mirror of
https://github.com/KabKebab/GS13.git
synced 2026-07-12 08:27:24 +01:00
fixes various bugs and runtimes
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@@ -390,7 +390,6 @@ SUBSYSTEM_DEF(job)
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var/datum/job/job = GetJob(rank)
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H.job = rank
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equip_loadout(N, H)
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//If we joined at roundstart we should be positioned at our workstation
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if(!joined_late)
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@@ -411,27 +410,17 @@ SUBSYSTEM_DEF(job)
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if(!S) //if there isn't a spawnpoint send them to latejoin, if there's no latejoin go yell at your mapper
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log_world("Couldn't find a round start spawn point for [rank]")
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SendToLateJoin(H)
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if(H.mind)
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H.mind.assigned_role = rank
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if(job)
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var/new_mob = job.equip(H, null, null, joined_late)
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if(ismob(new_mob))
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H = new_mob
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if(!joined_late)
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N.new_character = H
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else
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M = H
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SSpersistence.antag_rep_change[M.client.ckey] += job.GetAntagRep()
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var/display_rank = rank
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if(M.client && M.client.prefs && M.client.prefs.alt_titles_preferences[rank])
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display_rank = M.client.prefs.alt_titles_preferences[rank]
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to_chat(M, "<b>You are the [display_rank].</b>")
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if(job)
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equip_loadout(N, H, job, joined_late) //Handles loadout and job equipping
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var/display_rank = rank
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if(M.client && M.client.prefs && M.client.prefs.alt_titles_preferences[rank])
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display_rank = M.client.prefs.alt_titles_preferences[rank]
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to_chat(M, "<b>You are the [display_rank].</b>")
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to_chat(M, "<b>As the [display_rank] you answer directly to [job.supervisors]. Special circumstances may change this.</b>")
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to_chat(M, "<b>To speak on your departments radio, use the :h button. To see others, look closely at your headset.</b>")
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if(job.req_admin_notify)
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@@ -441,16 +430,14 @@ SUBSYSTEM_DEF(job)
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if(CONFIG_GET(number/minimal_access_threshold))
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to_chat(M, "<span class='notice'><B>As this station was initially staffed with a [CONFIG_GET(flag/jobs_have_minimal_access) ? "full crew, only your job's necessities" : "skeleton crew, additional access may"] have been added to your ID card.</B></span>")
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SSpersistence.antag_rep_change[M.client.ckey] += job.GetAntagRep()
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if(ishuman(H))
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var/mob/living/carbon/human/wageslave = H
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to_chat(M, "<b><span class = 'big'>Your account ID is [wageslave.account_id]</span></b>")
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to_chat(M, "<b><span class = 'notice'>You do not have a pin, can set your pin at a ATM.</b>")
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H.add_memory("Your account ID is [wageslave.account_id].")
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if(job && H)
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job.after_spawn(H, M, joined_late) // note: this happens before the mob has a key! M will always have a client, H might not.
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equip_loadout(N, H, TRUE)//CIT CHANGE - makes players spawn with in-backpack loadout items properly. A little hacky but it works
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return H
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