diff --git a/_maps/map_files/PubbyStation/PubbyStation.dmm b/_maps/map_files/PubbyStation/PubbyStation.dmm index b2a2b8f8..b345d475 100644 --- a/_maps/map_files/PubbyStation/PubbyStation.dmm +++ b/_maps/map_files/PubbyStation/PubbyStation.dmm @@ -14718,9 +14718,8 @@ /turf/open/floor/plasteel/white/side, /area/crew_quarters/dorms) "aDk" = ( -/obj/machinery/vr_sleeper{ - dir = 8; - icon_state = "sleeper" +/obj/machinery/cryopod{ + dir = 8 }, /turf/open/floor/plasteel/white/corner{ dir = 8 @@ -56851,13 +56850,6 @@ /obj/structure/disposalpipe/segment, /turf/open/floor/plating, /area/maintenance/disposal) -"dbi" = ( -/obj/machinery/vr_sleeper{ - dir = 8; - icon_state = "sleeper" - }, -/turf/open/floor/plasteel, -/area/crew_quarters/dorms) "dci" = ( /obj/structure/rack, /obj/item/gun/energy/laser/practice, @@ -105609,8 +105601,8 @@ fIu rTZ aIh azA -dbi -dbi +rTZ +rTZ aDk aEd aFb diff --git a/code/game/machinery/doors/airlock_types.dm b/code/game/machinery/doors/airlock_types.dm index 3525742c..3968e3ef 100644 --- a/code/game/machinery/doors/airlock_types.dm +++ b/code/game/machinery/doors/airlock_types.dm @@ -500,7 +500,7 @@ SEND_SOUND(L, sound(pick('sound/hallucinations/turn_around1.ogg','sound/hallucinations/turn_around2.ogg'),0,1,50)) flash_color(L, flash_color="#960000", flash_time=20) L.Knockdown(40) - L.throw_at(throwtarget, 5, 1,src) + L.throw_at(throwtarget, 5, 1) return 0 /obj/machinery/door/airlock/cult/proc/conceal() diff --git a/code/game/turfs/simulated/lava.dm b/code/game/turfs/simulated/lava.dm index ce98b16e..efdf8c13 100644 --- a/code/game/turfs/simulated/lava.dm +++ b/code/game/turfs/simulated/lava.dm @@ -109,7 +109,7 @@ O.resistance_flags |= FLAMMABLE //Even fireproof things burn up in lava if(O.resistance_flags & FIRE_PROOF) O.resistance_flags &= ~FIRE_PROOF - if(O.armor.fire > 50) //obj with 100% fire armor still get slowly burned away. + if(O.armor?.fire > 50) //obj with 100% fire armor still get slowly burned away. O.armor = O.armor.setRating(fire = 50) O.fire_act(10000, 1000) diff --git a/code/modules/clothing/head/misc.dm b/code/modules/clothing/head/misc.dm index 19263410..b0a95cac 100644 --- a/code/modules/clothing/head/misc.dm +++ b/code/modules/clothing/head/misc.dm @@ -321,6 +321,39 @@ icon_state = "christmashatg" item_state = "christmashatg" + +/obj/item/clothing/head/cowboyhat + name = "cowboy hat" + desc = "A standard brown cowboy hat, yeehaw." + icon_state = "cowboyhat" + item_state = "cowboyhat" + +/obj/item/clothing/head/cowboyhat/black + name = "black cowboy hat" + desc = "A a black cowboy hat, perfect for any outlaw" + icon_state = "cowboyhat_black" + item_state = "cowboyhat_black" + +/obj/item/clothing/head/cowboyhat/white + name = "white cowboy hat" + desc = "A white cowboy hat, perfect for your every day rancher" + icon_state = "cowboyhat_white" + item_state = "cowboyhat_white" + +/obj/item/clothing/head/cowboyhat/pink + name = "pink cowboy hat" + desc = "A pink cowboy? more like cowgirl hat, just don't be a buckle bunny." + icon_state = "cowboyhat_pink" + item_state = "cowboyhat_pink" + +/obj/item/clothing/head/cowboyhat/sec + name = "security cowboy hat" + desc = "A security cowboy hat, perfect for any true lawman" + icon_state = "cowboyhat_sec" + item_state = "cowboyhat_sec" + armor = list("melee" = 40, "bullet" = 30, "laser" = 30,"energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50) + + /obj/item/clothing/head/pharaoh name = "pharaoh hat" desc = "Walk like an Egyptian." diff --git a/code/modules/clothing/shoes/miscellaneous.dm b/code/modules/clothing/shoes/miscellaneous.dm index a90be14c..89e038d3 100644 --- a/code/modules/clothing/shoes/miscellaneous.dm +++ b/code/modules/clothing/shoes/miscellaneous.dm @@ -397,6 +397,16 @@ desc = "Ankle coverings. Hang ten, brother." icon_state = "bluecuffs" +/obj/item/clothing/shoes/cowboyboots + name = "cowboy boots" + desc = "A standard pair of brown cowboy boots." + icon_state = "cowboyboots" + +/obj/item/clothing/shoes/cowboyboots/black + name = "black cowboy boots" + desc = "A pair of black cowboy boots, pretty easy to scuff up." + icon_state = "cowboyboots_black" + /obj/item/clothing/shoes/winterboots/christmasbootsr name = "red christmas boots" desc = "A pair of fluffy red christmas boots!" diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm index 48c87cae..f229c0ce 100644 --- a/code/modules/flufftext/Hallucination.dm +++ b/code/modules/flufftext/Hallucination.dm @@ -237,10 +237,10 @@ GLOBAL_LIST_INIT(hallucination_list, list( xeno = new(pump.loc,target) sleep(10) xeno.update_icon("alienh_leap",'icons/mob/alienleap.dmi',-32,-32) - xeno.throw_at(target,7,1, xeno, FALSE, TRUE) + xeno.throw_at(target,7,1, null, FALSE, TRUE) sleep(10) xeno.update_icon("alienh_leap",'icons/mob/alienleap.dmi',-32,-32) - xeno.throw_at(pump,7,1, xeno, FALSE, TRUE) + xeno.throw_at(pump,7,1, null, FALSE, TRUE) sleep(10) var/xeno_name = xeno.name to_chat(target, "[xeno_name] begins climbing into the ventilation system...") diff --git a/code/modules/integrated_electronics/subtypes/manipulation.dm b/code/modules/integrated_electronics/subtypes/manipulation.dm index f4456eaf..12f5791c 100644 --- a/code/modules/integrated_electronics/subtypes/manipulation.dm +++ b/code/modules/integrated_electronics/subtypes/manipulation.dm @@ -339,7 +339,7 @@ assembly.visible_message("[assembly] has thrown [A]!") log_attack("[assembly] [REF(assembly)] has thrown [A] with non-lethal force.") A.forceMove(drop_location()) - A.throw_at(locate(x_abs, y_abs, T.z), range, 3, , , , CALLBACK(src, .proc/post_throw, A)) + A.throw_at(locate(x_abs, y_abs, T.z), range, 3, null, null, null, CALLBACK(src, .proc/post_throw, A)) // If the item came from a grabber now we can update the outputs since we've thrown it. if(istype(G)) diff --git a/code/modules/mob/dead/new_player/sprite_accessories/undershirt.dm b/code/modules/mob/dead/new_player/sprite_accessories/undershirt.dm index fb40563c..4909ade7 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/undershirt.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/undershirt.dm @@ -310,4 +310,36 @@ name = "Tube Top" icon_state = "tubetop" has_color = TRUE - gender = FEMALE \ No newline at end of file + gender = FEMALE + +/datum/sprite_accessory/underwear/top/cowboyshirt + name = "Cowboy Shirt Black" + icon_state = "cowboyshirt" + +/datum/sprite_accessory/underwear/top/cowboyshirt/s + name = "Cowboy Shirt Shortsleeved Black" + icon_state = "cowboyshirt_s" + +/datum/sprite_accessory/underwear/top/cowboyshirt/white + name = "Cowboy Shirt White" + icon_state = "cowboyshirt_white" + +/datum/sprite_accessory/underwear/top/cowboyshirt/white/s + name = "Cowboy Shirt Shortsleeved White" + icon_state = "cowboyshirt_whites" + +/datum/sprite_accessory/underwear/top/cowboyshirt/navy + name = "Cowboy Shirt Navy" + icon_state = "cowboyshirt_navy" + +/datum/sprite_accessory/underwear/top/cowboyshirt/navy/s + name = "Cowboy Shirt Shortsleeved Navy" + icon_state = "cowboyshirt_navys" + +/datum/sprite_accessory/underwear/top/cowboyshirt/red + name = "Cowboy Shirt Red" + icon_state = "cowboyshirt_red" + +/datum/sprite_accessory/underwear/top/cowboyshirt/red/s + name = "Cowboy Shirt Shortsleeved Red" + icon_state = "cowboyshirt_reds" diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm index 76732918..91f68cd3 100644 --- a/code/modules/mob/mob_helpers.dm +++ b/code/modules/mob/mob_helpers.dm @@ -514,10 +514,10 @@ It's fairly easy to fix if dealing with single letters but not so much with comp //gets ID card object from special clothes slot or null. /mob/proc/get_idcard(hand_first = TRUE) var/obj/item/held_item = get_active_held_item() - . = held_item?.GetID() + . = held_item ? held_item.GetID() : null