mirror of
https://github.com/KabKebab/GS13.git
synced 2026-07-13 08:57:01 +01:00
Merge pull request #1323 from ArchieBeepBoop/fuck512
Component Updates - Taking 512 compatibility out back and beating it with a stick
This commit is contained in:
@@ -7,12 +7,10 @@ SUBSYSTEM_DEF(vis_overlays)
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var/list/vis_overlay_cache
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var/list/unique_vis_overlays
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var/list/currentrun
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var/datum/callback/rotate_cb
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/datum/controller/subsystem/vis_overlays/Initialize()
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vis_overlay_cache = list()
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unique_vis_overlays = list()
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rotate_cb = CALLBACK(src, .proc/rotate_vis_overlay)
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return ..()
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/datum/controller/subsystem/vis_overlays/fire(resumed = FALSE)
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@@ -57,7 +55,7 @@ SUBSYSTEM_DEF(vis_overlays)
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if(!thing.managed_vis_overlays)
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thing.managed_vis_overlays = list(overlay)
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RegisterSignal(thing, COMSIG_ATOM_DIR_CHANGE, rotate_cb)
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RegisterSignal(thing, COMSIG_ATOM_DIR_CHANGE, .proc/rotate_vis_overlay)
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else
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thing.managed_vis_overlays += overlay
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@@ -1,318 +1,315 @@
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/datum/component
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var/dupe_mode = COMPONENT_DUPE_HIGHLANDER
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var/dupe_type
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var/datum/parent
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//only set to true if you are able to properly transfer this component
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//At a minimum RegisterWithParent and UnregisterFromParent should be used
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//Make sure you also implement PostTransfer for any post transfer handling
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var/can_transfer = FALSE
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/datum/component/New(datum/P, ...)
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parent = P
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var/list/arguments = args.Copy(2)
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if(Initialize(arglist(arguments)) == COMPONENT_INCOMPATIBLE)
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qdel(src, TRUE, TRUE)
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CRASH("Incompatible [type] assigned to a [P.type]! args: [json_encode(arguments)]")
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_JoinParent(P)
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/datum/component/proc/_JoinParent()
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var/datum/P = parent
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//lazy init the parent's dc list
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var/list/dc = P.datum_components
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if(!dc)
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P.datum_components = dc = list()
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//set up the typecache
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var/our_type = type
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for(var/I in _GetInverseTypeList(our_type))
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var/test = dc[I]
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if(test) //already another component of this type here
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var/list/components_of_type
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if(!length(test))
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components_of_type = list(test)
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dc[I] = components_of_type
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else
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components_of_type = test
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if(I == our_type) //exact match, take priority
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var/inserted = FALSE
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for(var/J in 1 to components_of_type.len)
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var/datum/component/C = components_of_type[J]
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if(C.type != our_type) //but not over other exact matches
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components_of_type.Insert(J, I)
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inserted = TRUE
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break
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if(!inserted)
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components_of_type += src
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else //indirect match, back of the line with ya
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components_of_type += src
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else //only component of this type, no list
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dc[I] = src
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RegisterWithParent()
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// If you want/expect to be moving the component around between parents, use this to register on the parent for signals
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/datum/component/proc/RegisterWithParent()
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return
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/datum/component/proc/Initialize(...)
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return
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/datum/component/Destroy(force=FALSE, silent=FALSE)
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if(!force && parent)
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_RemoveFromParent()
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if(!silent)
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SEND_SIGNAL(parent, COMSIG_COMPONENT_REMOVING, src)
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parent = null
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return ..()
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/datum/component/proc/_RemoveFromParent()
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var/datum/P = parent
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var/list/dc = P.datum_components
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for(var/I in _GetInverseTypeList())
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var/list/components_of_type = dc[I]
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if(length(components_of_type)) //
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var/list/subtracted = components_of_type - src
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if(subtracted.len == 1) //only 1 guy left
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dc[I] = subtracted[1] //make him special
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else
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dc[I] = subtracted
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else //just us
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dc -= I
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if(!dc.len)
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P.datum_components = null
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UnregisterFromParent()
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/datum/component/proc/UnregisterFromParent()
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return
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/datum/proc/RegisterSignal(datum/target, sig_type_or_types, proc_or_callback, override = FALSE)
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if(QDELETED(src) || QDELETED(target))
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return
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var/list/procs = signal_procs
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if(!procs)
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signal_procs = procs = list()
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if(!procs[target])
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procs[target] = list()
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var/list/lookup = target.comp_lookup
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if(!lookup)
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target.comp_lookup = lookup = list()
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if(!istype(proc_or_callback, /datum/callback)) //if it wasnt a callback before, it is now
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proc_or_callback = CALLBACK(src, proc_or_callback)
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var/list/sig_types = islist(sig_type_or_types) ? sig_type_or_types : list(sig_type_or_types)
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for(var/sig_type in sig_types)
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if(!override && procs[target][sig_type])
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stack_trace("[sig_type] overridden. Use override = TRUE to suppress this warning")
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procs[target][sig_type] = proc_or_callback
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if(!lookup[sig_type]) // Nothing has registered here yet
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lookup[sig_type] = src
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else if(lookup[sig_type] == src) // We already registered here
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continue
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else if(!length(lookup[sig_type])) // One other thing registered here
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lookup[sig_type] = list(lookup[sig_type]=TRUE)
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lookup[sig_type][src] = TRUE
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else // Many other things have registered here
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lookup[sig_type][src] = TRUE
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signal_enabled = TRUE
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/datum/proc/UnregisterSignal(datum/target, sig_type_or_types)
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if(!target)
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CRASH("[src] tried to unregister a signal without having a target.")
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var/list/lookup = target.comp_lookup
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if(!signal_procs || !signal_procs[target] || !lookup)
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return
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if(!islist(sig_type_or_types))
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sig_type_or_types = list(sig_type_or_types)
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for(var/sig in sig_type_or_types)
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switch(length(lookup[sig]))
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if(2)
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lookup[sig] = (lookup[sig]-src)[1]
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if(1)
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stack_trace("[target] ([target.type]) somehow has single length list inside comp_lookup")
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if(src in lookup[sig])
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lookup -= sig
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if(!length(lookup))
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target.comp_lookup = null
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break
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if(0)
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lookup -= sig
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if(!length(lookup))
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target.comp_lookup = null
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break
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else
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lookup[sig] -= src
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signal_procs[target] -= sig_type_or_types
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if(!signal_procs[target].len)
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signal_procs -= target
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/datum/component/proc/InheritComponent(datum/component/C, i_am_original)
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return
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/datum/component/proc/PreTransfer()
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return
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/datum/component/proc/PostTransfer()
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return COMPONENT_INCOMPATIBLE //Do not support transfer by default as you must properly support it
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/datum/component/proc/_GetInverseTypeList(our_type = type)
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//we can do this one simple trick
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var/current_type = parent_type
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. = list(our_type, current_type)
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//and since most components are root level + 1, this won't even have to run
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while (current_type != /datum/component)
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current_type = type2parent(current_type)
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. += current_type
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/datum/proc/_SendSignal(sigtype, list/arguments)
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var/target = comp_lookup[sigtype]
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if(!length(target))
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var/datum/C = target
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if(!C.signal_enabled)
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return NONE
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var/datum/callback/CB = C.signal_procs[src][sigtype]
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return CB.InvokeAsync(arglist(arguments))
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. = NONE
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for(var/I in target)
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var/datum/C = I
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if(!C.signal_enabled)
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continue
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var/datum/callback/CB = C.signal_procs[src][sigtype]
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. |= CB.InvokeAsync(arglist(arguments))
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/datum/proc/GetComponent(c_type)
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var/list/dc = datum_components
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if(!dc)
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return null
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. = dc[c_type]
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if(length(.))
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return .[1]
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/datum/proc/GetExactComponent(c_type)
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var/list/dc = datum_components
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if(!dc)
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return null
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var/datum/component/C = dc[c_type]
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if(C)
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if(length(C))
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C = C[1]
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if(C.type == c_type)
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return C
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return null
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/datum/proc/GetComponents(c_type)
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var/list/dc = datum_components
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if(!dc)
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return null
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. = dc[c_type]
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if(!length(.))
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return list(.)
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/datum/proc/AddComponent(new_type, ...)
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var/datum/component/nt = new_type
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var/dm = initial(nt.dupe_mode)
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var/dt = initial(nt.dupe_type)
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var/datum/component/old_comp
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var/datum/component/new_comp
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if(ispath(nt))
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if(nt == /datum/component)
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CRASH("[nt] attempted instantiation!")
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if(!isnum(dm))
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CRASH("[nt]: Invalid dupe_mode ([dm])!")
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if(dt && !ispath(dt))
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CRASH("[nt]: Invalid dupe_type ([dt])!")
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else
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new_comp = nt
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nt = new_comp.type
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args[1] = src
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if(dm != COMPONENT_DUPE_ALLOWED)
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if(!dt)
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old_comp = GetExactComponent(nt)
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else
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old_comp = GetComponent(dt)
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if(old_comp)
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switch(dm)
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if(COMPONENT_DUPE_UNIQUE)
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if(!new_comp)
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new_comp = new nt(arglist(args))
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if(!QDELETED(new_comp))
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old_comp.InheritComponent(new_comp, TRUE)
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QDEL_NULL(new_comp)
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if(COMPONENT_DUPE_HIGHLANDER)
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if(!new_comp)
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new_comp = new nt(arglist(args))
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if(!QDELETED(new_comp))
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new_comp.InheritComponent(old_comp, FALSE)
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QDEL_NULL(old_comp)
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if(COMPONENT_DUPE_UNIQUE_PASSARGS)
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if(!new_comp)
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var/list/arguments = args.Copy(2)
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old_comp.InheritComponent(null, TRUE, arguments)
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else
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old_comp.InheritComponent(new_comp, TRUE)
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else if(!new_comp)
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new_comp = new nt(arglist(args)) // There's a valid dupe mode but there's no old component, act like normal
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else if(!new_comp)
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new_comp = new nt(arglist(args)) // Dupes are allowed, act like normal
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if(!old_comp && !QDELETED(new_comp)) // Nothing related to duplicate components happened and the new component is healthy
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SEND_SIGNAL(src, COMSIG_COMPONENT_ADDED, new_comp)
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return new_comp
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return old_comp
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/datum/proc/LoadComponent(component_type, ...)
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. = GetComponent(component_type)
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if(!.)
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return AddComponent(arglist(args))
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/datum/component/proc/RemoveComponent()
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if(!parent)
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return
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var/datum/old_parent = parent
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PreTransfer()
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_RemoveFromParent()
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parent = null
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SEND_SIGNAL(old_parent, COMSIG_COMPONENT_REMOVING, src)
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/datum/proc/TakeComponent(datum/component/target)
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if(!target || target.parent == src)
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return
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if(target.parent)
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target.RemoveComponent()
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target.parent = src
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var/result = target.PostTransfer()
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switch(result)
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if(COMPONENT_INCOMPATIBLE)
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var/c_type = target.type
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qdel(target)
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CRASH("Incompatible [c_type] transfer attempt to a [type]!")
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if(target == AddComponent(target))
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target._JoinParent()
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/datum/proc/TransferComponents(datum/target)
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var/list/dc = datum_components
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if(!dc)
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return
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var/comps = dc[/datum/component]
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if(islist(comps))
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for(var/datum/component/I in comps)
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if(I.can_transfer)
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target.TakeComponent(I)
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else
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var/datum/component/C = comps
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if(C.can_transfer)
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target.TakeComponent(comps)
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/datum/component/ui_host()
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return parent
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/datum/component
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var/dupe_mode = COMPONENT_DUPE_HIGHLANDER
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var/dupe_type
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var/datum/parent
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||||
//only set to true if you are able to properly transfer this component
|
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//At a minimum RegisterWithParent and UnregisterFromParent should be used
|
||||
//Make sure you also implement PostTransfer for any post transfer handling
|
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var/can_transfer = FALSE
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|
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/datum/component/New(datum/P, ...)
|
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parent = P
|
||||
var/list/arguments = args.Copy(2)
|
||||
if(Initialize(arglist(arguments)) == COMPONENT_INCOMPATIBLE)
|
||||
qdel(src, TRUE, TRUE)
|
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CRASH("Incompatible [type] assigned to a [P.type]! args: [json_encode(arguments)]")
|
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|
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_JoinParent(P)
|
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|
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/datum/component/proc/_JoinParent()
|
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var/datum/P = parent
|
||||
//lazy init the parent's dc list
|
||||
var/list/dc = P.datum_components
|
||||
if(!dc)
|
||||
P.datum_components = dc = list()
|
||||
|
||||
//set up the typecache
|
||||
var/our_type = type
|
||||
for(var/I in _GetInverseTypeList(our_type))
|
||||
var/test = dc[I]
|
||||
if(test) //already another component of this type here
|
||||
var/list/components_of_type
|
||||
if(!length(test))
|
||||
components_of_type = list(test)
|
||||
dc[I] = components_of_type
|
||||
else
|
||||
components_of_type = test
|
||||
if(I == our_type) //exact match, take priority
|
||||
var/inserted = FALSE
|
||||
for(var/J in 1 to components_of_type.len)
|
||||
var/datum/component/C = components_of_type[J]
|
||||
if(C.type != our_type) //but not over other exact matches
|
||||
components_of_type.Insert(J, I)
|
||||
inserted = TRUE
|
||||
break
|
||||
if(!inserted)
|
||||
components_of_type += src
|
||||
else //indirect match, back of the line with ya
|
||||
components_of_type += src
|
||||
else //only component of this type, no list
|
||||
dc[I] = src
|
||||
|
||||
RegisterWithParent()
|
||||
|
||||
// If you want/expect to be moving the component around between parents, use this to register on the parent for signals
|
||||
/datum/component/proc/RegisterWithParent()
|
||||
return
|
||||
|
||||
/datum/component/proc/Initialize(...)
|
||||
return
|
||||
|
||||
/datum/component/Destroy(force=FALSE, silent=FALSE)
|
||||
if(!force && parent)
|
||||
_RemoveFromParent()
|
||||
if(!silent)
|
||||
SEND_SIGNAL(parent, COMSIG_COMPONENT_REMOVING, src)
|
||||
parent = null
|
||||
return ..()
|
||||
|
||||
/datum/component/proc/_RemoveFromParent()
|
||||
var/datum/P = parent
|
||||
var/list/dc = P.datum_components
|
||||
for(var/I in _GetInverseTypeList())
|
||||
var/list/components_of_type = dc[I]
|
||||
if(length(components_of_type)) //
|
||||
var/list/subtracted = components_of_type - src
|
||||
if(subtracted.len == 1) //only 1 guy left
|
||||
dc[I] = subtracted[1] //make him special
|
||||
else
|
||||
dc[I] = subtracted
|
||||
else //just us
|
||||
dc -= I
|
||||
if(!dc.len)
|
||||
P.datum_components = null
|
||||
|
||||
UnregisterFromParent()
|
||||
|
||||
/datum/component/proc/UnregisterFromParent()
|
||||
return
|
||||
|
||||
/datum/proc/RegisterSignal(datum/target, sig_type_or_types, proctype, override = FALSE)
|
||||
if(QDELETED(src) || QDELETED(target))
|
||||
return
|
||||
|
||||
var/list/procs = signal_procs
|
||||
if(!procs)
|
||||
signal_procs = procs = list()
|
||||
if(!procs[target])
|
||||
procs[target] = list()
|
||||
var/list/lookup = target.comp_lookup
|
||||
if(!lookup)
|
||||
target.comp_lookup = lookup = list()
|
||||
|
||||
var/list/sig_types = islist(sig_type_or_types) ? sig_type_or_types : list(sig_type_or_types)
|
||||
for(var/sig_type in sig_types)
|
||||
if(!override && procs[target][sig_type])
|
||||
stack_trace("[sig_type] overridden. Use override = TRUE to suppress this warning")
|
||||
|
||||
procs[target][sig_type] = proctype
|
||||
|
||||
if(!lookup[sig_type]) // Nothing has registered here yet
|
||||
lookup[sig_type] = src
|
||||
else if(lookup[sig_type] == src) // We already registered here
|
||||
continue
|
||||
else if(!length(lookup[sig_type])) // One other thing registered here
|
||||
lookup[sig_type] = list(lookup[sig_type]=TRUE)
|
||||
lookup[sig_type][src] = TRUE
|
||||
else // Many other things have registered here
|
||||
lookup[sig_type][src] = TRUE
|
||||
|
||||
signal_enabled = TRUE
|
||||
|
||||
/datum/proc/UnregisterSignal(datum/target, sig_type_or_types)
|
||||
if(!target)
|
||||
CRASH("[src] tried to unregister a signal without having a target.")
|
||||
var/list/lookup = target.comp_lookup
|
||||
if(!signal_procs || !signal_procs[target] || !lookup)
|
||||
return
|
||||
if(!islist(sig_type_or_types))
|
||||
sig_type_or_types = list(sig_type_or_types)
|
||||
for(var/sig in sig_type_or_types)
|
||||
switch(length(lookup[sig]))
|
||||
if(2)
|
||||
lookup[sig] = (lookup[sig]-src)[1]
|
||||
if(1)
|
||||
stack_trace("[target] ([target.type]) somehow has single length list inside comp_lookup")
|
||||
if(src in lookup[sig])
|
||||
lookup -= sig
|
||||
if(!length(lookup))
|
||||
target.comp_lookup = null
|
||||
break
|
||||
if(0)
|
||||
lookup -= sig
|
||||
if(!length(lookup))
|
||||
target.comp_lookup = null
|
||||
break
|
||||
else
|
||||
lookup[sig] -= src
|
||||
|
||||
signal_procs[target] -= sig_type_or_types
|
||||
if(!signal_procs[target].len)
|
||||
signal_procs -= target
|
||||
|
||||
/datum/component/proc/InheritComponent(datum/component/C, i_am_original)
|
||||
return
|
||||
|
||||
/datum/component/proc/PreTransfer()
|
||||
return
|
||||
|
||||
/datum/component/proc/PostTransfer()
|
||||
return COMPONENT_INCOMPATIBLE //Do not support transfer by default as you must properly support it
|
||||
|
||||
/datum/component/proc/_GetInverseTypeList(our_type = type)
|
||||
//we can do this one simple trick
|
||||
var/current_type = parent_type
|
||||
. = list(our_type, current_type)
|
||||
//and since most components are root level + 1, this won't even have to run
|
||||
while (current_type != /datum/component)
|
||||
current_type = type2parent(current_type)
|
||||
. += current_type
|
||||
|
||||
/datum/proc/_SendSignal(sigtype, list/arguments)
|
||||
var/target = comp_lookup[sigtype]
|
||||
if(!length(target))
|
||||
var/datum/C = target
|
||||
if(!C.signal_enabled)
|
||||
return NONE
|
||||
var/proctype = C.signal_procs[src][sigtype]
|
||||
return NONE | CallAsync(C, proctype, arguments)
|
||||
. = NONE
|
||||
for(var/I in target)
|
||||
var/datum/C = I
|
||||
if(!C.signal_enabled)
|
||||
continue
|
||||
var/proctype = C.signal_procs[src][sigtype]
|
||||
. |= CallAsync(C, proctype, arguments)
|
||||
|
||||
// The type arg is casted so initial works, you shouldn't be passing a real instance into this
|
||||
/datum/proc/GetComponent(datum/component/c_type)
|
||||
if(initial(c_type.dupe_mode) == COMPONENT_DUPE_ALLOWED)
|
||||
stack_trace("GetComponent was called to get a component of which multiple copies could be on an object. This can easily break and should be changed. Type: \[[c_type]\]")
|
||||
var/list/dc = datum_components
|
||||
if(!dc)
|
||||
return null
|
||||
. = dc[c_type]
|
||||
if(length(.))
