areas now have reverbs

This commit is contained in:
QuoteFox
2021-03-23 10:03:03 +00:00
parent 7b4e122ed5
commit 9594a65526
14 changed files with 173 additions and 12 deletions
+3
View File
@@ -129,6 +129,9 @@
///Whether the mob is updating glide size when movespeed updates or not
var/updating_glide_size = TRUE
///Override for sound_environments. If this is set the user will always hear a specific type of reverb (Instead of the area defined reverb)
var/sound_environment_override = SOUND_ENVIRONMENT_NONE
var/flavor_text = ""
var/ooc_text = ""
var/flavor_text_2 = "" //version of the above that only lasts for the current round.