattice,/turf/open/space,/area/space/nearstation)
-"aae" = (/obj/structure/lattice/catwalk,/turf/open/space,/area/space/nearstation)
-"aaf" = (/obj/structure/sign/warning/securearea{pixel_y = -32},/turf/open/space,/area/space/nearstation)
-"aag" = (/turf/closed/wall/r_wall,/area/security/prison)
-"aah" = (/obj/structure/cable{icon_state = "0-4"},/obj/effect/spawner/structure/window/reinforced,/turf/open/floor/plating,/area/security/prison)
-"aai" = (/obj/structure/cable{icon_state = "4-8"},/turf/closed/wall/r_wall,/area/security/prison)
-"aaj" = (/obj/structure/cable{icon_state = "0-4"},/obj/structure/cable{icon_state = "0-8"},/obj/effect/spawner/structure/window/reinforced,/turf/open/floor/plating,/area/security/prison)
-"aak" = (/obj/structure/cable{icon_state = "0-2"},/obj/structure/cable{icon_state = "0-8"},/obj/effect/spawner/structure/window/reinforced,/turf/open/floor/plating,/area/security/prison)
-"aal" = (/obj/machinery/hydroponics/soil,/obj/item/seeds/ambrosia,/obj/effect/turf_decal/tile/green{dir = 1},/obj/effect/turf_decal/tile/green{dir = 4},/obj/effect/turf_decal/tile/green{dir = 8},/turf/open/floor/plasteel,/area/security/prison)
-"aam" = (/obj/machinery/hydroponics/soil,/obj/item/seeds/carrot,/obj/effect/turf_decal/tile/green{dir = 1},/obj/effect/turf_decal/tile/green{dir = 4},/turf/open/floor/plasteel,/area/security/prison)
-"aan" = (/obj/machinery/airalarm{pixel_y = 23},/turf/open/floor/plating,/area/security/prison)
-"aao" = (/obj/machinery/hydroponics/soil,/obj/item/seeds/glowshroom,/obj/effect/turf_decal/tile/green{dir = 1},/obj/effect/turf_decal/tile/green{dir = 4},/turf/open/floor/plasteel,/area/security/prison)
-"aap" = (/obj/structure/sign/warning/electricshock{pixel_y = 32},/obj/machinery/hydroponics/soil,/obj/item/plant_analyzer,/obj/machinery/camera{c_tag = "Prison Common Room"; network = list("ss13","prison")},/obj/effect/turf_decal/tile/green{dir = 1},/obj/effect/turf_decal/tile/green,/obj/effect/turf_decal/tile/green{dir = 4},/turf/open/floor/plasteel,/area/security/prison)
-"aaq" = (/turf/open/floor/plasteel,/area/security/prison)
-"aar" = (/obj/structure/sink{pixel_y = 20},/turf/open/floor/plating,/area/security/prison)
-"aas" = (/obj/structure/cable{icon_state = "1-2"},/turf/open/floor/plasteel,/area/security/prison)
-"aat" = (/obj/machinery/biogenerator,/turf/open/floor/plasteel,/area/security/prison)
-"aau" = (/obj/machinery/light{dir = 8},/turf/open/floor/plating,/area/security/prison)
-"aav" = (/turf/open/floor/plating,/area/security/prison)
-"aaw" = (/mob/living/simple_animal/mouse/brown/Tom,/turf/open/floor/plating,/area/security/prison)
-"aax" = (/obj/item/reagent_containers/glass/bucket,/turf/open/floor/plating,/area/security/prison)
-"aay" = (/obj/machinery/seed_extractor,/turf/open/floor/plasteel,/area/security/prison)
-"aaz" = (/obj/structure/window/reinforced,/obj/machinery/hydroponics/soil,/obj/item/seeds/potato,/obj/effect/turf_decal/tile/green{dir = 1},/obj/effect/turf_decal/tile/green,/obj/effect/turf_decal/tile/green{dir = 8},/turf/open/floor/plasteel,/area/security/prison)
-"aaA" = (/obj/structure/window/reinforced,/obj/machinery/hydroponics/soil,/obj/item/seeds/grass,/obj/effect/turf_decal/tile/green,/obj/effect/turf_decal/tile/green{dir = 8},/turf/open/floor/plasteel,/area/security/prison)
-"aaB" = (/obj/structure/window/reinforced,/turf/open/floor/plating,/area/security/prison)
-"aaC" = (/obj/structure/window/reinforced,/obj/machinery/hydroponics/soil,/obj/item/cultivator,/obj/effect/turf_decal/tile/green,/obj/effect/turf_decal/tile/green{dir = 8},/turf/open/floor/plasteel,/area/security/prison)
-"aaD" = (/obj/structure/window/reinforced,/obj/machinery/hydroponics/soil,/obj/item/cultivator,/obj/effect/turf_decal/tile/green,/obj/effect/turf_decal/tile/green{dir = 4},/obj/effect/turf_decal/tile/green{dir = 8},/turf/open/floor/plasteel,/area/security/prison)
-"aaE" = (/obj/machinery/light{dir = 4},/obj/machinery/cryopod{dir = 8},/turf/open/floor/plasteel,/area/security/prison)
-"aaF" = (/turf/open/floor/plating/airless,/area/space/nearstation)
-"aaG" = (/obj/structure/bookcase,/turf/open/floor/plasteel,/area/security/prison)
-"aaH" = (/obj/structure/chair/stool,/turf/open/floor/plasteel,/area/security/prison)
-"aaI" = (/obj/structure/cable{icon_state = "1-2"},/obj/structure/window/reinforced{dir = 1},/obj/effect/turf_decal/tile/blue{dir = 4},/obj/effect/turf_decal/tile/blue{dir = 8},/turf/open/floor/plasteel/cafeteria,/area/security/prison)
-"aaJ" = (/obj/machinery/washing_machine,/obj/structure/window/reinforced{dir = 1},/obj/effect/turf_decal/tile/blue{dir = 4},/obj/effect/turf_decal/tile/blue{dir = 8},/turf/open/floor/plasteel/cafeteria,/area/security/prison)
-"aaK" = (/obj/machinery/computer/libraryconsole/bookmanagement,/obj/structure/table,/obj/machinery/newscaster{pixel_x = -32},/turf/open/floor/plasteel,/area/security/prison)
-"aaL" = (/obj/structure/table,/obj/item/storage/pill_bottle/dice,/turf/open/floor/plasteel,/area/security/prison)
-"aaM" = (/obj/structure/table,/obj/item/pen,/turf/open/floor/plasteel,/area/security/prison)
-"aaN" = (/obj/structure/cable{icon_state = "1-2"},/obj/effect/turf_decal/tile/blue{dir = 4},/obj/effect/turf_decal/tile/blue{dir = 8},/turf/open/floor/plasteel/cafeteria,/area/security/prison)
-"aaO" = (/obj/structure/table,/obj/structure/bedsheetbin,/obj/effect/turf_decal/tile/blue{dir = 4},/obj/effect/turf_decal/tile/blue{dir = 8},/obj/machinery/computer/cryopod{dir = 8; pixel_x = 26},/turf/open/floor/plasteel/cafeteria,/area/security/prison)
-"aaP" = (/obj/structure/lattice,/obj/structure/sign/warning/securearea{pixel_y = -32},/turf/open/space,/area/space/nearstation)
-"aaQ" = (/obj/structure/grille,/obj/structure/lattice,/turf/open/space,/area/space/nearstation)
-"aaR" = (/obj/machinery/computer/arcade,/turf/open/floor/plasteel,/area/security/prison)
-"aaS" = (/obj/structure/chair/stool,/obj/effect/landmark/event_spawn,/turf/open/floor/plasteel,/area/security/prison)
-"aaT" = (/obj/structure/table,/obj/item/toy/cards/deck,/turf/open/floor/plasteel,/area/security/prison)
-"aaU" = (/obj/structure/table,/obj/item/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/pen,/turf/open/floor/plasteel,/area/security/prison)
-"aaV" = (/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "1-2"},/obj/effect/turf_decal/tile/blue{dir = 4},/obj/effect/turf_decal/tile/blue{dir = 8},/turf/open/floor/plasteel/cafeteria,/area/security/prison)
-"aaW" = (/obj/machinery/washing_machine,/obj/structure/window/reinforced,/obj/effect/turf_decal/tile/blue{dir = 4},/obj/effect/turf_decal/tile/blue{dir = 8},/turf/open/floor/plasteel/cafeteria,/area/security/prison)
-"aaX" = (/turf/closed/wall/r_wall,/area/ai_monitored/security/armory)
-"aaY" = (/obj/structure/lattice,/obj/structure/grille/broken,/turf/open/space,/area/space/nearstation)
-"aaZ" = (/turf/closed/wall,/area/security/execution/transfer)
-"aba" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/closed/wall,/area/security/execution/transfer)
-"abb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/closed/wall,/area/security/execution/transfer)
-"abc" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/turf/closed/wall,/area/security/execution/transfer)
-"abd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/closed/wall/r_wall,/area/security/execution/transfer)
-"abe" = (/obj/machinery/vending/sustenance,/turf/open/floor/plasteel,/area/security/prison)
-"abf" = (/obj/machinery/holopad,/turf/open/floor/plasteel,/area/security/prison)
-"abg" = (/obj/machinery/light/small{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/open/floor/plasteel/freezer,/area/security/prison)
-"abh" = (/obj/machinery/shower{dir = 8},/obj/item/soap/nanotrasen,/turf/open/floor/plasteel/freezer,/area/security/prison)
-"abi" = (/obj/structure/lattice,/obj/structure/grille,/turf/open/space,/area/space/nearstation)
-"abj" = (/obj/structure/grille,/turf/open/space,/area/space/nearstation)
-"abk" = (/turf/closed/wall/r_wall,/area/security/main)
-"abl" = (/obj/effect/spawner/structure/window/reinforced,/turf/open/floor/plating,/area/security/main)
-"abm" = (/turf/closed/wall/r_wall,/area/crew_quarters/heads/hos)
-"abn" = (/obj/effect/spawner/structure/window/reinforced,/obj/machinery/door/poddoor/preopen{id = "hos"},/turf/open/floor/plating,/area/crew_quarters/heads/hos)
-"abo" = (/obj/structure/cable{icon_state = "0-2"},/obj/machinery/power/tracker,/turf/open/floor/plasteel/airless/solarpanel,/area/solar/port/fore)
-"abp" = (/obj/machinery/door/poddoor{id = "executionspaceblast"; name = "blast door"},/turf/open/floor/plating,/area/security/execution/transfer)
-"abq" = (/obj/machinery/atmospherics/components/unary/vent_scrubber/on{dir = 1},/obj/effect/turf_decal/stripes/line{dir = 9},/turf/open/floor/plasteel/dark,/area/security/execution/transfer)
-"abr" = (/obj/machinery/light/small{dir = 1},/obj/machinery/flasher{id = "executionflash"; pixel_y = 25},/obj/effect/turf_decal/stripes/line{dir = 1},/turf/open/floor/plasteel/dark,/area/security/execution/transfer)
-"abs" = (/obj/machinery/atmospherics/components/unary/vent_scrubber/on{dir = 1},/obj/effect/turf_decal/stripes/line{dir = 5},/turf/open/floor/plasteel/dark,/area/security/execution/transfer)
-"abt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/closed/wall/r_wall,/area/security/execution/transfer)
-"abu" = (/obj/machinery/vending/cola/random,/turf/open/floor/plasteel,/area/security/prison)
-"abv" = (/obj/machinery/light,/obj/machinery/atmospherics/components/unary/vent_scrubber/on{dir = 4},/turf/open/floor/plasteel,/area/security/prison)
-"abw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/open/floor/plasteel,/area/security/prison)
-"abx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/open/floor/plasteel,/area/security/prison)
-"aby" = (/obj/machinery/light,/obj/machinery/atmospherics/components/unary/vent_pump/on{dir = 4},/turf/open/floor/plasteel,/area/security/prison)
-"abz" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/open/floor/plasteel,/area/security/prison)
-"abA" = (/obj/structure/cable{icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/open/floor/plasteel,/area/security/prison)
-"abB" = (/obj/machinery/door/window/westleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Unisex Showers"},/turf/open/floor/plasteel/freezer,/area/security/prison)
-"abC" = (/turf/open/floor/plasteel/freezer,/area/security/prison)
-"abD" = (/obj/structure/closet/secure_closet/security/sec,/obj/effect/turf_decal/bot,/turf/open/floor/plasteel/showroomfloor,/area/security/main)
-"abE" = (/turf/open/floor/plasteel/showroomfloor,/area/security/main)
-"abF" = (/obj/structure/closet/secure_closet/security/sec,/obj/machinery/light{dir = 4},/obj/effect/turf_decal/bot,/turf/open/floor/plasteel/showroomfloor,/area/security/main)
-"abG" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Head of Security's Desk"; departmentType = 5; name = "Head of Security RC"; pixel_y = 30},/obj/item/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = -31},/obj/structure/table/wood,/obj/item/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/storage/box/deputy,/turf/open/floor/carpet,/area/crew_quarters/heads/hos)
-"abH" = (/obj/machinery/computer/secure_data,/turf/open/floor/carpet,/area/crew_quarters/heads/hos)
-"abI" = (/obj/machinery/computer/security/hos,/turf/open/floor/carpet,/area/crew_quarters/heads/hos)
-"abJ" = (/obj/machinery/computer/card/minor/hos,/turf/open/floor/carpet,/area/crew_quarters/heads/hos)
-"abK" = (/obj/machinery/airalarm{pixel_y = 23},/obj/structure/reagent_dispensers/peppertank{pixel_x = 30},/obj/structure/table/wood,/obj/item/reagent_containers/food/drinks/bottle/vodka/badminka,/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass{pixel_x = -5; pixel_y = 5},/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass{pixel_x = -5},/turf/open/floor/carpet,/area/crew_quarters/heads/hos)
-"abL" = (/obj/structure/cable{icon_state = "0-2"},/obj/machinery/power/tracker,/turf/open/floor/plasteel/airless/solarpanel,/area/solar/starboard/fore)
-"abM" = (/obj/structure/cable{icon_state = "1-2"},/obj/structure/lattice/catwalk,/turf/open/space,/area/solar/port/fore)
-"abN" = (/obj/effect/turf_decal/stripes/line{dir = 8},/turf/open/floor/plasteel/dark,/area/security/execution/transfer)
-"abO" = (/obj/structure/bed,/turf/open/floor/plasteel/dark,/area/security/execution/transfer)
-"abP" = (/obj/machinery/sparker{dir = 2; id = "executionburn"; pixel_x = 25},/obj/effect/turf_decal/stripes/line{dir = 4},/turf/open/floor/plasteel/dark,/area/security/execution/transfer)
-"abQ" = (/turf/closed/wall,/area/security/prison)
-"abR" = (/obj/machinery/door/poddoor/preopen{id = "permacell3"; name = "cell blast door"},/obj/machinery/door/airlock/public/glass{id_tag = "permabolt3"; name = "Cell 3"},/obj/effect/mapping_helpers/airlock/cyclelink_helper,/turf/open/floor/plasteel,/area/security/prison)
-"abS" = (/obj/machinery/door/poddoor/preopen{id = "permacell2"; name = "cell blast door"},/obj/machinery/door/airlock/public/glass{id_tag = "permabolt2"; name = "Cell 2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/effect/mapping_helpers/airlock/cyclelink_helper,/turf/open/floor/plasteel,/area/security/prison)
-"abT" = (/obj/structure/cable{icon_state = "1-2"},/obj/machinery/door/poddoor/preopen{id = "permacell1"; name = "cell blast door"},/obj/machinery/door/airlock/public/glass{id_tag = "permabolt1"; name = "Cell 1"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/effect/mapping_helpers/airlock/cyclelink_helper,/turf/open/floor/plasteel,/area/security/prison)
-"abU" = (/obj/machinery/door/airlock{name = "Unisex Restroom"},/turf/open/floor/plasteel/freezer,/area/security/prison)
-"abV" = (/obj/structure/closet/bombcloset/security,/turf/open/floor/plasteel/showroomfloor,/area/security/main)
-"abW" = (/obj/effect/landmark/secequipment,/obj/effect/turf_decal/bot,/turf/open/floor/plasteel/showroomfloor,/area/security/main)
-"abX" = (/obj/machinery/atmospherics/components/unary/vent_pump/on,/turf/open/floor/plasteel/showroomfloor,/area/security/main)
-"abY" = (/obj/machinery/newscaster/security_unit{pixel_x = -30},/obj/machinery/camera{c_tag = "Head of Security's Office"; dir = 4},/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/wood,/turf/open/floor/carpet,/area/crew_quarters/heads/hos)
-"abZ" = (/obj/structure/chair/comfy/black,/turf/open/floor/carpet,/area/crew_quarters/heads/hos)
-"aca" = (/turf/open/floor/carpet,/area/crew_quarters/heads/hos)
-"acb" = (/obj/machinery/holopad,/turf/open/floor/carpet,/area/crew_quarters/heads/hos)
-"acc" = (/obj/machinery/keycard_auth{pixel_x = 24; pixel_y = 10},/obj/structure/table/wood,/obj/item/radio/off,/obj/item/taperecorder,/turf/open/floor/carpet,/area/crew_quarters/heads/hos)
-"acd" = (/obj/structure/sign/warning/securearea{pixel_y = -32},/obj/structure/lattice/catwalk,/turf/open/space,/area/space/nearstation)
-"ace" = (/obj/structure/cable{icon_state = "1-2"},/obj/structure/lattice/catwalk,/turf/open/space,/area/solar/starboard/fore)
-"acf" = (/obj/structure/lattice,/obj/item/stack/cable_coil/random,/turf/open/space,/area/space/nearstation)
-"acg" = (/obj/machinery/atmospherics/components/unary/vent_pump/on,/obj/effect/turf_decal/stripes/line{dir = 10},/turf/open/floor/plasteel/dark,/area/security/execution/transfer)
-"ach" = (/obj/effect/turf_decal/stripes/line{dir = 2},/turf/open/floor/plasteel/dark,/area/security/execution/transfer)
-"aci" = (/obj/machinery/atmospherics/components/unary/outlet_injector/on{dir = 2},/obj/effect/turf_decal/stripes/line{dir = 6},/turf/open/floor/plasteel/dark,/area/security/execution/transfer)
-"acj" = (/obj/structure/bed,/obj/machinery/camera{c_tag = "Prison Cell 3"; network = list("ss13","prison")},/obj/item/radio/intercom{desc = "Talk through this. It looks like it has been modified to not broadcast."; dir = 2; name = "Prison Intercom (General)"; pixel_y = 24; prison_radio = 1},/turf/open/floor/plasteel,/area/security/prison)
-"ack" = (/obj/structure/chair/stool,/obj/machinery/light/small{dir = 1},/obj/machinery/button/door{id = "permabolt3"; name = "Cell Bolt Control"; normaldoorcontrol = 1; pixel_y = 25; specialfunctions = 4},/obj/machinery/atmospherics/components/unary/vent_scrubber/on,/turf/open/floor/plasteel,/area/security/prison)
-"acl" = (/obj/structure/bed,/obj/machinery/camera{c_tag = "Prison Cell 2"; network = list("ss13","prison")},/obj/item/radio/intercom{desc = "Talk through this. It looks like it has been modified to not broadcast."; dir = 2; name = "Prison Intercom (General)"; pixel_y = 24; prison_radio = 1},/turf/open/floor/plasteel,/area/security/prison)
-"acm" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/open/floor/plasteel,/area/security/prison)
-"acn" = (/obj/structure/chair/stool,/obj/machinery/light/small{dir = 1},/obj/machinery/button/door{id = "permabolt2"; name = "Cell Bolt Control"; normaldoorcontrol = 1; pixel_y = 25; specialfunctions = 4},/obj/machinery/atmospherics/components/unary/vent_scrubber/on{dir = 8},/turf/open/floor/plasteel,/area/security/prison)
-"aco" = (/obj/structure/bed,/obj/machinery/camera{c_tag = "Prison Cell 1"; network = list("ss13","prison")},/obj/item/radio/intercom{desc = "Talk through this. It looks like it has been modified to not broadcast."; dir = 2; name = "Prison Intercom (General)"; pixel_y = 24; prison_radio = 1},/turf/open/floor/plasteel,/area/security/prison)
-"acp" = (/obj/structure/cable{icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/open/floor/plasteel,/area/security/prison)
-"acq" = (/obj/structure/chair/stool,/obj/machinery/light/small{dir = 1},/obj/machinery/button/door{id = "permabolt1"; name = "Cell Bolt Control"; normaldoorcontrol = 1; pixel_y = 25; specialfunctions = 4},/obj/machinery/atmospherics/components/unary/vent_scrubber/on,/turf/open/floor/plasteel,/area/security/prison)
-"acr" = (/obj/structure/sink{dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/light/small{dir = 4},/turf/open/floor/plasteel/freezer,/area/security/prison)
-"acs" = (/obj/structure/table,/obj/item/storage/box/firingpins,/obj/item/storage/box/firingpins,/obj/item/key/security,/obj/effect/turf_decal/tile/neutral{dir = 1},/obj/effect/turf_decal/tile/neutral,/obj/effect/turf_decal/tile/neutral{dir = 4},/obj/effect/turf_decal/tile/neutral{dir = 8},/turf/open/floor/plasteel/dark,/area/ai_monitored/security/armory)
-"act" = (/obj/structure/table,/obj/item/storage/box/chemimp{pixel_x = 6},/obj/item/storage/box/trackimp{pixel_x = -3},/obj/item/storage/lockbox/loyalty,/obj/effect/turf_decal/tile/neutral{dir = 1},/obj/effect/turf_decal/tile/neutral,/obj/effect/turf_decal/tile/neutral{dir = 4},/obj/effect/turf_decal/tile/neutral{dir = 8},/turf/open/floor/plasteel/dark,/area/ai_monitored/security/armory)
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+"cDn" = (/obj/machinery/vending/wardrobe/medi_wardrobe,/obj/structure/medkit_cabinet{pixel_y = 27},/turf/open/floor/plasteel/white,/area/medical/sleeper)
+"cDo" = (/obj/structure/table,/obj/item/crowbar/large,/obj/item/storage/box/lights/mixed,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/effect/turf_decal/tile/yellow{dir = 1},/obj/effect/turf_decal/tile/yellow{dir = 4},/obj/effect/turf_decal/tile/yellow{dir = 8},/obj/structure/medkit_cabinet{pixel_y = 27},/turf/open/floor/plasteel,/area/engine/engineering)
+"cDp" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/obj/machinery/door/airlock/atmos{dir = 4; name = "Atmospherics"; req_access_txt = "24"},/turf/open/floor/plating,/area/maintenance/disposal/incinerator)
+"cFd" = (/turf/open/floor/wood/airless,/area/crew_quarters/bar)
+"dFe" = (/turf/open/floor/wood/cold,/area/crew_quarters/bar)
+"stu" = (/obj/effect/landmark/event_spawn,/turf/open/floor/wood/airless,/area/crew_quarters/bar)
+
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+"}
diff --git a/code/__DEFINES/atmospherics.dm b/code/__DEFINES/atmospherics.dm
index 67b1c833..725d70e9 100644
--- a/code/__DEFINES/atmospherics.dm
+++ b/code/__DEFINES/atmospherics.dm
@@ -121,6 +121,8 @@
//Atmos pipe limits
#define MAX_OUTPUT_PRESSURE 4500 // (kPa) What pressure pumps and powered equipment max out at.