if(!.) //If so, then check the inactive hand held_item = get_inactive_held_item() - . = held_item?.GetID() + . = held_item ? held_item.GetID() : null /mob/proc/get_id_in_hand() var/obj/item/held_item = get_active_held_item() diff --git a/code/modules/mob/mob_transformation_simple.dm b/code/modules/mob/mob_transformation_simple.dm index 673548ff..8c9eb076 100644 --- a/code/modules/mob/mob_transformation_simple.dm +++ b/code/modules/mob/mob_transformation_simple.dm @@ -47,7 +47,7 @@ D.updateappearance(mutcolor_update=1, mutations_overlay_update=1) else if(ishuman(M)) var/mob/living/carbon/human/H = M - client.prefs.copy_to(H) + client?.prefs.copy_to(H) H.dna.update_dna_identity() if(mind && isliving(M)) diff --git a/code/modules/modular_computers/computers/item/processor.dm b/code/modules/modular_computers/computers/item/processor.dm index 99d648d0..b4ed0b1e 100644 --- a/code/modules/modular_computers/computers/item/processor.dm +++ b/code/modules/modular_computers/computers/item/processor.dm @@ -17,7 +17,7 @@ machinery_computer = null /obj/item/modular_computer/processor/New(comp) - STOP_PROCESSING(SSobj, src) // Processed by its machine + . = ..() if(!comp || !istype(comp, /obj/machinery/modular_computer)) CRASH("Inapropriate type passed to obj/item/modular_computer/processor/New()! Aborting.") @@ -73,4 +73,4 @@ if(MC_SDD) machinery_computer.verbs -= /obj/machinery/modular_computer/proc/eject_disk if(MC_AI) - machinery_computer.verbs -= /obj/machinery/modular_computer/proc/eject_card \ No newline at end of file + machinery_computer.verbs -= /obj/machinery/modular_computer/proc/eject_card diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index 2aca847e..4ab19515 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -223,8 +223,8 @@ beam_segments[beam_index] = null /obj/item/projectile/Bump(atom/A) - var/datum/point/pcache = trajectory.copy_to() - if(check_ricochet(A) && check_ricochet_flag(A) && ricochets < ricochets_max) + if(trajectory && check_ricochet(A) && check_ricochet_flag(A) && ricochets < ricochets_max) + var/datum/point/pcache = trajectory.copy_to() ricochets++ if(A.handle_ricochet(src)) on_ricochet(A) diff --git a/code/modules/research/designs/machine_desings/machine_designs_all_misc.dm b/code/modules/research/designs/machine_desings/machine_designs_all_misc.dm index 31723cde..e53f87d9 100644 --- a/code/modules/research/designs/machine_desings/machine_designs_all_misc.dm +++ b/code/modules/research/designs/machine_desings/machine_designs_all_misc.dm @@ -95,6 +95,6 @@ name = "Machine Design (VR Sleeper Board)" desc = "The circuit board for a VR sleeper." id = "vr_sleeper" - build_path = /obj/item/circuitboard/machine/vr_sleeper + build_path = /obj/item/circuitboard/machine/cell_charger //Replaced with a cell charger until someone takes the job to fix VR sleepers. departmental_flags = DEPARTMENTAL_FLAG_ALL category = list ("Medical Machinery") diff --git a/code/modules/research/designs/weapon_designs.dm b/code/modules/research/designs/weapon_designs.dm index 99a6e415..65a94273 100644 --- a/code/modules/research/designs/weapon_designs.dm +++ b/code/modules/research/designs/weapon_designs.dm @@ -157,6 +157,50 @@ category = list("Ammo") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL +//////////////////////////////// +//MWS 'Big Iron' Specific Ammo// +//////////////////////////////// + +/datum/design/xray_mws + name = "X-Ray MWS 'Big Iron' Microbattery" + desc = "An high-tech X-Ray Microbattery for the MWS 'Big Iron'." + id = "mws_xray" + build_type = PROTOLATHE + materials = list(MAT_GOLD = 2500, MAT_URANIUM = 2000, MAT_METAL = 2500, MAT_TITANIUM = 1000, MAT_BLUESPACE = 1000) + build_path = /obj/item/ammo_casing/mws_batt/xray + category = list("Ammo") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY + +/datum/design/ion_mws + name = "Ion MWS 'Big