whole lot of random shit lol

- the nutritech nodes are functional now
- more tweaks to necropolis loot crates
- fixed ruin of gluttony
- added special "fatoray scraps" which can be used to reveal research nodes for nutritech
This commit is contained in:
Sonoida
2023-03-20 11:51:13 +01:00
parent 14ca88cde6
commit 98edf50243
14 changed files with 43 additions and 17 deletions
@@ -83,7 +83,7 @@
/obj/effect/gluttony/CanPass(atom/movable/mover, turf/target)//So bullets will fly over and stuff.
if(ishuman(mover))
var/mob/living/carbon/human/H = mover
if(H.nutrition >= FATNESS_LEVEL_FAT)
if(H.fatness >= 1000)
H.visible_message("<span class='warning'>[H] pushes through [src]!</span>", "<span class='notice'>You've seen and eaten worse than this.</span>")
return TRUE
else