|
||||
return .[1]
|
||||
|
||||
/datum/proc/GetExactComponent(c_type)
|
||||
var/list/dc = datum_components
|
||||
if(!dc)
|
||||
return null
|
||||
var/datum/component/C = dc[c_type]
|
||||
if(C)
|
||||
if(length(C))
|
||||
C = C[1]
|
||||
if(C.type == c_type)
|
||||
return C
|
||||
return null
|
||||
|
||||
/datum/proc/GetComponents(c_type)
|
||||
var/list/dc = datum_components
|
||||
if(!dc)
|
||||
return null
|
||||
. = dc[c_type]
|
||||
if(!length(.))
|
||||
return list(.)
|
||||
|
||||
/datum/proc/AddComponent(new_type, ...)
|
||||
var/datum/component/nt = new_type
|
||||
var/dm = initial(nt.dupe_mode)
|
||||
var/dt = initial(nt.dupe_type)
|
||||
|
||||
var/datum/component/old_comp
|
||||
var/datum/component/new_comp
|
||||
|
||||
if(ispath(nt))
|
||||
if(nt == /datum/component)
|
||||
CRASH("[nt] attempted instantiation!")
|
||||
else
|
||||
new_comp = nt
|
||||
nt = new_comp.type
|
||||
|
||||
args[1] = src
|
||||
|
||||
if(dm != COMPONENT_DUPE_ALLOWED)
|
||||
if(!dt)
|
||||
old_comp = GetExactComponent(nt)
|
||||
else
|
||||
old_comp = GetComponent(dt)
|
||||
if(old_comp)
|
||||
switch(dm)
|
||||
if(COMPONENT_DUPE_UNIQUE)
|
||||
if(!new_comp)
|
||||
new_comp = new nt(arglist(args))
|
||||
if(!QDELETED(new_comp))
|
||||
old_comp.InheritComponent(new_comp, TRUE)
|
||||
QDEL_NULL(new_comp)
|
||||
if(COMPONENT_DUPE_HIGHLANDER)
|
||||
if(!new_comp)
|
||||
new_comp = new nt(arglist(args))
|
||||
if(!QDELETED(new_comp))
|
||||
new_comp.InheritComponent(old_comp, FALSE)
|
||||
QDEL_NULL(old_comp)
|
||||
if(COMPONENT_DUPE_UNIQUE_PASSARGS)
|
||||
if(!new_comp)
|
||||
var/list/arguments = args.Copy(2)
|
||||
old_comp.InheritComponent(null, TRUE, arguments)
|
||||
else
|
||||
old_comp.InheritComponent(new_comp, TRUE)
|
||||
else if(!new_comp)
|
||||
new_comp = new nt(arglist(args)) // There's a valid dupe mode but there's no old component, act like normal
|
||||
else if(!new_comp)
|
||||
new_comp = new nt(arglist(args)) // Dupes are allowed, act like normal
|
||||
|
||||
if(!old_comp && !QDELETED(new_comp)) // Nothing related to duplicate components happened and the new component is healthy
|
||||
SEND_SIGNAL(src, COMSIG_COMPONENT_ADDED, new_comp)
|
||||
return new_comp
|
||||
return old_comp
|
||||
|
||||
/datum/proc/LoadComponent(component_type, ...)
|
||||
. = GetComponent(component_type)
|
||||
if(!.)
|
||||
return AddComponent(arglist(args))
|
||||
|
||||
/datum/component/proc/RemoveComponent()
|
||||
if(!parent)
|
||||
return
|
||||
var/datum/old_parent = parent
|
||||
PreTransfer()
|
||||
_RemoveFromParent()
|
||||
parent = null
|
||||
SEND_SIGNAL(old_parent, COMSIG_COMPONENT_REMOVING, src)
|
||||
|
||||
/datum/proc/TakeComponent(datum/component/target)
|
||||
if(!target || target.parent == src)
|
||||
return
|
||||
if(target.parent)
|
||||
target.RemoveComponent()
|
||||
target.parent = src
|
||||
var/result = target.PostTransfer()
|
||||
switch(result)
|
||||
if(COMPONENT_INCOMPATIBLE)
|
||||
var/c_type = target.type
|
||||
qdel(target)
|
||||
CRASH("Incompatible [c_type] transfer attempt to a [type]!")
|
||||
|
||||
if(target == AddComponent(target))
|
||||
target._JoinParent()
|
||||
|
||||
/datum/proc/TransferComponents(datum/target)
|
||||
var/list/dc = datum_components
|
||||
if(!dc)
|
||||
return
|
||||
var/comps = dc[/datum/component]
|
||||
if(islist(comps))
|
||||
for(var/datum/component/I in comps)
|
||||
if(I.can_transfer)
|
||||
target.TakeComponent(I)
|
||||
else
|
||||
var/datum/component/C = comps
|
||||
if(C.can_transfer)
|
||||
target.TakeComponent(comps)
|
||||
|
||||
/datum/component/ui_host()
|
||||
return parent
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
/datum/component/wearertargeting/earprotection
|
||||
signals = list(COMSIG_CARBON_SOUNDBANG)
|
||||
mobtype = /mob/living/carbon
|
||||
proctype = .proc/reducebang
|
||||
|
||||
/datum/component/wearertargeting/earprotection/Initialize(_valid_slots)
|
||||
. = ..()
|
||||
valid_slots = _valid_slots
|
||||
callback = CALLBACK(src, .proc/reducebang)
|
||||
|
||||
/datum/component/wearertargeting/earprotection/proc/reducebang(datum/source, list/reflist)
|
||||
reflist[1]--
|
||||
|
||||
@@ -261,8 +261,6 @@
|
||||
if(the_event.timeout)
|
||||
addtimer(CALLBACK(src, .proc/clear_event, null, category), the_event.timeout, TIMER_UNIQUE|TIMER_OVERRIDE)
|
||||
|
||||
return the_event
|
||||
|
||||
/datum/component/mood/proc/clear_event(datum/source, category)
|
||||
var/datum/mood_event/event = mood_events[category]
|
||||
if(!event)
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
/datum/component/orbiter
|
||||
can_transfer = TRUE
|
||||
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
|
||||
var/list/orbiters
|
||||
var/datum/callback/orbiter_spy
|
||||
var/datum/callback/orbited_spy
|
||||
|
||||
//radius: range to orbit at, radius of the circle formed by orbiting (in pixels)
|
||||
//clockwise: whether you orbit clockwise or anti clockwise
|
||||
@@ -14,8 +13,6 @@
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
orbiters = list()
|
||||
orbiter_spy = CALLBACK(src, .proc/orbiter_move_react)
|
||||
orbited_spy = CALLBACK(src, .proc/move_react)
|
||||
|
||||
var/atom/master = parent
|
||||
master.orbiters = src
|
||||
@@ -25,7 +22,7 @@
|
||||
/datum/component/orbiter/RegisterWithParent()
|
||||
var/atom/target = parent
|
||||
while(ismovableatom(target))
|
||||
RegisterSignal(target, COMSIG_MOVABLE_MOVED, orbited_spy)
|
||||
RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/move_react)
|
||||
target = target.loc
|
||||
|
||||
RegisterSignal(parent, COMSIG_MOVABLE_UPDATE_GLIDE_SIZE, .proc/orbiter_glide_size_update)
|
||||
@@ -44,8 +41,6 @@
|
||||
for(var/i in orbiters)
|
||||
end_orbit(i)
|
||||
orbiters = null
|
||||
QDEL_NULL(orbiter_spy)
|
||||
QDEL_NULL(orbited_spy)
|
||||
return ..()
|
||||
|
||||
/datum/component/orbiter/InheritComponent(datum/component/orbiter/newcomp, original, list/arguments)
|
||||
@@ -69,7 +64,7 @@
|
||||
orbiter.orbiting.end_orbit(orbiter)
|
||||
orbiters[orbiter] = TRUE
|
||||
orbiter.orbiting = src
|
||||
RegisterSignal(orbiter, COMSIG_MOVABLE_MOVED, orbiter_spy)
|
||||
RegisterSignal(orbiter, COMSIG_MOVABLE_MOVED, .proc/orbiter_move_react)
|
||||
var/matrix/initial_transform = matrix(orbiter.transform)
|
||||
orbiters[orbiter] = initial_transform
|
||||
|
||||
@@ -137,7 +132,7 @@
|
||||
if(orbited?.loc && orbited.loc != newturf) // We want to know when anything holding us moves too
|
||||
var/atom/target = orbited.loc
|
||||
while(ismovableatom(target))
|
||||
RegisterSignal(target, COMSIG_MOVABLE_MOVED, orbited_spy, TRUE)
|
||||
RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/move_react, TRUE)
|
||||
target = target.loc
|
||||
|
||||
var/atom/curloc = master.loc
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
//This component applies a customizable drop_shadow filter to its wearer when they toggle combat mode on or off. This can stack.
|
||||
|
||||
/datum/component/wearertargeting/phantomthief
|
||||
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
|
||||
signals = list(COMSIG_COMBAT_TOGGLED)
|
||||
proctype = .proc/handlefilterstuff
|
||||
var/filter_x
|
||||
var/filter_y
|
||||
var/filter_size
|
||||
var/filter_border
|
||||
var/filter_color
|
||||
|
||||
/datum/component/wearertargeting/phantomthief/Initialize(_x = -2, _y = 0, _size = 0, _border = 0, _color = "#E62111", list/_valid_slots = list(SLOT_GLASSES))
|
||||
. = ..()
|
||||
if(. == COMPONENT_INCOMPATIBLE)
|
||||
return
|
||||
filter_x = _x
|
||||
filter_y = _y
|
||||
filter_size = _size
|
||||
filter_border = _border
|
||||
filter_color = _color
|
||||
valid_slots = _valid_slots
|
||||
|
||||
/datum/component/wearertargeting/phantomthief/proc/handlefilterstuff(datum/source, mob/user, combatmodestate)
|
||||
if(istype(user))
|
||||
var/thefilter = filter(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, border = filter_border, color = filter_color)
|
||||
if(!combatmodestate)
|
||||
user.filters -= thefilter
|
||||
else
|
||||
user.filters += thefilter
|
||||
|
||||
/datum/component/wearertargeting/phantomthief/proc/stripdesiredfilter(mob/user)
|
||||
if(istype(user))
|
||||
var/thefilter = filter(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, border = filter_border, color = filter_color)
|
||||
user.filters -= thefilter
|
||||
|
||||
/datum/component/wearertargeting/phantomthief/on_drop(datum/source, mob/user)
|
||||
. = ..()
|
||||
stripdesiredfilter(user)
|
||||
@@ -1,33 +0,0 @@
|
||||
// This should only be used by non components trying to listen to a signal
|
||||
// If you use this inside a component I will replace your eyes with lemons ~ninjanomnom
|
||||
|
||||
/datum/component/redirect
|
||||
dupe_mode = COMPONENT_DUPE_ALLOWED
|
||||
var/list/signals
|
||||
var/datum/callback/turfchangeCB
|
||||
|
||||
/datum/component/redirect/Initialize(list/_signals, flags=NONE)
|
||||
//It's not our job to verify the right signals are registered here, just do it.
|
||||
if(!LAZYLEN(_signals))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
if(flags & REDIRECT_TRANSFER_WITH_TURF && isturf(parent))
|
||||
// If they also want to listen to the turf change then we need to set it up so both callbacks run
|
||||
if(_signals[COMSIG_TURF_CHANGE])
|
||||
turfchangeCB = _signals[COMSIG_TURF_CHANGE]
|
||||
if(!istype(turfchangeCB))
|
||||
. = COMPONENT_INCOMPATIBLE
|
||||
CRASH("Redirect components must be given instanced callbacks, not proc paths.")
|
||||
_signals[COMSIG_TURF_CHANGE] = CALLBACK(src, .proc/turf_change)
|
||||
|
||||
signals = _signals
|
||||
|
||||
/datum/component/redirect/RegisterWithParent()
|
||||
for(var/signal in signals)
|
||||
RegisterSignal(parent, signal, signals[signal])
|
||||
|
||||
/datum/component/redirect/UnregisterFromParent()
|
||||
UnregisterSignal(parent, signals)
|
||||
|
||||
/datum/component/redirect/proc/turf_change(datum/source, path, new_baseturfs, flags, list/transfers)
|
||||
transfers += src
|
||||
return turfchangeCB?.InvokeAsync(arglist(args))
|
||||
@@ -3,7 +3,7 @@
|
||||
/datum/component/wearertargeting
|
||||
var/list/valid_slots = list()
|
||||
var/list/signals = list()
|
||||
var/datum/callback/callback = CALLBACK(GLOBAL_PROC, .proc/pass)
|
||||
var/proctype = .proc/pass
|
||||
var/mobtype = /mob/living
|
||||
|
||||
/datum/component/wearertargeting/Initialize()
|
||||
@@ -14,13 +14,9 @@
|
||||
|
||||
/datum/component/wearertargeting/proc/on_equip(datum/source, mob/equipper, slot)
|
||||
if((slot in valid_slots) && istype(equipper, mobtype))
|
||||
RegisterSignal(equipper, signals, callback, TRUE)
|
||||
RegisterSignal(equipper, signals, proctype, TRUE)
|
||||
else
|
||||
UnregisterSignal(equipper, signals)
|
||||
|
||||
/datum/component/wearertargeting/proc/on_drop(datum/source, mob/user)
|
||||
UnregisterSignal(user, signals)
|
||||
|
||||
/datum/component/wearertargeting/Destroy()
|
||||
QDEL_NULL(callback) //is likely to ourselves.
|
||||
return ..()
|
||||
UnregisterSignal(user, signals)
|
||||
+206
-206
@@ -1,206 +1,206 @@
|
||||
/datum/component/wet_floor
|
||||
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
|
||||
can_transfer = TRUE
|
||||
var/highest_strength = TURF_DRY
|
||||
var/lube_flags = NONE //why do we have this?
|
||||
var/list/time_left_list //In deciseconds.
|
||||
var/static/mutable_appearance/permafrost_overlay = mutable_appearance('icons/effects/water.dmi', "ice_floor")
|
||||
var/static/mutable_appearance/ice_overlay = mutable_appearance('icons/turf/overlays.dmi', "snowfloor")
|
||||
var/static/mutable_appearance/water_overlay = mutable_appearance('icons/effects/water.dmi', "wet_floor_static")
|
||||
var/static/mutable_appearance/generic_turf_overlay = mutable_appearance('icons/effects/water.dmi', "wet_static")
|
||||
var/current_overlay
|
||||
var/permanent = FALSE
|
||||
var/last_process = 0
|
||||
|
||||
/datum/component/wet_floor/InheritComponent(datum/newcomp, orig, argslist)
|
||||
if(!newcomp) //We are getting passed the arguments of a would-be new component, but not a new component
|
||||
add_wet(arglist(argslist))
|
||||
else //We are being passed in a full blown component
|
||||
var/datum/component/wet_floor/WF = newcomp //Lets make an assumption
|
||||
if(WF.gc()) //See if it's even valid, still. Also does LAZYLEN and stuff for us.
|
||||
CRASH("Wet floor component tried to inherit another, but the other was able to garbage collect while being inherited! What a waste of time!")
|
||||
return
|
||||
for(var/i in WF.time_left_list)
|
||||
add_wet(text2num(i), WF.time_left_list[i])
|
||||
|
||||
/datum/component/wet_floor/Initialize(strength, duration_minimum, duration_add, duration_maximum, _permanent = FALSE)
|
||||
if(!isopenturf(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
add_wet(strength, duration_minimum, duration_add, duration_maximum)
|
||||
permanent = _permanent
|
||||
if(!permanent)
|
||||
START_PROCESSING(SSwet_floors, src)
|
||||
addtimer(CALLBACK(src, .proc/gc, TRUE), 1) //GC after initialization.
|
||||
last_process = world.time
|
||||
|
||||
/datum/component/wet_floor/RegisterWithParent()
|
||||
RegisterSignal(parent, COMSIG_TURF_IS_WET, .proc/is_wet)
|
||||
RegisterSignal(parent, COMSIG_TURF_MAKE_DRY, .proc/dry)
|
||||
|
||||
/datum/component/wet_floor/UnregisterFromParent()
|
||||
UnregisterSignal(parent, list(COMSIG_TURF_IS_WET, COMSIG_TURF_MAKE_DRY))
|
||||
|
||||
/datum/component/wet_floor/Destroy()
|
||||
STOP_PROCESSING(SSwet_floors, src)
|
||||
var/turf/T = parent
|
||||
qdel(T.GetComponent(/datum/component/slippery))
|
||||
if(istype(T)) //If this is false there is so many things wrong with it.
|
||||
T.cut_overlay(current_overlay)
|
||||
else
|
||||
stack_trace("Warning: Wet floor component wasn't on a turf when being destroyed! This is really bad!")