#define MAX_TRANSFER_RATE 200 // (L/s) Maximum speed powered equipment can work at.
+#define VOLUME_PUMP_LEAK_AMOUNT 0.05 //5% of an overclocked volume pump leaks into the air
+#define VOLUME_PUMP_THRESHOLD_LEAK_AMOUNT 0.10 //10% of an overclocked volume pump leaks into the air if it goes beyond normal threshold
//used for device_type vars
#define UNARY 1
diff --git a/code/__DEFINES/clockcult.dm b/code/__DEFINES/clockcult.dm
index 47b00e67..2f2f9441 100644
--- a/code/__DEFINES/clockcult.dm
+++ b/code/__DEFINES/clockcult.dm
@@ -8,6 +8,7 @@
GLOBAL_VAR_INIT(clockwork_construction_value, 0) //The total value of all structures built by the clockwork cult
GLOBAL_VAR_INIT(clockwork_vitality, 0) //How much Vitality is stored, total
GLOBAL_VAR_INIT(clockwork_power, 0) //How many watts of power are globally available to the clockwork cult
+GLOBAL_VAR_INIT(neovgre_exists, 0) //Does neovgre exist?
GLOBAL_LIST_EMPTY(all_clockwork_objects) //All clockwork items, structures, and effects in existence
GLOBAL_LIST_EMPTY(all_clockwork_mobs) //All clockwork SERVANTS (not creatures) in existence
diff --git a/code/__DEFINES/reactions.dm b/code/__DEFINES/reactions.dm
index 1c36120a..b7526263 100644
--- a/code/__DEFINES/reactions.dm
+++ b/code/__DEFINES/reactions.dm
@@ -30,41 +30,14 @@
#define STIMULUM_RESEARCH_AMOUNT 50
//Plasma fusion properties
#define FUSION_ENERGY_THRESHOLD 3e9 //Amount of energy it takes to start a fusion reaction
-#define FUSION_TEMPERATURE_THRESHOLD 1000 //Temperature required to start a fusion reaction
#define FUSION_MOLE_THRESHOLD 250 //Mole count required (tritium/plasma) to start a fusion reaction
-#define FUSION_RELEASE_ENERGY_SUPER 3e9 //Amount of energy released in the fusion process, super tier
-#define FUSION_RELEASE_ENERGY_HIGH 1e9 //Amount of energy released in the fusion process, high tier
-#define FUSION_RELEASE_ENERGY_MID 5e8 //Amount of energy released in the fusion process, mid tier
-#define FUSION_RELEASE_ENERGY_LOW 1e8 //Amount of energy released in the fusion process, low tier
-#define FUSION_MEDIATION_FACTOR 80 //Arbitrary
-#define FUSION_SUPER_TIER_THRESHOLD 50 //anything above this is super tier
-#define FUSION_HIGH_TIER_THRESHOLD 20 //anything above this and below 50 is high tier
-#define FUSION_MID_TIER_THRESHOLD 5 //anything above this and below 20 is mid tier - below this is low tier, but that doesnt need a define
-#define FUSION_ENERGY_DIVISOR_SUPER 25 //power_ratio is divided by this during energy calculations
-#define FUSION_ENERGY_DIVISOR_HIGH 20
-#define FUSION_ENERGY_DIVISOR_MID 10
-#define FUSION_ENERGY_DIVISOR_LOW 2
-#define FUSION_GAS_CREATION_FACTOR_TRITIUM 0.40 //trit - one gas rather than two, so think about that when calculating stuff - 40% in total
-#define FUSION_GAS_CREATION_FACTOR_STIM 0.05 //stim percentage creation from high tier - 5%, 60% in total with pluox
-#define FUSION_GAS_CREATION_FACTOR_PLUOX 0.55 //pluox percentage creation from high tier - 55%, 60% in total with stim
-#define FUSION_GAS_CREATION_FACTOR_NITRYL 0.20 //nitryl and N2O - 80% in total
-#define FUSION_GAS_CREATION_FACTOR_N2O 0.60 //nitryl and N2O - 80% in total
-#define FUSION_GAS_CREATION_FACTOR_BZ 0.05 //BZ - 5% - 90% in total with CO2
-#define FUSION_GAS_CREATION_FACTOR_CO2 0.85 //CO2 - 85% - 90% in total with BZ
-#define FUSION_MID_TIER_RAD_PROB_FACTOR 2 //probability of radpulse is power ratio * this for whatever tier
-#define FUSION_LOW_TIER_RAD_PROB_FACTOR 5
-#define FUSION_EFFICIENCY_BASE 60 //used in the fusion efficiency calculations
-#define FUSION_EFFICIENCY_DIVISOR 0.6 //ditto
-#define FUSION_RADIATION_FACTOR 15000 //horizontal asymptote
-#define FUSION_RADIATION_CONSTANT 30 //equation is form of (ax) / (x + b), where a = radiation factor and b = radiation constant and x = power ratio (https://www.desmos.com/calculator/4i1f296phl)
-#define FUSION_ZAP_POWER_ASYMPTOTE 50000 //maximum value - not enough to instacrit but it'll still hurt like shit
-#define FUSION_ZAP_POWER_CONSTANT 75 //equation is of from [ax / (x + b)] + c, where a = zap power asymptote, b = zap power constant, c = zap power base and x = power ratio
-#define FUSION_ZAP_POWER_BASE 1000 //(https://www.desmos.com/calculator/vvbmhf4unm)
-#define FUSION_ZAP_RANGE_SUPER 9 //range of the tesla zaps that occur from fusion
-#define FUSION_ZAP_RANGE_HIGH 7
-#define FUSION_ZAP_RANGE_MID 5
-#define FUSION_ZAP_RANGE_LOW 3
-#define FUSION_PARTICLE_FACTOR_SUPER 4 //# of particles fired out is equal to rand(3,6) * this for whatever tier
-#define FUSION_PARTICLE_FACTOR_HIGH 3
-#define FUSION_PARTICLE_FACTOR_MID 2
-#define FUSION_PARTICLE_FACTOR_LOW 1
+#define FUSION_TRITIUM_CONVERSION_COEFFICIENT (1e-10)
+#define INSTABILITY_GAS_POWER_FACTOR 0.003
+#define FUSION_TRITIUM_MOLES_USED 1
+#define PLASMA_BINDING_ENERGY 20000000
+#define TOROID_VOLUME_BREAKEVEN 1000
+#define FUSION_TEMPERATURE_THRESHOLD 10000
+#define PARTICLE_CHANCE_CONSTANT (-20000000)
+#define FUSION_RAD_MAX 2000
+#define FUSION_RAD_COEFFICIENT (-1000)
+#define FUSION_INSTABILITY_ENDOTHERMALITY 2
\ No newline at end of file
diff --git a/code/__HELPERS/type2type.dm b/code/__HELPERS/type2type.dm
index 823e8936..8796df70 100644
--- a/code/__HELPERS/type2type.dm
+++ b/code/__HELPERS/type2type.dm
@@ -448,16 +448,6 @@
else
. = max(0, min(255, 138.5177312231 * log(temp - 10) - 305.0447927307))
-/proc/fusionpower2text(power) //used when displaying fusion power on analyzers
- switch(power)
- if(0 to 5)
- return "low"
- if(5 to 20)
- return "mid"
- if(20 to 50)
- return "high"
- if(50 to INFINITY)
- return "super"
/proc/color2hex(color) //web colors
if(!color)
diff --git a/code/controllers/subsystem/shuttle.dm b/code/controllers/subsystem/shuttle.dm
index 08f657a1..2464dbe5 100644
--- a/code/controllers/subsystem/shuttle.dm
+++ b/code/controllers/subsystem/shuttle.dm
@@ -53,7 +53,7 @@ SUBSYSTEM_DEF(shuttle)
var/lockdown = FALSE //disallow transit after nuke goes off
- var/auto_call = 72000 //CIT CHANGE - time before in deciseconds in which the shuttle is auto called. Default is 2ish hours plus 15 for the shuttle. So total is 3.
+ var/auto_call = 108000 //CIT CHANGE - time before in deciseconds in which the shuttle is auto called. Default is 2ish hours plus 15 for the shuttle. So total is 3./// Set to 3 by Nam previously 72000
var/realtimeofstart = 0
/datum/controller/subsystem/shuttle/Initialize(timeofday)
diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm
index cbda257f..0e01be99 100644
--- a/code/game/atoms_movable.dm
+++ b/code/game/atoms_movable.dm
@@ -19,12 +19,12 @@
var/atom/inertia_last_loc
var/inertia_moving = 0
var/inertia_next_move = 0
- var/inertia_move_delay = 3
+ var/inertia_move_delay = 7
var/pass_flags = 0
var/moving_diagonally = 0 //0: not doing a diagonal move. 1 and 2: doing the first/second step of the diagonal move
var/list/client_mobs_in_contents // This contains all the client mobs within this container
var/list/acted_explosions //for explosion dodging
- glide_size = 7
+ glide_size = 14
appearance_flags = TILE_BOUND|PIXEL_SCALE
var/datum/forced_movement/force_moving = null //handled soley by forced_movement.dm
var/floating = FALSE
diff --git a/code/game/mecha/combat/neovgre.dm b/code/game/mecha/combat/neovgre.dm
new file mode 100644
index 00000000..3fc6dec0
--- /dev/null
+++ b/code/game/mecha/combat/neovgre.dm
@@ -0,0 +1,89 @@
+/obj/mecha/combat/neovgre
+ name = "Neovgre, the Anima Bulwark"
+ desc = "Nezbere's most powerful creation, a mighty war machine of unmatched power said to have ended wars in a single night."
+ icon = 'icons/mecha/neovgre.dmi'
+ icon_state = "neovgre"
+ max_integrity = 500 //This is THE ratvarian superweaon, its deployment is an investment
+ armor = list("melee" = 50, "bullet" = 40, "laser" = 25, "energy" = 25, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100) //Its similar to the clockwork armour albeit with a few buffs becuase RATVARIAN SUPERWEAPON!!
+ force = 50 //SMASHY SMASHY!!
+ internal_damage_threshold = 0
+ step_in = 3
+ pixel_x = -16
+ layer = ABOVE_MOB_LAYER
+ breach_time = 100 //ten seconds till all goes to shit
+ recharge_rate = 100
+ wreckage = /obj/structure/mecha_wreckage/durand/neovgre
+
+/obj/mecha/combat/neovgre/GrantActions(mob/living/user, human_occupant = 0) //No Eject action for you sonny jim, your life for Ratvar!
+ internals_action.Grant(user, src)
+ cycle_action.Grant(user, src)
+ lights_action.Grant(user, src)
+ stats_action.Grant(user, src)
+ strafing_action.Grant(user, src)
+
+/obj/mecha/combat/neovgre/RemoveActions(mob/living/user, human_occupant = 0)
+ internals_action.Remove(user)
+ cycle_action.Remove(user)
+ lights_action.Remove(user)
+ stats_action.Remove(user)
+ strafing_action.Remove(user)
+
+/obj/mecha/combat/neovgre/MouseDrop_T(mob/M, mob/user)
+ if(!is_servant_of_ratvar(user))
+ to_chat(user, "BEGONE HERETIC!")
+ return
+ else
+ ..()
+
+/obj/mecha/combat/neovgre/obj_destruction()
+ for(var/mob/M in src)
+ to_chat(M, "You are consumed by the fires raging within Neovgre...")
+ M.dust()
+ playsound(src, 'sound/mecha/neovgre_exploding.ogg', 100, 0)
+ src.visible_message("The reactor has gone critical, its going to blow!")
+ addtimer(CALLBACK(src,.proc/go_critical),breach_time)
+
+/obj/mecha/combat/neovgre/proc/go_critical()
+ explosion(get_turf(loc), 3, 5, 10, 20, 30)
+ Destroy(src)
+
+/obj/mecha/combat/neovgre/container_resist(mob/living/user)
+ to_chat(user, "Neovgre requires a lifetime commitment friend, no backing out now!")
+ return
+
+/obj/mecha/combat/neovgre/process()
+ ..()
+ if(GLOB.ratvar_awakens) // At this point only timley intervention by lord singulo could hople to stop the superweapon
+ cell.charge = INFINITY
+ max_integrity = INFINITY
+ obj_integrity = max_integrity
+ CHECK_TICK //Just to be on the safe side lag wise
+ else if(cell.charge < cell.maxcharge)
+ for(var/obj/effect/clockwork/sigil/transmission/T in range(SIGIL_ACCESS_RANGE, src))
+ var/delta = min(recharge_rate, cell.maxcharge - cell.charge)
+ if (get_clockwork_power() <= delta)
+ cell.charge += delta
+ adjust_clockwork_power(-delta)
+ CHECK_TICK
+
+/obj/mecha/combat/neovgre/Initialize()
+ .=..()
+ GLOB.neovgre_exists ++
+ var/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy/neovgre/N = new
+ N.attach(src)
+
+/obj/structure/mecha_wreckage/durand/neovgre
+ name = "\improper Neovgre wreckage?"
+ desc = "On closer inspection this looks like the wreck of a durand with some spraypainted cardboard duct taped to it!"
+
+/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy/neovgre
+ equip_cooldown = 8 //Rapid fire heavy laser cannon, simple yet elegant
+ energy_drain = 30
+ name = "Aribter Laser Cannon"
+ desc = "Please re-attach this to neovgre and stop asking questions about why it looks like a normal Nanotrasen issue Solaris laser cannon - Nezbere"
+ fire_sound = "sound/weapons/neovgre_laser.ogg"
+
+/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy/neovgre/can_attach(obj/mecha/combat/neovgre/M)
+ if(istype(M))
+ return 1
+ return 0
\ No newline at end of file
diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm
index 4cefd642..caac0739 100644
--- a/code/game/mecha/mecha.dm
+++ b/code/game/mecha/mecha.dm
@@ -49,6 +49,8 @@
var/lights = FALSE
var/lights_power = 6
var/last_user_hud = 1 // used to show/hide the mecha hud while preserving previous preference
+ var/breach_time = 0
+ var/recharge_rate = 0
var/bumpsmash = 0 //Whether or not the mech destroys walls by running into it.
//inner atmos
diff --git a/code/game/objects/effects/decals/cleanable.dm b/code/game/objects/effects/decals/cleanable.dm
index ec895581..44bd9643 100644
--- a/code/game/objects/effects/decals/cleanable.dm
+++ b/code/game/objects/effects/decals/cleanable.dm
@@ -6,6 +6,8 @@
var/bloodiness = 0 //0-100, amount of blood in this decal, used for making footprints and affecting the alpha of bloody footprints
var/mergeable_decal = TRUE //when two of these are on a same tile or do we need to merge them into just one?
+
+
/obj/effect/decal/cleanable/Initialize(mapload, list/datum/disease/diseases)
. = ..()
if (random_icon_states && (icon_state == initial(icon_state)) && length(random_icon_states) > 0)
diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm
index 9f80ee18..59a3b6c8 100644
--- a/code/game/objects/items/devices/scanners.dm
+++ b/code/game/objects/items/devices/scanners.dm
@@ -612,10 +612,9 @@ SLIME SCANNER
to_chat(user, "[target] is empty!")
if(cached_scan_results && cached_scan_results["fusion"]) //notify the user if a fusion reaction was detected
- var/fusion_power = round(cached_scan_results["fusion"], 0.01)
- var/tier = fusionpower2text(fusion_power)
+ var/instability = round(cached_scan_results["fusion"], 0.01)
to_chat(user, "Large amounts of free neutrons detected in the air indicate that a fusion reaction took place.")
- to_chat(user, "Power of the last fusion reaction: [fusion_power]\n This power indicates it was a [tier]-tier fusion reaction.")
