From af466e03cda7b183a37512a0b6c1f55178af3b42 Mon Sep 17 00:00:00 2001 From: Metis <100518708+sheepishgoat@users.noreply.github.com> Date: Mon, 12 Aug 2024 20:02:33 -0400 Subject: [PATCH] :3 --- code/modules/mob/living/living_movement.dm | 3 +-- config/game_options.txt | 2 +- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/code/modules/mob/living/living_movement.dm b/code/modules/mob/living/living_movement.dm index 5600764e..403e45d0 100644 --- a/code/modules/mob/living/living_movement.dm +++ b/code/modules/mob/living/living_movement.dm @@ -21,8 +21,7 @@ if(m_intent == MOVE_INTENT_WALK) mod = CONFIG_GET(number/movedelay/walk_delay) else - //mod = CONFIG_GET(number/movedelay/run_delay) - mod = 1.30 + mod = CONFIG_GET(number/movedelay/run_delay) if(!isnum(mod)) mod = 1 add_movespeed_modifier(MOVESPEED_ID_MOB_WALK_RUN_CONFIG_SPEED, TRUE, 100, override = TRUE, multiplicative_slowdown = mod) diff --git a/config/game_options.txt b/config/game_options.txt index 86349c6d..9f064910 100644 --- a/config/game_options.txt +++ b/config/game_options.txt @@ -32,7 +32,7 @@ EMOJIS ## To speed things up make the number negative, to slow things down, make the number positive. ## These modify the run/walk speed of all mobs before the mob-specific modifiers are applied. -RUN_DELAY 1 +RUN_DELAY 1.1 WALK_DELAY 4 ## The variables below affect the movement of specific mob types. THIS AFFECTS ALL SUBTYPES OF THE TYPE YOU CHOOSE!