|
||||
return ..()
|
||||
|
||||
/datum/component/wet_floor/proc/update_overlay()
|
||||
var/intended
|
||||
if(!istype(parent, /turf/open/floor))
|
||||
intended = generic_turf_overlay
|
||||
else
|
||||
switch(highest_strength)
|
||||
if(TURF_WET_PERMAFROST)
|
||||
intended = permafrost_overlay
|
||||
if(TURF_WET_ICE)
|
||||
intended = ice_overlay
|
||||
else
|
||||
intended = water_overlay
|
||||
if(current_overlay != intended)
|
||||
var/turf/T = parent
|
||||
T.cut_overlay(current_overlay)
|
||||
T.add_overlay(intended)
|
||||
current_overlay = intended
|
||||
|
||||
/datum/component/wet_floor/proc/AfterSlip(mob/living/L)
|
||||
if(highest_strength == TURF_WET_LUBE)
|
||||
L.confused = max(L.confused, 8)
|
||||
|
||||
/datum/component/wet_floor/proc/update_flags()
|
||||
var/intensity
|
||||
lube_flags = NONE
|
||||
switch(highest_strength)
|
||||
if(TURF_WET_WATER)
|
||||
intensity = 60
|
||||
lube_flags = NO_SLIP_WHEN_WALKING
|
||||
if(TURF_WET_LUBE)
|
||||
intensity = 80
|
||||
lube_flags = SLIDE | GALOSHES_DONT_HELP
|
||||
if(TURF_WET_ICE)
|
||||
intensity = 120
|
||||
lube_flags = SLIDE | GALOSHES_DONT_HELP
|
||||
if(TURF_WET_PERMAFROST)
|
||||
intensity = 120
|
||||
lube_flags = SLIDE_ICE | GALOSHES_DONT_HELP
|
||||
else
|
||||
qdel(parent.GetComponent(/datum/component/slippery))
|
||||
return
|
||||
|
||||
var/datum/component/slippery/S = parent.LoadComponent(/datum/component/slippery, NONE, CALLBACK(src, .proc/AfterSlip))
|
||||
S.intensity = intensity
|
||||
S.lube_flags = lube_flags
|
||||
|
||||
/datum/component/wet_floor/proc/dry(datum/source, strength = TURF_WET_WATER, immediate = FALSE, duration_decrease = INFINITY)
|
||||
for(var/i in time_left_list)
|
||||
if(text2num(i) <= strength)
|
||||
time_left_list[i] = max(0, time_left_list[i] - duration_decrease)
|
||||
if(immediate)
|
||||
check()
|
||||
|
||||
/datum/component/wet_floor/proc/max_time_left()
|
||||
. = 0
|
||||
for(var/i in time_left_list)
|
||||
. = max(., time_left_list[i])
|
||||
|
||||
/datum/component/wet_floor/process()
|
||||
var/turf/open/T = parent
|
||||
var/diff = world.time - last_process
|
||||
var/decrease = 0
|
||||
var/t = T.GetTemperature()
|
||||
switch(t)
|
||||
if(-INFINITY to T0C)
|
||||
add_wet(TURF_WET_ICE, max_time_left()) //Water freezes into ice!
|
||||
if(T0C to T0C + 100)
|
||||
decrease = ((T.air.temperature - T0C) / SSwet_floors.temperature_coeff) * (diff / SSwet_floors.time_ratio)
|
||||
if(T0C + 100 to INFINITY)
|
||||
decrease = INFINITY
|
||||
decrease = max(0, decrease)
|
||||
if((is_wet() & TURF_WET_ICE) && t > T0C) //Ice melts into water!
|
||||
for(var/obj/O in T.contents)
|
||||
if(O.obj_flags & FROZEN)
|
||||
O.make_unfrozen()
|
||||
add_wet(TURF_WET_WATER, max_time_left())
|
||||
dry(null, TURF_WET_ICE)
|
||||
dry(null, ALL, FALSE, decrease)
|
||||
check()
|
||||
last_process = world.time
|
||||
|
||||
/datum/component/wet_floor/proc/update_strength()
|
||||
highest_strength = 0 //Not bitflag.
|
||||
for(var/i in time_left_list)
|
||||
highest_strength = max(highest_strength, text2num(i))
|
||||
|
||||
/datum/component/wet_floor/proc/is_wet()
|
||||
. = 0
|
||||
for(var/i in time_left_list)
|
||||
. |= text2num(i)
|
||||
|
||||
/datum/component/wet_floor/PreTransfer()
|
||||
var/turf/O = parent
|
||||
O.cut_overlay(current_overlay)
|
||||
//That turf is no longer slippery, we're out of here
|
||||
//Slippery components don't transfer due to callbacks
|
||||
qdel(O.GetComponent(/datum/component/slippery))
|
||||
|
||||
/datum/component/wet_floor/PostTransfer()
|
||||
if(!isopenturf(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
var/turf/T = parent
|
||||
T.add_overlay(current_overlay)
|
||||
//Make sure to add/update any slippery component on the new turf (update_flags calls LoadComponent)
|
||||
update_flags()
|
||||
|
||||
//NB it's possible we get deleted after this, due to inherit
|
||||
|
||||
/datum/component/wet_floor/proc/add_wet(type, duration_minimum = 0, duration_add = 0, duration_maximum = MAXIMUM_WET_TIME, _permanent = FALSE)
|
||||
var/static/list/allowed_types = list(TURF_WET_WATER, TURF_WET_LUBE, TURF_WET_ICE, TURF_WET_PERMAFROST)
|
||||
if(duration_minimum <= 0 || !type)
|
||||
return FALSE
|
||||
if(type in allowed_types)
|
||||
return _do_add_wet(type, duration_minimum, duration_add, duration_maximum)
|
||||
else
|
||||
. = NONE
|
||||
for(var/i in allowed_types)
|
||||
if(!(type & i))
|
||||
continue
|
||||
. |= _do_add_wet(i, duration_minimum, duration_add, duration_maximum)
|
||||
if(_permanent)
|
||||
permanent = TRUE
|
||||
STOP_PROCESSING(SSwet_floors, src)
|
||||
|
||||
/datum/component/wet_floor/proc/_do_add_wet(type, duration_minimum, duration_add, duration_maximum)
|
||||
var/time = 0
|
||||
if(LAZYACCESS(time_left_list, "[type]"))
|
||||
time = CLAMP(LAZYACCESS(time_left_list, "[type]") + duration_add, duration_minimum, duration_maximum)
|
||||
else
|
||||
time = min(duration_minimum, duration_maximum)
|
||||
LAZYSET(time_left_list, "[type]", time)
|
||||
check(TRUE)
|
||||
return TRUE
|
||||
|
||||
/datum/component/wet_floor/proc/gc(on_init = FALSE)
|
||||
if(!LAZYLEN(time_left_list))
|
||||
if(on_init)
|
||||
var/turf/T = parent
|
||||
stack_trace("Warning: Wet floor component gc'd right after initialization! What a waste of time and CPU! Type = [T? T.type : "ERROR - NO PARENT"], Location = [istype(T)? AREACOORD(T) : "ERROR - INVALID PARENT"].")
|
||||
qdel(src)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/component/wet_floor/proc/check(force_update = FALSE)
|
||||
var/changed = FALSE
|
||||
for(var/i in time_left_list)
|
||||
if(time_left_list[i] <= 0)
|
||||
time_left_list -= i
|
||||
changed = TRUE
|
||||
if(changed || force_update)
|
||||
update_strength()
|
||||
update_overlay()
|
||||
update_flags()
|
||||
gc()
|
||||
/datum/component/wet_floor
|
||||
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
|
||||
can_transfer = TRUE
|
||||
var/highest_strength = TURF_DRY
|
||||
var/lube_flags = NONE //why do we have this?
|
||||
var/list/time_left_list //In deciseconds.
|
||||
var/static/mutable_appearance/permafrost_overlay = mutable_appearance('icons/effects/water.dmi', "ice_floor")
|
||||
var/static/mutable_appearance/ice_overlay = mutable_appearance('icons/turf/overlays.dmi', "snowfloor")
|
||||
var/static/mutable_appearance/water_overlay = mutable_appearance('icons/effects/water.dmi', "wet_floor_static")
|
||||
var/static/mutable_appearance/generic_turf_overlay = mutable_appearance('icons/effects/water.dmi', "wet_static")
|
||||
var/current_overlay
|
||||
var/permanent = FALSE
|
||||
var/last_process = 0
|
||||
|
||||
/datum/component/wet_floor/InheritComponent(datum/newcomp, orig, argslist)
|
||||
if(!newcomp) //We are getting passed the arguments of a would-be new component, but not a new component
|
||||
add_wet(arglist(argslist))
|
||||
else //We are being passed in a full blown component
|
||||
var/datum/component/wet_floor/WF = newcomp //Lets make an assumption
|
||||
if(WF.gc()) //See if it's even valid, still. Also does LAZYLEN and stuff for us.
|
||||
CRASH("Wet floor component tried to inherit another, but the other was able to garbage collect while being inherited! What a waste of time!")
|
||||
return
|
||||
for(var/i in WF.time_left_list)
|
||||
add_wet(text2num(i), WF.time_left_list[i])
|
||||
|
||||
/datum/component/wet_floor/Initialize(strength, duration_minimum, duration_add, duration_maximum, _permanent = FALSE)
|
||||
if(!isopenturf(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
add_wet(strength, duration_minimum, duration_add, duration_maximum)
|
||||
permanent = _permanent
|
||||
if(!permanent)
|
||||
START_PROCESSING(SSwet_floors, src)
|
||||
addtimer(CALLBACK(src, .proc/gc, TRUE), 1) //GC after initialization.
|
||||
last_process = world.time
|
||||
|
||||
/datum/component/wet_floor/RegisterWithParent()
|
||||
RegisterSignal(parent, COMSIG_TURF_IS_WET, .proc/is_wet)
|
||||
RegisterSignal(parent, COMSIG_TURF_MAKE_DRY, .proc/dry)
|
||||
|
||||
/datum/component/wet_floor/UnregisterFromParent()
|
||||
UnregisterSignal(parent, list(COMSIG_TURF_IS_WET, COMSIG_TURF_MAKE_DRY))
|
||||
|
||||
/datum/component/wet_floor/Destroy()
|
||||
STOP_PROCESSING(SSwet_floors, src)
|
||||
var/turf/T = parent
|
||||
qdel(T.GetComponent(/datum/component/slippery))
|
||||
if(istype(T)) //If this is false there is so many things wrong with it.
|
||||
T.cut_overlay(current_overlay)
|
||||
else
|
||||
stack_trace("Warning: Wet floor component wasn't on a turf when being destroyed! This is really bad!")
|
||||
return ..()
|
||||
|
||||
/datum/component/wet_floor/proc/update_overlay()
|
||||
var/intended
|
||||
if(!istype(parent, /turf/open/floor))
|
||||
intended = generic_turf_overlay
|
||||
else
|
||||
switch(highest_strength)
|
||||
if(TURF_WET_PERMAFROST)
|
||||
intended = permafrost_overlay
|
||||
if(TURF_WET_ICE)
|
||||
intended = ice_overlay
|
||||
else
|
||||
intended = water_overlay
|
||||
if(current_overlay != intended)
|
||||
var/turf/T = parent
|
||||
T.cut_overlay(current_overlay)
|
||||
T.add_overlay(intended)
|
||||
current_overlay = intended
|
||||
|
||||
/datum/component/wet_floor/proc/AfterSlip(mob/living/L)
|
||||
if(highest_strength == TURF_WET_LUBE)
|
||||
L.confused = max(L.confused, 8)
|
||||
|
||||
/datum/component/wet_floor/proc/update_flags()
|
||||
var/intensity
|
||||
lube_flags = NONE
|
||||
switch(highest_strength)
|
||||
if(TURF_WET_WATER)
|
||||
intensity = 60
|
||||
lube_flags = NO_SLIP_WHEN_WALKING
|
||||
if(TURF_WET_LUBE)
|
||||
intensity = 80
|
||||
lube_flags = SLIDE | GALOSHES_DONT_HELP
|
||||
if(TURF_WET_ICE)
|
||||
intensity = 120
|
||||
lube_flags = SLIDE | GALOSHES_DONT_HELP
|
||||
if(TURF_WET_PERMAFROST)
|
||||
intensity = 120
|
||||
lube_flags = SLIDE_ICE | GALOSHES_DONT_HELP
|
||||
else
|
||||
qdel(parent.GetComponent(/datum/component/slippery))
|
||||
return
|
||||
|
||||
var/datum/component/slippery/S = parent.LoadComponent(/datum/component/slippery, NONE, CALLBACK(src, .proc/AfterSlip))
|
||||
S.intensity = intensity
|
||||
S.lube_flags = lube_flags
|
||||
|
||||
/datum/component/wet_floor/proc/dry(datum/source, strength = TURF_WET_WATER, immediate = FALSE, duration_decrease = INFINITY)
|
||||
for(var/i in time_left_list)
|
||||
if(text2num(i) <= strength)
|
||||
time_left_list[i] = max(0, time_left_list[i] - duration_decrease)
|
||||
if(immediate)
|
||||
check()
|
||||
|
||||
/datum/component/wet_floor/proc/max_time_left()
|
||||
. = 0
|
||||
for(var/i in time_left_list)
|
||||
. = max(., time_left_list[i])
|
||||
|
||||
/datum/component/wet_floor/process()
|
||||
var/turf/open/T = parent
|
||||
var/diff = world.time - last_process
|
||||
var/decrease = 0
|
||||
var/t = T.GetTemperature()
|
||||
switch(t)
|
||||
if(-INFINITY to T0C)
|
||||
add_wet(TURF_WET_ICE, max_time_left()) //Water freezes into ice!
|
||||
if(T0C to T0C + 100)
|
||||
decrease = ((T.air.temperature - T0C) / SSwet_floors.temperature_coeff) * (diff / SSwet_floors.time_ratio)
|
||||
if(T0C + 100 to INFINITY)
|
||||
decrease = INFINITY
|
||||
decrease = max(0, decrease)
|
||||
if((is_wet() & TURF_WET_ICE) && t > T0C) //Ice melts into water!
|
||||
for(var/obj/O in T.contents)
|
||||
if(O.obj_flags & FROZEN)
|
||||
O.make_unfrozen()
|
||||
add_wet(TURF_WET_WATER, max_time_left())
|
||||
dry(null, TURF_WET_ICE)
|
||||
dry(null, ALL, FALSE, decrease)
|
||||
check()
|
||||
last_process = world.time
|
||||
|
||||
/datum/component/wet_floor/proc/update_strength()
|
||||
highest_strength = 0 //Not bitflag.
|
||||
for(var/i in time_left_list)
|
||||
highest_strength = max(highest_strength, text2num(i))
|
||||
|
||||
/datum/component/wet_floor/proc/is_wet()
|
||||
. = 0
|
||||
for(var/i in time_left_list)
|
||||
. |= text2num(i)
|
||||
|
||||
/datum/component/wet_floor/PreTransfer()
|
||||
var/turf/O = parent
|
||||
O.cut_overlay(current_overlay)
|
||||
//That turf is no longer slippery, we're out of here
|
||||
//Slippery components don't transfer due to callbacks
|
||||
qdel(O.GetComponent(/datum/component/slippery))
|
||||
|
||||
/datum/component/wet_floor/PostTransfer()
|
||||
if(!isopenturf(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
var/turf/T = parent
|
||||
T.add_overlay(current_overlay)
|
||||
//Make sure to add/update any slippery component on the new turf (update_flags calls LoadComponent)
|
||||
update_flags()
|
||||
|
||||
//NB it's possible we get deleted after this, due to inherit
|
||||
|
||||
/datum/component/wet_floor/proc/add_wet(type, duration_minimum = 0, duration_add = 0, duration_maximum = MAXIMUM_WET_TIME, _permanent = FALSE)
|
||||
var/static/list/allowed_types = list(TURF_WET_WATER, TURF_WET_LUBE, TURF_WET_ICE, TURF_WET_PERMAFROST)
|
||||
if(duration_minimum <= 0 || !type)
|
||||
return FALSE
|
||||
if(type in allowed_types)
|
||||
return _do_add_wet(type, duration_minimum, duration_add, duration_maximum)
|
||||
else
|
||||
. = NONE
|
||||
for(var/i in allowed_types)
|
||||
if(!(type & i))
|
||||
continue
|
||||
. |= _do_add_wet(i, duration_minimum, duration_add, duration_maximum)
|
||||
if(_permanent)
|
||||
permanent = TRUE
|
||||
STOP_PROCESSING(SSwet_floors, src)
|
||||
|
||||
/datum/component/wet_floor/proc/_do_add_wet(type, duration_minimum, duration_add, duration_maximum)
|
||||
var/time = 0
|
||||
if(LAZYACCESS(time_left_list, "[type]"))
|
||||
time = CLAMP(LAZYACCESS(time_left_list, "[type]") + duration_add, duration_minimum, duration_maximum)
|
||||
else
|
||||
time = min(duration_minimum, duration_maximum)
|
||||
LAZYSET(time_left_list, "[type]", time)
|
||||
check(TRUE)
|
||||
return TRUE
|
||||
|
||||
/datum/component/wet_floor/proc/gc(on_init = FALSE)
|
||||
if(!LAZYLEN(time_left_list))
|
||||
if(on_init)
|
||||
var/turf/T = parent
|
||||
stack_trace("Warning: Wet floor component gc'd right after initialization! What a waste of time and CPU! Type = [T? T.type : "ERROR - NO PARENT"], Location = [istype(T)? AREACOORD(T) : "ERROR - INVALID PARENT"].")
|
||||
qdel(src)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/component/wet_floor/proc/check(force_update = FALSE)
|
||||
var/changed = FALSE
|
||||
for(var/i in time_left_list)
|
||||
if(time_left_list[i] <= 0)
|
||||
time_left_list -= i
|
||||
changed = TRUE
|
||||
if(changed || force_update)
|
||||
update_strength()
|
||||
update_overlay()
|
||||
update_flags()
|
||||
gc()
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
alert_type = /obj/screen/alert/status_effect/freon
|
||||
var/icon/cube
|
||||
var/can_melt = TRUE
|
||||
var/datum/weakref/redirect_component
|
||||
|
||||
/obj/screen/alert/status_effect/freon
|
||||
name = "Frozen Solid"
|
||||
@@ -13,7 +12,7 @@
|
||||
icon_state = "frozen"
|
||||
|
||||
/datum/status_effect/freon/on_apply()
|
||||
redirect_component = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_RESIST = CALLBACK(src, .proc/owner_resist))))
|
||||
RegisterSignal(owner, COMSIG_LIVING_RESIST, .proc/owner_resist)
|
||||
if(!owner.stat)
|
||||
to_chat(owner, "<span class='userdanger'>You become frozen in a cube!</span>")
|
||||
cube = icon('icons/effects/freeze.dmi', "ice_cube")
|
||||
@@ -40,8 +39,7 @@
|
||||
owner.cut_overlay(cube)
|
||||
owner.adjust_bodytemperature(100)
|
||||
owner.update_canmove()
|
||||
qdel(redirect_component.resolve())
|
||||
redirect_component = null
|
||||
UnregisterSignal(owner, COMSIG_LIVING_RESIST)
|
||||
|
||||
/datum/status_effect/freon/watcher
|
||||
duration = 8
|
||||
|
||||
@@ -1,112 +1,112 @@
|
||||
/datum/proximity_monitor
|
||||
var/atom/host //the atom we are tracking
|
||||
var/atom/hasprox_receiver //the atom that will receive HasProximity calls.
