From 955b40626662930db2ce144112d40ffcb9d1671d Mon Sep 17 00:00:00 2001 From: Archie Date: Sat, 12 Jun 2021 01:28:03 -0300 Subject: [PATCH] right! --- hyperstation/code/modules/events/crystalline_reentry.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/hyperstation/code/modules/events/crystalline_reentry.dm b/hyperstation/code/modules/events/crystalline_reentry.dm index 71206465..bcdb01c5 100644 --- a/hyperstation/code/modules/events/crystalline_reentry.dm +++ b/hyperstation/code/modules/events/crystalline_reentry.dm @@ -268,8 +268,8 @@ /obj/structure/spawner/crystalline/proc/delayedInitialize() //Why is this needed? Simple, because apparently explosion is so slow that it triggers after the spawner spawns and kills it on the spot. This just makes it killable. resistance_flags = FIRE_PROOF | LAVA_PROOF - max_integrity = 200 - obj_integrity = 200 + max_integrity = 225 + obj_integrity = 225 /obj/effect/light_emitter/crystalline set_luminosity = 4