removed racist accents, added pig/cow voice gags

- removed italian and asian accents, as they were racist
- added pig/cow gag voice modulator: if you put it on, your speech will be turned to animal sounds
- placed pig/cow gags into kink vendor and mealdor (contraband)
This commit is contained in:
evilew
2024-03-20 15:30:45 +01:00
parent 82ee38d206
commit 966ec0ba23
11 changed files with 109 additions and 52 deletions

View File

@@ -20,7 +20,7 @@
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
w_class = WEIGHT_CLASS_SMALL
mutantrace_variation = MUTANTRACE_VARIATION
modifies_speech = TRUE
// modifies_speech = TRUE //bad!
/obj/item/clothing/mask/luchador/handle_speech(datum/source, list/speech_args)
var/message = speech_args[SPEECH_MESSAGE]

View File

@@ -60,7 +60,7 @@
/obj/item/clothing/mask/fakemoustache/italian
name = "italian moustache"
desc = "Made from authentic Italian moustache hairs. Gives the wearer an irresistable urge to gesticulate wildly."
modifies_speech = TRUE
// modifies_speech = TRUE //bad!
/obj/item/clothing/mask/fakemoustache/italian/handle_speech(datum/source, list/speech_args)
var/message = speech_args[SPEECH_MESSAGE]
@@ -121,7 +121,7 @@
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
w_class = WEIGHT_CLASS_SMALL
clothing_flags = VOICEBOX_TOGGLABLE
modifies_speech = TRUE
//modifies_speech = TRUE
/obj/item/clothing/mask/frog/handle_speech(datum/source, list/speech_args) //whenever you speak
if(!CHECK_BITFIELD(clothing_flags, VOICEBOX_DISABLED))

View File

@@ -215,7 +215,7 @@ Cook
uniform = /obj/item/clothing/under/rank/chef
suit = /obj/item/clothing/suit/toggle/chef
head = /obj/item/clothing/head/chefhat
mask = /obj/item/clothing/mask/fakemoustache/italian
// mask = /obj/item/clothing/mask/fakemoustache/italian //bad!
backpack_contents = list(/obj/item/sharpener = 1)
/datum/outfit/job/cook/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE)

View File

@@ -17,7 +17,7 @@ Contents:
item_state = "s-ninja_mask"
strip_delay = 120
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
modifies_speech = TRUE
//modifies_speech = TRUE //bad!
/obj/item/clothing/mask/gas/space_ninja/handle_speech(datum/source, list/speech_args)
var/message = speech_args[SPEECH_MESSAGE]