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/mob/living/simple_animal/hostile/heart
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name = "Heart"
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desc = "A living heart. It's angry!."
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icon = 'icons/obj/surgery.dmi'
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icon_state = "heart-on"
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icon_living = "heart-on"
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icon_dead = "heart-on"
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gender = NEUTER
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turns_per_move = 5
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speak_emote = list("beats")
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emote_see = list("beats")
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a_intent = INTENT_HARM
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maxHealth = 24
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health = 24
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speed = -1
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harm_intent_damage = 5
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melee_damage_lower = 15
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melee_damage_upper = 15
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response_help = "touches"
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response_disarm = "beats"
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response_harm = "breaks"
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density = FALSE
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attacktext = "beats"
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ventcrawler = VENTCRAWLER_ALWAYS
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attack_sound = 'sound/effects/singlebeat.ogg'
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stat_attack = UNCONSCIOUS
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attack_same = 1
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gold_core_spawnable = HOSTILE_SPAWN
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see_in_dark = 8
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deathmessage = "falls lifeless."
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del_on_death = 1
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loot = list(/obj/item/organ/heart)
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atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
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minbodytemp = 150
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maxbodytemp = 500
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