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Merge pull request #9610 from Ghommie/Ghommie-cit273
ports anti-magic component code updates (holymelon sold separately).
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@@ -2,12 +2,13 @@
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var/magic = FALSE
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var/holy = FALSE
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var/psychic = FALSE
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var/allowed_slots = ~ITEM_SLOT_BACKPACK
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var/charges = INFINITY
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var/blocks_self = TRUE
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var/datum/callback/reaction
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var/datum/callback/expire
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/datum/component/anti_magic/Initialize(_magic = FALSE, _holy = FALSE, _psychic = FALSE, _charges, _blocks_self = TRUE, datum/callback/_reaction, datum/callback/_expire)
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/datum/component/anti_magic/Initialize(_magic = FALSE, _holy = FALSE, _psychic = FALSE, _allowed_slots, _charges, _blocks_self = TRUE, datum/callback/_reaction, datum/callback/_expire)
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if(isitem(parent))
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RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/on_equip)
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RegisterSignal(parent, COMSIG_ITEM_DROPPED, .proc/on_drop)
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@@ -19,6 +20,8 @@
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magic = _magic
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holy = _holy
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psychic = _psychic
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if(_allowed_slots)
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allowed_slots = _allowed_slots
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if(!isnull(_charges))
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charges = _charges
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blocks_self = _blocks_self
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@@ -26,6 +29,9 @@
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expire = _expire
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/datum/component/anti_magic/proc/on_equip(datum/source, mob/equipper, slot)
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if(!CHECK_BITFIELD(allowed_slots, slotdefine2slotbit(slot))) //Check that the slot is valid for antimagic
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UnregisterSignal(equipper, COMSIG_MOB_RECEIVE_MAGIC)
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return
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RegisterSignal(equipper, COMSIG_MOB_RECEIVE_MAGIC, .proc/protect, TRUE)
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/datum/component/anti_magic/proc/on_drop(datum/source, mob/user)
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@@ -223,7 +223,7 @@
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/datum/status_effect/belligerent/proc/do_movement_toggle(force_damage)
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var/number_legs = owner.get_num_legs(FALSE)
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if(iscarbon(owner) && !is_servant_of_ratvar(owner) && !owner.anti_magic_check() && number_legs)
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if(iscarbon(owner) && !is_servant_of_ratvar(owner) && !owner.anti_magic_check(chargecost = 0) && number_legs)
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if(force_damage || owner.m_intent != MOVE_INTENT_WALK)
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if(GLOB.ratvar_awakens)
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owner.Knockdown(20)
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@@ -316,7 +316,7 @@
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if(owner.confused)
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owner.confused = 0
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severity = 0
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else if(!owner.anti_magic_check() && owner.stat != DEAD && severity)
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else if(!owner.anti_magic_check(chargecost = 0) && owner.stat != DEAD && severity)
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var/static/hum = get_sfx('sound/effects/screech.ogg') //same sound for every proc call
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if(owner.getToxLoss() > MANIA_DAMAGE_TO_CONVERT)
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if(is_eligible_servant(owner))
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