+ to_chat(user, "Instability of the last fusion reaction: [instability].")
return
//slime scanner
diff --git a/code/game/objects/items/kitchen.dm b/code/game/objects/items/kitchen.dm
index ea6041c3..143d77bc 100644
--- a/code/game/objects/items/kitchen.dm
+++ b/code/game/objects/items/kitchen.dm
@@ -19,6 +19,7 @@
icon_state = "fork"
force = 5
w_class = WEIGHT_CLASS_TINY
+ grind_results = list(/datum/reagent/iron = 3, /datum/reagent/silver = 3)
throwforce = 0
throw_speed = 3
throw_range = 5
@@ -58,6 +59,7 @@
name = "kitchen knife"
icon_state = "knife"
desc = "A general purpose Chef's Knife made by SpaceCook Incorporated. Guaranteed to stay sharp for years to come."
+ grind_results = list(/datum/reagent/iron = 3, /datum/reagent/silver = 3)
flags_1 = CONDUCT_1
force = 10
w_class = WEIGHT_CLASS_SMALL
diff --git a/code/game/objects/structures/medkit.dm b/code/game/objects/structures/medkit.dm
new file mode 100644
index 00000000..4d063031
--- /dev/null
+++ b/code/game/objects/structures/medkit.dm
@@ -0,0 +1,164 @@
+///Reuses fire extinguisher cabinet wall mount code to create an equivalent for medkits. Honestly not sure how most of this works beyond that it does work.
+
+//structure code
+/obj/structure/medkit_cabinet
+ name = "Medkit Cabinet"
+ desc = "A small wall mounted cabinet designed to hold a medical kit."
+ icon = 'icons/obj/wallmounts.dmi'
+ icon_state = "medkit_closed"
+ anchored = TRUE
+ density = FALSE
+ max_integrity = 200
+ integrity_failure = 50
+ var/obj/item/storage/firstaid/regular/stored_medkit
+ var/opened = FALSE
+
+//initilization stuff for when map is loading, think it spawns medkits possibly. Honestly not sure what it does.
+/obj/structure/medkit_cabinet/Initialize(mapload, ndir, building)
+ . = ..()
+ if(building)
+ setDir(ndir)
+ pixel_x = (dir & 3)? 0 : (dir == 4 ? -27 : 27)
+ pixel_y = (dir & 3)? (dir ==1 ? -30 : 30) : 0
+ opened = TRUE
+ icon_state = "medkit_empty"
+ else
+ stored_medkit = new /obj/item/storage/firstaid/regular(src)
+
+/obj/structure/medkit_cabinet/examine(mob/user)
+ ..()
+ to_chat(user, "Alt-click to [opened ? "close":"open"] it.")
+
+/obj/structure/medkit_cabinet/Destroy()
+ if(stored_medkit)
+ qdel(stored_medkit)
+ stored_medkit = null
+ return ..()
+
+//code from fire extinguishers, doesn't apply here so far as I can tell so commented out.
+obj/structure/medkit_cabinet/contents_explosion(severity, target)
+ if(stored_medkit)
+ stored_medkit.ex_act(severity, target)
+
+/obj/structure/medkit_cabinet/handle_atom_del(atom/A)
+ if(A == stored_medkit)
+ stored_medkit = null
+ update_icon()
+
+//disassembly code
+/obj/structure/medkit_cabinet/attackby(obj/item/I, mob/user, params)
+ if(istype(I, /obj/item/wrench) && !stored_medkit)
+ to_chat(user, "You start unsecuring [name]...")
+ I.play_tool_sound(src)
+ if(I.use_tool(src, user, 60))
+ playsound(loc, 'sound/items/deconstruct.ogg', 50, 1)
+ to_chat(user, "You unsecure [name].")
+ deconstruct(TRUE)
+ return
+
+ if(iscyborg(user) || isalien(user))
+ return
+ if(istype(I, /obj/item/storage/firstaid))
+ if(!stored_medkit && opened)
+ if(!user.transferItemToLoc(I, src))
+ return
+ stored_medkit = I
+ to_chat(user, "You place [I] in [src].")
+ update_icon()
+ return TRUE
+ else
+ toggle_cabinet(user)
+ else if(user.a_intent != INTENT_HARM)
+ toggle_cabinet(user)
+ else
+ return ..()
+
+//storing and removing medkits.
+/obj/structure/medkit_cabinet/attack_hand(mob/user)
+ . = ..()
+ if(.)
+ return
+ if(iscyborg(user) || isalien(user))
+ return
+ if(stored_medkit)
+ user.put_in_hands(stored_medkit)
+ to_chat(user, "You take [stored_medkit] from [src].")
+ stored_medkit = null
+ if(!opened)
+ opened = 1
+ playsound(loc, 'sound/machines/click.ogg', 15, 1, -3)
+ update_icon()
+ else
+ toggle_cabinet(user)
+
+
+/obj/structure/medkit_cabinet/attack_tk(mob/user)
+ if(stored_medkit)
+ stored_medkit.forceMove(loc)
+ to_chat(user, "You telekinetically remove [stored_medkit] from [src].")
+ stored_medkit = null
+ opened = 1
+ playsound(loc, 'sound/machines/click.ogg', 15, 1, -3)
+ update_icon()
+ else
+ toggle_cabinet(user)
+
+
+/obj/structure/medkit_cabinet/attack_paw(mob/user)
+ return attack_hand(user)
+
+//closes it
+/obj/structure/medkit_cabinet/AltClick(mob/living/user)
+ if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
+ return
+ toggle_cabinet(user)
+
+/obj/structure/medkit_cabinet/proc/toggle_cabinet(mob/user)
+ if(opened && broken)
+ to_chat(user, "[src] is broken open.")
+ else
+ playsound(loc, 'sound/machines/click.ogg', 15, 1, -3)
+ opened = !opened
+ update_icon()
+
+//sprite code
+/obj/structure/medkit_cabinet/update_icon()
+ if(!opened)
+ icon_state = "medkit_closed"
+ return
+ if(stored_medkit)
+ if(istype(stored_medkit, /obj/item/storage/firstaid))
+ icon_state = "medkit_white"
+ else
+ icon_state = "medkit_white"
+ else
+ icon_state = "medkit_empty"
+
+//drops medkit when busted
+/obj/structure/medkit_cabinet/obj_break(damage_flag)
+ if(!broken && !(flags_1 & NODECONSTRUCT_1))
+ broken = 1
+ opened = 1
+ if(stored_medkit)
+ stored_medkit.forceMove(loc)
+ stored_medkit = null
+ update_icon()
+
+//I think this is the code to determine mats you get out of it?
+/obj/structure/medkit_cabinet/deconstruct(disassembled = TRUE)
+ if(!(flags_1 & NODECONSTRUCT_1))
+ if(disassembled)
+ new /obj/item/wallframe/medkit_cabinet(loc)
+ else
+ new /obj/item/stack/sheet/metal (loc, 2)
+ if(stored_medkit)
+ stored_medkit.forceMove(loc)
+ stored_medkit = null
+ qdel(src)
+
+//wall mount to put it on a wall
+/obj/item/wallframe/medkit_cabinet
+ name = "Medkit wall frame."
+ desc = "Used for building wall-mounted medkit cabinets."
+ icon_state = "medkit"
+ result_path = /obj/structure/medkit_cabinet
diff --git a/code/game/objects/structures/signs/signs_departments.dm b/code/game/objects/structures/signs/signs_departments.dm
index 12932bba..d5da2cae 100644
--- a/code/game/objects/structures/signs/signs_departments.dm
+++ b/code/game/objects/structures/signs/signs_departments.dm
@@ -60,6 +60,8 @@
desc = "A sign labelling a restroom."
icon_state = "restroom"
+
+
/obj/structure/sign/departments/medbay
name = "\improper MEDBAY"
desc = "The Intergalactic symbol of Medical institutions. You'll probably get help here."
diff --git a/code/game/turfs/simulated/wall/misc_walls.dm b/code/game/turfs/simulated/wall/misc_walls.dm
index dfc69725..62173dd2 100644
--- a/code/game/turfs/simulated/wall/misc_walls.dm
+++ b/code/game/turfs/simulated/wall/misc_walls.dm
@@ -187,6 +187,14 @@
icon = 'icons/turf/walls/rusty_wall.dmi'
hardness = 45
+
+/obj/effect/decal/walldivider
+ name = "wall divider"
+ desc = "To make things look neat"
+ icon = 'icons/obj/decals.dmi'
+ icon_state = "walldiv"
+
+
/turf/closed/wall/r_wall/rust
name = "rusted reinforced wall"
desc = "A huge chunk of rusted reinforced metal."
diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm
index d4e137a4..9985cbbd 100644
--- a/code/modules/admin/topic.dm
+++ b/code/modules/admin/topic.dm
@@ -15,7 +15,7 @@
..()
if(usr.client != src.owner || !check_rights(0))
- message_admins("[usr.key] has attempted to override the admin panel!")
+ message_admins("[usr.key] tried to use the admin panel without authorization.")
log_admin("[key_name(usr)] tried to use the admin panel without authorization.")
return
diff --git a/code/modules/antagonists/clockcult/clock_scriptures/scripture_applications.dm b/code/modules/antagonists/clockcult/clock_scriptures/scripture_applications.dm
index da499065..deaf25bd 100644
--- a/code/modules/antagonists/clockcult/clock_scriptures/scripture_applications.dm
+++ b/code/modules/antagonists/clockcult/clock_scriptures/scripture_applications.dm
@@ -119,3 +119,33 @@
var/datum/clockwork_scripture/create_object/construct/clockwork_marauder/CM = new()
CM.recent_marauders--
qdel(CM)
+
+//Summon Neovgre: Summon a very powerful combat mech that explodes when destroyed for massive damage.
+/datum/clockwork_scripture/create_object/summon_arbiter
+ descname = "Powerful Assault Mech"
+ name = "Summon Neovgre, the Anima Bulwark"
+ desc = "Calls forth the mighty Anima Bulwark, a weapon of unmatched power,\
+ mech with superior defensive and offensive capabilities. It will \
+ steadily regenerate HP and triple its regeneration speed while standing \
+ on a clockwork tile. It will automatically draw power from nearby sigils of \
+ transmission should the need arise. Its Arbiter laser cannon can decimate foes \
+ from a range and is capable of smashing through any barrier presented to it. \
+ Be warned, choosing to pilot Neovgre is a lifetime commitment, once you are \
+ in you cannot leave and when it is destroyed it will explode catastrophically with you inside."
+ invocations = list("By the strength of the alloy...!!", "...call forth the Arbiter!!")
+ channel_time = 200 // This is a strong fucking weapon, 20 seconds channel time is getting off light I tell ya.
+ power_cost = 75000 //75 KW
+ usage_tip = "Neovgre is a powerful mech that will crush your enemies!"
+ invokers_required = 5
+ multiple_invokers_used = TRUE
+ object_path = /obj/mecha/combat/neovgre
+ tier = SCRIPTURE_APPLICATION
+ primary_component = BELLIGERENT_EYE
+ sort_priority = 2
+ creator_message = "Neovgre, the Anima Bulwark towers over you... your enemies reckoning has come."
+
+/datum/clockwork_scripture/create_object/summon_arbiter/check_special_requirements()
+ if(GLOB.neovgre_exists)
+ to_chat(invoker, "\"You've already got one...\"")
+ return FALSE
+ return ..()
\ No newline at end of file
diff --git a/code/modules/atmospherics/gasmixtures/gas_types.dm b/code/modules/atmospherics/gasmixtures/gas_types.dm
index 19f7bff9..dbf454bc 100644
--- a/code/modules/atmospherics/gasmixtures/gas_types.dm
+++ b/code/modules/atmospherics/gasmixtures/gas_types.dm
@@ -96,7 +96,6 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
id = "co2"
specific_heat = 30
name = "Carbon Dioxide"
- fusion_power = 3
rarity = 700
/datum/gas/plasma
@@ -132,6 +131,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
name = "Nitrous Oxide"
gas_overlay = "nitrous_oxide"
moles_visible = MOLES_GAS_VISIBLE * 2
+ fusion_power = 10
dangerous = TRUE
rarity = 600
@@ -174,7 +174,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
id = "pluox"
specific_heat = 80
name = "Pluoxium"
- fusion_power = 10
+ fusion_power = -10
rarity = 200
/datum/gas/miasma
diff --git a/code/modules/atmospherics/gasmixtures/reactions.dm b/code/modules/atmospherics/gasmixtures/reactions.dm
index 5ad97fb7..bc44bfbd 100644
--- a/code/modules/atmospherics/gasmixtures/reactions.dm
+++ b/code/modules/atmospherics/gasmixtures/reactions.dm
@@ -210,9 +210,9 @@
return cached_results["fire"] ? REACTING : NO_REACTION
-//fusion: a terrible idea that was fun but broken. Now reworked to be less broken and more interesting. Again (and again, and again)
+//fusion: a terrible idea that was fun but broken. Now reworked to be less broken and more interesting. Again (and again, and again). Again!
//Fusion Rework Counter: Please increment this if you make a major overhaul to this system again.
-//5 reworks
+//6 reworks
/datum/gas_reaction/fusion
exclude = FALSE
@@ -220,100 +220,79 @@
name = "Plasmic Fusion"
id = "fusion"
-//Since fusion isn't really intended to happen in successive chains, the requirements are very high
/datum/gas_reaction/fusion/init_reqs()
min_requirements = list(
"TEMP" = FUSION_TEMPERATURE_THRESHOLD,
- "ENER" = FUSION_ENERGY_THRESHOLD,
+ /datum/gas/tritium = FUSION_TRITIUM_MOLES_USED,
/datum/gas/plasma = FUSION_MOLE_THRESHOLD,
- /datum/gas/tritium = FUSION_MOLE_THRESHOLD
- )
+ /datum/gas/carbon_dioxide = FUSION_MOLE_THRESHOLD)
/datum/gas_reaction/fusion/react(datum/gas_mixture/air, datum/holder)
var/list/cached_gases = air.gases
- var/temperature = air.temperature
- if(!air.analyzer_results)
- air.analyzer_results = new
- var/list/cached_scan_results = air.analyzer_results
var/turf/open/location
if (istype(holder,/datum/pipeline)) //Find the tile the reaction is occuring on, or a random part of the network if it's a pipenet.
var/datum/pipeline/fusion_pipenet = holder
location = get_turf(pick(fusion_pipenet.members))
else
location = get_turf(holder)
-
+ if(!air.analyzer_results)
+ air.analyzer_results = new
+ var/list/cached_scan_results = air.analyzer_results
var/old_heat_capacity = air.heat_capacity()
- var/reaction_energy = 0
-
- var/mediation = FUSION_MEDIATION_FACTOR*(air.heat_capacity()-(cached_gases[/datum/gas/plasma]*GLOB.meta_gas_specific_heats[/datum/gas/plasma]))/(air.total_moles()-cached_gases[/datum/gas/plasma]) //This is the average specific heat of the mixture,not including plasma.
-
- var/gases_fused = air.total_moles() - cached_gases[/datum/gas/plasma]
- var/plasma_differential = (cached_gases[/datum/gas/plasma] - gases_fused) / air.total_moles()
- var/reaction_efficiency = FUSION_EFFICIENCY_BASE ** -((plasma_differential ** 2) / FUSION_EFFICIENCY_DIVISOR) //https://www.desmos.com/calculator/6jjx3vdrvx
-
+ var/reaction_energy = 0 //Reaction energy can be negative or positive, for both exothermic and endothermic reactions.
+ var/initial_plasma = cached_gases[/datum/gas/plasma]
+ var/initial_carbon = cached_gases[/datum/gas/carbon_dioxide]
+ var/scale_factor = (air.volume)/(PI) //We scale it down by volume/Pi because for fusion conditions, moles roughly = 2*volume, but we want it to be based off something constant between reactions.
+ var/toroidal_size = (2*PI)+TORADIANS(arctan((air.volume-TOROID_VOLUME_BREAKEVEN)/TOROID_VOLUME_BREAKEVEN)) //The size of the phase space hypertorus
var/gas_power = 0
+ var/list/gas_fusion_powers = GLOB.meta_gas_fusions
for (var/gas_id in cached_gases)
- gas_power += reaction_efficiency * (GLOB.meta_gas_fusions[gas_id]*cached_gases[gas_id])
+ gas_power += (gas_fusion_powers[gas_id]*cached_gases[gas_id])
+ var/instability = MODULUS((gas_power*INSTABILITY_GAS_POWER_FACTOR)**2,toroidal_size) //Instability effects how chaotic the behavior of the reaction is
+ cached_scan_results[id] = instability//used for analyzer feedback
- var/power_ratio = gas_power/mediation
- cached_scan_results[id] = power_ratio //used for analyzer feedback
+ var/plasma = (initial_plasma-FUSION_MOLE_THRESHOLD)/(scale_factor) //We have to scale the amounts of carbon and plasma down a significant amount in order to show the chaotic dynamics we want
+ var/carbon = (initial_carbon-FUSION_MOLE_THRESHOLD)/(scale_factor) //We also subtract out the threshold amount to make it harder for fusion to burn itself out.
- for (var/gas_id in cached_gases) //and now we fuse
- cached_gases[gas_id] = 0
+ //The reaction is a specific form of the Kicked Rotator system, which displays chaotic behavior and can be used to model particle interactions.
+ plasma = MODULUS(plasma - (instability*sin(TODEGREES(carbon))), toroidal_size)
+ carbon = MODULUS(carbon - plasma, toroidal_size)
- var/radiation_power = (FUSION_RADIATION_FACTOR * power_ratio) / (power_ratio + FUSION_RADIATION_CONSTANT) //https://www.desmos.com/calculator/4i1f296phl
- var/zap_power = ((FUSION_ZAP_POWER_ASYMPTOTE * power_ratio) / (power_ratio + FUSION_ZAP_POWER_CONSTANT)) + FUSION_ZAP_POWER_BASE //https://www.desmos.com/calculator/n0zkdpxnrr
- var/do_explosion = FALSE
- var/zap_range //these ones are set later
- var/fusion_prepare_to_die_edition_rng
- if (power_ratio > FUSION_SUPER_TIER_THRESHOLD) //power ratio 50+: SUPER TIER. The gases become so energized that they fuse into a ton of tritium, which is pretty nice! Until you consider the fact that everything just exploded, the canister is probably going to break and you're irradiated.
- reaction_energy += gases_fused * FUSION_RELEASE_ENERGY_SUPER * (power_ratio / FUSION_ENERGY_DIVISOR_SUPER)
- cached_gases[/datum/gas/tritium] += gases_fused * FUSION_GAS_CREATION_FACTOR_TRITIUM //60% of the gas is converted to energy, 40% to trit
- fusion_prepare_to_die_edition_rng = 100 //Wait a minute..
- do_explosion = TRUE
- zap_range = FUSION_ZAP_RANGE_SUPER
+ cached_gases[/datum/gas/plasma] = plasma*scale_factor + FUSION_MOLE_THRESHOLD //Scales the gases back up
+ cached_gases[/datum/gas/carbon_dioxide] = carbon*scale_factor + FUSION_MOLE_THRESHOLD
+ var/delta_plasma = initial_plasma - cached_gases[/datum/gas/plasma]
- else if (power_ratio > FUSION_HIGH_TIER_THRESHOLD) //power ratio 20-50; High tier. The reaction is so energized that it fuses into a small amount of stimulum, and some pluoxium. Very dangerous, but super cool and super useful.
- reaction_energy += gases_fused * FUSION_RELEASE_ENERGY_HIGH * (power_ratio / FUSION_ENERGY_DIVISOR_HIGH)
- cached_gases[/datum/gas/stimulum] += gases_fused * FUSION_GAS_CREATION_FACTOR_STIM //40% of the gas is converted to energy, 60% to stim and pluox
- cached_gases[/datum/gas/pluoxium] += gases_fused * FUSION_GAS_CREATION_FACTOR_PLUOX
- fusion_prepare_to_die_edition_rng = power_ratio //Now we're getting into dangerous territory
- do_explosion = TRUE
- zap_range = FUSION_ZAP_RANGE_HIGH
-
- else if (power_ratio > FUSION_MID_TIER_THRESHOLD) //power_ratio 5 to 20; Mediation is overpowered, fusion reaction starts to break down.