|
||||
var/atom/last_host_loc
|
||||
var/list/checkers //list of /obj/effect/abstract/proximity_checkers
|
||||
var/current_range
|
||||
var/ignore_if_not_on_turf //don't check turfs in range if the host's loc isn't a turf
|
||||
var/datum/component/movement_tracker
|
||||
|
||||
/datum/proximity_monitor/New(atom/_host, range, _ignore_if_not_on_turf = TRUE)
|
||||
checkers = list()
|
||||
last_host_loc = _host.loc
|
||||
ignore_if_not_on_turf = _ignore_if_not_on_turf
|
||||
current_range = range
|
||||
SetHost(_host)
|
||||
|
||||
/datum/proximity_monitor/proc/SetHost(atom/H,atom/R)
|
||||
if(R)
|
||||
hasprox_receiver = R
|
||||
else if(hasprox_receiver == host) //Default case
|
||||
hasprox_receiver = H
|
||||
host = H
|
||||
last_host_loc = host.loc
|
||||
if(movement_tracker)
|
||||
QDEL_NULL(movement_tracker)
|
||||
movement_tracker = host.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/HandleMove)))
|
||||
SetRange(current_range,TRUE)
|
||||
|
||||
/datum/proximity_monitor/Destroy()
|
||||
host = null
|
||||
last_host_loc = null
|
||||
hasprox_receiver = null
|
||||
QDEL_LIST(checkers)
|
||||
QDEL_NULL(movement_tracker)
|
||||
return ..()
|
||||
|
||||
/datum/proximity_monitor/proc/HandleMove()
|
||||
var/atom/_host = host
|
||||
var/atom/new_host_loc = _host.loc
|
||||
if(last_host_loc != new_host_loc)
|
||||
last_host_loc = new_host_loc //hopefully this won't cause GC issues with containers
|
||||
var/curr_range = current_range
|
||||
SetRange(curr_range, TRUE)
|
||||
if(curr_range)
|
||||
testing("HasProx: [host] -> [host]")
|
||||
hasprox_receiver.HasProximity(host) //if we are processing, we're guaranteed to be a movable
|
||||
|
||||
/datum/proximity_monitor/proc/SetRange(range, force_rebuild = FALSE)
|
||||
if(!force_rebuild && range == current_range)
|
||||
return FALSE
|
||||
. = TRUE
|
||||
|
||||
current_range = range
|
||||
|
||||
var/list/checkers_local = checkers
|
||||
var/old_checkers_len = checkers_local.len
|
||||
|
||||
var/atom/_host = host
|
||||
|
||||
var/atom/loc_to_use = ignore_if_not_on_turf ? _host.loc : get_turf(_host)
|
||||
if(!isturf(loc_to_use)) //only check the host's loc
|
||||
if(range)
|
||||
var/obj/effect/abstract/proximity_checker/pc
|
||||
if(old_checkers_len)
|
||||
pc = checkers_local[old_checkers_len]
|
||||
--checkers_local.len
|
||||
QDEL_LIST(checkers_local)
|
||||
else
|
||||
pc = new(loc_to_use, src)
|
||||
|
||||
checkers_local += pc //only check the host's loc
|
||||
return
|
||||
|
||||
var/list/turfs = RANGE_TURFS(range, loc_to_use)
|
||||
var/turfs_len = turfs.len
|
||||
var/old_checkers_used = min(turfs_len, old_checkers_len)
|
||||
|
||||
//reuse what we can
|
||||
for(var/I in 1 to old_checkers_len)
|
||||
if(I <= old_checkers_used)
|
||||
var/obj/effect/abstract/proximity_checker/pc = checkers_local[I]
|
||||
pc.forceMove(turfs[I])
|
||||
else
|
||||
qdel(checkers_local[I]) //delete the leftovers
|
||||
|
||||
if(old_checkers_len < turfs_len)
|
||||
//create what we lack
|
||||
for(var/I in (old_checkers_used + 1) to turfs_len)
|
||||
checkers_local += new /obj/effect/abstract/proximity_checker(turfs[I], src)
|
||||
else
|
||||
checkers_local.Cut(old_checkers_used + 1, old_checkers_len)
|
||||
|
||||
/obj/effect/abstract/proximity_checker
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
anchored = TRUE
|
||||
var/datum/proximity_monitor/monitor
|
||||
|
||||
/obj/effect/abstract/proximity_checker/Initialize(mapload, datum/proximity_monitor/_monitor)
|
||||
. = ..()
|
||||
if(_monitor)
|
||||
monitor = _monitor
|
||||
else
|
||||
stack_trace("proximity_checker created without host")
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
/obj/effect/abstract/proximity_checker/Destroy()
|
||||
monitor = null
|
||||
return ..()
|
||||
|
||||
/obj/effect/abstract/proximity_checker/Crossed(atom/movable/AM)
|
||||
set waitfor = FALSE
|
||||
monitor?.hasprox_receiver.HasProximity(AM)
|
||||
/datum/proximity_monitor
|
||||
var/atom/host //the atom we are tracking
|
||||
var/atom/hasprox_receiver //the atom that will receive HasProximity calls.
|
||||
var/atom/last_host_loc
|
||||
var/list/checkers //list of /obj/effect/abstract/proximity_checkers
|
||||
var/current_range
|
||||
var/ignore_if_not_on_turf //don't check turfs in range if the host's loc isn't a turf
|
||||
|
||||
/datum/proximity_monitor/New(atom/_host, range, _ignore_if_not_on_turf = TRUE)
|
||||
checkers = list()
|
||||
last_host_loc = _host.loc
|
||||
ignore_if_not_on_turf = _ignore_if_not_on_turf
|
||||
current_range = range
|
||||
SetHost(_host)
|
||||
|
||||
/datum/proximity_monitor/proc/SetHost(atom/H,atom/R)
|
||||
if(H == host)
|
||||
return
|
||||
if(host)
|
||||
UnregisterSignal(host, COMSIG_MOVABLE_MOVED)
|
||||
if(R)
|
||||
hasprox_receiver = R
|
||||
else if(hasprox_receiver == host) //Default case
|
||||
hasprox_receiver = H
|
||||
host = H
|
||||
RegisterSignal(host, COMSIG_MOVABLE_MOVED, .proc/HandleMove)
|
||||
last_host_loc = host.loc
|
||||
SetRange(current_range,TRUE)
|
||||
|
||||
/datum/proximity_monitor/Destroy()
|
||||
host = null
|
||||
last_host_loc = null
|
||||
hasprox_receiver = null
|
||||
QDEL_LIST(checkers)
|
||||
return ..()
|
||||
|
||||
/datum/proximity_monitor/proc/HandleMove()
|
||||
var/atom/_host = host
|
||||
var/atom/new_host_loc = _host.loc
|
||||
if(last_host_loc != new_host_loc)
|
||||
last_host_loc = new_host_loc //hopefully this won't cause GC issues with containers
|
||||
var/curr_range = current_range
|
||||
SetRange(curr_range, TRUE)
|
||||
if(curr_range)
|
||||
testing("HasProx: [host] -> [host]")
|
||||
hasprox_receiver.HasProximity(host) //if we are processing, we're guaranteed to be a movable
|
||||
|
||||
/datum/proximity_monitor/proc/SetRange(range, force_rebuild = FALSE)
|
||||
if(!force_rebuild && range == current_range)
|
||||
return FALSE
|
||||
. = TRUE
|
||||
|
||||
current_range = range
|
||||
|
||||
var/list/checkers_local = checkers
|
||||
var/old_checkers_len = checkers_local.len
|
||||
|
||||
var/atom/_host = host
|
||||
|
||||
var/atom/loc_to_use = ignore_if_not_on_turf ? _host.loc : get_turf(_host)
|
||||
if(!isturf(loc_to_use)) //only check the host's loc
|
||||
if(range)
|
||||
var/obj/effect/abstract/proximity_checker/pc
|
||||
if(old_checkers_len)
|
||||
pc = checkers_local[old_checkers_len]
|
||||
--checkers_local.len
|
||||
QDEL_LIST(checkers_local)
|
||||
else
|
||||
pc = new(loc_to_use, src)
|
||||
|
||||
checkers_local += pc //only check the host's loc
|
||||
return
|
||||
|
||||
var/list/turfs = RANGE_TURFS(range, loc_to_use)
|
||||
var/turfs_len = turfs.len
|
||||
var/old_checkers_used = min(turfs_len, old_checkers_len)
|
||||
|
||||
//reuse what we can
|
||||
for(var/I in 1 to old_checkers_len)
|
||||
if(I <= old_checkers_used)
|
||||
var/obj/effect/abstract/proximity_checker/pc = checkers_local[I]
|
||||
pc.forceMove(turfs[I])
|
||||
else
|
||||
qdel(checkers_local[I]) //delete the leftovers
|
||||
|
||||
if(old_checkers_len < turfs_len)
|
||||
//create what we lack
|
||||
for(var/I in (old_checkers_used + 1) to turfs_len)
|
||||
checkers_local += new /obj/effect/abstract/proximity_checker(turfs[I], src)
|
||||
else
|
||||
checkers_local.Cut(old_checkers_used + 1, old_checkers_len)
|
||||
|
||||
/obj/effect/abstract/proximity_checker
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
anchored = TRUE
|
||||
var/datum/proximity_monitor/monitor
|
||||
|
||||
/obj/effect/abstract/proximity_checker/Initialize(mapload, datum/proximity_monitor/_monitor)
|
||||
. = ..()
|
||||
if(_monitor)
|
||||
monitor = _monitor
|
||||
else
|
||||
stack_trace("proximity_checker created without host")
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
/obj/effect/abstract/proximity_checker/Destroy()
|
||||
monitor = null
|
||||
return ..()
|
||||
|
||||
/obj/effect/abstract/proximity_checker/Crossed(atom/movable/AM)
|
||||
set waitfor = FALSE
|
||||
monitor?.hasprox_receiver.HasProximity(AM)
|
||||
|
||||
@@ -20,8 +20,8 @@
|
||||
var/ghetto = FALSE
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
var/datum/component/mobhook
|
||||
var/datum/radial_menu/persistent/wiring_gui_menu
|
||||
var/mob/listeningTo
|
||||
|
||||
/obj/item/twohanded/rcl/attackby(obj/item/W, mob/user)
|
||||
if(istype(W, /obj/item/stack/cable_coil))
|
||||
@@ -86,7 +86,7 @@
|
||||
/obj/item/twohanded/rcl/Destroy()
|
||||
QDEL_NULL(loaded)
|
||||
last = null
|
||||
QDEL_NULL(mobhook)
|
||||
listeningTo = null
|
||||
QDEL_NULL(wiring_gui_menu)
|
||||
return ..()
|
||||
|
||||
@@ -141,9 +141,8 @@
|
||||
|
||||
/obj/item/twohanded/rcl/dropped(mob/wearer)
|
||||
..()
|
||||
if(mobhook)
|
||||
active = FALSE
|
||||
QDEL_NULL(mobhook)
|
||||
UnregisterSignal(wearer, COMSIG_MOVABLE_MOVED)
|
||||
listeningTo = null
|
||||
last = null
|
||||
|
||||
/obj/item/twohanded/rcl/attack_self(mob/user)
|
||||
@@ -158,13 +157,12 @@
|
||||
break
|
||||
|
||||
obj/item/twohanded/rcl/proc/getMobhook(mob/to_hook)
|
||||
if(to_hook)
|
||||
if(mobhook && mobhook.parent != to_hook)
|
||||
QDEL_NULL(mobhook)
|
||||
if (!mobhook)
|
||||
mobhook = to_hook.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/trigger)))
|
||||
else
|
||||
QDEL_NULL(mobhook)
|
||||
if(listeningTo == to_hook)
|
||||
return
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
RegisterSignal(to_hook, COMSIG_MOVABLE_MOVED, .proc/trigger)
|
||||
listeningTo = to_hook
|
||||
|
||||
/obj/item/twohanded/rcl/proc/trigger(mob/user)
|
||||
if(active)
|
||||
|
||||
@@ -39,7 +39,6 @@
|
||||
|
||||
/obj/item/defibrillator/loaded/Initialize() //starts with hicap
|
||||
. = ..()
|
||||
paddles = make_paddles()
|
||||
cell = new(src)
|
||||
update_icon()
|
||||
return
|
||||
@@ -204,8 +203,8 @@
|
||||
var/M = get(paddles, /mob)
|
||||
remove_paddles(M)
|
||||
QDEL_NULL(paddles)
|
||||
. = ..()
|
||||
update_icon()
|
||||
QDEL_NULL(cell)
|
||||
return ..()
|
||||
|
||||
/obj/item/defibrillator/proc/deductcharge(chrgdeductamt)
|
||||
if(cell)
|
||||
@@ -246,7 +245,6 @@
|
||||
|
||||
/obj/item/defibrillator/compact/loaded/Initialize()
|
||||
. = ..()
|
||||
paddles = make_paddles()
|
||||
cell = new(src)
|
||||
update_icon()
|
||||
|
||||
@@ -258,7 +256,6 @@
|
||||
|
||||
/obj/item/defibrillator/compact/combat/loaded/Initialize()
|
||||
. = ..()
|
||||
paddles = make_paddles()
|
||||
cell = new /obj/item/stock_parts/cell/infinite(src)
|
||||
update_icon()
|
||||
|
||||
@@ -293,31 +290,28 @@
|
||||
var/grab_ghost = FALSE
|
||||
var/tlimit = DEFIB_TIME_LIMIT * 10
|
||||
|
||||
var/datum/component/mobhook
|
||||
var/mob/listeningTo
|
||||
|
||||
/obj/item/twohanded/shockpaddles/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
if(req_defib)
|
||||
if (mobhook && mobhook.parent != user)
|
||||
QDEL_NULL(mobhook)
|
||||
if (!mobhook)
|
||||
mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/check_range)))
|
||||
if(!req_defib)
|
||||
return
|
||||
RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/check_range)
|
||||
|
||||
/obj/item/twohanded/shockpaddles/Moved()
|
||||
. = ..()
|
||||
check_range()
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/check_range()
|
||||
if(!req_defib)
|
||||
if(!req_defib || !defib)
|
||||
return
|
||||
if(!in_range(src,defib))
|
||||
var/mob/living/L = loc
|
||||
if(istype(L))
|
||||
to_chat(L, "<span class='warning'>[defib]'s paddles overextend and come out of your hands!</span>")
|
||||
L.temporarilyRemoveItemFromInventory(src,TRUE)
|
||||
else
|
||||
visible_message("<span class='notice'>[src] snap back into [defib].</span>")
|
||||
snap_back()
|
||||
snap_back()
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/recharge(var/time)
|
||||
if(req_defib || !time)
|
||||
@@ -358,14 +352,14 @@
|
||||
/obj/item/twohanded/shockpaddles/dropped(mob/user)
|
||||
if(!req_defib)
|
||||
return ..()
|
||||
if (mobhook)
|
||||
QDEL_NULL(mobhook)
|
||||
if(user)
|
||||
UnregisterSignal(user, COMSIG_MOVABLE_MOVED)
|
||||
var/obj/item/twohanded/offhand/O = user.get_inactive_held_item()
|
||||
if(istype(O))
|
||||
O.unwield()
|
||||
to_chat(user, "<span class='notice'>The paddles snap back into the main unit.</span>")
|
||||
snap_back()
|
||||
if(user != loc)
|
||||
to_chat(user, "<span class='notice'>The paddles snap back into the main unit.</span>")
|
||||
snap_back()
|
||||
return unwield(user)
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/snap_back()
|
||||
|
||||
@@ -205,21 +205,25 @@
|
||||
obj_flags |= EMAGGED
|
||||
|
||||
/obj/item/geiger_counter/cyborg
|
||||
var/datum/component/mobhook
|
||||
var/mob/listeningTo
|
||||
|
||||
/obj/item/geiger_counter/cyborg/equipped(mob/user)
|
||||
. = ..()
|
||||
if (mobhook && mobhook.parent != user)
|
||||
QDEL_NULL(mobhook)
|
||||
if (!mobhook)
|
||||
mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_ATOM_RAD_ACT = CALLBACK(src, .proc/redirect_rad_act)))
|
||||
if(listeningTo == user)
|
||||
return
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_ATOM_RAD_ACT)
|
||||
RegisterSignal(user, COMSIG_ATOM_RAD_ACT, .proc/redirect_rad_act)
|
||||
listeningTo = user
|
||||
|
||||
/obj/item/geiger_counter/cyborg/proc/redirect_rad_act(datum/source, amount)
|
||||
rad_act(amount)
|
||||
|
||||
/obj/item/geiger_counter/cyborg/dropped()
|
||||
. = ..()
|
||||
QDEL_NULL(mobhook)
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_ATOM_RAD_ACT)
|
||||
listeningTo = null
|
||||
|
||||
#undef RAD_LEVEL_NORMAL
|
||||
#undef RAD_LEVEL_MODERATE
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
. = ..()
|
||||
START_PROCESSING(SSprocessing, src)
|
||||
GLOB.poi_list += src
|
||||
AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_POST_THROW = CALLBACK(src, .proc/move_gracefully)))
|
||||
RegisterSignal(src, COMSIG_MOVABLE_POST_THROW, .proc/move_gracefully)
|
||||
|
||||
/obj/item/his_grace/Destroy()
|
||||
STOP_PROCESSING(SSprocessing, src)
|
||||
|
||||
@@ -1,439 +1,442 @@
|
||||
/*
|
||||
* These absorb the functionality of the plant bag, ore satchel, etc
|
||||
* They use the use_to_pickup, quick_gather, and quick_empty functions
|
||||
* that were already defined in weapon/storage, but which had been
|
||||
* re-implemented in other classes.
|
||||
*
|
||||
* Contains:
|
||||
* Trash Bag
|
||||
* Mining Satchel
|
||||
* Plant Bag
|
||||
* Sheet Snatcher
|
||||
* Book Bag
|
||||
* Biowaste Bag
|
||||
*
|
||||
* -Sayu
|
||||
*/
|
||||
|
||||
// Generic non-item
|
||||
/obj/item/storage/bag
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
|
||||
/obj/item/storage/bag/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.allow_quick_gather = TRUE
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.display_numerical_stacking = TRUE
|
||||
STR.click_gather = TRUE
|
||||
|
||||
// -----------------------------
|
||||
// Trash bag
|
||||
// -----------------------------
|
||||
/obj/item/storage/bag/trash
|
||||
name = "trash bag"
|
||||
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!"
|
||||
icon = 'icons/obj/janitor.dmi'
|
||||
icon_state = "trashbag"
|
||||
item_state = "trashbag"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
|
||||
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
var/insertable = TRUE
|
||||
|
||||
/obj/item/storage/bag/trash/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_SMALL
|
||||
STR.max_combined_w_class = 30
|
||||
STR.max_items = 30
|
||||
STR.cant_hold = typecacheof(list(/obj/item/disk/nuclear))
|
||||
|
||||
/obj/item/storage/bag/trash/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] puts [src] over [user.p_their()] head and starts chomping at the insides! Disgusting!</span>")
|
||||
playsound(loc, 'sound/items/eatfood.ogg', 50, 1, -1)
|
||||
return (TOXLOSS)
|
||||
|
||||
/obj/item/storage/bag/trash/update_icon()
|
||||
if(contents.len == 0)
|
||||
icon_state = "[initial(icon_state)]"
|
||||
else if(contents.len < 12)
|
||||
icon_state = "[initial(icon_state)]1"
|
||||
else if(contents.len < 21)
|
||||
icon_state = "[initial(icon_state)]2"
|
||||
else icon_state = "[initial(icon_state)]3"
|
||||
|
||||
/obj/item/storage/bag/trash/cyborg
|
||||
insertable = FALSE
|
||||
|
||||
/obj/item/storage/bag/trash/proc/janicart_insert(mob/user, obj/structure/janitorialcart/J)
|
||||
if(insertable)
|
||||
J.put_in_cart(src, user)
|
||||
J.mybag=src
|
||||
J.update_icon()
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You are unable to fit your [name] into the [J.name].</span>")
|
||||
return
|
||||
|
||||
/obj/item/storage/bag/trash/bluespace
|
||||
name = "trash bag of holding"
|
||||
desc = "The latest and greatest in custodial convenience, a trashbag that is capable of holding vast quantities of garbage."
|
||||
icon_state = "bluetrashbag"
|
||||
item_flags = NO_MAT_REDEMPTION
|
||||
|
||||
/obj/item/storage/bag/trash/bluespace/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 60
|
||||
STR.max_items = 60
|
||||
|
||||
/obj/item/storage/bag/trash/bluespace/cyborg
|
||||
insertable = FALSE
|
||||
|
||||
// -----------------------------
|
||||
// Mining Satchel
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/storage/bag/ore
|
||||
name = "mining satchel"
|
||||
desc = "This little bugger can be used to store and transport ores."
