Updates snowdin.dm

This commit is contained in:
Orotheim
2024-09-02 19:24:54 +01:00
committed by GitHub
parent d21333cec8
commit 7d69d06b46
@@ -128,14 +128,41 @@
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
requires_power = TRUE
/area/awaymission/snowdin/comms
name = "Radio Tower"
icon_state = "awaycontent16"
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
requires_power = TRUE
/area/awaymission/snowdin/cabin
name = "Strange cabin"
icon_state = "awaycontent18"
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
requires_power = FALSE
/area/awaymission/snowdin/cargo
name = "Exploration Base"
icon_state = "awaycontent16"
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
requires_power = TRUE
/area/awaymission/snowdin/transit
name = "Transit Shuttle Docks"
icon_state = "awaycontent16"
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
requires_power = FALSE
/area/shuttle/snowdin/elevator1
name = "Excavation Elevator"
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
/area/shuttle/snowdin/elevator2
name = "Mining Elevator"
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
/area/shuttle/snowdin/transit
name = "Snowdin Outpost - Transit Shuttle"
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
//shuttle console for elevators//
@@ -155,7 +182,7 @@
icon_keyboard = "tech_key"
light_color = LIGHT_COLOR_CYAN
shuttleId = "snowdintransit"
possible_destinations = "snowdintransit_a;snowdintransit_b"
possible_destinations = "snowdintransit_a;snowdintransit_b;snowdintransit_c"
//liquid plasma!!!!!!//
@@ -514,10 +541,8 @@
name = "dungeon heavy"
loot = list(/obj/item/twohanded/singularityhammer = 1,
/obj/item/twohanded/dualsaber/hypereutactic = 1,
/obj/item/organ/brain/alien = 1,
/obj/item/gun/ballistic/automatic/c20r/unrestricted = 1,
/obj/item/book/granter/spell/charge = 1,
/obj/item/book/granter/martial/cqc = 1,
/obj/item/book/granter/spell/fattening/steal = 1,
/obj/item/dnainjector/lasereyesmut = 1,
/obj/item/book/granter/spell/fattening/transfer = 1)
@@ -527,11 +552,12 @@
lootdoubles = 2
lootcount = 1
loot = list(/obj/item/stack/sheet/mineral/snow{amount = 25} = 10,
/obj/item/toy/snowball = 15,
/obj/item/shovel = 10,
loot = list(/obj/item/stack/sheet/mineral/snow{amount = 25} = 1,
/obj/item/toy/snowball = 5,
/obj/item/shovel = 4,
/obj/item/twohanded/spear = 8,
)
/obj/item/stack/ore/iron{amount = 50} = 10,
/obj/item/stack/ore/glass{amount = 50} = 10)
//special items//--