- reaction_energy += gases_fused * FUSION_RELEASE_ENERGY_MID * (power_ratio / FUSION_ENERGY_DIVISOR_MID)
- cached_gases[/datum/gas/nitryl] += gases_fused * FUSION_GAS_CREATION_FACTOR_NITRYL //20% of the gas is converted to energy, 80% to nitryl and N2O
- cached_gases[/datum/gas/nitrous_oxide] += gases_fused * FUSION_GAS_CREATION_FACTOR_N2O
- fusion_prepare_to_die_edition_rng = power_ratio * FUSION_MID_TIER_RAD_PROB_FACTOR //Still unlikely, but don't stand next to the reaction unprotected
- zap_range = FUSION_ZAP_RANGE_MID
-
- else //power ratio 0 to 5; Gas power is overpowered. Fusion isn't nearly as powerful.
- reaction_energy += gases_fused * FUSION_RELEASE_ENERGY_LOW * (power_ratio / FUSION_ENERGY_DIVISOR_LOW)
- cached_gases[/datum/gas/bz] += gases_fused * FUSION_GAS_CREATION_FACTOR_BZ //10% of the gas is converted to energy, 90% to BZ and CO2
- cached_gases[/datum/gas/carbon_dioxide] += gases_fused * FUSION_GAS_CREATION_FACTOR_CO2
- fusion_prepare_to_die_edition_rng = power_ratio * FUSION_LOW_TIER_RAD_PROB_FACTOR //Low, but still something to look out for
- zap_range = FUSION_ZAP_RANGE_LOW
-
- //All the deadly consequences of fusion, consolidated for your viewing pleasure
- if (location)
- if(prob(fusion_prepare_to_die_edition_rng)) //Some.. permanent effects
- if(do_explosion)
- explosion(location, 0, 0, 5, power_ratio, TRUE, TRUE) //large shockwave, the actual radius is quite small - people will recognize that you're doing fusion
- radiation_pulse(location, radiation_power) //You mean causing a super-tier fusion reaction in the halls is a bad idea?
- SSresearch.science_tech.add_point_type(TECHWEB_POINT_TYPE_DEFAULT, 30000)//The science is cool though.
- playsound(location, 'sound/effects/supermatter.ogg', 100, 0)
- else
- playsound(location, 'sound/effects/phasein.ogg', 75, 0)
- //These will always happen, so be prepared
- tesla_zap(location, zap_range, zap_power, TESLA_FUSION_FLAGS) //larpers beware
- location.fire_nuclear_particles(power_ratio) //see code/modules/projectile/energy/nuclear_particle.dm
+ reaction_energy += delta_plasma*PLASMA_BINDING_ENERGY //Energy is gained or lost corresponding to the creation or destruction of mass.
+ if(instability < FUSION_INSTABILITY_ENDOTHERMALITY)
+ reaction_energy = max(reaction_energy,0) //Stable reactions don't end up endothermic.
+ else if (reaction_energy < 0)
+ reaction_energy *= (instability-FUSION_INSTABILITY_ENDOTHERMALITY)**0.5
+ if(air.thermal_energy() + reaction_energy < 0) //No using energy that doesn't exist.
+ cached_gases[/datum/gas/plasma] = initial_plasma
+ cached_gases[/datum/gas/carbon_dioxide] = initial_carbon
+ return NO_REACTION
+ cached_gases[/datum/gas/tritium] -= FUSION_TRITIUM_MOLES_USED
+ //The decay of the tritium and the reaction's energy produces waste gases, different ones depending on whether the reaction is endo or exothermic
if(reaction_energy > 0)
+ cached_gases[/datum/gas/oxygen] += FUSION_TRITIUM_MOLES_USED*(reaction_energy*FUSION_TRITIUM_CONVERSION_COEFFICIENT)
+ cached_gases[/datum/gas/nitrous_oxide] += FUSION_TRITIUM_MOLES_USED*(reaction_energy*FUSION_TRITIUM_CONVERSION_COEFFICIENT)
+ else
+ cached_gases[/datum/gas/bz] += FUSION_TRITIUM_MOLES_USED*(reaction_energy*-FUSION_TRITIUM_CONVERSION_COEFFICIENT)
+ cached_gases[/datum/gas/nitryl] += FUSION_TRITIUM_MOLES_USED*(reaction_energy*-FUSION_TRITIUM_CONVERSION_COEFFICIENT)
+
+ if(reaction_energy)
+ if(location)
+ var/particle_chance = ((PARTICLE_CHANCE_CONSTANT)/(reaction_energy-PARTICLE_CHANCE_CONSTANT)) + 1//Asymptopically approaches 100% as the energy of the reaction goes up.
+ if(prob(PERCENT(particle_chance)))
+ location.fire_nuclear_particle()
+ var/rad_power = max((FUSION_RAD_COEFFICIENT/instability) + FUSION_RAD_MAX,0)
+ radiation_pulse(location,rad_power)
+
var/new_heat_capacity = air.heat_capacity()
if(new_heat_capacity > MINIMUM_HEAT_CAPACITY)
- air.temperature = max(((temperature*old_heat_capacity + reaction_energy)/new_heat_capacity),TCMB)
+ air.temperature = CLAMP(((air.temperature*old_heat_capacity + reaction_energy)/new_heat_capacity),TCMB,INFINITY)
return REACTING
/datum/gas_reaction/nitrylformation //The formation of nitryl. Endothermic. Requires N2O as a catalyst.
diff --git a/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm b/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm
index 3a2321c3..f2d13062 100644
--- a/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm
+++ b/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm
@@ -20,6 +20,7 @@ Thus, the two variables affect pump operation are set in New():
can_unwrench = TRUE
var/transfer_rate = MAX_TRANSFER_RATE
+ var/overclocked = FALSE
var/frequency = 0
var/id = null
@@ -32,6 +33,8 @@ Thus, the two variables affect pump operation are set in New():
. = ..()
to_chat(user,"You can hold Ctrl and click on it to toggle it on and off.")
to_chat(user,"You can hold Alt and click on it to maximize its pressure.")
+ if(overclocked)
+ to_chat(user,"Its warning light is on" + (on ? " and it's spewing gas!" : "."))
/obj/machinery/atmospherics/components/binary/volume_pump/CtrlClick(mob/user)
var/area/A = get_area(src)
@@ -86,18 +89,33 @@ Thus, the two variables affect pump operation are set in New():
var/datum/gas_mixture/air1 = airs[1]
var/datum/gas_mixture/air2 = airs[2]
-// Pump mechanism just won't do anything if the pressure is too high/too low
+// Pump mechanism just won't do anything if the pressure is too high/too low unless you overclock it.
var/input_starting_pressure = air1.return_pressure()
var/output_starting_pressure = air2.return_pressure()
- if((input_starting_pressure < 0.01) || (output_starting_pressure > 9000))
+ if((input_starting_pressure < 0.01) || ((output_starting_pressure > 9000))&&!overclocked)
+ return
+
+ if((input_starting_pressure < 0.01) || ((output_starting_pressure > 15000)))//Overclocked pumps can only force gas a certain amount.
return
var/transfer_ratio = transfer_rate/air1.volume
var/datum/gas_mixture/removed = air1.remove_ratio(transfer_ratio)
+ if(overclocked)//Some of the gas from the mixture leaks to the environment when overclocked
+ var/turf/open/T = loc
+ if(istype(T))
+ if(output_starting_pressure > 9000)
+ var/datum/gas_mixture/leaked = removed.remove_ratio(VOLUME_PUMP_THRESHOLD_LEAK_AMOUNT)
+ T.assume_air(leaked)
+ T.air_update_turf()
+ else
+ var/datum/gas_mixture/leaked = removed.remove_ratio(VOLUME_PUMP_LEAK_AMOUNT)
+ T.assume_air(leaked)
+ T.air_update_turf()
+
air2.merge(removed)
update_parents()
@@ -208,3 +226,12 @@ Thus, the two variables affect pump operation are set in New():
investigate_log("Pump, [src.name], was unwrenched by [key_name(usr)] at [x], [y], [z], [A]", INVESTIGATE_ATMOS)
message_admins("Pump, [src.name], was unwrenched by [ADMIN_LOOKUPFLW(user)] at [A]")
return TRUE
+
+/obj/machinery/atmospherics/components/binary/volume_pump/multitool_act(mob/living/user, obj/item/I)
+ if(!overclocked)
+ overclocked = TRUE
+ to_chat(user, "The pump makes a grinding noise and air starts to hiss out as you disable its pressure limits.")
+ else
+ overclocked = FALSE
+ to_chat(user, "The pump quiets down as you turn its limiters back on.")
+ return TRUE
\ No newline at end of file
diff --git a/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm b/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm
index ac05c94a..6f8774c4 100644
--- a/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm
+++ b/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm
@@ -4,7 +4,7 @@
desc = "Very useful for filtering gasses."
density = FALSE
can_unwrench = TRUE
- var/target_pressure = ONE_ATMOSPHERE
+ var/transfer_rate = MAX_TRANSFER_RATE
var/filter_type = null
var/frequency = 0
var/datum/radio_frequency/radio_connection
@@ -31,8 +31,8 @@
var/area/A = get_area(src)
var/turf/T = get_turf(src)
if(user.canUseTopic(src, BE_CLOSE, FALSE,))
- target_pressure = MAX_OUTPUT_PRESSURE
- to_chat(user,"You maximize the pressure on the [src].")
+ transfer_rate = MAX_TRANSFER_RATE
+ to_chat(user,"You maximize the transfer rate on the [src].")
investigate_log("Filter, [src.name], was maximized by [key_name(usr)] at [x], [y], [z], [A]", INVESTIGATE_ATMOS)
message_admins("Filter, [src.name], was maximized by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_COORDJMP(T)], [A]")
@@ -146,52 +146,52 @@
if(!on || !(nodes[1] && nodes[2] && nodes[3]) || !is_operational())
return
+ //Early return
var/datum/gas_mixture/air1 = airs[1]
+ if(!air1 || air1.temperature <= 0)
+ return
+
var/datum/gas_mixture/air2 = airs[2]
var/datum/gas_mixture/air3 = airs[3]
var/output_starting_pressure = air3.return_pressure()
- if(output_starting_pressure >= target_pressure)
+ if(output_starting_pressure >= MAX_OUTPUT_PRESSURE)
//No need to transfer if target is already full!
return
- //Calculate necessary moles to transfer using PV=nRT
-
- var/pressure_delta = target_pressure - output_starting_pressure
- var/transfer_moles
-
- if(air1.temperature > 0)
- transfer_moles = pressure_delta*air3.volume/(air1.temperature * R_IDEAL_GAS_EQUATION)
+ var/transfer_ratio = transfer_rate/air1.volume
//Actually transfer the gas
- if(transfer_moles > 0)
- var/datum/gas_mixture/removed = air1.remove(transfer_moles)
+ if(transfer_ratio <= 0)
+ return
- if(!removed)
- return
+ var/datum/gas_mixture/removed = air1.remove_ratio(transfer_ratio)
- var/filtering = TRUE
- if(!ispath(filter_type))
- if(filter_type)
- filter_type = gas_id2path(filter_type) //support for mappers so they don't need to type out paths
- else
- filtering = FALSE
+ if(!removed)
+ return
- if(filtering && removed.gases[filter_type])
- var/datum/gas_mixture/filtered_out = new
+ var/filtering = TRUE
+ if(!ispath(filter_type))
+ if(filter_type)
+ filter_type = gas_id2path(filter_type) //support for mappers so they don't need to type out paths
+ else
+ filtering = FALSE
- filtered_out.temperature = removed.temperature
- filtered_out.gases[filter_type] = removed.gases[filter_type]
+ if(filtering && removed.gases[filter_type])
+ var/datum/gas_mixture/filtered_out = new
- removed.gases[filter_type] = 0
- GAS_GARBAGE_COLLECT(removed.gases)
+ filtered_out.temperature = removed.temperature
+ filtered_out.gases[filter_type] = removed.gases[filter_type]
- var/datum/gas_mixture/target = (air2.return_pressure() < target_pressure ? air2 : air1) //if there's no room for the filtered gas; just leave it in air1
- target.merge(filtered_out)
+ removed.gases[filter_type] = 0
+ GAS_GARBAGE_COLLECT(removed.gases)
- air3.merge(removed)
+ var/datum/gas_mixture/target = (air2.return_pressure() < MAX_OUTPUT_PRESSURE ? air2 : air1) //if there's no room for the filtered gas; just leave it in air1
+ target.merge(filtered_out)
+
+ air3.merge(removed)
update_parents()
@@ -209,8 +209,8 @@
/obj/machinery/atmospherics/components/trinary/filter/ui_data()
var/data = list()
data["on"] = on
- data["pressure"] = round(target_pressure)
- data["max_pressure"] = round(MAX_OUTPUT_PRESSURE)
+ data["rate"] = round(transfer_rate)
+ data["max_rate"] = round(MAX_TRANSFER_RATE)
data["filter_types"] = list()
data["filter_types"] += list(list("name" = "Nothing", "path" = "", "selected" = !filter_type))
@@ -227,21 +227,21 @@
on = !on
investigate_log("was turned [on ? "on" : "off"] by [key_name(usr)]", INVESTIGATE_ATMOS)
. = TRUE
- if("pressure")
- var/pressure = params["pressure"]
- if(pressure == "max")
- pressure = MAX_OUTPUT_PRESSURE
+ if("rate")
+ var/rate = params["rate"]
+ if(rate == "max")
+ rate = MAX_TRANSFER_RATE
. = TRUE
- else if(pressure == "input")
- pressure = input("New output pressure (0-[MAX_OUTPUT_PRESSURE] kPa):", name, target_pressure) as num|null
- if(!isnull(pressure) && !..())
+ else if(rate == "input")
+ rate = input("New transfer rate (0-[MAX_TRANSFER_RATE] L/s):", name, transfer_rate) as num|null
+ if(!isnull(rate) && !..())
. = TRUE
- else if(text2num(pressure) != null)
- pressure = text2num(pressure)
+ else if(text2num(rate) != null)
+ rate = text2num(rate)
. = TRUE
if(.)
- target_pressure = CLAMP(pressure, 0, MAX_OUTPUT_PRESSURE)
- investigate_log("was set to [target_pressure] kPa by [key_name(usr)]", INVESTIGATE_ATMOS)
+ transfer_rate = CLAMP(rate, 0, MAX_TRANSFER_RATE)
+ investigate_log("was set to [transfer_rate] L/s by [key_name(usr)]", INVESTIGATE_ATMOS)
if("filter")
filter_type = null
var/filter_name = "nothing"
diff --git a/code/modules/atmospherics/machinery/portable/canister.dm b/code/modules/atmospherics/machinery/portable/canister.dm
index bad2b85b..a0e3dd38 100644
--- a/code/modules/atmospherics/machinery/portable/canister.dm
+++ b/code/modules/atmospherics/machinery/portable/canister.dm
@@ -145,6 +145,30 @@
gas_type = /datum/gas/miasma
filled = 1
+/obj/machinery/portable_atmospherics/canister/fusion_test
+ name = "Fusion Test Canister"
+ desc = "This should never be spawned in game."
+ icon_state = "green"
+/obj/machinery/portable_atmospherics/canister/fusion_test/create_gas()
+ //air_contents.add_gases(/datum/gas/tritium,/datum/gas/plasma,/datum/gas/carbon_dioxide,/datum/gas/nitrous_oxide)
+ air_contents.gases[/datum/gas/tritium] = 100
+ air_contents.gases[/datum/gas/plasma] = 500
+ air_contents.gases[/datum/gas/carbon_dioxide] = 500
+ air_contents.gases[/datum/gas/nitrous_oxide] = 100
+ air_contents.temperature = 9999
+
+/obj/machinery/portable_atmospherics/canister/fusion_test_2
+ name = "Fusion Test Canister"
+ desc = "This should never be spawned in game."
+ icon_state = "green"
+/obj/machinery/portable_atmospherics/canister/fusion_test_2/create_gas()
+ //air_contents.add_gases(/datum/gas/tritium,/datum/gas/plasma,/datum/gas/carbon_dioxide,/datum/gas/nitrous_oxide)
+ air_contents.gases[/datum/gas/tritium] = 100
+ air_contents.gases[/datum/gas/plasma] = 15000
+ air_contents.gases[/datum/gas/carbon_dioxide] = 1500
+ air_contents.gases[/datum/gas/nitrous_oxide] = 100
+ air_contents.temperature = 9999
+
/obj/machinery/portable_atmospherics/canister/proc/get_time_left()
if(timing)
. = round(max(0, valve_timer - world.time) / 10, 1)
diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm
index 6c99c8b4..796c93a3 100644
--- a/code/modules/clothing/clothing.dm
+++ b/code/modules/clothing/clothing.dm
@@ -41,6 +41,16 @@
var/dynamic_hair_suffix = ""//head > mask for head hair
var/dynamic_fhair_suffix = ""//mask > head for facial hair
+
+ //basically a restriction list.
+ var/list/species_restricted = null
+ //Basically syntax is species_restricted = list("Species Name","Species Name")
+ //Add a "exclude" string to do the opposite, making it only only species listed that can't wear it.
+ //You append this to clothing objects.
+
+
+
+
/obj/item/clothing/Initialize()
. = ..()
if(CHECK_BITFIELD(clothing_flags, VOICEBOX_TOGGLABLE))
@@ -338,3 +348,39 @@ BLIND // can't see anything
deconstruct(FALSE)
else
..()
+
+
+
+//Species-restricted clothing check. - Thanks Oraclestation, BS13, /vg/station etc.
+/obj/item/clothing/mob_can_equip(mob/M, slot, disable_warning = TRUE)
+
+ //if we can't equip the item anyway, don't bother with species_restricted (also cuts down on spam)
+ if(!..())
+ return FALSE
+
+ // Skip species restriction checks on non-equipment slots
+ if(slot in list(SLOT_IN_BACKPACK, SLOT_L_STORE, SLOT_R_STORE))
+ return TRUE
+
+ if(species_restricted && ishuman(M))
+
+ var/wearable = null
+ var/exclusive = null
+ var/mob/living/carbon/human/H = M
+
+ if("exclude" in species_restricted) //TURNS IT INTO A BLACKLIST - AKA ALL MINUS SPECIES LISTED.
+ exclusive = TRUE
+
+ if(H.dna.species)
+ if(exclusive)
+ if(!(H.dna.species.name in species_restricted))
+ wearable = TRUE
+ else
+ if(H.dna.species.name in species_restricted)
+ wearable = TRUE
+
+ if(!wearable)
+ to_chat(M, "Your species cannot wear [src].")
+ return FALSE
+
+ return TRUE
\ No newline at end of file
diff --git a/code/modules/clothing/under/syndicate.dm b/code/modules/clothing/under/syndicate.dm
index 40e3fb2f..98135478 100644
--- a/code/modules/clothing/under/syndicate.dm
+++ b/code/modules/clothing/under/syndicate.dm
@@ -25,6 +25,7 @@
icon_state = "tactifool"
item_state = "bl_suit"
item_color = "tactifool"
+ has_sensor = HAS_SENSORS
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 40)
/obj/item/clothing/under/syndicate/tacticool/skirt
@@ -33,6 +34,7 @@
icon_state = "tactifool_skirt"
item_state = "bl_suit"
item_color = "tactifool_skirt"
+ has_sensor = HAS_SENSORS
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 40)
fitted = FEMALE_UNIFORM_TOP
@@ -67,3 +69,12 @@
icon_state = "syndicate_combat"
item_color = "syndicate_combat"
can_adjust = FALSE
+
+/obj/item/clothing/under/syndicate/comfortable
+ name = "Padded Uniform"
+ desc = "A uniform of similar design to the combat uniform, it has had it's armor replaced with extra padding while providing pockets to hold useful gear."