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "satchel"
|
||||
slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_POCKET
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
component_type = /datum/component/storage/concrete/stack
|
||||
var/spam_protection = FALSE //If this is TRUE, the holder won't receive any messages when they fail to pick up ore through crossing it
|
||||
var/datum/component/mobhook
|
||||
|
||||
/obj/item/storage/bag/ore/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
|
||||
STR.max_w_class = WEIGHT_CLASS_HUGE
|
||||
STR.max_combined_stack_amount = 50
|
||||
|
||||
/obj/item/storage/bag/ore/equipped(mob/user)
|
||||
. = ..()
|
||||
if (mobhook && mobhook.parent != user)
|
||||
QDEL_NULL(mobhook)
|
||||
if (!mobhook)
|
||||
mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/Pickup_ores)))
|
||||
|
||||
/obj/item/storage/bag/ore/dropped()
|
||||
. = ..()
|
||||
if (mobhook)
|
||||
QDEL_NULL(mobhook)
|
||||
|
||||
/obj/item/storage/bag/ore/proc/Pickup_ores(mob/living/user)
|
||||
var/show_message = FALSE
|
||||
var/obj/structure/ore_box/box
|
||||
var/turf/tile = user.loc
|
||||
if (!isturf(tile))
|
||||
return
|
||||
if (istype(user.pulling, /obj/structure/ore_box))
|
||||
box = user.pulling
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
if(STR)
|
||||
for(var/A in tile)
|
||||
if (!is_type_in_typecache(A, STR.can_hold))
|
||||
continue
|
||||
if (box)
|
||||
user.transferItemToLoc(A, box)
|
||||
show_message = TRUE
|
||||
else if(SEND_SIGNAL(src, COMSIG_TRY_STORAGE_INSERT, A, user, TRUE))
|
||||
show_message = TRUE
|
||||
else
|
||||
if(!spam_protection)
|
||||
to_chat(user, "<span class='warning'>Your [name] is full and can't hold any more!</span>")
|
||||
spam_protection = TRUE
|
||||
continue
|
||||
if(show_message)
|
||||
playsound(user, "rustle", 50, TRUE)
|
||||
if (box)
|
||||
user.visible_message("<span class='notice'>[user] offloads the ores beneath [user.p_them()] into [box].</span>", \
|
||||
"<span class='notice'>You offload the ores beneath you into your [box].</span>")
|
||||
else
|
||||
user.visible_message("<span class='notice'>[user] scoops up the ores beneath [user.p_them()].</span>", \
|
||||
"<span class='notice'>You scoop up the ores beneath you with your [name].</span>")
|
||||
spam_protection = FALSE
|
||||
|
||||
/obj/item/storage/bag/ore/cyborg
|
||||
name = "cyborg mining satchel"
|
||||
|
||||
/obj/item/storage/bag/ore/cyborg/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
|
||||
STR.max_w_class = WEIGHT_CLASS_HUGE
|
||||
STR.max_combined_stack_amount = 150
|
||||
|
||||
/obj/item/storage/bag/ore/large
|
||||
name = "large mining satchel"
|
||||
desc = "This bag can hold three times the ore in many small pockets. Shockingly foldable and compact for its volume."
|
||||
|
||||
/obj/item/storage/bag/ore/large/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
|
||||
STR.max_w_class = WEIGHT_CLASS_HUGE
|
||||
STR.max_combined_stack_amount = 150
|
||||
|
||||
/obj/item/storage/bag/ore/holding //miners, your messiah has arrived
|
||||
name = "mining satchel of holding"
|
||||
desc = "A revolution in convenience, this satchel allows for huge amounts of ore storage. It's been outfitted with anti-malfunction safety measures."
|
||||
icon_state = "satchel_bspace"
|
||||
|
||||
/obj/item/storage/bag/ore/holding/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.max_items = INFINITY
|
||||
STR.max_combined_w_class = INFINITY
|
||||
STR.max_combined_stack_amount = INFINITY
|
||||
|
||||
// -----------------------------
|
||||
// Plant bag
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/storage/bag/plants
|
||||
name = "plant bag"
|
||||
icon = 'icons/obj/hydroponics/equipment.dmi'
|
||||
icon_state = "plantbag"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/plants/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_combined_w_class = 100
|
||||
STR.max_items = 100
|
||||
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/grown, /obj/item/seeds, /obj/item/grown, /obj/item/reagent_containers/honeycomb))
|
||||
|
||||
////////
|
||||
|
||||
/obj/item/storage/bag/plants/portaseeder
|
||||
name = "portable seed extractor"
|
||||
desc = "For the enterprising botanist on the go. Less efficient than the stationary model, it creates one seed per plant."
|
||||
icon_state = "portaseeder"
|
||||
|
||||
/obj/item/storage/bag/plants/portaseeder/verb/dissolve_contents()
|
||||
set name = "Activate Seed Extraction"
|
||||
set category = "Object"
|
||||
set desc = "Activate to convert your plants into plantable seeds."
|
||||
if(usr.stat || !usr.canmove || usr.restrained())
|
||||
return
|
||||
for(var/obj/item/O in contents)
|
||||
seedify(O, 1)
|
||||
|
||||
// -----------------------------
|
||||
// Sheet Snatcher
|
||||
// -----------------------------
|
||||
// Because it stacks stacks, this doesn't operate normally.
|
||||
// However, making it a storage/bag allows us to reuse existing code in some places. -Sayu
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher
|
||||
name = "sheet snatcher"
|
||||
desc = "A patented Kinaris storage system designed for any kind of mineral sheet."
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "sheetsnatcher"
|
||||
|
||||
var/capacity = 300; //the number of sheets it can carry.
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
component_type = /datum/component/storage/concrete/stack
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/sheet))
|
||||
STR.cant_hold = typecacheof(list(/obj/item/stack/sheet/mineral/sandstone, /obj/item/stack/sheet/mineral/wood))
|
||||
STR.max_combined_stack_amount = 300
|
||||
|
||||
// -----------------------------
|
||||
// Sheet Snatcher (Cyborg)
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher/borg
|
||||
name = "sheet snatcher 9000"
|
||||
desc = ""
|
||||
capacity = 500//Borgs get more because >specialization
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher/borg/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.max_combined_stack_amount = 500
|
||||
|
||||
// -----------------------------
|
||||
// Book bag
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/storage/bag/books
|
||||
name = "book bag"
|
||||
desc = "A bag for books."
|
||||
icon = 'icons/obj/library.dmi'
|
||||
icon_state = "bookbag"
|
||||
w_class = WEIGHT_CLASS_BULKY //Bigger than a book because physics
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/books/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_combined_w_class = 21
|
||||
STR.max_items = 7
|
||||
STR.display_numerical_stacking = FALSE
|
||||
STR.can_hold = typecacheof(list(/obj/item/book, /obj/item/storage/book, /obj/item/spellbook))
|
||||
|
||||
/*
|
||||
* Trays - Agouri
|
||||
*/
|
||||
/obj/item/storage/bag/tray
|
||||
name = "tray"
|
||||
icon = 'icons/obj/food/containers.dmi'
|
||||
icon_state = "tray"
|
||||
desc = "A metal tray to lay food on."
|
||||
force = 5
|
||||
throwforce = 10
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
flags_1 = CONDUCT_1
|
||||
materials = list(MAT_METAL=3000)
|
||||
|
||||
/obj/item/storage/bag/tray/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 15 //I want my sushi god damn it
|
||||
STR.insert_preposition = "on"
|
||||
STR.can_hold = typecacheof(list(
|
||||
/obj/item/reagent_containers/food,
|
||||
/obj/item/kitchen,
|
||||
/obj/item/storage/box/donkpockets))
|
||||
|
||||
/obj/item/storage/bag/tray/pre_attack(atom/A, mob/living/user, params)
|
||||
if(istype(A, /obj/structure/table) && user.a_intent == INTENT_HELP) //I want my tray god damn it
|
||||
if(user.transferItemToLoc(src, get_turf(A)))
|
||||
var/list/click_params = params2list(params)
|
||||
if(!click_params || !click_params["icon-x"] || !click_params["icon-y"])
|
||||
return
|
||||
pixel_x = CLAMP(text2num(click_params["icon-x"]) - 16, -(world.icon_size/2), world.icon_size/2)
|
||||
pixel_y = CLAMP(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2)
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/item/storage/bag/tray/attack(mob/living/M, mob/living/user)
|
||||
. = ..()
|
||||
// Drop all the things. All of them.
|
||||
var/list/obj/item/oldContents = contents.Copy()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.quick_empty()
|
||||
// Make each item scatter a bit
|
||||
for(var/obj/item/I in oldContents)
|
||||
spawn()
|
||||
for(var/i = 1, i <= rand(1,2), i++)
|
||||
if(I)
|
||||
step(I, pick(NORTH,SOUTH,EAST,WEST))
|
||||
sleep(rand(2,4))
|
||||
|
||||
if(prob(50))
|
||||
playsound(M, 'sound/items/trayhit1.ogg', 50, 1)
|
||||
else
|
||||
playsound(M, 'sound/items/trayhit2.ogg', 50, 1)
|
||||
|
||||
if(ishuman(M) || ismonkey(M))
|
||||
if(prob(10))
|
||||
M.Knockdown(40)
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/bag/tray/update_icon()
|
||||
cut_overlays()
|
||||
for(var/obj/item/I in contents)
|
||||
var/mutable_appearance/MA = new (I) //I want my icons god damn it
|
||||
MA.pixel_x = rand(-6, 6)
|
||||
MA.pixel_y = rand(-6, 6)
|
||||
add_overlay(MA)
|
||||
|
||||
/obj/item/storage/bag/tray/Entered()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/bag/tray/Exited()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/*
|
||||
* Chemistry bag
|
||||
*/
|
||||
|
||||
/obj/item/storage/bag/chemistry
|
||||
name = "chemistry bag"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bag"
|
||||
desc = "A bag for storing pills, patches, and bottles."
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/chemistry/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 200
|
||||
STR.max_items = 50
|
||||
STR.insert_preposition = "in"
|
||||
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/pill, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/syringe/dart, /obj/item/reagent_containers/chem_pack))
|
||||
|
||||
/*
|
||||
* Biowaste bag (mostly for xenobiologists)
|
||||
*/
|
||||
|
||||
/obj/item/storage/bag/bio
|
||||
name = "bio bag"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "biobag"
|
||||
desc = "A bag for the safe transportation and disposal of biowaste and other biological materials."
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/bio/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 200
|
||||
STR.max_items = 25
|
||||
STR.insert_preposition = "in"
|
||||
STR.can_hold = typecacheof(list(/obj/item/slime_extract, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/blood, /obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/food/snacks/deadmouse, /obj/item/reagent_containers/food/snacks/monkeycube))
|
||||
|
||||
/obj/item/storage/bag/bio/holding
|
||||
name = "bio bag of holding"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bspace_biobag"
|
||||
desc = "A bag for the safe transportation and disposal of biowaste and other biological materials."
|
||||
|
||||
/obj/item/storage/bag/bio/holding/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = INFINITY
|
||||
STR.max_items = 100
|
||||
|
||||
/*
|
||||
* Construction bag (for engineering, holds stock parts and electronics)
|
||||
*/
|
||||
|
||||
/obj/item/storage/bag/construction
|
||||
name = "construction bag"
|
||||
icon = 'icons/obj/tools.dmi'
|
||||
icon_state = "construction_bag"
|
||||
desc = "A bag for storing small construction components."
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/construction/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 100
|
||||
STR.max_items = 50
|
||||
STR.max_w_class = WEIGHT_CLASS_SMALL
|
||||
STR.insert_preposition = "in"
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore/bluespace_crystal, /obj/item/assembly, /obj/item/stock_parts, /obj/item/reagent_containers/glass/beaker, /obj/item/stack/cable_coil, /obj/item/circuitboard, /obj/item/electronics))
|
||||
/*
|
||||
* These absorb the functionality of the plant bag, ore satchel, etc
|
||||
* They use the use_to_pickup, quick_gather, and quick_empty functions
|
||||
* that were already defined in weapon/storage, but which had been
|
||||
* re-implemented in other classes.
|
||||
*
|
||||
* Contains:
|
||||
* Trash Bag
|
||||
* Mining Satchel
|
||||
* Plant Bag
|
||||
* Sheet Snatcher
|
||||
* Book Bag
|
||||
* Biowaste Bag
|
||||
*
|
||||
* -Sayu
|
||||
*/
|
||||
|
||||
// Generic non-item
|
||||
/obj/item/storage/bag
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
|
||||
/obj/item/storage/bag/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.allow_quick_gather = TRUE
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.display_numerical_stacking = TRUE
|
||||
STR.click_gather = TRUE
|
||||
|
||||
// -----------------------------
|
||||
// Trash bag
|
||||
// -----------------------------
|
||||
/obj/item/storage/bag/trash
|
||||
name = "trash bag"
|
||||
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!"
|
||||
icon = 'icons/obj/janitor.dmi'
|
||||
icon_state = "trashbag"
|
||||
item_state = "trashbag"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
|
||||
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
var/insertable = TRUE
|
||||
|
||||
/obj/item/storage/bag/trash/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_SMALL
|
||||
STR.max_combined_w_class = 30
|
||||
STR.max_items = 30
|
||||
STR.cant_hold = typecacheof(list(/obj/item/disk/nuclear))
|
||||
|
||||
/obj/item/storage/bag/trash/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] puts [src] over [user.p_their()] head and starts chomping at the insides! Disgusting!</span>")
|
||||
playsound(loc, 'sound/items/eatfood.ogg', 50, 1, -1)
|
||||
return (TOXLOSS)
|
||||
|
||||
/obj/item/storage/bag/trash/update_icon()
|
||||
if(contents.len == 0)
|
||||
icon_state = "[initial(icon_state)]"
|
||||
else if(contents.len < 12)
|
||||
icon_state = "[initial(icon_state)]1"
|
||||
else if(contents.len < 21)
|
||||
icon_state = "[initial(icon_state)]2"
|
||||
else icon_state = "[initial(icon_state)]3"
|
||||
|
||||
/obj/item/storage/bag/trash/cyborg
|
||||
insertable = FALSE
|
||||
|
||||
/obj/item/storage/bag/trash/proc/janicart_insert(mob/user, obj/structure/janitorialcart/J)
|
||||
if(insertable)
|
||||
J.put_in_cart(src, user)
|
||||
J.mybag=src
|
||||
J.update_icon()
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You are unable to fit your [name] into the [J.name].</span>")
|
||||
return
|
||||
|
||||
/obj/item/storage/bag/trash/bluespace
|
||||
name = "trash bag of holding"
|
||||
desc = "The latest and greatest in custodial convenience, a trashbag that is capable of holding vast quantities of garbage."
|
||||
icon_state = "bluetrashbag"
|
||||
item_flags = NO_MAT_REDEMPTION
|
||||
|
||||
/obj/item/storage/bag/trash/bluespace/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 60
|
||||
STR.max_items = 60
|
||||
|
||||
/obj/item/storage/bag/trash/bluespace/cyborg
|
||||
insertable = FALSE
|
||||
|
||||
// -----------------------------
|
||||
// Mining Satchel
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/storage/bag/ore
|
||||
name = "mining satchel"
|
||||
desc = "This little bugger can be used to store and transport ores."
