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But if you close your eyes
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@@ -105,12 +105,6 @@
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name = "Empty Shell"
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description = "Cosy, rural property availible for young professional couple. Only twelve parsecs from the nearest hyperspace lane!"
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/datum/map_template/ruin/space/gas_the_lizards
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id = "gas-the-lizards"
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suffix = "gasthelizards.dmm"
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name = "Disposal Facility 17"
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description = "Gas efficiency at 95.6%, fluid elimination at 96.2%. Will require renewed supplies of 'carpet' before the end of the quarter."
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/datum/map_template/ruin/space/intact_empty_ship
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id = "intact-empty-ship"
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suffix = "intactemptyship.dmm"
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@@ -94,32 +94,6 @@
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icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
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alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/stalhelm
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name = "Stalhelm"
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desc = "Ein Helm, um die Nazi-Interesse an fremden Raumstationen zu sichern."
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icon_state = "stalhelm"
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item_state = "stalhelm"
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icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
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alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/panzer
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name = "Panzer Cap"
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desc = "Command any mech in style."
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icon_state = "panzercap"
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item_state = "panzercap"
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icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
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alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/naziofficer
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name = "Officer Cap"
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desc = "Style is all that matters."
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icon_state = "officercap"
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item_state = "officercap"
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icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
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alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi'
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/obj/item/clothing/head/russobluecamohat
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name = "russian blue camo beret"
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desc = "A symbol of discipline, honor, and lots and lots of removal of some type of skewered food."
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@@ -1,25 +1,5 @@
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//VG Ports
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/obj/item/clothing/head/helmet/space/hardsuit/nazi
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name = "nazi hardhelmet"
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desc = "This is the face of das vaterland's top elite. Gas or energy are your only escapes."
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item_state = "hardsuit0-nazi"
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icon_state = "hardsuit0-nazi"
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armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20)
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item_color = "nazi"
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icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
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/obj/item/clothing/suit/space/hardsuit/nazi
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name = "nazi hardsuit"
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desc = "The attire of a true krieger. All shall fall, and only das vaterland will remain."
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item_state = "hardsuit-nazi"
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icon_state = "hardsuit-nazi"
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slowdown = 1
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armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20)
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allowed = list(/obj/item/gun,/obj/item/flashlight,/obj/item/tank,/obj/item/melee/)
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/nazi
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icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
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/obj/item/clothing/head/helmet/space/hardsuit/soviet
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name = "soviet hardhelmet"
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desc = "Crafted with the pride of the proletariat. The vengeful gaze of the visor roots out all fascists and capitalists."
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@@ -81,7 +81,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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var/fixed_mut_color2 = ""
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var/fixed_mut_color3 = ""
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var/whitelisted = 0 //Is this species restricted to certain players?
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var/whitelist = list() //List the ckeys that can use this species, if it's whitelisted.: list("John Doe", "poopface666", "SeeALiggerPullTheTrigger") Spaces & capitalization can be included or ignored entirely for each key as it checks for both.
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var/whitelist = list() //List the ckeys that can use this species, if it's whitelisted.: list("John Doe", "poopface666") Spaces & capitalization can be included or ignored entirely for each key as it checks for both.
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var/icon_limbs //Overrides the icon used for the limbs of this species. Mainly for downstream, and also because hardcoded icons disgust me. Implemented and maintained as a favor in return for a downstream's implementation of synths.
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