+ icon_state = "syndicate_combat"
+ item_color = "syndicate_combat"
+ can_adjust = FALSE
+ has_sensor = HAS_SENSORS
+ armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 40)
diff --git a/code/modules/food_and_drinks/food/snacks_soup.dm b/code/modules/food_and_drinks/food/snacks_soup.dm
index 5f01d317..53b1a53c 100644
--- a/code/modules/food_and_drinks/food/snacks_soup.dm
+++ b/code/modules/food_and_drinks/food/snacks_soup.dm
@@ -225,3 +225,11 @@
bonus_reagents = list("nutriment" = 4, "vitamin" = 6)
tastes = list("beet" = 1)
foodtype = VEGETABLES
+
+/obj/item/reagent_containers/food/snacks/soup/macaco
+ name = "Macaco soup"
+ desc = "To think, the monkey would've beat you to death and steal your gun."
+ icon_state = "macaco"
+ bonus_reagents = list("nutriment" = 1, "omnizine" = 5, "vitamin" = 5)
+ tastes = list("Monkey" = 1)
+ foodtype = MEAT | VEGETABLES
diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_soup.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_soup.dm
index 76a5a640..a6dc350b 100644
--- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_soup.dm
+++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_soup.dm
@@ -236,3 +236,14 @@
)
result = /obj/item/reagent_containers/food/snacks/soup/beet/red
subcategory = CAT_SOUP
+
+/datum/crafting_recipe/food/macaco
+ name = "Macaco soup"
+ reqs = list(
+ /datum/reagent/water = 10,
+ /obj/item/reagent_containers/glass/bowl = 1,
+ /obj/item/reagent_containers/food/snacks/grown/potato = 1,
+ /obj/item/reagent_containers/food/snacks/meat/slab/monkey = 2
+ )
+ result = /obj/item/reagent_containers/food/snacks/soup/macaco
+ subcategory = CAT_SOUP
diff --git a/code/modules/goonchat/browserOutput.dm b/code/modules/goonchat/browserOutput.dm
index 082f20f5..3f4e5e15 100644
--- a/code/modules/goonchat/browserOutput.dm
+++ b/code/modules/goonchat/browserOutput.dm
@@ -160,7 +160,7 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("tmp/iconCache.sav")) //Cache of ico
var/list/row = src.connectionHistory[i]
if (!row || row.len < 3 || (!row["ckey"] || !row["compid"] || !row["ip"])) //Passed malformed history object
return
- if (world.IsBanned(row["ckey"], row["compid"], row["ip"], real_bans_only=TRUE))
+ if (world.IsBanned(row["ckey"], row["ip"], row["compid"], real_bans_only=TRUE))
found = row
break
diff --git a/code/modules/jobs/job_types/captain.dm b/code/modules/jobs/job_types/captain.dm
index 19076102..cea89078 100644
--- a/code/modules/jobs/job_types/captain.dm
+++ b/code/modules/jobs/job_types/captain.dm
@@ -12,9 +12,9 @@ Captain
supervisors = "Nanotrasen officials and Space law"
selection_color = "#ccccff"
req_admin_notify = 1
- minimal_player_age = 14
- exp_requirements = 180
- exp_type = EXP_TYPE_CREW
+ minimal_player_age = 5
+// exp_requirements = 180
+// exp_type = EXP_TYPE_CREW
outfit = /datum/outfit/job/captain
@@ -76,10 +76,10 @@ Head of Personnel
supervisors = "the captain"
selection_color = "#ddddff"
req_admin_notify = 1
- minimal_player_age = 10
- exp_requirements = 180
- exp_type = EXP_TYPE_CREW
- exp_type_department = EXP_TYPE_SUPPLY
+ minimal_player_age = 3
+// exp_requirements = 180
+// exp_type = EXP_TYPE_CREW
+// exp_type_department = EXP_TYPE_SUPPLY
outfit = /datum/outfit/job/hop
diff --git a/code/modules/jobs/job_types/engineering.dm b/code/modules/jobs/job_types/engineering.dm
index 52733200..bdb457d6 100644
--- a/code/modules/jobs/job_types/engineering.dm
+++ b/code/modules/jobs/job_types/engineering.dm
@@ -13,7 +13,7 @@ Chief Engineer
supervisors = "the captain"
selection_color = "#ffeeaa"
req_admin_notify = 1
- minimal_player_age = 7
+ minimal_player_age = 3
exp_requirements = 180
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_ENGINEERING
diff --git a/code/modules/jobs/job_types/medical.dm b/code/modules/jobs/job_types/medical.dm
index 048e7a77..9373b5ad 100644
--- a/code/modules/jobs/job_types/medical.dm
+++ b/code/modules/jobs/job_types/medical.dm
@@ -13,10 +13,10 @@ Chief Medical Officer
supervisors = "the captain"
selection_color = "#ffddf0"
req_admin_notify = 1
- minimal_player_age = 7
- exp_requirements = 180
- exp_type = EXP_TYPE_CREW
- exp_type_department = EXP_TYPE_MEDICAL
+ minimal_player_age = 3
+// exp_requirements = 180
+// exp_type = EXP_TYPE_CREW
+// exp_type_department = EXP_TYPE_MEDICAL
outfit = /datum/outfit/job/cmo
diff --git a/code/modules/jobs/job_types/science.dm b/code/modules/jobs/job_types/science.dm
index 80cc297c..8c177bd0 100644
--- a/code/modules/jobs/job_types/science.dm
+++ b/code/modules/jobs/job_types/science.dm
@@ -13,10 +13,10 @@ Research Director
supervisors = "the captain"
selection_color = "#ffddff"
req_admin_notify = 1
- minimal_player_age = 7
- exp_type_department = EXP_TYPE_SCIENCE
- exp_requirements = 180
- exp_type = EXP_TYPE_CREW
+ minimal_player_age = 3
+// exp_type_department = EXP_TYPE_SCIENCE
+// exp_requirements = 180
+// exp_type = EXP_TYPE_CREW
outfit = /datum/outfit/job/rd
diff --git a/code/modules/jobs/job_types/security.dm b/code/modules/jobs/job_types/security.dm
index ede5dc23..929ec0cc 100644
--- a/code/modules/jobs/job_types/security.dm
+++ b/code/modules/jobs/job_types/security.dm
@@ -19,10 +19,10 @@ Head of Security
supervisors = "the captain"
selection_color = "#ffdddd"
req_admin_notify = 1
- minimal_player_age = 14
- exp_requirements = 300
- exp_type = EXP_TYPE_CREW
- exp_type_department = EXP_TYPE_SECURITY
+ minimal_player_age = 3
+// exp_requirements = 300
+// exp_type = EXP_TYPE_CREW
+// exp_type_department = EXP_TYPE_SECURITY
outfit = /datum/outfit/job/hos
@@ -87,7 +87,7 @@ Warden
spawn_positions = 1
supervisors = "the head of security"
selection_color = "#ffeeee"
- minimal_player_age = 7
+ minimal_player_age = 3
exp_requirements = 300
exp_type = EXP_TYPE_CREW
@@ -143,9 +143,9 @@ Detective
spawn_positions = 1
supervisors = "the head of security"
selection_color = "#ffeeee"
- minimal_player_age = 7
- exp_requirements = 300
- exp_type = EXP_TYPE_CREW
+ minimal_player_age = 3
+// exp_requirements = 300
+// exp_type = EXP_TYPE_CREW
outfit = /datum/outfit/job/detective
@@ -199,9 +199,9 @@ Security Officer
spawn_positions = 5 //Handled in /datum/controller/occupations/proc/setup_officer_positions()
supervisors = "the head of security, and the head of your assigned department (if applicable)"
selection_color = "#ffeeee"
- minimal_player_age = 7
- exp_requirements = 300
- exp_type = EXP_TYPE_CREW
+ minimal_player_age = 0
+// exp_requirements = 300
+// exp_type = EXP_TYPE_CREW
outfit = /datum/outfit/job/security
diff --git a/code/modules/jobs/job_types/silicon.dm b/code/modules/jobs/job_types/silicon.dm
index 7f001175..799c9962 100644
--- a/code/modules/jobs/job_types/silicon.dm
+++ b/code/modules/jobs/job_types/silicon.dm
@@ -11,10 +11,10 @@ AI
selection_color = "#ccffcc"
supervisors = "your laws"
req_admin_notify = TRUE
- minimal_player_age = 30
- exp_requirements = 180
- exp_type = EXP_TYPE_CREW
- exp_type_department = EXP_TYPE_SILICON
+ minimal_player_age = 5
+// exp_requirements = 180
+// exp_type = EXP_TYPE_CREW
+// exp_type_department = EXP_TYPE_SILICON
var/do_special_check = TRUE
/datum/job/ai/equip(mob/living/carbon/human/H, visualsOnly, announce, latejoin, outfit_override)
@@ -78,9 +78,9 @@ Cyborg
spawn_positions = 1
supervisors = "your laws and the AI" //Nodrak
selection_color = "#ddffdd"
- minimal_player_age = 21
- exp_requirements = 120
- exp_type = EXP_TYPE_CREW
+// minimal_player_age = 0
+// exp_requirements = 120
+// exp_type = EXP_TYPE_CREW
/datum/job/cyborg/equip(mob/living/carbon/human/H, visualsOnly = FALSE, announce = TRUE, latejoin = FALSE, outfit_override = null)
return H.Robotize(FALSE, latejoin)
diff --git a/code/modules/mining/equipment/regenerative_core.dm b/code/modules/mining/equipment/regenerative_core.dm
index d6e99f73..de1fc11f 100644
--- a/code/modules/mining/equipment/regenerative_core.dm
+++ b/code/modules/mining/equipment/regenerative_core.dm
@@ -78,7 +78,7 @@
to_chat(user, "[src] are useless on the dead.")
return
if(H != user)
- H.visible_message("[user] forces [H] to apply [src]... [H.p_they()] quickly regenerate all injuries!")
+ H.visible_message("[user] forces [H] to apply [src]... they quickly regenerate all injuries!")
SSblackbox.record_feedback("nested tally", "hivelord_core", 1, list("[type]", "used", "other"))
else
to_chat(user, "You start to smear [src] on yourself. It feels and smells disgusting, but you feel amazingly refreshed in mere moments.")
diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm
index 7add723a..f12b6b7e 100644
--- a/code/modules/mining/lavaland/necropolis_chests.dm
+++ b/code/modules/mining/lavaland/necropolis_chests.dm
@@ -957,7 +957,7 @@
if(1)
new /obj/item/mayhem(src)
if(2)
- new /obj/item/blood_contract(src)
+ new /obj/item/gun/magic/staff/spellblade(src)
if(3)
new /obj/item/gun/magic/staff/spellblade(src)
diff --git a/code/modules/mob/emote.dm b/code/modules/mob/emote.dm
index 625a923f..d9ffb88b 100644
--- a/code/modules/mob/emote.dm
+++ b/code/modules/mob/emote.dm
@@ -46,3 +46,32 @@
riding_datum.force_dismount(M)
else
R.unbuckle_all_mobs()
+
+/datum/emote/speen
+ key = "speen"
+ key_third_person = "speeeeens!"
+ restraint_check = TRUE
+ mob_type_allowed_typecache = list(/mob/living, /mob/dead/observer)
+ mob_type_ignore_stat_typecache = list(/mob/dead/observer)
+
+/datum/emote/speen/run_emote(mob/user)
+ . = ..()
+ if(.)
+ user.spin(20, 1)
+
+ if(iscyborg(user) && user.has_buckled_mobs())
+ var/mob/living/silicon/robot/R = user
+ GET_COMPONENT_FROM(riding_datum, /datum/component/riding, R)
+ if(riding_datum)
+ for(var/mob/M in R.buckled_mobs)
+ riding_datum.force_dismount(M)
+ else
+ R.unbuckle_all_mobs()
+
+/datum/emote/speen/run_emote(mob/living/user, params)
+ if(ishuman(user))
+ if(user.nextsoundemote >= world.time)
+ return
+ user.nextsoundemote = world.time + 7
+ playsound(user, 'modular_citadel/sound/voice/speen.ogg', 50, 1, -1)
+ . = ..()
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 4f9b1abd..ec31093e 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -702,7 +702,7 @@
clear_fullscreen("critvision")
//Oxygen damage overlay
- var/windedup = getOxyLoss() + getStaminaLoss() * 0.2 + stamdamageoverlaytemp
+ var/windedup = getOxyLoss() + getStaminaLoss() * 0.2
if(windedup)
var/severity = 0
switch(windedup)
diff --git a/code/modules/mob/living/carbon/carbon_defines.dm b/code/modules/mob/living/carbon/carbon_defines.dm
index 49e39f2f..f5b00200 100644
--- a/code/modules/mob/living/carbon/carbon_defines.dm
+++ b/code/modules/mob/living/carbon/carbon_defines.dm
@@ -61,6 +61,6 @@
var/next_hallucination = 0
var/cpr_time = 1 //CPR cooldown.
var/damageoverlaytemp = 0
- var/stamdamageoverlaytemp = 0
+
var/drunkenness = 0 //Overall drunkenness - check handle_alcohol() in life.dm for effects
diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm
index 3efcf5e5..cedad66d 100644
--- a/code/modules/mob/living/carbon/human/species.dm
+++ b/code/modules/mob/living/carbon/human/species.dm
@@ -1783,7 +1783,6 @@ GLOBAL_LIST_EMPTY(roundstart_races)
if(CLONE)
H.adjustCloneLoss(damage * hit_percent * H.physiology.clone_mod)
if(STAMINA)
- H.stamdamageoverlaytemp = 20
if(BP)
if(damage > 0 ? BP.receive_damage(0, 0, damage * hit_percent * H.physiology.stamina_mod) : BP.heal_damage(0, 0, abs(damage * hit_percent * H.physiology.stamina_mod), only_robotic = FALSE, only_organic = FALSE))
H.update_stamina()
diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm
index 2ef5f2f7..7b8d8a99 100644
--- a/code/modules/mob/living/carbon/life.dm
+++ b/code/modules/mob/living/carbon/life.dm
@@ -4,9 +4,8 @@
if(notransform)
return
- if(damageoverlaytemp || stamdamageoverlaytemp)
+ if(damageoverlaytemp)
damageoverlaytemp = 0
- stamdamageoverlaytemp = 0
update_damage_hud()
if(!IsInStasis())
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index 9bbe7914..e3d2e14a 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -339,7 +339,7 @@
death()
-/mob/living/incapacitated(ignore_restraints, ignore_grab, ignore_stasis)
+/mob/living/incapacitated(ignore_restraints, ignore_grab)
if(stat || IsUnconscious() || IsStun() || IsKnockdown() || recoveringstam || (!ignore_restraints && restrained(ignore_grab))) // CIT CHANGE - adds recoveringstam check here
return TRUE
@@ -603,7 +603,7 @@
..(pressure_difference, direction, pressure_resistance_prob_delta)
/mob/living/can_resist()
- return !((next_move > world.time) || incapacitated(ignore_restraints = TRUE, ignore_stasis= TRUE))
+ return !((next_move > world.time) || incapacitated(ignore_restraints = TRUE))
/mob/living/verb/resist()
set name = "Resist"
@@ -1011,8 +1011,6 @@
var/has_legs = get_num_legs()
var/has_arms = get_num_arms()
var/ignore_legs = get_leg_ignore()
- var/in_stasis = IsInStasis()
- var/canmove = !buckled && (pulledby) && !chokehold && !IsFrozen() && !in_stasis && (has_arms || ignore_legs || has_legs)
var/pinned = resting && pulledby && pulledby.grab_state >= GRAB_AGGRESSIVE // Cit change - adds pinning for aggressive-grabbing people on the ground
if(ko || move_and_fall || IsStun() || chokehold) // Cit change - makes resting not force you to drop everything
drop_all_held_items()
diff --git a/code/modules/power/generator.dm b/code/modules/power/generator.dm
index d4a485c1..011a2e4f 100644
--- a/code/modules/power/generator.dm
+++ b/code/modules/power/generator.dm
@@ -65,7 +65,7 @@
if(delta_temperature > 0 && cold_air_heat_capacity > 0 && hot_air_heat_capacity > 0)
- var/efficiency = 0.00025 + (hot_air.reaction_results["fire"]*0.01)
+ var/efficiency = 0.45
var/energy_transfer = delta_temperature*hot_air_heat_capacity*cold_air_heat_capacity/(hot_air_heat_capacity+cold_air_heat_capacity)
diff --git a/code/modules/power/supermatter/supermatter.dm b/code/modules/power/supermatter/supermatter.dm
index 026c39c6..7f6306e3 100644
--- a/code/modules/power/supermatter/supermatter.dm
+++ b/code/modules/power/supermatter/supermatter.dm
@@ -5,12 +5,21 @@
#define PLASMA_HEAT_PENALTY 15 // Higher == Bigger heat and waste penalty from having the crystal surrounded by this gas. Negative numbers reduce penalty.
#define OXYGEN_HEAT_PENALTY 1
#define CO2_HEAT_PENALTY 0.1
-#define NITROGEN_HEAT_MODIFIER -1.5
+#define PLUOXIUM_HEAT_PENALTY -1
+#define TRITIUM_HEAT_PENALTY 10
+#define NITROGEN_HEAT_PENALTY -1.5
+#define BZ_HEAT_PENALTY 5
#define OXYGEN_TRANSMIT_MODIFIER 1.5 //Higher == Bigger bonus to power generation.
#define PLASMA_TRANSMIT_MODIFIER 4
+#define BZ_TRANSMIT_MODIFIER -2
+
+#define TRITIUM_RADIOACTIVITY_MODIFIER 3 //Higher == Crystal spews out more radiation
+#define BZ_RADIOACTIVITY_MODIFIER 5
+#define PLUOXIUM_RADIOACTIVITY_MODIFIER -2
#define N2O_HEAT_RESISTANCE 6 //Higher == Gas makes the crystal more resistant against heat damage.
+#define PLUOXIUM_HEAT_RESISTANCE 3
#define POWERLOSS_INHIBITION_GAS_THRESHOLD 0.20 //Higher == Higher percentage of inhibitor gas needed before the charge inertia chain reaction effect starts.