Iron' Microbattery" + desc = "An mid-tech Ion Microbattery for the MWS 'Big Iron'." + id = "mws_ion" + build_type = PROTOLATHE + materials = list(MAT_SILVER = 3000, MAT_METAL = 4000, MAT_URANIUM = 1000) + build_path = /obj/item/ammo_casing/mws_batt/ion + category = list("Ammo") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY + +/datum/design/disabler_mws + name = "Disabler MWS 'Big Iron' Microbattery" + desc = "An low-tech Disabler Microbattery for the MWS 'Big Iron'." + id = "mws_stun" + build_type = PROTOLATHE + materials = list(MAT_METAL = 7000, MAT_GLASS = 5000, MAT_GOLD = 1250, MAT_SILVER = 1250) + build_path = /obj/item/ammo_casing/mws_batt/stun + category = list("Ammo") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY + +/datum/design/lethal_mws + name = "Lethal MWS 'Big Iron' Microbattery" + desc = "An low-tech Lethal Microbattery for the MWS 'Big Iron'." + id = "mws_lethal" + build_type = PROTOLATHE + materials = list(MAT_METAL = 7000, MAT_GLASS = 5000, MAT_GOLD = 1250, MAT_SILVER = 1250) + build_path = /obj/item/ammo_casing/mws_batt/lethal + category = list("Ammo") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY + ////////////// //Firing Pins/ ////////////// diff --git a/code/modules/research/machinery/_production.dm b/code/modules/research/machinery/_production.dm index 0978986f..48df9a27 100644 --- a/code/modules/research/machinery/_production.dm +++ b/code/modules/research/machinery/_production.dm @@ -84,8 +84,9 @@ investigate_log("[key_name(user)] built [amount] of [path] at [src]([type]).", INVESTIGATE_RESEARCH) message_admins("[ADMIN_LOOKUPFLW(user)] has built [amount] of [path] at a [src]([type]).") for(var/i in 1 to amount) - var/obj/item/I = new path(get_turf(src)) - if(efficient_with(I.type)) + var/obj/O = new path(get_turf(src)) + if(efficient_with(O.type) && isitem(O)) + var/obj/item/I = O I.materials = matlist.Copy() SSblackbox.record_feedback("nested tally", "item_printed", amount, list("[type]", "[path]")) diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm index f7142dbf..5276e2b4 100644 --- a/code/modules/research/techweb/all_nodes.dm +++ b/code/modules/research/techweb/all_nodes.dm @@ -657,7 +657,7 @@ display_name = "Weapon Development Technology" description = "Our researchers have found new to weaponize just about everything now." prereq_ids = list("engineering") - design_ids = list("pin_testing", "tele_shield", "lasercarbine") + design_ids = list("pin_testing", "tele_shield", "lasercarbine", "mws_stun", "mws_lethal") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 7500) export_price = 5000 @@ -675,7 +675,7 @@ display_name = "Electric Weapons" description = "Weapons using electric technology" prereq_ids = list("weaponry", "adv_power" , "emp_basic") - design_ids = list("stunrevolver", "stunshell", "ioncarbine") + design_ids = list("stunrevolver", "stunshell", "ioncarbine", "mws_ion") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 3500) export_price = 5000 @@ -702,7 +702,7 @@ display_name = "Beam Weaponry" description = "Various basic beam weapons" prereq_ids = list("adv_weaponry") - design_ids = list("temp_gun", "xray_laser") + design_ids = list("temp_gun", "xray_laser", "mws_xray") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 diff --git a/code/modules/shuttle/special.dm b/code/modules/shuttle/special.dm index 4ee94c05..26a49bf6 100644 --- a/code/modules/shuttle/special.dm +++ b/code/modules/shuttle/special.dm @@ -187,7 +187,7 @@ var/mob/living/M = AM var/throwtarget = get_edge_target_turf(src, boot_dir) M.Knockdown(40) - M.throw_at(throwtarget, 5, 1,src) + M.throw_at(throwtarget, 5, 1) to_chat(M, "No climbing on the bar please.") else . = ..() diff --git a/code/modules/surgery/organs/eyes.dm b/code/modules/surgery/organs/eyes.dm index 69057c60..fe0595de 100644 --- a/code/modules/surgery/organs/eyes.dm +++ b/code/modules/surgery/organs/eyes.dm @@ -227,7 +227,7 @@ terminate_effects() . = ..