diff --git a/code/modules/mob/living/simple_animal/friendly/mouse.dm b/code/modules/mob/living/simple_animal/friendly/mouse.dm index 500f2e3d..ec483ad3 100644 --- a/code/modules/mob/living/simple_animal/friendly/mouse.dm +++ b/code/modules/mob/living/simple_animal/friendly/mouse.dm @@ -39,7 +39,6 @@ icon_dead = "mouse_[body_color]_dead" if(name == "mouse") // Faster than checking for mobtypes, just checks if this mouse is a generic mouse. if(prob(2)) //2% chance to turn a generic mouse into a boommouse - message_admins("One mouse turned into boom mouse!") new /mob/living/simple_animal/mouse/boommouse(src.loc) qdel(src) @@ -127,7 +126,7 @@ reagents.clear_reagents() /mob/living/simple_animal/mouse/boommouse - name = "boommouse" + name = "boommouse" //obviously inspired on rimworld desc = "A mutated rat with a pack of... Plasma on its back? I wouldn't really touch it if I were you." icon = 'icons/mob/animal.dmi' icon_state = "mouse_brown" @@ -146,7 +145,7 @@ icon_dead = "mouse_plasma" //No need for a dead sprite since it qdels itself on death /mob/living/simple_animal/mouse/boommouse/death(gibbed, toast) - visible_message("The boomrat violently explodes!") + visible_message("The boommouse violently explodes!") atmos_spawn_air("plasma=15;TEMP=500") explosion(src.loc, 0, 1, 2, 0, 1, 0, 2, 0, 0) qdel(src)