#define POWERLOSS_INHIBITION_MOLE_THRESHOLD 20 //Higher == More moles of the gas are needed before the charge inertia chain reaction effect starts. //Scales powerloss inhibition down until this amount of moles is reached
@@ -53,6 +62,7 @@
#define SUPERMATTER_EMERGENCY_PERCENT 25
#define SUPERMATTER_DANGER_PERCENT 50
#define SUPERMATTER_WARNING_PERCENT 100
+#define CRITICAL_TEMPERATURE 10000
#define SUPERMATTER_COUNTDOWN_TIME 30 SECONDS
@@ -102,6 +112,11 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
var/o2comp = 0
var/co2comp = 0
var/n2ocomp = 0
+ var/pluoxiumcomp = 0
+ var/tritiumcomp = 0
+ var/bzcomp = 0
+
+ var/pluoxiumbonus = 0
var/combined_gas = 0
var/gasmix_power_ratio = 0
@@ -184,8 +199,6 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
to_chat(H, "You get headaches just from looking at it.")
return
-#define CRITICAL_TEMPERATURE 10000
-
/obj/machinery/power/supermatter_crystal/proc/get_status()
var/turf/T = get_turf(src)
if(!T)
@@ -354,16 +367,24 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
plasmacomp = max(removed.gases[/datum/gas/plasma]/combined_gas, 0)
o2comp = max(removed.gases[/datum/gas/oxygen]/combined_gas, 0)
co2comp = max(removed.gases[/datum/gas/carbon_dioxide]/combined_gas, 0)
+ pluoxiumcomp = max(removed.gases[/datum/gas/pluoxium]/combined_gas, 0)
+ tritiumcomp = max(removed.gases[/datum/gas/tritium]/combined_gas, 0)
+ bzcomp = max(removed.gases[/datum/gas/bz]/combined_gas, 0)
n2ocomp = max(removed.gases[/datum/gas/nitrous_oxide]/combined_gas, 0)
n2comp = max(removed.gases[/datum/gas/nitrogen]/combined_gas, 0)
- gasmix_power_ratio = min(max(plasmacomp + o2comp + co2comp - n2comp, 0), 1)
+ if(pluoxiumcomp >= 0.15)
+ pluoxiumbonus = 1 //makes pluoxium only work at 15%+
+ else
+ pluoxiumbonus = 0
- dynamic_heat_modifier = max((plasmacomp * PLASMA_HEAT_PENALTY)+(o2comp * OXYGEN_HEAT_PENALTY)+(co2comp * CO2_HEAT_PENALTY)+(n2comp * NITROGEN_HEAT_MODIFIER), 0.5)
- dynamic_heat_resistance = max(n2ocomp * N2O_HEAT_RESISTANCE, 1)
+ gasmix_power_ratio = min(max(plasmacomp + o2comp + co2comp + tritiumcomp + bzcomp - pluoxiumcomp - n2comp, 0), 1)
- power_transmission_bonus = max((plasmacomp * PLASMA_TRANSMIT_MODIFIER) + (o2comp * OXYGEN_TRANSMIT_MODIFIER), 0)
+ dynamic_heat_modifier = max((plasmacomp * PLASMA_HEAT_PENALTY) + (o2comp * OXYGEN_HEAT_PENALTY) + (co2comp * CO2_HEAT_PENALTY) + (tritiumcomp * TRITIUM_HEAT_PENALTY) + ((pluoxiumcomp * PLUOXIUM_HEAT_PENALTY) * pluoxiumbonus) + (n2comp * NITROGEN_HEAT_PENALTY) + (bzcomp * BZ_HEAT_PENALTY), 0.5)
+ dynamic_heat_resistance = max((n2ocomp * N2O_HEAT_RESISTANCE) + ((pluoxiumcomp * PLUOXIUM_HEAT_RESISTANCE) * pluoxiumbonus), 1)
+
+ power_transmission_bonus = max((plasmacomp * PLASMA_TRANSMIT_MODIFIER) + (o2comp * OXYGEN_TRANSMIT_MODIFIER) + (bzcomp * BZ_TRANSMIT_MODIFIER), 0)
//more moles of gases are harder to heat than fewer, so let's scale heat damage around them
mole_heat_penalty = max(combined_gas / MOLE_HEAT_PENALTY, 0.25)
@@ -392,7 +413,9 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
power = max( (removed.temperature * temp_factor / T0C) * gasmix_power_ratio + power, 0) //Total laser power plus an overload
if(prob(50))
- radiation_pulse(src, power * (1 + power_transmission_bonus/10))
+ radiation_pulse(src, power * (1 + (tritiumcomp * TRITIUM_RADIOACTIVITY_MODIFIER) + ((pluoxiumcomp * PLUOXIUM_RADIOACTIVITY_MODIFIER) * pluoxiumbonus) * (power_transmission_bonus/(10-(bzcomp * BZ_RADIOACTIVITY_MODIFIER))))) // Rad Modifiers BZ(500%), Tritium(300%), and Pluoxium(-200%)
+ if(bzcomp >= 0.4 && prob(50 * bzcomp))
+ fire_nuclear_particle() // Start to emit radballs at a maximum of 50% chance per tick - was 30% before but figured that's mild
var/device_energy = power * REACTION_POWER_MODIFIER
@@ -527,11 +550,14 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
/obj/machinery/power/supermatter_crystal/attack_tk(mob/user)
if(iscarbon(user))
var/mob/living/carbon/C = user
+ log_game("[key_name(C)] has been disintegrated by a telekenetic grab on a supermatter crystal.")
to_chat(C, "That was a really dense idea.")
- C.ghostize()
+ C.visible_message("A bright flare of radiation is seen from [C]'s head, shortly before you hear a sickening sizzling!")
var/obj/item/organ/brain/rip_u = locate(/obj/item/organ/brain) in C.internal_organs
rip_u.Remove(C)
qdel(rip_u)
+ return
+ return ..()
/obj/machinery/power/supermatter_crystal/attack_paw(mob/user)
dust_mob(user, cause = "monkey attack")
@@ -787,4 +813,4 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
#undef HALLUCINATION_RANGE
#undef GRAVITATIONAL_ANOMALY
#undef FLUX_ANOMALY
-#undef PYRO_ANOMALY
+#undef PYRO_ANOMALY
\ No newline at end of file
diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm
index 02d8a515..31b046d9 100644
--- a/code/modules/projectiles/projectile.dm
+++ b/code/modules/projectiles/projectile.dm
@@ -36,7 +36,7 @@
var/datum/point/vector/trajectory
var/trajectory_ignore_forcemove = FALSE //instructs forceMove to NOT reset our trajectory to the new location!
- var/speed = 0.8 //Amount of deciseconds it takes for projectile to travel
+ var/speed = 0.5 //Amount of deciseconds it takes for projectile to travel
var/Angle = 0
var/original_angle = 0 //Angle at firing
var/nondirectional_sprite = FALSE //Set TRUE to prevent projectiles from having their sprites rotated based on firing angle
diff --git a/code/modules/projectiles/projectile/energy/nuclear_particle.dm b/code/modules/projectiles/projectile/energy/nuclear_particle.dm
index 1753587a..104cd634 100644
--- a/code/modules/projectiles/projectile/energy/nuclear_particle.dm
+++ b/code/modules/projectiles/projectile/energy/nuclear_particle.dm
@@ -3,10 +3,9 @@
name = "nuclear particle"
icon_state = "nuclear_particle"
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
- damage = 20
- damage_type = TOX
- irradiate = 2500 //enough to knockdown and induce vomiting
- speed = 0.4
+ flag = "rad"
+ irradiate = 5000
+ speed = 0.4
hitsound = 'sound/weapons/emitter2.ogg'
impact_type = /obj/effect/projectile/impact/xray
var/static/list/particle_colors = list(
@@ -25,22 +24,6 @@
add_atom_colour(particle_colors[our_color], FIXED_COLOUR_PRIORITY)
set_light(4, 3, particle_colors[our_color]) //Range of 4, brightness of 3 - Same range as a flashlight
-/atom/proc/fire_nuclear_particles(power_ratio) //used by fusion to fire random # of nuclear particles - power ratio determines about how many are fired
- var/random_particles = rand(3,6)
- var/particles_to_fire
- var/particles_fired
- switch(power_ratio) //multiply random_particles * factor for whatever tier
- if(0 to FUSION_MID_TIER_THRESHOLD)
- particles_to_fire = random_particles * FUSION_PARTICLE_FACTOR_LOW
- if(FUSION_MID_TIER_THRESHOLD to FUSION_HIGH_TIER_THRESHOLD)
- particles_to_fire = random_particles * FUSION_PARTICLE_FACTOR_MID
- if(FUSION_HIGH_TIER_THRESHOLD to FUSION_SUPER_TIER_THRESHOLD)
- particles_to_fire = random_particles * FUSION_PARTICLE_FACTOR_HIGH
- if(FUSION_SUPER_TIER_THRESHOLD to INFINITY)
- particles_to_fire = random_particles * FUSION_PARTICLE_FACTOR_SUPER
- while(particles_to_fire)
- particles_fired++
- var/angle = rand(0,360)
- var/obj/item/projectile/energy/nuclear_particle/P = new /obj/item/projectile/energy/nuclear_particle(src)
- addtimer(CALLBACK(P, /obj/item/projectile.proc/fire, angle), particles_fired) //multiply particles fired * delay so the particles end up stagnated (once every decisecond)
- particles_to_fire--
\ No newline at end of file
+/atom/proc/fire_nuclear_particle(angle = rand(0,360)) //used by fusion to fire random nuclear particles. Fires one particle in a random direction.
+ var/obj/item/projectile/energy/nuclear_particle/P = new /obj/item/projectile/energy/nuclear_particle(src)
+ P.fire(angle)
\ No newline at end of file
diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
index eb7438aa..9408188a 100644
--- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
@@ -1170,6 +1170,7 @@
overdose_threshold = 25
pH = 11
+//Hyperstation 13 nerf.
/datum/reagent/medicine/earthsblood/on_mob_life(mob/living/carbon/M)
M.adjustBruteLoss(-3 * REM, 0)
M.adjustFireLoss(-3 * REM, 0)
@@ -1177,7 +1178,7 @@
M.adjustToxLoss(-3 * REM, 0, TRUE) //Heals TOXINLOVERS
M.adjustBrainLoss(2 * REM, 150) //This does, after all, come from ambrosia, and the most powerful ambrosia in existence, at that!
M.adjustCloneLoss(-1 * REM, 0)
- M.adjustStaminaLoss(-30 * REM, 0)
+ M.adjustStaminaLoss(-3 * REM, 0)
M.jitteriness = min(max(0, M.jitteriness + 3), 30)
M.druggy = min(max(0, M.druggy + 10), 15) //See above
..()
diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm
index 07c9b166..589aa9ff 100644
--- a/code/modules/reagents/chemistry/reagents/other_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm
@@ -1328,10 +1328,12 @@
..()
ADD_TRAIT(L, TRAIT_STUNIMMUNE, id)
ADD_TRAIT(L, TRAIT_SLEEPIMMUNE, id)
+ ADD_TRAIT(L, TRAIT_NOSLIPALL, id)
/datum/reagent/stimulum/on_mob_end_metabolize(mob/living/L)
REMOVE_TRAIT(L, TRAIT_STUNIMMUNE, id)
REMOVE_TRAIT(L, TRAIT_SLEEPIMMUNE, id)
+ REMOVE_TRAIT(L, TRAIT_NOSLIPALL, id)
..()
/datum/reagent/stimulum/on_mob_life(mob/living/carbon/M)
@@ -1358,6 +1360,11 @@
REMOVE_TRAIT(L, TRAIT_GOTTAGOFAST, id)
..()
+/datum/reagent/nitryl/on_mob_life(mob/living/carbon/M)
+ current_cycle++
+ holder.remove_reagent(id, 0.99) //Gives time for the next tick of life().
+ . = TRUE //Update status effects.
+
/////////////////////////Coloured Crayon Powder////////////////////////////
//For colouring in /proc/mix_color_from_reagents
diff --git a/code/modules/research/designs/autolathe_desings/autolathe_designs_medical_and_dinnerware.dm b/code/modules/research/designs/autolathe_desings/autolathe_designs_medical_and_dinnerware.dm
index 27852b27..273ff526 100644
--- a/code/modules/research/designs/autolathe_desings/autolathe_designs_medical_and_dinnerware.dm
+++ b/code/modules/research/designs/autolathe_desings/autolathe_designs_medical_and_dinnerware.dm
@@ -65,6 +65,15 @@
///Medical//
////////////
+
+/datum/design/medkit
+ name = "Medkit Cabinent"
+ id = "medkit_cabinet"
+ build_type = AUTOLATHE | PROTOLATHE
+ materials = list(MAT_METAL = 4000)
+ build_path = /obj/item/wallframe/medkit_cabinet
+ category = list("initial", "Medical")
+
/datum/design/scalpel
name = "Scalpel"
id = "scalpel"
diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm
index 0cd18e12..3e731854 100644
--- a/code/modules/research/designs/medical_designs.dm
+++ b/code/modules/research/designs/medical_designs.dm
@@ -574,9 +574,39 @@
category = list("Medical Designs")
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
+
/////////////////////
//Adv Surgery Tools//
/////////////////////
+/datum/design/laserscalpel
+ name = "Laser Scalpel"
+ desc = "A laser scalpel used for precise cutting."
+ id = "laserscalpel"
+ build_path = /obj/item/scalpel/advanced
+ build_type = PROTOLATHE
+ materials = list(MAT_METAL = 6000, MAT_GLASS = 1500, MAT_SILVER = 2000, MAT_GOLD = 1500, MAT_DIAMOND = 200, MAT_TITANIUM = 4000)
+ category = list("Medical Designs")
+ departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
+
+/datum/design/mechanicalpinches
+ name = "Mechanical Pinches"
+ desc = "These pinches can be either used as retractor or hemostat."
+ id = "mechanicalpinches"
+ build_path = /obj/item/retractor/advanced
+ build_type = PROTOLATHE
+ materials = list(MAT_METAL = 12000, MAT_GLASS = 4000, MAT_SILVER = 4000, MAT_TITANIUM = 5000)
+ category = list("Medical Designs")
+ departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
+
+/datum/design/searingtool
+ name = "Searing Tool"
+ desc = "Used to mend tissue togheter."
+ id = "searingtool"
+ build_path = /obj/item/cautery/advanced
+ build_type = PROTOLATHE
+ materials = list(MAT_METAL = 4000, MAT_GLASS = 2000, MAT_PLASMA = 2000, MAT_URANIUM = 3000, MAT_TITANIUM = 3000)
+ category = list("Medical Designs")
+ departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
/datum/design/drapes
name = "Plastic Drapes"
@@ -588,65 +618,6 @@
category = list("Medical Designs")
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
-/datum/design/retractor_adv
- name = "Advanced Retractor"
- desc = "A high-class, premium retractor, featuring precision crafted, silver-plated hook-ends and an electrum handle."
- id = "retractor_adv"
- build_type = PROTOLATHE
- materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 1500, MAT_GOLD = 1000)
- build_path = /obj/item/retractor/adv
- category = list("Medical Designs")
- departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
-
-/datum/design/hemostat_adv
- name = "Advanced Hemostat"
- desc = "An exceptionally fine pair of arterial forceps. These appear to be plated in electrum and feel soft to the touch."
- id = "hemostat_adv"
- build_type = PROTOLATHE
- materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 1000, MAT_GOLD = 1500)
- build_path = /obj/item/hemostat/adv
- category = list("Medical Designs")
- departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
-
-/datum/design/cautery_adv
- name = "Electrocautery" //This is based on real-life science.
- desc = "A high-tech unipolar Electrocauter. This tiny device contains an extremely powerful microbattery that uses arcs of electricity to painlessly sear wounds shut. It seems to recharge with the user's body-heat. Wow!"
- id = "cautery_adv"
- build_type = PROTOLATHE
- materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 1000, MAT_GOLD = 1500)
- build_path = /obj/item/cautery/adv
- category = list("Medical Designs")
- departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
-
-/datum/design/surgicaldrill_adv
- name = "Surgical Autodrill"
- desc = "With a diamond tip and built-in depth and safety sensors, this drill alerts the user before overpenetrating a patient's skull or tooth. There also appears to be a disable switch."
- id = "surgicaldrill_adv"
- build_type = PROTOLATHE
- materials = list(MAT_METAL = 2500, MAT_GLASS = 2500, MAT_SILVER = 6000, MAT_GOLD = 5500, MAT_DIAMOND = 3500)
- build_path = /obj/item/surgicaldrill/adv
- category = list("Medical Designs")
- departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
-
-/datum/design/scalpel_adv
- name = "Precision Scalpel"
- desc = "A perfectly balanced electrum scalpel with a silicon-coated edge to eliminate wear and tear."
- id = "scalpel_adv"
- build_type = PROTOLATHE
- materials = list(MAT_METAL = 1500, MAT_GLASS = 1500, MAT_SILVER = 4000, MAT_GOLD = 2500)
- build_path = /obj/item/scalpel/adv
- category = list("Medical Designs")
- departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
-
-/datum/design/circular_saw_adv
- name = "Diamond-Grit Circular Saw"
- desc = "For those Assistants with REALLY thick skulls."
- id = "circular_saw_adv"
- build_type = PROTOLATHE
- materials = list(MAT_METAL = 7500, MAT_GLASS = 6000, MAT_SILVER = 6500, MAT_GOLD = 7500, MAT_DIAMOND = 4500)
- build_path = /obj/item/circular_saw/adv
- category = list("Medical Designs")
- departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
/////////////////////////////////////////
//////////Alien Surgery Tools////////////
diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm
index 389a5650..b589ff54 100644
--- a/code/modules/research/techweb/all_nodes.dm
+++ b/code/modules/research/techweb/all_nodes.dm
@@ -11,7 +11,7 @@
design_ids = list("basic_matter_bin", "basic_cell", "basic_scanning", "basic_capacitor", "basic_micro_laser", "micro_mani",
"destructive_analyzer", "circuit_imprinter", "experimentor", "rdconsole", "design_disk", "tech_disk", "rdserver", "rdservercontrol", "mechfab",
"space_heater", "xlarge_beaker", "sec_rshot", "sec_bshot", "sec_slug", "sec_Islug", "sec_dart", "sec_38", "sec_38lethal",
- "rglass","plasteel","plastitanium","plasmaglass","plasmareinforcedglass","titaniumglass","plastitaniumglass","chem_pack")
+ "rglass","plasteel","plastitanium","plasmaglass","plasmareinforcedglass","titaniumglass","plastitaniumglass","chem_pack","medkit_cabinet")
/datum/techweb_node/mmi
id = "mmi"
@@ -96,7 +96,7 @@
display_name = "Advanced Surgery Tools"
description = "Refined and improved redesigns for the run-of-the-mill medical utensils."
prereq_ids = list("adv_biotech", "adv_surgery")
- design_ids = list("drapes", "retractor_adv", "hemostat_adv", "cautery_adv", "surgicaldrill_adv", "scalpel_adv", "circular_saw_adv")
+ design_ids = list("drapes", "laserscalpel", "mechanicalpinches", "searingtool" )
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
export_price = 5000
diff --git a/code/modules/shuttle/special.dm b/code/modules/shuttle/special.dm
index d1435a55..4b3cabd9 100644
--- a/code/modules/shuttle/special.dm
+++ b/code/modules/shuttle/special.dm
@@ -285,3 +285,4 @@
/obj/effect/decal/hammerandsickle/shuttleRotate(rotation)
setDir(angle2dir(rotation+dir2angle(dir))) // No parentcall, rest of the rotate code breaks the pixel offset.
+
diff --git a/code/modules/spells/spell_types/rightandwrong.dm b/code/modules/spells/spell_types/rightandwrong.dm
index e5e856c6..838c17a6 100644
--- a/code/modules/spells/spell_types/rightandwrong.dm
+++ b/code/modules/spells/spell_types/rightandwrong.dm
@@ -79,8 +79,7 @@ GLOBAL_LIST_INIT(summoned_special_magic, list(
/obj/item/storage/belt/wands/full,
/obj/item/antag_spawner/contract,
/obj/item/gun/magic/staff/chaos,
- /obj/item/necromantic_stone,
- /obj/item/blood_contract))
+ /obj/item/necromantic_stone))
// If true, it's the probability of triggering "survivor" antag.
