Merge pull request #9610 from Ghommie/Ghommie-cit273

ports anti-magic component code updates (holymelon sold separately).
This commit is contained in:
kevinz000
2019-10-29 21:26:03 -07:00
committed by Archie
parent 8d33579e86
commit 865ff4fa08
32 changed files with 245 additions and 72 deletions
+5 -3
View File
@@ -804,15 +804,17 @@ mob/visible_message(message, self_message, blind_message, vision_distance = DEFA
if(client)
client << output(null, "statbrowser:check_spells")
/mob/proc/anti_magic_check(magic = TRUE, holy = FALSE)
if(!magic && !holy)
/mob/proc/anti_magic_check(magic = TRUE, holy = FALSE, tinfoil = FALSE, chargecost = 1, self = FALSE)
if(!magic && !holy && !tinfoil)
return
var/list/protection_sources = list()
if(SEND_SIGNAL(src, COMSIG_MOB_RECEIVE_MAGIC, magic, holy, protection_sources) & COMPONENT_BLOCK_MAGIC)
if(SEND_SIGNAL(src, COMSIG_MOB_RECEIVE_MAGIC, src, magic, holy, tinfoil, chargecost, self, protection_sources) & COMPONENT_BLOCK_MAGIC)
if(protection_sources.len)
return pick(protection_sources)
else
return src
if((magic && HAS_TRAIT(src, TRAIT_ANTIMAGIC)) || (holy && HAS_TRAIT(src, TRAIT_HOLY)))
return src
//You can buckle on mobs if you're next to them since most are dense
/mob/buckle_mob(mob/living/M, force = FALSE, check_loc = TRUE)