From 90114133abdc390dcf51f1db3900141a2472c5e4 Mon Sep 17 00:00:00 2001 From: QuoteFox <49098813+quotefox@users.noreply.github.com> Date: Sun, 25 Apr 2021 13:16:03 +0100 Subject: [PATCH] bug fix mood. --- code/datums/components/mood.dm | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/code/datums/components/mood.dm b/code/datums/components/mood.dm index 18fa9b1b..a64d8e17 100644 --- a/code/datums/components/mood.dm +++ b/code/datums/components/mood.dm @@ -91,6 +91,12 @@ mood += event.mood_change if(!event.hidden) shown_mood += event.mood_change + var/mob/living/owner = parent + if(event.mood_change < 0) + to_chat(owner, "Your mood decreases...") + else + to_chat(owner, "Your mood increases!") + mood *= mood_modifier shown_mood *= mood_modifier @@ -216,8 +222,6 @@ insanity_effect = newval /datum/component/mood/proc/DecreaseSanity(datum/source, amount, minimum = SANITY_INSANE) - var/mob/living/owner = parent - to_chat(owner, "Your mood decreases.") if(sanity < minimum) //This might make KevinZ stop fucking pinging me. IncreaseSanity(src, 0.5) else @@ -231,7 +235,6 @@ /datum/component/mood/proc/IncreaseSanity(datum/source, amount, maximum = SANITY_NEUTRAL) // Disturbed stops you from getting any more sane - I'm just gonna bung this in here var/mob/living/owner = parent - to_chat(owner, "Your mood increases.") if(HAS_TRAIT(owner, TRAIT_UNSTABLE)) return if(sanity > maximum)