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "satchel"
|
||||
slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_POCKET
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
component_type = /datum/component/storage/concrete/stack
|
||||
var/spam_protection = FALSE //If this is TRUE, the holder won't receive any messages when they fail to pick up ore through crossing it
|
||||
var/mob/listeningTo
|
||||
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
|
||||
|
||||
/obj/item/storage/bag/ore/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
|
||||
STR.max_w_class = WEIGHT_CLASS_HUGE
|
||||
STR.max_combined_stack_amount = 50
|
||||
|
||||
/obj/item/storage/bag/ore/equipped(mob/user)
|
||||
. = ..()
|
||||
if(listeningTo == user)
|
||||
return
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/Pickup_ores)
|
||||
listeningTo = user
|
||||
|
||||
/obj/item/storage/bag/ore/dropped()
|
||||
. = ..()
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
listeningTo = null
|
||||
|
||||
/obj/item/storage/bag/ore/proc/Pickup_ores(mob/living/user)
|
||||
var/show_message = FALSE
|
||||
var/obj/structure/ore_box/box
|
||||
var/turf/tile = user.loc
|
||||
if (!isturf(tile))
|
||||
return
|
||||
if (istype(user.pulling, /obj/structure/ore_box))
|
||||
box = user.pulling
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
if(STR)
|
||||
for(var/A in tile)
|
||||
if (!is_type_in_typecache(A, STR.can_hold))
|
||||
continue
|
||||
if (box)
|
||||
user.transferItemToLoc(A, box)
|
||||
show_message = TRUE
|
||||
else if(SEND_SIGNAL(src, COMSIG_TRY_STORAGE_INSERT, A, user, TRUE))
|
||||
show_message = TRUE
|
||||
else
|
||||
if(!spam_protection)
|
||||
to_chat(user, "<span class='warning'>Your [name] is full and can't hold any more!</span>")
|
||||
spam_protection = TRUE
|
||||
continue
|
||||
if(show_message)
|
||||
playsound(user, "rustle", 50, TRUE)
|
||||
if (box)
|
||||
user.visible_message("<span class='notice'>[user] offloads the ores beneath [user.p_them()] into [box].</span>", \
|
||||
"<span class='notice'>You offload the ores beneath you into your [box].</span>")
|
||||
else
|
||||
user.visible_message("<span class='notice'>[user] scoops up the ores beneath [user.p_them()].</span>", \
|
||||
"<span class='notice'>You scoop up the ores beneath you with your [name].</span>")
|
||||
spam_protection = FALSE
|
||||
|
||||
/obj/item/storage/bag/ore/cyborg
|
||||
name = "cyborg mining satchel"
|
||||
|
||||
/obj/item/storage/bag/ore/cyborg/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
|
||||
STR.max_w_class = WEIGHT_CLASS_HUGE
|
||||
STR.max_combined_stack_amount = 150
|
||||
|
||||
/obj/item/storage/bag/ore/large
|
||||
name = "large mining satchel"
|
||||
desc = "This bag can hold three times the ore in many small pockets. Shockingly foldable and compact for its volume."
|
||||
|
||||
/obj/item/storage/bag/ore/large/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
|
||||
STR.max_w_class = WEIGHT_CLASS_HUGE
|
||||
STR.max_combined_stack_amount = 150
|
||||
|
||||
/obj/item/storage/bag/ore/holding //miners, your messiah has arrived
|
||||
name = "mining satchel of holding"
|
||||
desc = "A revolution in convenience, this satchel allows for huge amounts of ore storage. It's been outfitted with anti-malfunction safety measures."
|
||||
icon_state = "satchel_bspace"
|
||||
|
||||
/obj/item/storage/bag/ore/holding/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.max_items = INFINITY
|
||||
STR.max_combined_w_class = INFINITY
|
||||
STR.max_combined_stack_amount = INFINITY
|
||||
|
||||
// -----------------------------
|
||||
// Plant bag
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/storage/bag/plants
|
||||
name = "plant bag"
|
||||
icon = 'icons/obj/hydroponics/equipment.dmi'
|
||||
icon_state = "plantbag"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/plants/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_combined_w_class = 100
|
||||
STR.max_items = 100
|
||||
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/grown, /obj/item/seeds, /obj/item/grown, /obj/item/reagent_containers/honeycomb))
|
||||
|
||||
////////
|
||||
|
||||
/obj/item/storage/bag/plants/portaseeder
|
||||
name = "portable seed extractor"
|
||||
desc = "For the enterprising botanist on the go. Less efficient than the stationary model, it creates one seed per plant."
|
||||
icon_state = "portaseeder"
|
||||
|
||||
/obj/item/storage/bag/plants/portaseeder/verb/dissolve_contents()
|
||||
set name = "Activate Seed Extraction"
|
||||
set category = "Object"
|
||||
set desc = "Activate to convert your plants into plantable seeds."
|
||||
if(usr.stat || !usr.canmove || usr.restrained())
|
||||
return
|
||||
for(var/obj/item/O in contents)
|
||||
seedify(O, 1)
|
||||
|
||||
// -----------------------------
|
||||
// Sheet Snatcher
|
||||
// -----------------------------
|
||||
// Because it stacks stacks, this doesn't operate normally.
|
||||
// However, making it a storage/bag allows us to reuse existing code in some places. -Sayu
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher
|
||||
name = "sheet snatcher"
|
||||
desc = "A patented Kinaris storage system designed for any kind of mineral sheet."
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "sheetsnatcher"
|
||||
|
||||
var/capacity = 300; //the number of sheets it can carry.
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
component_type = /datum/component/storage/concrete/stack
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/sheet))
|
||||
STR.cant_hold = typecacheof(list(/obj/item/stack/sheet/mineral/sandstone, /obj/item/stack/sheet/mineral/wood))
|
||||
STR.max_combined_stack_amount = 300
|
||||
|
||||
// -----------------------------
|
||||
// Sheet Snatcher (Cyborg)
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher/borg
|
||||
name = "sheet snatcher 9000"
|
||||
desc = ""
|
||||
capacity = 500//Borgs get more because >specialization
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher/borg/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.max_combined_stack_amount = 500
|
||||
|
||||
// -----------------------------
|
||||
// Book bag
|
||||
// -----------------------------
|
||||
|
||||
/obj/item/storage/bag/books
|
||||
name = "book bag"
|
||||
desc = "A bag for books."
|
||||
icon = 'icons/obj/library.dmi'
|
||||
icon_state = "bookbag"
|
||||
w_class = WEIGHT_CLASS_BULKY //Bigger than a book because physics
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/books/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_combined_w_class = 21
|
||||
STR.max_items = 7
|
||||
STR.display_numerical_stacking = FALSE
|
||||
STR.can_hold = typecacheof(list(/obj/item/book, /obj/item/storage/book, /obj/item/spellbook))
|
||||
|
||||
/*
|
||||
* Trays - Agouri
|
||||
*/
|
||||
/obj/item/storage/bag/tray
|
||||
name = "tray"
|
||||
icon = 'icons/obj/food/containers.dmi'
|
||||
icon_state = "tray"
|
||||
desc = "A metal tray to lay food on."
|
||||
force = 5
|
||||
throwforce = 10
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
flags_1 = CONDUCT_1
|
||||
materials = list(MAT_METAL=3000)
|
||||
|
||||
/obj/item/storage/bag/tray/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 15 //I want my sushi god damn it
|
||||
STR.insert_preposition = "on"
|
||||
STR.can_hold = typecacheof(list(
|
||||
/obj/item/reagent_containers/food,
|
||||
/obj/item/kitchen,
|
||||
/obj/item/storage/box/donkpockets))
|
||||
|
||||
/obj/item/storage/bag/tray/pre_attack(atom/A, mob/living/user, params)
|
||||
if(istype(A, /obj/structure/table) && user.a_intent == INTENT_HELP) //I want my tray god damn it
|
||||
if(user.transferItemToLoc(src, get_turf(A)))
|
||||
var/list/click_params = params2list(params)
|
||||
if(!click_params || !click_params["icon-x"] || !click_params["icon-y"])
|
||||
return
|
||||
pixel_x = CLAMP(text2num(click_params["icon-x"]) - 16, -(world.icon_size/2), world.icon_size/2)
|
||||
pixel_y = CLAMP(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2)
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/item/storage/bag/tray/attack(mob/living/M, mob/living/user)
|
||||
. = ..()
|
||||
// Drop all the things. All of them.
|
||||
var/list/obj/item/oldContents = contents.Copy()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.quick_empty()
|
||||
// Make each item scatter a bit
|
||||
for(var/obj/item/I in oldContents)
|
||||
spawn()
|
||||
for(var/i = 1, i <= rand(1,2), i++)
|
||||
if(I)
|
||||
step(I, pick(NORTH,SOUTH,EAST,WEST))
|
||||
sleep(rand(2,4))
|
||||
|
||||
if(prob(50))
|
||||
playsound(M, 'sound/items/trayhit1.ogg', 50, 1)
|
||||
else
|
||||
playsound(M, 'sound/items/trayhit2.ogg', 50, 1)
|
||||
|
||||
if(ishuman(M) || ismonkey(M))
|
||||
if(prob(10))
|
||||
M.Knockdown(40)
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/bag/tray/update_icon()
|
||||
cut_overlays()
|
||||
for(var/obj/item/I in contents)
|
||||
var/mutable_appearance/MA = new (I) //I want my icons god damn it
|
||||
MA.pixel_x = rand(-6, 6)
|
||||
MA.pixel_y = rand(-6, 6)
|
||||
add_overlay(MA)
|
||||
|
||||
/obj/item/storage/bag/tray/Entered()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/bag/tray/Exited()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/*
|
||||
* Chemistry bag
|
||||
*/
|
||||
|
||||
/obj/item/storage/bag/chemistry
|
||||
name = "chemistry bag"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bag"
|
||||
desc = "A bag for storing pills, patches, and bottles."
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/chemistry/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 200
|
||||
STR.max_items = 50
|
||||
STR.insert_preposition = "in"
|
||||
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/pill, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/syringe/dart, /obj/item/reagent_containers/chem_pack))
|
||||
|
||||
/*
|
||||
* Biowaste bag (mostly for xenobiologists)
|
||||
*/
|
||||
|
||||
/obj/item/storage/bag/bio
|
||||
name = "bio bag"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "biobag"
|
||||
desc = "A bag for the safe transportation and disposal of biowaste and other biological materials."
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/bio/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 200
|
||||
STR.max_items = 25
|
||||
STR.insert_preposition = "in"
|
||||
STR.can_hold = typecacheof(list(/obj/item/slime_extract, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/blood, /obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/food/snacks/deadmouse, /obj/item/reagent_containers/food/snacks/monkeycube))
|
||||
|
||||
/obj/item/storage/bag/bio/holding
|
||||
name = "bio bag of holding"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bspace_biobag"
|
||||
desc = "A bag for the safe transportation and disposal of biowaste and other biological materials."
|
||||
|
||||
/obj/item/storage/bag/bio/holding/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = INFINITY
|
||||
STR.max_items = 100
|
||||
|
||||
/*
|
||||
* Construction bag (for engineering, holds stock parts and electronics)
|
||||
*/
|
||||
|
||||
/obj/item/storage/bag/construction
|
||||
name = "construction bag"
|
||||
icon = 'icons/obj/tools.dmi'
|
||||
icon_state = "construction_bag"
|
||||
desc = "A bag for storing small construction components."
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/construction/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 100
|
||||
STR.max_items = 50
|
||||
STR.max_w_class = WEIGHT_CLASS_SMALL
|
||||
STR.insert_preposition = "in"
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore/bluespace_crystal, /obj/item/assembly, /obj/item/stock_parts, /obj/item/reagent_containers/glass/beaker, /obj/item/stack/cable_coil, /obj/item/circuitboard, /obj/item/electronics))
|
||||
|
||||
@@ -849,18 +849,20 @@
|
||||
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/datum/component/mobhook
|
||||
var/mob/listeningTo
|
||||
var/zoom_out_amt = 6
|
||||
var/zoom_amt = 10
|
||||
|
||||
/obj/item/twohanded/binoculars/Destroy()
|
||||
listeningTo = null
|
||||
return ..()
|
||||
|
||||
/obj/item/twohanded/binoculars/wield(mob/user)
|
||||
. = ..()
|
||||
if(!wielded)
|
||||
return
|
||||
if(QDELETED(mobhook))
|
||||
mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/unwield)))
|
||||
else
|
||||
user.TakeComponent(mobhook)
|
||||
RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/unwield)
|
||||
listeningTo = user
|
||||
user.visible_message("[user] holds [src] up to [user.p_their()] eyes.","You hold [src] up to your eyes.")
|
||||
item_state = "binoculars_wielded"
|
||||
user.regenerate_icons()
|
||||
@@ -884,7 +886,8 @@
|
||||
|
||||
/obj/item/twohanded/binoculars/unwield(mob/user)
|
||||
. = ..()
|
||||
mobhook.RemoveComponent()
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
listeningTo = null
|
||||
user.visible_message("[user] lowers [src].","You lower [src].")
|
||||
item_state = "binoculars"
|
||||
user.regenerate_icons()
|
||||
|
||||
@@ -31,7 +31,6 @@ the new instance inside the host to be updated to the template's stats.
|
||||
var/browser_open = FALSE
|
||||
|
||||
var/mob/living/following_host
|
||||
var/datum/component/redirect/move_listener
|
||||
var/list/disease_instances
|
||||
var/list/hosts //this list is associative, affected_mob -> disease_instance
|
||||
var/datum/disease/advance/sentient_disease/disease_template
|
||||
@@ -260,16 +259,10 @@ the new instance inside the host to be updated to the template's stats.
|
||||
refresh_adaptation_menu()
|
||||
|
||||
/mob/camera/disease/proc/set_following(mob/living/L)
|
||||
if(following_host)
|
||||
UnregisterSignal(following_host, COMSIG_MOVABLE_MOVED)
|
||||
RegisterSignal(L, COMSIG_MOVABLE_MOVED, .proc/follow_mob)
|
||||
following_host = L
|
||||
if(!move_listener)
|
||||
move_listener = L.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/follow_mob)))
|
||||
else
|
||||
if(L)
|
||||
L.TakeComponent(move_listener)
|
||||
if(QDELING(move_listener))
|
||||
move_listener = null
|
||||
else
|
||||
QDEL_NULL(move_listener)
|
||||
follow_mob()
|
||||
|
||||
/mob/camera/disease/proc/follow_next(reverse = FALSE)
|
||||
|
||||
@@ -12,8 +12,8 @@
|
||||
disease_flags = CURABLE
|
||||
permeability_mod = 1
|
||||
severity = DISEASE_SEVERITY_DANGEROUS
|
||||
var/finalstage = 0 //Because we're spawning off the cure in the final stage, we need to check if we've done the final stage's effects.
|
||||
var/datum/mood_event/revenant_blight/depression
|
||||
var/finalstage = FALSE //Because we're spawning off the cure in the final stage, we need to check if we've done the final stage's effects.
|
||||
var/depression = FALSE
|
||||
|
||||
/datum/disease/revblight/cure()
|
||||
if(affected_mob)
|
||||
@@ -44,7 +44,8 @@
|
||||
affected_mob.emote("pale")
|
||||
if(3)
|
||||
if(!depression)
|
||||
depression = SEND_SIGNAL(affected_mob, COMSIG_ADD_MOOD_EVENT, "rev_blight", /datum/mood_event/revenant_blight)
|
||||
SEND_SIGNAL(affected_mob, COMSIG_ADD_MOOD_EVENT, "rev_blight", /datum/mood_event/revenant_blight)
|
||||
depression = TRUE
|
||||
SEND_SIGNAL(affected_mob, COMSIG_DECREASE_SANITY, 0.12, SANITY_CRAZY)
|
||||
if(prob(10))
|
||||
affected_mob.emote(pick("pale","shiver"))
|
||||
|
||||
+239
-235
@@ -1,235 +1,239 @@
|
||||
/obj/item/assembly/infra
|
||||
name = "infrared emitter"
|
||||
desc = "Emits a visible or invisible beam and is triggered when the beam is interrupted."
|
||||
icon_state = "infrared"
|
||||
materials = list(MAT_METAL=1000, MAT_GLASS=500)
|
||||
is_position_sensitive = TRUE
|
||||
|
||||
var/on = FALSE
|
||||
var/visible = FALSE
|
||||
var/maxlength = 8
|
||||
var/list/obj/effect/beam/i_beam/beams
|
||||
var/olddir = 0
|
||||
var/datum/component/redirect/listener
|
||||
var/hearing_range = 3
|
||||
|
||||
/obj/item/assembly/infra/Initialize()
|
||||
. = ..()
|
||||
beams = list()
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/assembly/infra/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(
|
||||
/datum/component/simple_rotation,
|
||||
ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_FLIP | ROTATION_VERBS,
|
||||
null,
|
||||
null,
|
||||
CALLBACK(src,.proc/after_rotation)
|
||||
)
|
||||
|
||||
/obj/item/assembly/infra/proc/after_rotation()
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/Destroy()
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
QDEL_NULL(listener)
|
||||
QDEL_LIST(beams)
|
||||
. = ..()
|
||||
|
||||
/obj/item/assembly/infra/examine(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>The infrared trigger is [on?"on":"off"].</span>"
|
||||
|
||||
/obj/item/assembly/infra/activate()
|
||||
if(!..())
|
||||
return FALSE//Cooldown check
|
||||
on = !on
|
||||
refreshBeam()
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/infra/toggle_secure()
|
||||
secured = !secured
|
||||
if(secured)
|
||||
START_PROCESSING(SSobj, src)
|
||||
refreshBeam()
|
||||
else
|
||||
QDEL_LIST(beams)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
update_icon()
|
||||
return secured
|
||||
|
||||
/obj/item/assembly/infra/update_icon()
|
||||
cut_overlays()
|
||||
attached_overlays = list()
|
||||
if(on)
|
||||
add_overlay("infrared_on")
|
||||
attached_overlays += "infrared_on"
|
||||
if(visible && secured)
|
||||
add_overlay("infrared_visible")
|
||||
attached_overlays += "infrared_visible"
|
||||
|
||||
if(holder)
|
||||
holder.update_icon()
|
||||
return
|
||||
|
||||
/obj/item/assembly/infra/dropped()
|
||||
. = ..()
|
||||
if(holder)
|
||||
holder_movement() //sync the dir of the device as well if it's contained in a TTV or an assembly holder
|
||||
else
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/process()
|
||||
if(!on || !secured)
|
||||
refreshBeam()
|
||||
return
|
||||
|
||||
/obj/item/assembly/infra/proc/refreshBeam()
|
||||
QDEL_LIST(beams)
|
||||
if(throwing || !on || !secured)
|
||||
return
|
||||
if(holder)
|
||||
if(holder.master) //incase the sensor is part of an assembly that's contained in another item, such as a single tank bomb
|
||||
if(!holder.master.IsSpecialAssembly() || !isturf(holder.master.loc))
|
||||
return
|
||||
else if(!isturf(holder.loc)) //else just check where the holder is
|
||||
return
|
||||
else if(!isturf(loc)) //or just where the fuck we are in general
|
||||
return
|
||||
var/turf/T = get_turf(src)
|
||||
var/_dir = dir
|
||||
var/turf/_T = get_step(T, _dir)
|
||||
if(_T)
|
||||
for(var/i in 1 to maxlength)
|
||||
var/obj/effect/beam/i_beam/I = new(T)
|
||||
if(istype(holder, /obj/item/assembly_holder))
|
||||
var/obj/item/assembly_holder/assembly_holder = holder
|
||||
I.icon_state = "[initial(I.icon_state)]_[(assembly_holder.a_left == src) ? "l":"r"]" //Sync the offset of the beam with the position of the sensor.
