From 8c9ed329d8aee6c7fb5e583d5202fd28cbdd1e1b Mon Sep 17 00:00:00 2001 From: Archie Date: Sun, 30 May 2021 20:29:36 -0300 Subject: [PATCH] Fix --- code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm index 240ef54d..0a9e3d5a 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm @@ -264,8 +264,8 @@ continue if(ishuman(player)) var/mob/living/carbon/human/H = player - if(HAS_TRAIT(H,GHOSTROLE_TRAIT)) - living_players -= player //We also don't fucking give ghost roles traitor + if(HAS_TRAIT(H,TRAIT_EXEMPT_HEALTH_EVENTS)) + living_players -= player //We also don't fucking give ghost roles traitor. Yes I'm using the exempt health events trait given to ghost roles to do this, because piggyback ftw. /datum/dynamic_ruleset/midround/autotraitor/ready(forced = FALSE) if (required_candidates > living_players.len)