GLOBAL_VAR_INIT(summon_guns_triggered, FALSE)
diff --git a/code/modules/surgery/organs/lungs.dm b/code/modules/surgery/organs/lungs.dm
index cfbb530e..ab99ac34 100644
--- a/code/modules/surgery/organs/lungs.dm
+++ b/code/modules/surgery/organs/lungs.dm
@@ -317,7 +317,8 @@
H.adjustFireLoss(nitryl_pp/4)
gas_breathed = breath_gases[/datum/gas/nitryl]
if (gas_breathed > gas_stimulation_min)
- H.reagents.add_reagent("no2",1)
+ var/existing = H.reagents.get_reagent_amount("no2")
+ H.reagents.add_reagent("no2", max(0, 5 - existing))
breath_gases[/datum/gas/nitryl]-=gas_breathed
diff --git a/code/modules/surgery/tools.dm b/code/modules/surgery/tools.dm
index e48e7f88..0d0b361c 100644
--- a/code/modules/surgery/tools.dm
+++ b/code/modules/surgery/tools.dm
@@ -332,7 +332,7 @@
icon_state = "spectrometer"
item_flags = NOBLUDGEON
var/list/advanced_surgeries = list()
-
+
/obj/item/surgical_processor/afterattack(obj/item/O, mob/user, proximity)
. = ..()
if(!proximity)
@@ -350,3 +350,115 @@
advanced_surgeries |= OC.advanced_surgeries
return TRUE
return
+
+/obj/item/scalpel/advanced
+ name = "laser scalpel"
+ desc = "An advanced scalpel which uses laser technology to cut. It's set to scalpel mode."
+ icon = 'icons/obj/surgery.dmi'
+ icon_state = "scalpel_a"
+ hitsound = 'sound/weapons/blade1.ogg'
+ force = 16
+ toolspeed = 0.7
+ light_color = LIGHT_COLOR_GREEN
+
+/obj/item/scalpel/advanced/Initialize()
+ . = ..()
+ set_light(1)
+
+/obj/item/scalpel/advanced/attack_self(mob/user)
+ playsound(get_turf(user),'sound/machines/click.ogg',50,TRUE)
+ var/obj/item/circular_saw/advanced/saw = new /obj/item/circular_saw/advanced(drop_location())
+ to_chat(user, "You incease the power, now it can cut bones.")
+ qdel(src)
+ user.put_in_active_hand(saw)
+
+/obj/item/circular_saw/advanced
+ name = "laser scalpel"
+ desc = "An advanced scalpel which uses laser technology to cut. It's set to saw mode."
+ icon = 'icons/obj/surgery.dmi'
+ icon_state = "saw_a"
+ hitsound = 'sound/weapons/blade1.ogg'
+ force = 17
+ toolspeed = 0.7
+ sharpness = IS_SHARP_ACCURATE
+ light_color = LIGHT_COLOR_GREEN
+
+/obj/item/circular_saw/advanced/Initialize()
+ . = ..()
+ set_light(2)
+
+/obj/item/circular_saw/advanced/attack_self(mob/user)
+ playsound(get_turf(user),'sound/machines/click.ogg',50,TRUE)
+ var/obj/item/scalpel/advanced/scalpel = new /obj/item/scalpel/advanced(drop_location())
+ to_chat(user, "You lower the power.")
+ qdel(src)
+ user.put_in_active_hand(scalpel)
+
+/obj/item/retractor/advanced
+ name = "mechanical pinches"
+ desc = "An agglomerate of rods and gears. It resembles a retractor."
+ icon = 'icons/obj/surgery.dmi'
+ icon_state = "retractor_a"
+ toolspeed = 0.7
+
+/obj/item/retractor/advanced/attack_self(mob/user)
+ playsound(get_turf(user),'sound/items/change_drill.ogg',50,TRUE)
+ var/obj/item/hemostat/advanced/hemostat = new /obj/item/hemostat/advanced(drop_location())
+ to_chat(user, "You set the [src] to hemostat mode.")
+ qdel(src)
+ user.put_in_active_hand(hemostat)
+
+/obj/item/hemostat/advanced
+ name = "mechanical pinches"
+ desc = "An agglomerate of rods and gears. It resembles an hemostat."
+ icon = 'icons/obj/surgery.dmi'
+ icon_state = "hemostat_a"
+ toolspeed = 0.7
+
+/obj/item/hemostat/advanced/attack_self(mob/user)
+ playsound(get_turf(user),'sound/items/change_drill.ogg',50,TRUE)
+ var/obj/item/retractor/advanced/retractor = new /obj/item/retractor/advanced(drop_location())
+ to_chat(user, "You set the [src] to retractor mode.")
+ qdel(src)
+ user.put_in_active_hand(retractor)
+
+/obj/item/surgicaldrill/advanced
+ name = "searing tool"
+ desc = "It projects a high power laser used for medical application. It's set to drilling mode."
+ icon = 'icons/obj/surgery.dmi'
+ icon_state = "surgicaldrill_a"
+ hitsound = 'sound/items/welder.ogg'
+ toolspeed = 0.7
+ light_color = LIGHT_COLOR_RED
+
+/obj/item/surgicaldrill/advanced/Initialize()
+ . = ..()
+ set_light(1)
+
+/obj/item/surgicaldrill/advanced/attack_self(mob/user)
+ playsound(get_turf(user),'sound/weapons/tap.ogg',50,TRUE)
+ var/obj/item/cautery/advanced/cautery = new /obj/item/cautery/advanced(drop_location())
+ to_chat(user, "You dilate the lenses, setting it to mending mode.")
+ qdel(src)
+ user.put_in_active_hand(cautery)
+
+/obj/item/cautery/advanced
+ name = "searing tool"
+ desc = "It projects a high power laser used for medical application. It's set to mending mode."
+ icon = 'icons/obj/surgery.dmi'
+ icon_state = "cautery_a"
+ hitsound = 'sound/items/welder2.ogg'
+ force = 15
+ toolspeed = 0.7
+ light_color = LIGHT_COLOR_RED
+
+/obj/item/cautery/advanced/Initialize()
+ . = ..()
+ set_light(1)
+
+/obj/item/cautery/advanced/attack_self(mob/user)
+ playsound(get_turf(user),'sound/items/welderdeactivate.ogg',50,TRUE)
+ var/obj/item/surgicaldrill/advanced/surgicaldrill = new /obj/item/surgicaldrill/advanced(drop_location())
+ to_chat(user, "You focus the lensess, it is now set to drilling mode.")
+ qdel(src)
+ user.put_in_active_hand(surgicaldrill)
diff --git a/code/world.dm b/code/world.dm
index 344ca9be..ab3b32b6 100644
--- a/code/world.dm
+++ b/code/world.dm
@@ -8,7 +8,7 @@
view = "15x15"
hub = "Exadv1.spacestation13"
name = "/tg/ Station 13"
- fps = 20
+ fps = 10
#ifdef FIND_REF_NO_CHECK_TICK
loop_checks = FALSE
#endif
diff --git a/config/awaymissionconfig.txt b/config/awaymissionconfig.txt
index a092d622..0facba07 100644
--- a/config/awaymissionconfig.txt
+++ b/config/awaymissionconfig.txt
@@ -7,17 +7,17 @@
#Do NOT tick the maps during compile -- the game uses this list to decide which map to load. Ticking the maps will result in them ALL being loaded at once.
#DO tick the associated code file for the away mission you are enabling. Otherwise, the map will be trying to reference objects which do not exist, which will cause runtime errors!
-#_maps/RandomZLevels/blackmarketpackers.dmm
+_maps/RandomZLevels/blackmarketpackers.dmm
#_maps/RandomZLevels/spacebattle.dmm
#_maps/RandomZLevels/beach.dmm
#_maps/RandomZLevels/Academy.dmm
#_maps/RandomZLevels/wildwest.dmm
#_maps/RandomZLevels/challenge.dmm
#_maps/RandomZLevels/centcomAway.dmm
-#_maps/RandomZLevels/moonoutpost19.dmm
-#_maps/RandomZLevels/undergroundoutpost45.dmm
-#_maps/RandomZLevels/caves.dmm
-#_maps/RandomZLevels/snowdin.dmm
-#_maps/RandomZLevels/research.dmm
+_maps/RandomZLevels/moonoutpost19.dmm
+_maps/RandomZLevels/undergroundoutpost45.dmm
+_maps/RandomZLevels/caves.dmm
+_maps/RandomZLevels/snowdin.dmm
+_maps/RandomZLevels/research.dmm
#_maps/RandomZLevels/Cabin.dmm
#_maps/RandomZLevels/beach2.dmm
diff --git a/config/config.txt b/config/config.txt
index a01f5424..5dda144c 100644
--- a/config/config.txt
+++ b/config/config.txt
@@ -291,10 +291,10 @@ TICK_LIMIT_MC_INIT 500
##Defines the ticklag for the world. Ticklag is the amount of time between game ticks (aka byond ticks) (in 1/10ths of a second).
## This also controls the client network update rate, as well as the default client fps
-TICKLAG 0.5
+#TICKLAG 0.5
##Can also be set as per-second value, the following value is identical to the above.
-#FPS 20
+FPS 10
## Comment this out to disable automuting
#AUTOMUTE_ON
diff --git a/config/game_options.txt b/config/game_options.txt
index 2e346ce0..7f373657 100644
--- a/config/game_options.txt
+++ b/config/game_options.txt
@@ -92,6 +92,7 @@ PROBABILITY SECRET_EXTENDED 0
PROBABILITY DEVIL 0
PROBABILITY DEVIL_AGENTS 0
PROBABILITY CLOWNOPS 0
+PROBABILITY WEREWOLF 1
## You probably want to keep sandbox off by default for secret and random.
PROBABILITY SANDBOX 0
@@ -114,6 +115,7 @@ CONTINUOUS CLOCKWORK_CULT
CONTINUOUS CHANGELING
CONTINUOUS WIZARD
#CONTINUOUS MONKEY
+#CONTINUOUS WEREWOLF
##Note: do not toggle continuous off for these modes, as they have no antagonists and would thus end immediately!
@@ -136,6 +138,7 @@ MIDROUND_ANTAG CLOCKWORK_CULT
MIDROUND_ANTAG CHANGELING
MIDROUND_ANTAG WIZARD
#MIDROUND_ANTAG MONKEY
+#MIDROUND_ANTAG WEREWOLF
## Uncomment these for overrides of the minimum / maximum number of players in a round type.
## If you set any of these occasionally check to see if you still need them as the modes
@@ -176,6 +179,9 @@ MIDROUND_ANTAG WIZARD
#MIN_POP MONKEY 20
#MAX_POP MONKEY -1
+#MIN_POP WEREWOLF 20
+#MAX_POP WEREWOLF -1
+
#MIN_POP METEOR 0
#MAX_POP METEOR -1
diff --git a/hyperstation/code/gamemode/werewolf/werewolf.dm b/hyperstation/code/gamemode/werewolf/werewolf.dm
new file mode 100644
index 00000000..e69de29b
diff --git a/hyperstation/code/mobs/mimic.dm b/hyperstation/code/mobs/mimic.dm
new file mode 100644
index 00000000..ec0ccf2e
--- /dev/null
+++ b/hyperstation/code/mobs/mimic.dm
@@ -0,0 +1,58 @@
+/mob/living/simple_animal/hostile/mimic
+ name = "Mimic"
+ icon = 'hyperstation/icons/mobs/mimic.dmi'
+ icon_state = "mimic"
+ icon_living = "mimic"
+ icon_dead = "mimic_dead"
+ gender = NEUTER
+ speak_chance = 0
+ turns_per_move = 5
+ maxHealth = 30
+ health = 30
+ see_in_dark = 3
+ butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/killertomato = 2)
+ response_help = "prods"
+ response_disarm = "pushes aside"
+ response_harm = "smacks"
+ melee_damage_lower = 8
+ melee_damage_upper = 12
+ attacktext = "slams"
+ attack_sound = 'sound/weapons/punch1.ogg'
+ ventcrawler = VENTCRAWLER_ALWAYS
+ faction = list("plants")
+
+ var/unstealth = FALSE
+
+
+/mob/living/simple_animal/hostile/mimic/Initialize()
+// When initialized, make sure they take the form of something.
+ unstealth = FALSE
+ Mimictransform()
+
+/mob/living/simple_animal/hostile/mimic/proc/Mimictransform()
+
+ var/transformitem = rand(1,3)
+
+ if (unstealth == FALSE)
+ switch(transformitem)
+ if(1)
+ //Glass
+ icon = 'icons/obj/drinks.dmi'
+ icon_state = "glass_empty"
+ aggro_vision_range = 0
+
+ if(2)
+ //Glass
+ icon = 'icons/obj/drinks.dmi'
+ icon_state = "glass_empty"
+ aggro_vision_range = 0
+
+ if(3)
+ //Glass
+ icon = 'icons/obj/drinks.dmi'
+ icon_state = "glass_empty"
+ aggro_vision_range = 0
+ else
+ //back to normal
+ icon = 'hyperstation/icons/mobs/mimic.dmi'
+ icon_state = "mimic"
\ No newline at end of file
diff --git a/hyperstation/code/mobs/werewolf.dm b/hyperstation/code/mobs/werewolf.dm
new file mode 100644
index 00000000..9febecef
--- /dev/null
+++ b/hyperstation/code/mobs/werewolf.dm
@@ -0,0 +1,25 @@
+/mob/living/simple_animal/hostile/werewolf
+ name = "Werewolf"
+ desc = "A towering creature!"
+ icon = 'hyperstation/icons/mobs/werewolf.dmi'
+ icon_state = "idle"
+ icon_living = "idle"
+ icon_dead = "idle"
+ gender = NEUTER
+ speak_chance = 0
+ turns_per_move = 2
+ maxHealth = 30
+ health = 30
+ see_in_dark = 7
+ response_help = "pets"
+ response_disarm = "pushes aside"
+ response_harm = "smacks"
+ melee_damage_lower = 12
+ melee_damage_upper = 20
+ attacktext = "slams"
+ attack_sound = 'sound/weapons/punch1.ogg'
+ faction = list("werewolf")
+
+ atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
+ minbodytemp = 150
+ maxbodytemp = 500
\ No newline at end of file
diff --git a/hyperstation/code/modules/antagonists/werewolf/werewolf.dm b/hyperstation/code/modules/antagonists/werewolf/werewolf.dm
new file mode 100644
index 00000000..e69de29b
diff --git a/hyperstation/code/obj/decal.dm b/hyperstation/code/obj/decal.dm
new file mode 100644
index 00000000..0d9f5782
--- /dev/null
+++ b/hyperstation/code/obj/decal.dm
@@ -0,0 +1,233 @@
+/obj/decal/stencil
+ name = "stencil"
+ desc = "A letter, one of many used to make words."
+ icon = 'hyperstation/icons/decals/decal_new.dmi'
+ icon_state = "a"
+ anchored = TRUE
+ layer = WALL_OBJ_LAYER
+
+ left
+ pixel_x = -3 //fine-tune from this offset
+ pixel_y = 8
+ alpha = 200
+ a
+ name = "a"
+ icon_state = "a"
+ b
+ name = "b"
+ icon_state = "b"
+ c
+ name = "c"
+ icon_state = "c"
+ d
+ name = "d"
+ icon_state = "d"
+ e
+ name = "e"
+ icon_state = "e"
+ f
+ name = "f"
+ icon_state = "f"
+ g
+ name = "g"
+ icon_state = "g"
+ h
+ name = "h"
+ icon_state = "h"
+ i
+ name = "i"
+ icon_state = "i"
+ j
+ name = "j"
+ icon_state = "j"
+ k
+ name = "k"
+ icon_state = "k"
+ l
+ name = "l"
+ icon_state = "l"
+ m
+ name = "m"
+ icon_state = "m"
+ n
+ name = "n"
+ icon_state = "n"
+ o
+ name = "o"
+ icon_state = "o"
+ p
+ name = "p"
+ icon_state = "p"
+ q
+ name = "q"
+ icon_state = "q"
+ r
+ name = "r"
+ icon_state = "r"
+ s
+ name = "s"
+ icon_state = "s"
+ t
+ name = "t"
+ icon_state = "t"
+ u
+ name = "u"
+ icon_state = "u"
+ v
+ name = "v"
+ icon_state = "v"
+ w
+ name = "w"
+ icon_state = "w"
+ x
+ name = "x"
+ icon_state = "x"
+ y
+ name = "y"
+ icon_state = "y"
+ z
+ name = "z"
+ icon_state = "z"
+ one
+ name = "one"
+ icon_state = "1"
+ two
+ name = "two"
+ icon_state = "2"
+ three
+ name = "three"
+ icon_state = "3"
+ four
+ name = "four"
+ icon_state = "4"
+ five
+ name = "five"
+ icon_state = "5"
+ six
+ name = "six"
+ icon_state = "6"
+ seven
+ name = "seven"
+ icon_state = "7"
+ eight
+ name = "eight"
+ icon_state = "8"
+ nine
+ name = "nine"
+ icon_state = "9"
+ zero
+ name = "zero"
+ icon_state = "0"
+
+ right
+ pixel_x = 13 // fine-tune from this offset
+ pixel_y = 8
+ alpha = 200
+ a
+ name = "a"
+ icon_state = "a"
+ b
+ name = "b"
+ icon_state = "b"
+ c
+ name = "c"
+ icon_state = "c"
+ d
+ name = "d"
+ icon_state = "d"
+ e
+ name = "e"
+ icon_state = "e"
+ f
+ name = "f"
+ icon_state = "f"
+ g
+ name = "g"
+ icon_state = "g"
+ h
+ name = "h"
+ icon_state = "h"
+ i
+ name = "i"
+ icon_state = "i"
+ j
+ name = "j"
+ icon_state = "j"
+ k
+ name = "k"
+ icon_state = "k"
+ l
+ name = "l"
+ icon_state = "l"
+ m
+ name = "m"
+ icon_state = "m"
+ n
+ name = "n"
+ icon_state = "n"
+ o
+ name = "o"
+ icon_state = "o"
+ p
+ name = "p"
+ icon_state = "p"
+ q
+ name = "q"
+ icon_state = "q"
+ r
+ name = "r"
+ icon_state = "r"
+ s
+ name = "s"
+ icon_state = "s"
+ t
+ name = "t"
+ icon_state = "t"
+ u
+ name = "u"
+ icon_state = "u"
+ v
+ name = "v"
+ icon_state = "v"
+ w
+ name = "w"
+ icon_state = "w"
+ x
+ name = "x"
+ icon_state = "x"
+ y
+ name = "y"
+ icon_state = "y"
+ z
+ name = "z"
+ icon_state = "z"
+ one
+ name = "one"
+ icon_state = "1"
+ two
+ name = "two"
+ icon_state = "2"
+ three
+ name = "three"
+ icon_state = "3"
+ four
+ name = "four"
+ icon_state = "4"
+ five
+ name = "five"
+ icon_state = "5"
+ six
+ name = "six"
+ icon_state = "6"
+ seven
+ name = "seven"
+ icon_state = "7"
+ eight
+ name = "eight"
+ icon_state = "8"
+ nine
+ name = "nine"
+ icon_state = "9"
+ zero
+ name = "zero"
+ icon_state = "0"
diff --git a/hyperstation/code/obj/pregnancytester.dm b/hyperstation/code/obj/pregnancytester.dm
new file mode 100644
index 00000000..dcf12cff
--- /dev/null
+++ b/hyperstation/code/obj/pregnancytester.dm
@@ -0,0 +1,55 @@
+/obj/item/pregnancytest
+ name = "pregnancy test"
+ desc = "a one time use small device, used to determine if someone is pregnant or not. Also comes with a force feature to freak out your ex (alt click)."
+ icon = 'hyperstation/icons/obj/pregnancytest.dmi'
+ throwforce = 0
+ icon_state = "ptest"
+ var/status = 0
+ var/results = "null"
+ w_class = WEIGHT_CLASS_TINY
+
+
+/obj/item/pregnancytest/attack_self(mob/user)
+ if(QDELETED(src))
+ return
+ if(!isliving(user))
+ return
+ if(isAI(user))
+ return
+ if(user.stat > 0)//unconscious or dead
+ return
+ if(status == 1)
+ return //Already been used once, pregnancy tests only work once.