|
||||
else if(istype(holder, /obj/item/transfer_valve))
|
||||
I.icon_state = "[initial(I.icon_state)]_ttv"
|
||||
I.density = TRUE
|
||||
if(!I.Move(_T))
|
||||
qdel(I)
|
||||
switchListener(_T)
|
||||
break
|
||||
I.density = FALSE
|
||||
beams += I
|
||||
I.master = src
|
||||
I.setDir(_dir)
|
||||
I.invisibility = visible? 0 : INVISIBILITY_ABSTRACT
|
||||
T = _T
|
||||
_T = get_step(_T, _dir)
|
||||
CHECK_TICK
|
||||
|
||||
/obj/item/assembly/infra/on_detach()
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/attack_hand()
|
||||
. = ..()
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/Moved()
|
||||
var/t = dir
|
||||
. = ..()
|
||||
setDir(t)
|
||||
|
||||
/obj/item/assembly/infra/throw_at()
|
||||
. = ..()
|
||||
olddir = dir
|
||||
|
||||
/obj/item/assembly/infra/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
. = ..()
|
||||
if(!olddir)
|
||||
return
|
||||
setDir(olddir)
|
||||
olddir = null
|
||||
|
||||
/obj/item/assembly/infra/proc/trigger_beam(atom/movable/AM, turf/location)
|
||||
refreshBeam()
|
||||
switchListener(location)
|
||||
if(!secured || !on || next_activate > world.time)
|
||||
return FALSE
|
||||
pulse(FALSE)
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*", null, hearing_range)
|
||||
for(var/CHM in get_hearers_in_view(hearing_range, src))
|
||||
if(ismob(CHM))
|
||||
var/mob/LM = CHM
|
||||
LM.playsound_local(get_turf(src), 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE)
|
||||
next_activate = world.time + 30
|
||||
|
||||
/obj/item/assembly/infra/proc/switchListener(turf/newloc)
|
||||
QDEL_NULL(listener)
|
||||
listener = newloc.AddComponent(/datum/component/redirect, list(COMSIG_ATOM_EXITED = CALLBACK(src, .proc/check_exit)))
|
||||
|
||||
/obj/item/assembly/infra/proc/check_exit(datum/source, atom/movable/offender)
|
||||
if(QDELETED(src))
|
||||
return
|
||||
if(offender == src || istype(offender,/obj/effect/beam/i_beam))
|
||||
return
|
||||
if (offender && isitem(offender))
|
||||
var/obj/item/I = offender
|
||||
if (I.item_flags & ABSTRACT)
|
||||
return
|
||||
return refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/ui_interact(mob/user)//TODO: change this this to the wire control panel
|
||||
. = ..()
|
||||
if(is_secured(user))
|
||||
user.set_machine(src)
|
||||
var/dat = "<TT><B>Infrared Laser</B></TT>"
|
||||
dat += "<BR><B>Status</B>: [on ? "<A href='?src=[REF(src)];state=0'>On</A>" : "<A href='?src=[REF(src)];state=1'>Off</A>"]"
|
||||
dat += "<BR><B>Visibility</B>: [visible ? "<A href='?src=[REF(src)];visible=0'>Visible</A>" : "<A href='?src=[REF(src)];visible=1'>Invisible</A>"]"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];refresh=1'>Refresh</A>"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];close=1'>Close</A>"
|
||||
user << browse(dat, "window=infra")
|
||||
onclose(user, "infra")
|
||||
return
|
||||
|
||||
/obj/item/assembly/infra/Topic(href, href_list)
|
||||
..()
|
||||
if(usr.incapacitated() || !in_range(loc, usr))
|
||||
usr << browse(null, "window=infra")
|
||||
onclose(usr, "infra")
|
||||
return
|
||||
if(href_list["state"])
|
||||
on = !(on)
|
||||
update_icon()
|
||||
refreshBeam()
|
||||
if(href_list["visible"])
|
||||
visible = !(visible)
|
||||
update_icon()
|
||||
refreshBeam()
|
||||
if(href_list["close"])
|
||||
usr << browse(null, "window=infra")
|
||||
return
|
||||
if(usr)
|
||||
attack_self(usr)
|
||||
|
||||
/obj/item/assembly/infra/setDir()
|
||||
. = ..()
|
||||
refreshBeam()
|
||||
|
||||
/***************************IBeam*********************************/
|
||||
|
||||
/obj/effect/beam/i_beam
|
||||
name = "infrared beam"
|
||||
icon = 'icons/obj/projectiles.dmi'
|
||||
icon_state = "ibeam"
|
||||
var/obj/item/assembly/infra/master
|
||||
anchored = TRUE
|
||||
density = FALSE
|
||||
pass_flags = PASSTABLE|PASSGLASS|PASSGRILLE|LETPASSTHROW
|
||||
|
||||
/obj/effect/beam/i_beam/Crossed(atom/movable/AM as mob|obj)
|
||||
if(istype(AM, /obj/effect/beam))
|
||||
return
|
||||
if (isitem(AM))
|
||||
var/obj/item/I = AM
|
||||
if (I.item_flags & ABSTRACT)
|
||||
return
|
||||
master.trigger_beam(AM, get_turf(src))
|
||||
/obj/item/assembly/infra
|
||||
name = "infrared emitter"
|
||||
desc = "Emits a visible or invisible beam and is triggered when the beam is interrupted."
|
||||
icon_state = "infrared"
|
||||
materials = list(MAT_METAL=1000, MAT_GLASS=500)
|
||||
is_position_sensitive = TRUE
|
||||
|
||||
var/on = FALSE
|
||||
var/visible = FALSE
|
||||
var/maxlength = 8
|
||||
var/list/obj/effect/beam/i_beam/beams
|
||||
var/olddir = 0
|
||||
var/turf/listeningTo
|
||||
var/hearing_range = 3
|
||||
|
||||
/obj/item/assembly/infra/Initialize()
|
||||
. = ..()
|
||||
beams = list()
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/assembly/infra/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(
|
||||
/datum/component/simple_rotation,
|
||||
ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_FLIP | ROTATION_VERBS,
|
||||
null,
|
||||
null,
|
||||
CALLBACK(src,.proc/after_rotation)
|
||||
)
|
||||
|
||||
/obj/item/assembly/infra/proc/after_rotation()
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/Destroy()
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
listeningTo = null
|
||||
QDEL_LIST(beams)
|
||||
. = ..()
|
||||
|
||||
/obj/item/assembly/infra/examine(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>The infrared trigger is [on?"on":"off"].</span>"
|
||||
|
||||
/obj/item/assembly/infra/activate()
|
||||
if(!..())
|
||||
return FALSE//Cooldown check
|
||||
on = !on
|
||||
refreshBeam()
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/infra/toggle_secure()
|
||||
secured = !secured
|
||||
if(secured)
|
||||
START_PROCESSING(SSobj, src)
|
||||
refreshBeam()
|
||||
else
|
||||
QDEL_LIST(beams)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
update_icon()
|
||||
return secured
|
||||
|
||||
/obj/item/assembly/infra/update_icon()
|
||||
cut_overlays()
|
||||
attached_overlays = list()
|
||||
if(on)
|
||||
add_overlay("infrared_on")
|
||||
attached_overlays += "infrared_on"
|
||||
if(visible && secured)
|
||||
add_overlay("infrared_visible")
|
||||
attached_overlays += "infrared_visible"
|
||||
|
||||
if(holder)
|
||||
holder.update_icon()
|
||||
return
|
||||
|
||||
/obj/item/assembly/infra/dropped()
|
||||
. = ..()
|
||||
if(holder)
|
||||
holder_movement() //sync the dir of the device as well if it's contained in a TTV or an assembly holder
|
||||
else
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/process()
|
||||
if(!on || !secured)
|
||||
refreshBeam()
|
||||
return
|
||||
|
||||
/obj/item/assembly/infra/proc/refreshBeam()
|
||||
QDEL_LIST(beams)
|
||||
if(throwing || !on || !secured)
|
||||
return
|
||||
if(holder)
|
||||
if(holder.master) //incase the sensor is part of an assembly that's contained in another item, such as a single tank bomb
|
||||
if(!holder.master.IsSpecialAssembly() || !isturf(holder.master.loc))
|
||||
return
|
||||
else if(!isturf(holder.loc)) //else just check where the holder is
|
||||
return
|
||||
else if(!isturf(loc)) //or just where the fuck we are in general
|
||||
return
|
||||
var/turf/T = get_turf(src)
|
||||
var/_dir = dir
|
||||
var/turf/_T = get_step(T, _dir)
|
||||
if(_T)
|
||||
for(var/i in 1 to maxlength)
|
||||
var/obj/effect/beam/i_beam/I = new(T)
|
||||
if(istype(holder, /obj/item/assembly_holder))
|
||||
var/obj/item/assembly_holder/assembly_holder = holder
|
||||
I.icon_state = "[initial(I.icon_state)]_[(assembly_holder.a_left == src) ? "l":"r"]" //Sync the offset of the beam with the position of the sensor.
|
||||
else if(istype(holder, /obj/item/transfer_valve))
|
||||
I.icon_state = "[initial(I.icon_state)]_ttv"
|
||||
I.density = TRUE
|
||||
if(!I.Move(_T))
|
||||
qdel(I)
|
||||
switchListener(_T)
|
||||
break
|
||||
I.density = FALSE
|
||||
beams += I
|
||||
I.master = src
|
||||
I.setDir(_dir)
|
||||
I.invisibility = visible? 0 : INVISIBILITY_ABSTRACT
|
||||
T = _T
|
||||
_T = get_step(_T, _dir)
|
||||
CHECK_TICK
|
||||
|
||||
/obj/item/assembly/infra/on_detach()
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/attack_hand()
|
||||
. = ..()
|
||||
refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/Moved()
|
||||
var/t = dir
|
||||
. = ..()
|
||||
setDir(t)
|
||||
|
||||
/obj/item/assembly/infra/throw_at()
|
||||
. = ..()
|
||||
olddir = dir
|
||||
|
||||
/obj/item/assembly/infra/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
. = ..()
|
||||
if(!olddir)
|
||||
return
|
||||
setDir(olddir)
|
||||
olddir = null
|
||||
|
||||
/obj/item/assembly/infra/proc/trigger_beam(atom/movable/AM, turf/location)
|
||||
refreshBeam()
|
||||
switchListener(location)
|
||||
if(!secured || !on || next_activate > world.time)
|
||||
return FALSE
|
||||
pulse(FALSE)
|
||||
audible_message("[icon2html(src, hearers(src))] *beep* *beep* *beep*", null, hearing_range)
|
||||
for(var/CHM in get_hearers_in_view(hearing_range, src))
|
||||
if(ismob(CHM))
|
||||
var/mob/LM = CHM
|
||||
LM.playsound_local(get_turf(src), 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE)
|
||||
next_activate = world.time + 30
|
||||
|
||||
/obj/item/assembly/infra/proc/switchListener(turf/newloc)
|
||||
if(listeningTo == newloc)
|
||||
return
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_ATOM_EXITED)
|
||||
RegisterSignal(newloc, COMSIG_ATOM_EXITED, .proc/check_exit)
|
||||
listeningTo = newloc
|
||||
|
||||
/obj/item/assembly/infra/proc/check_exit(datum/source, atom/movable/offender)
|
||||
if(QDELETED(src))
|
||||
return
|
||||
if(offender == src || istype(offender,/obj/effect/beam/i_beam))
|
||||
return
|
||||
if (offender && isitem(offender))
|
||||
var/obj/item/I = offender
|
||||
if (I.item_flags & ABSTRACT)
|
||||
return
|
||||
return refreshBeam()
|
||||
|
||||
/obj/item/assembly/infra/ui_interact(mob/user)//TODO: change this this to the wire control panel
|
||||
. = ..()
|
||||
if(is_secured(user))
|
||||
user.set_machine(src)
|
||||
var/dat = "<TT><B>Infrared Laser</B></TT>"
|
||||
dat += "<BR><B>Status</B>: [on ? "<A href='?src=[REF(src)];state=0'>On</A>" : "<A href='?src=[REF(src)];state=1'>Off</A>"]"
|
||||
dat += "<BR><B>Visibility</B>: [visible ? "<A href='?src=[REF(src)];visible=0'>Visible</A>" : "<A href='?src=[REF(src)];visible=1'>Invisible</A>"]"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];refresh=1'>Refresh</A>"
|
||||
dat += "<BR><BR><A href='?src=[REF(src)];close=1'>Close</A>"
|
||||
user << browse(dat, "window=infra")
|
||||
onclose(user, "infra")
|
||||
return
|
||||
|
||||
/obj/item/assembly/infra/Topic(href, href_list)
|
||||
..()
|
||||
if(usr.incapacitated() || !in_range(loc, usr))
|
||||
usr << browse(null, "window=infra")
|
||||
onclose(usr, "infra")
|
||||
return
|
||||
if(href_list["state"])
|
||||
on = !(on)
|
||||
update_icon()
|
||||
refreshBeam()
|
||||
if(href_list["visible"])
|
||||
visible = !(visible)
|
||||
update_icon()
|
||||
refreshBeam()
|
||||
if(href_list["close"])
|
||||
usr << browse(null, "window=infra")
|
||||
return
|
||||
if(usr)
|
||||
attack_self(usr)
|
||||
|
||||
/obj/item/assembly/infra/setDir()
|
||||
. = ..()
|
||||
refreshBeam()
|
||||
|
||||
/***************************IBeam*********************************/
|
||||
|
||||
/obj/effect/beam/i_beam
|
||||
name = "infrared beam"
|
||||
icon = 'icons/obj/projectiles.dmi'
|
||||
icon_state = "ibeam"
|
||||
var/obj/item/assembly/infra/master
|
||||
anchored = TRUE
|
||||
density = FALSE
|
||||
pass_flags = PASSTABLE|PASSGLASS|PASSGRILLE|LETPASSTHROW
|
||||
|
||||
/obj/effect/beam/i_beam/Crossed(atom/movable/AM as mob|obj)
|
||||
if(istype(AM, /obj/effect/beam))
|
||||
return
|
||||
if (isitem(AM))
|
||||
var/obj/item/I = AM
|
||||
if (I.item_flags & ABSTRACT)
|
||||
return
|
||||
master.trigger_beam(AM, get_turf(src))
|
||||
|
||||
@@ -1,43 +1,43 @@
|
||||
/obj/item/clothing/gloves
|
||||
name = "gloves"
|
||||
gender = PLURAL //Carn: for grammarically correct text-parsing
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
icon = 'icons/obj/clothing/gloves.dmi'
|
||||
siemens_coefficient = 0.5
|
||||
body_parts_covered = HANDS
|
||||
slot_flags = ITEM_SLOT_GLOVES
|
||||
attack_verb = list("challenged")
|
||||
var/transfer_prints = FALSE
|
||||
var/transfer_blood = 0
|
||||
strip_delay = 20
|
||||
equip_delay_other = 40
|
||||
|
||||
/obj/item/clothing/gloves/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/redirect, list(COMSIG_COMPONENT_CLEAN_ACT = CALLBACK(src, /obj/item/clothing/gloves/clean_blood)))
|
||||
|
||||
/obj/item/clothing/gloves/clean_blood(datum/source, strength)
|
||||
. = ..()
|
||||
transfer_blood = 0
|
||||
|
||||
/obj/item/clothing/gloves/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>\the [src] are forcing [user]'s hands around [user.p_their()] neck! It looks like the gloves are possessed!</span>")
|
||||
return OXYLOSS
|
||||
|
||||
/obj/item/clothing/gloves/worn_overlays(isinhands = FALSE)
|
||||
. = list()
|
||||
if(!isinhands)
|
||||
if(damaged_clothes)
|
||||
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedgloves")
|
||||
if(blood_DNA)
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "bloodyhands", color = blood_DNA_to_color())
|
||||
|
||||
/obj/item/clothing/gloves/update_clothes_damaged_state(damaging = TRUE)
|
||||
..()
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
M.update_inv_gloves()
|
||||
|
||||
// Called just before an attack_hand(), in mob/UnarmedAttack()
|
||||
/obj/item/clothing/gloves/proc/Touch(atom/A, proximity)
|
||||
return FALSE // return TRUE to cancel attack_hand()
|
||||
/obj/item/clothing/gloves
|
||||
name = "gloves"
|
||||
gender = PLURAL //Carn: for grammarically correct text-parsing
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
icon = 'icons/obj/clothing/gloves.dmi'
|
||||
siemens_coefficient = 0.5
|
||||
body_parts_covered = HANDS
|
||||
slot_flags = ITEM_SLOT_GLOVES
|
||||
attack_verb = list("challenged")
|
||||
var/transfer_prints = FALSE
|
||||
var/transfer_blood = 0
|
||||
strip_delay = 20
|
||||
equip_delay_other = 40
|
||||
|
||||
/obj/item/clothing/gloves/ComponentInitialize()
|
||||
. = ..()
|
||||
RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /obj/item/clothing/gloves/clean_blood)
|
||||
|
||||
/obj/item/clothing/gloves/clean_blood(datum/source, strength)
|
||||
. = ..()
|
||||
transfer_blood = 0
|
||||
|
||||
/obj/item/clothing/gloves/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>\the [src] are forcing [user]'s hands around [user.p_their()] neck! It looks like the gloves are possessed!</span>")
|
||||
return OXYLOSS
|
||||
|
||||
/obj/item/clothing/gloves/worn_overlays(isinhands = FALSE)
|
||||
. = list()
|
||||
if(!isinhands)
|
||||
if(damaged_clothes)
|
||||
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedgloves")
|
||||
if(blood_DNA)
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "bloodyhands", color = blood_DNA_to_color())
|
||||
|
||||
/obj/item/clothing/gloves/update_clothes_damaged_state(damaging = TRUE)
|
||||
..()
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
M.update_inv_gloves()
|
||||
|
||||
// Called just before an attack_hand(), in mob/UnarmedAttack()
|
||||
/obj/item/clothing/gloves/proc/Touch(atom/A, proximity)
|
||||
return FALSE // return TRUE to cancel attack_hand()
|
||||
|
||||
@@ -1,113 +1,113 @@
|
||||
/obj/item/clothing/shoes
|
||||
name = "shoes"
|
||||
icon = 'icons/obj/clothing/shoes.dmi'
|
||||
desc = "Comfortable-looking shoes."
|
||||
gender = PLURAL //Carn: for grammarically correct text-parsing
|
||||
var/chained = 0
|
||||
|
||||
body_parts_covered = FEET
|
||||
slot_flags = ITEM_SLOT_FEET
|
||||
|
||||
permeability_coefficient = 0.5
|
||||
slowdown = SHOES_SLOWDOWN
|
||||
var/blood_state = BLOOD_STATE_NOT_BLOODY
|
||||
var/list/bloody_shoes = list(BLOOD_STATE_BLOOD = 0, BLOOD_STATE_OIL = 0, BLOOD_STATE_NOT_BLOODY = 0)
|
||||
var/offset = 0
|
||||
var/equipped_before_drop = FALSE
|
||||
|
||||
//CITADEL EDIT Enables digitigrade shoe styles
|
||||
var/adjusted = NORMAL_STYLE
|
||||
mutantrace_variation = MUTANTRACE_VARIATION
|
||||
var/last_bloodtype = "" //used to track the last bloodtype to have graced these shoes; makes for better performing footprint shenanigans
|
||||
var/last_blood_DNA = "" //same as last one
|
||||
|
||||
/obj/item/clothing/shoes/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/redirect, list(COMSIG_COMPONENT_CLEAN_ACT = CALLBACK(src, /obj/item/clothing/shoes/clean_blood)))
|
||||
|
||||
/obj/item/clothing/shoes/suicide_act(mob/living/carbon/user)
|
||||
if(rand(2)>1)
|
||||
user.visible_message("<span class='suicide'>[user] begins tying \the [src] up waaay too tightly! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
var/obj/item/bodypart/l_leg = user.get_bodypart(BODY_ZONE_L_LEG)
|
||||
var/obj/item/bodypart/r_leg = user.get_bodypart(BODY_ZONE_R_LEG)
|
||||
if(l_leg)
|
||||
l_leg.dismember()
|
||||
playsound(user,pick('sound/misc/desceration-01.ogg','sound/misc/desceration-02.ogg','sound/misc/desceration-01.ogg') ,50, 1, -1)
|
||||
if(r_leg)
|
||||
r_leg.dismember()
|
||||
playsound(user,pick('sound/misc/desceration-01.ogg','sound/misc/desceration-02.ogg','sound/misc/desceration-01.ogg') ,50, 1, -1)
|
||||
return BRUTELOSS
|
||||
else//didnt realize this suicide act existed (was in miscellaneous.dm) and didnt want to remove it, so made it a 50/50 chance. Why not!
