Wheelchair fix

renamed wheelchair to hoverchair
This commit is contained in:
MrSky12
2022-09-01 23:39:15 +02:00
parent f99fb1d4b8
commit 7f8e814d20
5 changed files with 14 additions and 14 deletions

View File

@@ -4,7 +4,7 @@
/datum/crafting_recipe/showercurtain
name = "Shower Curtains"
reqs = list(/obj/item/stack/sheet/cloth = 2,
reqs = list(/obj/item/stack/sheet/cloth = 2,
/obj/item/stack/sheet/plastic = 2,
/obj/item/stack/rods = 1)
result = /obj/structure/curtain
@@ -109,7 +109,7 @@
////////////
/datum/crafting_recipe/wheelchair
name = "Wheelchair"
name = "Hoverchair"
result = /obj/vehicle/ridden/wheelchair
reqs = list(/obj/item/stack/sheet/metal = 10,
/obj/item/stack/rods = 8)
@@ -117,7 +117,7 @@
category = CAT_MISC
/datum/crafting_recipe/motorized_wheelchair
name = "Motorized Wheelchair"
name = "Motorized Hoverchair"
result = /obj/vehicle/ridden/wheelchair/motorized
reqs = list(/obj/item/stack/sheet/metal = 10,
/obj/item/stack/rods = 8,
@@ -334,7 +334,7 @@
reqs = list(/obj/item/stack/sheet/mineral/bamboo = 2,
/obj/item/reagent_containers/food/snacks/grown/coconut = 1)
time = 70
category = CAT_MISC
category = CAT_MISC
/datum/crafting_recipe/bloodsucker/vassalrack
name = "Persuasion Rack"

View File

@@ -229,7 +229,7 @@ GLOBAL_LIST_EMPTY(family_heirlooms)
/datum/quirk/paraplegic
name = "Paraplegic"
desc = "Your legs do not function. Nothing will ever fix this. But hey, free wheelchair!"
desc = "Your legs do not function. Nothing will ever fix this. But hey, free hoverchair!"
value = -3
category = CATEGORY_MOVEMENT
mob_trait = TRAIT_PARA

View File

@@ -163,7 +163,7 @@
/datum/quirk/SpawnWithWheelchair
name = "Mobility Assistance"
desc = "After your last failed fitness test, you were advised to start using a wheelchair"
desc = "After your last failed fitness test, you were advised to start using a hoverchair"
category = CATEGORY_MOVEMENT
/datum/quirk/SpawnWithWheelchair/on_spawn()
if(quirk_holder.buckled) // Handle late joins being buckled to arrival shuttle chairs.

View File

@@ -1,12 +1,12 @@
/obj/vehicle/ridden/wheelchair/motorized
name = "motorized wheelchair"
desc = "A chair with big wheels. It seems to have a motor in it."
name = "motorized hoverchair"
desc = "A chair that floats. It seems to have a motor in it, supports your fat butt."
max_integrity = 150
var/speed = 2
var/power_efficiency = 1
var/power_usage = 100
var/panel_open = FALSE
var/list/required_parts = list(/obj/item/stock_parts/manipulator,
var/list/required_parts = list(/obj/item/stock_parts/manipulator,
/obj/item/stock_parts/manipulator,
/obj/item/stock_parts/capacitor)
var/obj/item/stock_parts/cell/power_cell
@@ -42,7 +42,7 @@
canmove = FALSE
addtimer(VARSET_CALLBACK(src, canmove, TRUE), 20)
return FALSE
if(power_cell.charge < power_usage / max(power_efficiency, 1))
if(power_cell.charge < power_usage / max(power_efficiency, 1))
to_chat(user, "<span class='warning'>The display on [src] blinks 'Out of Power'.</span>")
canmove = FALSE
addtimer(VARSET_CALLBACK(src, canmove, TRUE), 20)
@@ -74,7 +74,7 @@
to_chat(user, "<span class='notice'>You remove the power cell from [src].</span>")
return
return ..()
/obj/vehicle/ridden/wheelchair/motorized/attackby(obj/item/I, mob/user, params)
if(I.tool_behaviour == TOOL_SCREWDRIVER)
I.play_tool_sound(src)
@@ -160,7 +160,7 @@
else
visible_message("<span class='danger'>[src] crashes into [M], sending [H] flying!</span>")
playsound(src, 'sound/effects/bang.ogg', 50, 1)
/obj/vehicle/ridden/wheelchair/motorized/emag_act(mob/user)
if((obj_flags & EMAGGED) || !panel_open)
return

View File

@@ -1,6 +1,6 @@
/obj/vehicle/ridden/wheelchair //ported from Hippiestation (by Jujumatic)
name = "wheelchair"
desc = "A chair with big wheels. It looks like you can move in this on your own."
name = "hoverchair"
desc = "A chair that floats. It looks like you can move in this on your own."
icon = 'icons/obj/vehicles.dmi'
icon_state = "wheelchair"
layer = OBJ_LAYER