+ test(user)
+
+
+/obj/item/pregnancytest/AltClick(mob/living/user)
+ if(QDELETED(src))
+ return
+ if(!isliving(user))
+ return
+ if(isAI(user))
+ return
+ if(user.stat > 0)//unconscious or dead
+ return //Already been used once, pregnancy tests only work once.
+ if(status == 1)
+ return
+ force(user)
+
+/obj/item/pregnancytest/proc/force(mob/living/user)
+ //just for fun or roleplay, force it.
+ results = "positive"
+ icon_state = "positive"
+ status = 1
+ name = "[results] pregnancy test"
+ to_chat(user, "You force the device to read possive.")
+
+
+
+/obj/item/pregnancytest/proc/test(mob/living/user)
+//This is where the pregancy checker would be, if and when pregnancy is coded. SO we can always assume the person is not pregnant because there is no code for it.
+ results = "negative"
+ icon_state = "negative"
+ name = "[results] pregnancy test"
+ status = 1
+ to_chat(user, "You use the pregnancy test, after a pause one pink line lights up on the display, reading negative.")
diff --git a/hyperstation/icons/decals/decal_new.dmi b/hyperstation/icons/decals/decal_new.dmi
new file mode 100644
index 00000000..600ddd9f
Binary files /dev/null and b/hyperstation/icons/decals/decal_new.dmi differ
diff --git a/hyperstation/icons/mobs/mimic.dmi b/hyperstation/icons/mobs/mimic.dmi
new file mode 100644
index 00000000..181b534f
Binary files /dev/null and b/hyperstation/icons/mobs/mimic.dmi differ
diff --git a/hyperstation/icons/mobs/werewolf.dmi b/hyperstation/icons/mobs/werewolf.dmi
new file mode 100644
index 00000000..fb89c833
Binary files /dev/null and b/hyperstation/icons/mobs/werewolf.dmi differ
diff --git a/hyperstation/icons/obj/pregnancytest.dmi b/hyperstation/icons/obj/pregnancytest.dmi
new file mode 100644
index 00000000..d7563cad
Binary files /dev/null and b/hyperstation/icons/obj/pregnancytest.dmi differ
diff --git a/icons/mecha/neovgre.dmi b/icons/mecha/neovgre.dmi
new file mode 100644
index 00000000..ba9d57da
Binary files /dev/null and b/icons/mecha/neovgre.dmi differ
diff --git a/icons/mob/aibots.dmi b/icons/mob/aibots.dmi
index f4049abc..3dd431a2 100644
Binary files a/icons/mob/aibots.dmi and b/icons/mob/aibots.dmi differ
diff --git a/icons/mob/pets.dmi b/icons/mob/pets.dmi
index 10f29f51..863ba6ce 100644
Binary files a/icons/mob/pets.dmi and b/icons/mob/pets.dmi differ
diff --git a/icons/mob/talk.dmi b/icons/mob/talk.dmi
index 05fe6f56..19f2d446 100644
Binary files a/icons/mob/talk.dmi and b/icons/mob/talk.dmi differ
diff --git a/icons/obj/chairs.dmi b/icons/obj/chairs.dmi
index 9e8fb64a..192c66ad 100644
Binary files a/icons/obj/chairs.dmi and b/icons/obj/chairs.dmi differ
diff --git a/icons/obj/clothing/shoes.dmi b/icons/obj/clothing/shoes.dmi
index 8d7bd554..a042f30e 100644
Binary files a/icons/obj/clothing/shoes.dmi and b/icons/obj/clothing/shoes.dmi differ
diff --git a/icons/obj/decals.dmi b/icons/obj/decals.dmi
index 3d382d25..b13ae0b8 100644
Binary files a/icons/obj/decals.dmi and b/icons/obj/decals.dmi differ
diff --git a/icons/obj/food/soupsalad.dmi b/icons/obj/food/soupsalad.dmi
index c6df0a26..25b4c5c2 100644
Binary files a/icons/obj/food/soupsalad.dmi and b/icons/obj/food/soupsalad.dmi differ
diff --git a/icons/obj/lighting_overlay.dmi b/icons/obj/lighting_overlay.dmi
index c8c0ffbf..1d98894d 100644
Binary files a/icons/obj/lighting_overlay.dmi and b/icons/obj/lighting_overlay.dmi differ
diff --git a/icons/obj/smooth_structures/table.dmi b/icons/obj/smooth_structures/table.dmi
index ffd88a84..5d856bf1 100644
Binary files a/icons/obj/smooth_structures/table.dmi and b/icons/obj/smooth_structures/table.dmi differ
diff --git a/icons/obj/surgery.dmi b/icons/obj/surgery.dmi
index eed8ee64..4944a2e5 100644
Binary files a/icons/obj/surgery.dmi and b/icons/obj/surgery.dmi differ
diff --git a/icons/obj/wallframe.dmi b/icons/obj/wallframe.dmi
index 70149901..58170d0c 100644
Binary files a/icons/obj/wallframe.dmi and b/icons/obj/wallframe.dmi differ
diff --git a/icons/obj/wallmounts.dmi b/icons/obj/wallmounts.dmi
index 67d05103..5cbaf8de 100644
Binary files a/icons/obj/wallmounts.dmi and b/icons/obj/wallmounts.dmi differ
diff --git a/icons/turf/decals.dmi b/icons/turf/decals.dmi
index bc7d82f0..bcee1be7 100644
Binary files a/icons/turf/decals.dmi and b/icons/turf/decals.dmi differ
diff --git a/icons/turf/walls/wall.dmi b/icons/turf/walls/wall.dmi
index 6dfe1ecd..d4f44c1e 100644
Binary files a/icons/turf/walls/wall.dmi and b/icons/turf/walls/wall.dmi differ
diff --git a/modular_citadel/code/datums/status_effects/chems.dm b/modular_citadel/code/datums/status_effects/chems.dm
index cda9c174..52dcce66 100644
--- a/modular_citadel/code/datums/status_effects/chems.dm
+++ b/modular_citadel/code/datums/status_effects/chems.dm
@@ -151,10 +151,14 @@
var/items = o.get_contents()
for(var/obj/item/W in items)
- if(W == o.w_uniform || W == o.wear_suit)
- o.dropItemToGround(W, TRUE)
- playsound(o.loc, 'sound/items/poster_ripped.ogg', 50, 1)
- to_chat(owner, "Your enormous package is way to large to fit anything over!")
+ if (o.arousalloss > 32) // warning that your shaft is getting errect!
+ if(W == o.w_uniform || W == o.wear_suit )
+ to_chat(M, "Your swelling cock begins to strain against your clothes tightly!")
+ if (o.arousalloss > 33)
+ if(W == o.w_uniform || W == o.wear_suit )
+ o.dropItemToGround(W, TRUE)
+ playsound(o.loc, 'sound/items/poster_ripped.ogg', 50, 1)
+ to_chat(owner, "Your erect member is way to large to fit anything over! You will need to be flaccid again to wear clothes!")
/*
switch(round(P.cached_length))
if(21)
diff --git a/modular_citadel/code/game/machinery/vending.dm b/modular_citadel/code/game/machinery/vending.dm
index 2bab2a91..c67dda83 100644
--- a/modular_citadel/code/game/machinery/vending.dm
+++ b/modular_citadel/code/game/machinery/vending.dm
@@ -18,6 +18,7 @@
/obj/item/reagent_containers/glass/bottle/morphine = 4,
/obj/item/reagent_containers/glass/bottle/toxin = 3,
/obj/item/reagent_containers/syringe/antiviral = 6,
+ /obj/item/pregnancytest = 5,
/obj/item/storage/hypospraykit/fire = 2,
/obj/item/storage/hypospraykit/toxin = 2,
/obj/item/storage/hypospraykit/o2 = 2,
diff --git a/modular_citadel/code/modules/client/loadout/uniform.dm b/modular_citadel/code/modules/client/loadout/uniform.dm
index abdf8e3a..9bf050cb 100644
--- a/modular_citadel/code/modules/client/loadout/uniform.dm
+++ b/modular_citadel/code/modules/client/loadout/uniform.dm
@@ -143,6 +143,11 @@
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/pants/track
+/datum/gear/comfortable
+ name = "Padded Uniform"
+ category = SLOT_W_UNIFORM
+ path = /obj/item/clothing/under/syndicate/comfortable
+
// Pantsless Sweaters
/datum/gear/turtleneck
diff --git a/modular_citadel/code/modules/jobs/job_types/captain.dm b/modular_citadel/code/modules/jobs/job_types/captain.dm
index 7135e865..16feddf7 100644
--- a/modular_citadel/code/modules/jobs/job_types/captain.dm
+++ b/modular_citadel/code/modules/jobs/job_types/captain.dm
@@ -1,10 +1,10 @@
/datum/job/captain
- minimal_player_age = 20
- exp_type = EXP_TYPE_COMMAND
+ minimal_player_age = 3
+// exp_type = EXP_TYPE_COMMAND
/datum/job/hop
- minimal_player_age = 20
- exp_type_department = EXP_TYPE_SERVICE
+ minimal_player_age = 3
+// exp_type_department = EXP_TYPE_SERVICE
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_COURT, ACCESS_WEAPONS,
ACCESS_MEDICAL, ACCESS_ENGINE, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_EVA, ACCESS_HEADS,
diff --git a/modular_citadel/code/modules/jobs/job_types/cargo_service.dm b/modular_citadel/code/modules/jobs/job_types/cargo_service.dm
index 965b554f..eeb91305 100644
--- a/modular_citadel/code/modules/jobs/job_types/cargo_service.dm
+++ b/modular_citadel/code/modules/jobs/job_types/cargo_service.dm
@@ -6,9 +6,9 @@
department_head = list("Captain")
supervisors = "the captain"
req_admin_notify = 1
- minimal_player_age = 10
- exp_requirements = 180
- exp_type_department = EXP_TYPE_SUPPLY
+ minimal_player_age = 3
+// exp_requirements = 180
+// exp_type_department = EXP_TYPE_SUPPLY
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_KEYCARD_AUTH, ACCESS_RC_ANNOUNCE, ACCESS_SEC_DOORS, ACCESS_HEADS)
minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_KEYCARD_AUTH, ACCESS_RC_ANNOUNCE, ACCESS_SEC_DOORS, ACCESS_HEADS)
diff --git a/modular_citadel/code/modules/jobs/job_types/engineering.dm b/modular_citadel/code/modules/jobs/job_types/engineering.dm
index 4d6aa411..39401ced 100644
--- a/modular_citadel/code/modules/jobs/job_types/engineering.dm
+++ b/modular_citadel/code/modules/jobs/job_types/engineering.dm
@@ -1,6 +1,6 @@
/datum/job/chief_engineer
- minimal_player_age = 10
-
+ minimal_player_age = 3
+
/datum/job/engineer
access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS,
ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_ATMOSPHERICS, ACCESS_TCOMSAT, ACCESS_MINERAL_STOREROOM)
@@ -10,5 +10,5 @@
/datum/job/atmos
access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS,
ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_ATMOSPHERICS, ACCESS_MINERAL_STOREROOM)
- minimal_access = list(ACCESS_ATMOSPHERICS, ACCESS_MAINT_TUNNELS, ACCESS_EXTERNAL_AIRLOCKS, ACCESS_ENGINE,
+ minimal_access = list(ACCESS_ATMOSPHERICS, ACCESS_MAINT_TUNNELS, ACCESS_EXTERNAL_AIRLOCKS, ACCESS_ENGINE,
ACCESS_ENGINE_EQUIP, ACCESS_EMERGENCY_STORAGE, ACCESS_CONSTRUCTION, ACCESS_MINERAL_STOREROOM)
diff --git a/modular_citadel/code/modules/jobs/job_types/medical.dm b/modular_citadel/code/modules/jobs/job_types/medical.dm
index 15841ad9..24f7f997 100644
--- a/modular_citadel/code/modules/jobs/job_types/medical.dm
+++ b/modular_citadel/code/modules/jobs/job_types/medical.dm
@@ -1,5 +1,5 @@
/datum/job/cmo
- minimal_player_age = 10
+ minimal_player_age = 3
/datum/outfit/job/doctor
backpack_contents = list(/obj/item/storage/hypospraykit/regular)
diff --git a/modular_citadel/code/modules/jobs/job_types/science.dm b/modular_citadel/code/modules/jobs/job_types/science.dm
index 94272d24..a1dc17dd 100644
--- a/modular_citadel/code/modules/jobs/job_types/science.dm
+++ b/modular_citadel/code/modules/jobs/job_types/science.dm
@@ -1,2 +1,2 @@
/datum/job/rd
- minimal_player_age = 10
+ minimal_player_age = 3
\ No newline at end of file
diff --git a/modular_citadel/code/modules/jobs/job_types/security.dm b/modular_citadel/code/modules/jobs/job_types/security.dm
index de00f2d9..48e4874f 100644
--- a/modular_citadel/code/modules/jobs/job_types/security.dm
+++ b/modular_citadel/code/modules/jobs/job_types/security.dm
@@ -1,5 +1,5 @@
/datum/job/hos
- minimal_player_age = 10
-
+ minimal_player_age = 3
+
/datum/outfit/job/warden
suit_store = /obj/item/gun/energy/pumpaction/defender
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm
index d9b9e96e..7c22d9d1 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm
@@ -273,8 +273,8 @@
if (P.cached_length >= 20.5 && P.cached_length < 21)
if(H.w_uniform || H.wear_suit|| H.arousalloss > 33)
var/target = M.get_bodypart(BODY_ZONE_CHEST)
- to_chat(M, "Your cock begin to strain against your clothes tightly!")
- M.apply_damage(2.5, BRUTE, target)
+ to_chat(M, "Your cock begins to strain against your clothes tightly!")
+ M.apply_damage(1, BRUTE, target)
P.update()
..()
diff --git a/modular_citadel/icons/mob/werenerd.dmi b/modular_citadel/icons/mob/werenerd.dmi
index 706d4248..57216913 100644
Binary files a/modular_citadel/icons/mob/werenerd.dmi and b/modular_citadel/icons/mob/werenerd.dmi differ
diff --git a/modular_citadel/icons/obj/genitals/dildo.dmi b/modular_citadel/icons/obj/genitals/dildo.dmi
index 22eb48c9..c626846b 100644
Binary files a/modular_citadel/icons/obj/genitals/dildo.dmi and b/modular_citadel/icons/obj/genitals/dildo.dmi differ
diff --git a/modular_citadel/interface/skin.dmf b/modular_citadel/interface/skin.dmf
index c5b51386..f476ab50 100644
--- a/modular_citadel/interface/skin.dmf
+++ b/modular_citadel/interface/skin.dmf
@@ -50,7 +50,7 @@ menu "menu"
window "mainwindow"
elem "mainwindow"
type = MAIN
- pos = 0,0
+ pos = 281,0
size = 640x440
anchor1 = none
anchor2 = none
@@ -94,10 +94,11 @@ window "mainwindow"
window "mapwindow"
elem "mapwindow"
type = MAIN
- pos = 0,0
+ pos = 281,0
size = 640x480
anchor1 = none
anchor2 = none
+ background-color = none
saved-params = "pos;size;is-minimized;is-maximized"
is-pane = true
elem "map"
@@ -115,7 +116,7 @@ window "mapwindow"
window "infowindow"
elem "infowindow"
type = MAIN
- pos = 0,0
+ pos = 281,0
size = 640x480
anchor1 = none
anchor2 = none
@@ -197,7 +198,7 @@ window "infowindow"
window "outputwindow"
elem "outputwindow"
type = MAIN
- pos = 0,0
+ pos = 281,0
size = 640x480
anchor1 = none
anchor2 = none
@@ -274,26 +275,28 @@ window "statwindow"
window "preferences_window"
elem "preferences_window"
type = MAIN
- pos = 372,0
- size = 1280x1000
+ pos = 435,99
+ size = 1000x600
anchor1 = none
anchor2 = none
+ background-color = none
is-visible = false
saved-params = "pos;size;is-minimized;is-maximized"
statusbar = false
elem "preferences_browser"
type = BROWSER
- pos = 0,0
- size = 960x1000
- anchor1 = 0,0
- anchor2 = 75,100
+ pos = 250,0
+ size = 750x618
+ anchor1 = 25,0
+ anchor2 = 100,100
+ background-color = none
saved-params = ""
elem "character_preview_map"
type = MAP
- pos = 960,0
- size = 320x1000
- anchor1 = 75,0
- anchor2 = 100,100
+ pos = 0,0
+ size = 250x618
+ anchor1 = 0,0
+ anchor2 = 25,100
right-click = true
saved-params = "zoom;letterbox;zoom-mode"
diff --git a/modular_citadel/sound/voice/speen.ogg b/modular_citadel/sound/voice/speen.ogg
new file mode 100644
index 00000000..b01f86b5
Binary files /dev/null and b/modular_citadel/sound/voice/speen.ogg differ
diff --git a/sound/mecha/neovgre_exploding.ogg b/sound/mecha/neovgre_exploding.ogg
new file mode 100644
index 00000000..6ca2db05
Binary files /dev/null and b/sound/mecha/neovgre_exploding.ogg differ
diff --git a/sound/music/KlaymenTheme.ogg b/sound/music/KlaymenTheme.ogg
deleted file mode 100644
index b8c68a17..00000000
Binary files a/sound/music/KlaymenTheme.ogg and /dev/null differ
diff --git a/sound/weapons/neovgre_laser.ogg b/sound/weapons/neovgre_laser.ogg
new file mode 100644
index 00000000..da97117a
Binary files /dev/null and b/sound/weapons/neovgre_laser.ogg differ
diff --git a/sound/weapons/shotgunpump.ogg b/sound/weapons/shotgunpump.ogg
index 1b9a671f..c25a10ff 100644
Binary files a/sound/weapons/shotgunpump.ogg and b/sound/weapons/shotgunpump.ogg differ
diff --git a/tgstation.dme b/tgstation.dme
index c80bb0fb..304b649e 100644
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -701,6 +701,7 @@
#include "code\game\mecha\combat\gygax.dm"
#include "code\game\mecha\combat\honker.dm"
#include "code\game\mecha\combat\marauder.dm"
+#include "code\game\mecha\combat\neovgre.dm"
#include "code\game\mecha\combat\phazon.dm"
#include "code\game\mecha\combat\reticence.dm"
#include "code\game\mecha\equipment\mecha_equipment.dm"
@@ -994,6 +995,7 @@
#include "code\game\objects\structures\life_candle.dm"
#include "code\game\objects\structures\loom.dm"
#include "code\game\objects\structures\manned_turret.dm"
+#include "code\game\objects\structures\medkit.dm"
#include "code\game\objects\structures\memorial.dm"
#include "code\game\objects\structures\mineral_doors.dm"
#include "code\game\objects\structures\mirror.dm"
@@ -2830,6 +2832,12 @@
#include "code\modules\VR\vr_sleeper.dm"
#include "code\modules\zombie\items.dm"
#include "code\modules\zombie\organs.dm"
+#include "hyperstation\code\gamemode\werewolf\werewolf.dm"
+#include "hyperstation\code\mobs\mimic.dm"
+#include "hyperstation\code\mobs\werewolf.dm"
+#include "hyperstation\code\modules\antagonists\werewolf\werewolf.dm"
+#include "hyperstation\code\obj\decal.dm"
+#include "hyperstation\code\obj\pregnancytester.dm"
#include "interface\interface.dm"
#include "interface\menu.dm"
#include "interface\stylesheet.dm"
diff --git a/tgui/assets/tgui.js b/tgui/assets/tgui.js
index 3599ece4..f0671019 100644
--- a/tgui/assets/tgui.js
+++ b/tgui/assets/tgui.js
@@ -1,21 +1,21 @@
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