|
||||
user.visible_message("<span class='suicide'>[user] is bashing [user.p_their()] own head in with [src]! Ain't that a kick in the head?</span>")
|
||||
for(var/i = 0, i < 3, i++)
|
||||
sleep(3)
|
||||
playsound(user, 'sound/weapons/genhit2.ogg', 50, 1)
|
||||
return(BRUTELOSS)
|
||||
|
||||
/obj/item/clothing/shoes/transfer_blood_dna(list/blood_dna, diseases)
|
||||
..()
|
||||
if(blood_dna.len)
|
||||
last_bloodtype = blood_dna[blood_dna[blood_dna.len]]//trust me this works
|
||||
last_blood_DNA = blood_dna[blood_dna.len]
|
||||
|
||||
/obj/item/clothing/shoes/worn_overlays(isinhands = FALSE)
|
||||
. = list()
|
||||
if(!isinhands)
|
||||
var/bloody = FALSE
|
||||
if(blood_DNA)
|
||||
bloody = TRUE
|
||||
else
|
||||
bloody = bloody_shoes[BLOOD_STATE_BLOOD]
|
||||
|
||||
if(damaged_clothes)
|
||||
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedshoe")
|
||||
if(bloody)
|
||||
if(adjusted == NORMAL_STYLE)
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "shoeblood", color = blood_DNA_to_color())
|
||||
else
|
||||
. += mutable_appearance('modular_citadel/icons/mob/digishoes.dmi', "shoeblood", color = blood_DNA_to_color())
|
||||
|
||||
/obj/item/clothing/shoes/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
|
||||
if(mutantrace_variation && ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(DIGITIGRADE in H.dna.species.species_traits)
|
||||
adjusted = ALT_STYLE
|
||||
H.update_inv_shoes()
|
||||
else if(adjusted == ALT_STYLE)
|
||||
adjusted = NORMAL_STYLE
|
||||
H.update_inv_shoes()
|
||||
|
||||
if(offset && slot_flags & slotdefine2slotbit(slot))
|
||||
user.pixel_y += offset
|
||||
worn_y_dimension -= (offset * 2)
|
||||
user.update_inv_shoes()
|
||||
equipped_before_drop = TRUE
|
||||
|
||||
/obj/item/clothing/shoes/proc/restore_offsets(mob/user)
|
||||
equipped_before_drop = FALSE
|
||||
user.pixel_y -= offset
|
||||
worn_y_dimension = world.icon_size
|
||||
|
||||
/obj/item/clothing/shoes/dropped(mob/user)
|
||||
if(offset && equipped_before_drop)
|
||||
restore_offsets(user)
|
||||
. = ..()
|
||||
|
||||
/obj/item/clothing/shoes/update_clothes_damaged_state(damaging = TRUE)
|
||||
..()
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
M.update_inv_shoes()
|
||||
|
||||
/obj/item/clothing/shoes/clean_blood(datum/source, strength)
|
||||
. = ..()
|
||||
bloody_shoes = list(BLOOD_STATE_BLOOD = 0, BLOOD_STATE_OIL = 0, BLOOD_STATE_NOT_BLOODY = 0)
|
||||
blood_state = BLOOD_STATE_NOT_BLOODY
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
M.update_inv_shoes()
|
||||
|
||||
/obj/item/proc/negates_gravity()
|
||||
return FALSE
|
||||
/obj/item/clothing/shoes
|
||||
name = "shoes"
|
||||
icon = 'icons/obj/clothing/shoes.dmi'
|
||||
desc = "Comfortable-looking shoes."
|
||||
gender = PLURAL //Carn: for grammarically correct text-parsing
|
||||
var/chained = 0
|
||||
|
||||
body_parts_covered = FEET
|
||||
slot_flags = ITEM_SLOT_FEET
|
||||
|
||||
permeability_coefficient = 0.5
|
||||
slowdown = SHOES_SLOWDOWN
|
||||
var/blood_state = BLOOD_STATE_NOT_BLOODY
|
||||
var/list/bloody_shoes = list(BLOOD_STATE_BLOOD = 0, BLOOD_STATE_OIL = 0, BLOOD_STATE_NOT_BLOODY = 0)
|
||||
var/offset = 0
|
||||
var/equipped_before_drop = FALSE
|
||||
|
||||
//CITADEL EDIT Enables digitigrade shoe styles
|
||||
var/adjusted = NORMAL_STYLE
|
||||
mutantrace_variation = MUTANTRACE_VARIATION
|
||||
var/last_bloodtype = "" //used to track the last bloodtype to have graced these shoes; makes for better performing footprint shenanigans
|
||||
var/last_blood_DNA = "" //same as last one
|
||||
|
||||
/obj/item/clothing/shoes/ComponentInitialize()
|
||||
. = ..()
|
||||
RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /obj/item/clothing/shoes/clean_blood)
|
||||
|
||||
/obj/item/clothing/shoes/suicide_act(mob/living/carbon/user)
|
||||
if(rand(2)>1)
|
||||
user.visible_message("<span class='suicide'>[user] begins tying \the [src] up waaay too tightly! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
var/obj/item/bodypart/l_leg = user.get_bodypart(BODY_ZONE_L_LEG)
|
||||
var/obj/item/bodypart/r_leg = user.get_bodypart(BODY_ZONE_R_LEG)
|
||||
if(l_leg)
|
||||
l_leg.dismember()
|
||||
playsound(user,pick('sound/misc/desceration-01.ogg','sound/misc/desceration-02.ogg','sound/misc/desceration-01.ogg') ,50, 1, -1)
|
||||
if(r_leg)
|
||||
r_leg.dismember()
|
||||
playsound(user,pick('sound/misc/desceration-01.ogg','sound/misc/desceration-02.ogg','sound/misc/desceration-01.ogg') ,50, 1, -1)
|
||||
return BRUTELOSS
|
||||
else//didnt realize this suicide act existed (was in miscellaneous.dm) and didnt want to remove it, so made it a 50/50 chance. Why not!
|
||||
user.visible_message("<span class='suicide'>[user] is bashing [user.p_their()] own head in with [src]! Ain't that a kick in the head?</span>")
|
||||
for(var/i = 0, i < 3, i++)
|
||||
sleep(3)
|
||||
playsound(user, 'sound/weapons/genhit2.ogg', 50, 1)
|
||||
return(BRUTELOSS)
|
||||
|
||||
/obj/item/clothing/shoes/transfer_blood_dna(list/blood_dna, diseases)
|
||||
..()
|
||||
if(blood_dna.len)
|
||||
last_bloodtype = blood_dna[blood_dna[blood_dna.len]]//trust me this works
|
||||
last_blood_DNA = blood_dna[blood_dna.len]
|
||||
|
||||
/obj/item/clothing/shoes/worn_overlays(isinhands = FALSE)
|
||||
. = list()
|
||||
if(!isinhands)
|
||||
var/bloody = FALSE
|
||||
if(blood_DNA)
|
||||
bloody = TRUE
|
||||
else
|
||||
bloody = bloody_shoes[BLOOD_STATE_BLOOD]
|
||||
|
||||
if(damaged_clothes)
|
||||
. += mutable_appearance('icons/effects/item_damage.dmi', "damagedshoe")
|
||||
if(bloody)
|
||||
if(adjusted == NORMAL_STYLE)
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "shoeblood", color = blood_DNA_to_color())
|
||||
else
|
||||
. += mutable_appearance('modular_citadel/icons/mob/digishoes.dmi', "shoeblood", color = blood_DNA_to_color())
|
||||
|
||||
/obj/item/clothing/shoes/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
|
||||
if(mutantrace_variation && ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(DIGITIGRADE in H.dna.species.species_traits)
|
||||
adjusted = ALT_STYLE
|
||||
H.update_inv_shoes()
|
||||
else if(adjusted == ALT_STYLE)
|
||||
adjusted = NORMAL_STYLE
|
||||
H.update_inv_shoes()
|
||||
|
||||
if(offset && slot_flags & slotdefine2slotbit(slot))
|
||||
user.pixel_y += offset
|
||||
worn_y_dimension -= (offset * 2)
|
||||
user.update_inv_shoes()
|
||||
equipped_before_drop = TRUE
|
||||
|
||||
/obj/item/clothing/shoes/proc/restore_offsets(mob/user)
|
||||
equipped_before_drop = FALSE
|
||||
user.pixel_y -= offset
|
||||
worn_y_dimension = world.icon_size
|
||||
|
||||
/obj/item/clothing/shoes/dropped(mob/user)
|
||||
if(offset && equipped_before_drop)
|
||||
restore_offsets(user)
|
||||
. = ..()
|
||||
|
||||
/obj/item/clothing/shoes/update_clothes_damaged_state(damaging = TRUE)
|
||||
..()
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
M.update_inv_shoes()
|
||||
|
||||
/obj/item/clothing/shoes/clean_blood(datum/source, strength)
|
||||
. = ..()
|
||||
bloody_shoes = list(BLOOD_STATE_BLOOD = 0, BLOOD_STATE_OIL = 0, BLOOD_STATE_NOT_BLOODY = 0)
|
||||
blood_state = BLOOD_STATE_NOT_BLOODY
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
M.update_inv_shoes()
|
||||
|
||||
/obj/item/proc/negates_gravity()
|
||||
return FALSE
|
||||
|
||||
@@ -604,7 +604,6 @@
|
||||
armor = list("melee" = 30, "bullet" = 5, "laser" = 5, "energy" = 0, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 75)
|
||||
item_color = "ancient"
|
||||
resistance_flags = FIRE_PROOF
|
||||
var/datum/component/mobhook
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ancient
|
||||
name = "prototype RIG hardsuit"
|
||||
@@ -616,7 +615,7 @@
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ancient
|
||||
resistance_flags = FIRE_PROOF
|
||||
var/footstep = 1
|
||||
var/datum/component/mobhook
|
||||
var/mob/listeningTo
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ancient/mason
|
||||
name = "M.A.S.O.N RIG"
|
||||
@@ -673,20 +672,24 @@
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ancient/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
if (slot == SLOT_WEAR_SUIT)
|
||||
if (mobhook && mobhook.parent != user)
|
||||
QDEL_NULL(mobhook)
|
||||
if (!mobhook)
|
||||
mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/on_mob_move)))
|
||||
else
|
||||
QDEL_NULL(mobhook)
|
||||
if(slot != SLOT_WEAR_SUIT)
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
return
|
||||
if(listeningTo == user)
|
||||
return
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/on_mob_move)
|
||||
listeningTo = user
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ancient/dropped()
|
||||
. = ..()
|
||||
QDEL_NULL(mobhook)
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ancient/Destroy()
|
||||
QDEL_NULL(mobhook) // mobhook is not our component
|
||||
listeningTo = null
|
||||
return ..()
|
||||
|
||||
/////////////SHIELDED//////////////////////////////////
|
||||
|
||||
@@ -283,7 +283,7 @@
|
||||
var/field_type = /datum/proximity_monitor/advanced/debug
|
||||
var/operating = FALSE
|
||||
var/datum/proximity_monitor/advanced/current = null
|
||||
var/datum/component/mobhook
|
||||
var/mob/listeningTo
|
||||
|
||||
/obj/item/multitool/field_debug/Initialize()
|
||||
. = ..()
|
||||
@@ -292,7 +292,7 @@
|
||||
/obj/item/multitool/field_debug/Destroy()
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
QDEL_NULL(current)
|
||||
QDEL_NULL(mobhook)
|
||||
listeningTo = null
|
||||
return ..()
|
||||
|
||||
/obj/item/multitool/field_debug/proc/setup_debug_field()
|
||||
@@ -303,16 +303,20 @@
|
||||
/obj/item/multitool/field_debug/attack_self(mob/user)
|
||||
operating = !operating
|
||||
to_chat(user, "You turn [src] [operating? "on":"off"].")
|
||||
QDEL_NULL(mobhook)
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
listeningTo = null
|
||||
if(!istype(current) && operating)
|
||||
mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/on_mob_move)))
|
||||
RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/on_mob_move)
|
||||
listeningTo = user
|
||||
setup_debug_field()
|
||||
else if(!operating)
|
||||
QDEL_NULL(current)
|
||||
|
||||
/obj/item/multitool/field_debug/dropped()
|
||||
. = ..()
|
||||
QDEL_NULL(mobhook)
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
listeningTo = null
|
||||
|
||||
/obj/item/multitool/field_debug/proc/on_mob_move()
|
||||
check_turf(get_turf(src))
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
|
||||
. = ..()
|
||||
|
||||
AddComponent(/datum/component/redirect, list(COMSIG_COMPONENT_CLEAN_ACT = CALLBACK(src, /mob/living/carbon/human/clean_blood)))
|
||||
RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /mob/living/carbon/human/clean_blood)
|
||||
|
||||
|
||||
/mob/living/carbon/human/ComponentInitialize()
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -64,10 +64,9 @@
|
||||
var/interrupted = FALSE
|
||||
var/mob/target
|
||||
var/icon/bluespace
|
||||
var/datum/weakref/redirect_component
|
||||
|
||||
/datum/status_effect/slimerecall/on_apply()
|
||||
redirect_component = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_RESIST = CALLBACK(src, .proc/resistField))))
|
||||
RegisterSignal(owner, COMSIG_LIVING_RESIST, .proc/resistField)
|
||||
to_chat(owner, "<span class='danger'>You feel a sudden tug from an unknown force, and feel a pull to bluespace!</span>")
|
||||
to_chat(owner, "<span class='notice'>Resist if you wish avoid the force!</span>")
|
||||
bluespace = icon('icons/effects/effects.dmi',"chronofield")
|
||||
@@ -77,9 +76,9 @@
|
||||
/datum/status_effect/slimerecall/proc/resistField()
|
||||
interrupted = TRUE
|
||||
owner.remove_status_effect(src)
|
||||
|
||||
/datum/status_effect/slimerecall/on_remove()
|
||||
qdel(redirect_component.resolve())
|
||||
redirect_component = null
|
||||
UnregisterSignal(owner, COMSIG_LIVING_RESIST)
|
||||
owner.cut_overlay(bluespace)
|
||||
if(interrupted || !ismob(target))
|
||||
to_chat(owner, "<span class='warning'>The bluespace tug fades away, and you feel that the force has passed you by.</span>")
|
||||
@@ -98,10 +97,9 @@
|
||||
duration = -1 //Will remove self when block breaks.
|
||||
alert_type = /obj/screen/alert/status_effect/freon/stasis
|
||||
var/obj/structure/ice_stasis/cube
|
||||
var/datum/weakref/redirect_component
|
||||
|
||||
/datum/status_effect/frozenstasis/on_apply()
|
||||
redirect_component = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_RESIST = CALLBACK(src, .proc/breakCube))))
|
||||
RegisterSignal(owner, COMSIG_LIVING_RESIST, .proc/breakCube)
|
||||
cube = new /obj/structure/ice_stasis(get_turf(owner))
|
||||
owner.forceMove(cube)
|
||||
owner.status_flags |= GODMODE
|
||||
@@ -118,8 +116,7 @@
|
||||
if(cube)
|
||||
qdel(cube)
|
||||
owner.status_flags &= ~GODMODE
|
||||
qdel(redirect_component.resolve())
|
||||
redirect_component = null
|
||||
UnregisterSignal(owner, COMSIG_LIVING_RESIST)
|
||||
|
||||
/datum/status_effect/slime_clone
|
||||
id = "slime_cloned"
|
||||
|
||||
@@ -24,8 +24,6 @@
|
||||
circuit = /obj/item/circuitboard/computer/xenobiology
|
||||
var/datum/action/innate/hotkey_help/hotkey_help
|
||||
|
||||
var/datum/component/redirect/listener
|
||||
|
||||
var/obj/machinery/monkey_recycler/connected_recycler
|
||||
var/list/stored_slimes
|
||||
var/obj/item/slimepotion/slime/current_potion
|
||||
@@ -41,7 +39,7 @@
|
||||
. = ..()
|
||||
hotkey_help = new
|
||||
stored_slimes = list()
|
||||
listener = AddComponent(/datum/component/redirect, list(COMSIG_ATOM_CONTENTS_DEL = CALLBACK(src, .proc/on_contents_del)))
|
||||
RegisterSignal(src, COMSIG_ATOM_CONTENTS_DEL, .proc/on_contents_del)
|
||||
for(var/obj/machinery/monkey_recycler/recycler in GLOB.monkey_recyclers)
|
||||
if(get_area(src) == get_area(recycler))
|
||||
connected_recycler = recycler
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
//include unit test files in this module in this ifdef
|
||||
//Keep this sorted alphabetically
|
||||
|
||||
#ifdef UNIT_TESTS
|
||||
#include "anchored_mobs.dm"
|
||||
#include "component_tests.dm"
|
||||
#include "reagent_id_typos.dm"
|
||||
#include "reagent_recipe_collisions.dm"
|
||||
#include "spawn_humans.dm"
|
||||
#include "subsystem_init.dm"
|
||||
#include "timer_sanity.dm"
|
||||
#include "unit_test.dm"
|
||||
#endif
|
||||
//include unit test files in this module in this ifdef
|
||||
//Keep this sorted alphabetically
|
||||
|
||||
#ifdef UNIT_TESTS
|
||||
#include "anchored_mobs.dm"
|
||||
#include "component_tests.dm"
|
||||
#include "reagent_id_typos.dm"
|
||||
#include "reagent_recipe_collisions.dm"
|
||||
#include "spawn_humans.dm"
|
||||
#include "subsystem_init.dm"
|
||||
#include "timer_sanity.dm"
|
||||
#include "unit_test.dm"
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
/datum/unit_test/component_duping/Run()
|
||||
var/list/bad_dms = list()
|
||||
var/list/bad_dts = list()
|
||||
for(var/t in typesof(/datum/component))
|
||||
var/datum/component/comp = t
|
||||
if(!isnum(initial(comp.dupe_mode)))
|
||||
bad_dms += t
|
||||
var/dupe_type = initial(comp.dupe_type)
|
||||
if(dupe_type && !ispath(dupe_type))
|
||||
bad_dts += t
|
||||
if(length(bad_dms) || length(bad_dts))
|
||||
Fail("Components with invalid dupe modes: ([bad_dms.Join(",")]) ||| Components with invalid dupe types: ([bad_dts.Join(",")])")
|
||||
Reference in New Issue
Block a user