added candy decals and walls, organized GS13 turfs a bit

this also changes some small things, like removing corn oil from vent clog event and nerfing lipoifier generation from grinding calorite
This commit is contained in:
evilew
2023-08-21 01:26:56 +02:00
parent 093909a104
commit 7ca379800c
10 changed files with 105 additions and 17 deletions
@@ -0,0 +1,30 @@
//GS13 decals - candyland related!
//would be cool if we could use ash flora code to make these harvestable in the future - Lew
/obj/effect/turf_decal/candy //used for baseline
icon = 'GainStation13/icons/turf/decals_candy.dmi'
icon_state = ""
/obj/effect/turf_decal/candy/redwhite
icon = 'GainStation13/icons/turf/decals_candy.dmi'
icon_state = "candy_decal1"
/obj/effect/turf_decal/candy/redwhite2
icon = 'GainStation13/icons/turf/decals_candy.dmi'
icon_state = "candy_decal2"
/obj/effect/turf_decal/candy/redwhite3
icon = 'GainStation13/icons/turf/decals_candy.dmi'
icon_state = "candy_decal3"
/obj/structure/lollipop //ik it's not necessarily a decal but I'm lazy rn and will (hopefully) move it later
name = "Lollipop tree"
desc = "A mere snack for people larger than life."
max_integrity = 80
density = TRUE
pixel_x = -16
layer = FLY_LAYER
anchored = TRUE
icon = 'GainStation13/icons/turf/decals_large_candy.dmi'
icon_state = "lollipop_tree_blue"