() -/obj/item/organ/eyes/robotic/glow/Remove() +/obj/item/organ/eyes/robotic/glow/Remove(mob/living/carbon/M, special = FALSE) terminate_effects() . = ..() @@ -338,7 +338,7 @@ /obj/item/organ/eyes/robotic/glow/proc/start_visuals() if(!islist(eye_lighting)) regenerate_light_effects() - if((eye_lighting.len < light_beam_distance) || !on_mob) + if((LAZYLEN(eye_lighting) < light_beam_distance) || !on_mob) regenerate_light_effects() sync_light_effects() update_visuals() @@ -377,4 +377,4 @@ /obj/item/organ/eyes/ipc name = "ipc eyes" - icon_state = "cybernetic_eyeballs" \ No newline at end of file + icon_state = "cybernetic_eyeballs" diff --git a/code/modules/surgery/organs/organ_internal.dm b/code/modules/surgery/organs/organ_internal.dm index fc205f60..cf224f7c 100644 --- a/code/modules/surgery/organs/organ_internal.dm +++ b/code/modules/surgery/organs/organ_internal.dm @@ -176,7 +176,7 @@ if(owner) // The special flag is important, because otherwise mobs can die // while undergoing transformation into different mobs. - Remove(owner, special=TRUE) + Remove(owner, TRUE) return ..() /obj/item/organ/attack(mob/living/carbon/M, mob/user) diff --git a/code/modules/vending/clothesmate.dm b/code/modules/vending/clothesmate.dm index 8eb05178..1fed39bb 100644 --- a/code/modules/vending/clothesmate.dm +++ b/code/modules/vending/clothesmate.dm @@ -117,7 +117,13 @@ /obj/item/clothing/head/christmashatg = 3, /obj/item/clothing/shoes/winterboots/christmasbootsr = 3, /obj/item/clothing/shoes/winterboots/christmasbootsg = 3, - /obj/item/clothing/shoes/winterboots/santaboots = 3) + /obj/item/clothing/shoes/winterboots/santaboots = 3, + /obj/item/clothing/head/cowboyhat = 3, + /obj/item/clothing/head/cowboyhat/black = 3, + /obj/item/clothing/head/cowboyhat/white = 3, + /obj/item/clothing/head/cowboyhat/pink = 3, + /obj/item/clothing/shoes/cowboyboots = 3, + /obj/item/clothing/shoes/cowboyboots/black = 3) contraband = list(/obj/item/clothing/under/syndicate/tacticool = 3, /obj/item/clothing/under/syndicate/tacticool/skirt = 3, /obj/item/clothing/mask/balaclava = 3, diff --git a/hyperstation/code/modules/surgery/organs/augments_arms.dm b/hyperstation/code/modules/surgery/organs/augments_arms.dm new file mode 100644 index 00000000..8430fcac --- /dev/null +++ b/hyperstation/code/modules/surgery/organs/augments_arms.dm @@ -0,0 +1,25 @@ +/obj/item/organ/cyberimp/arm/mblade + name = "arm-mounted scytheblade" + desc = "An extremely dangerous implant which can be used in a variety of ways. Mostly killing." + contents = newlist(/obj/item/melee/mblade) + +/obj/item/organ/cyberimp/arm/mblade/l + zone = BODY_ZONE_L_ARM + +/obj/item/melee/mblade + name = "mounted scytheblade" + desc = "An extremely dangerous implant which can be used in a variety of ways. Mostly killing." + icon = 'icons/obj/items_and_weapons.dmi' + icon_state = "mblade" + item_state = "mblade" + lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' + righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' + force = 45 + hitsound = 'sound/weapons/bladeslice.ogg' + throwforce = 45 + block_chance = 70 + armour_penetration = 80 + flags_1 = CONDUCT_1 + w_class = WEIGHT_CLASS_BULKY + sharpness = IS_SHARP_ACCURATE + attack_verb = list("slashed", "cut") diff --git a/icons/mob/feet.dmi b/icons/mob/feet.dmi index f5ddc89e..57b85d70 100644 Binary files a/icons/mob/feet.dmi and b/icons/mob/feet.dmi differ diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi index de85ec3d..689dc07d 100644 Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ diff --git a/icons/mob/inhands/weapons/melee_lefthand.dmi b/icons/mob/inhands/weapons/melee_lefthand.dmi index ee5b26e3..6e9aa072 100644 Binary files a/icons/mob/inhands/weapons/melee_lefthand.dmi and b/icons/mob/inhands/weapons/melee_lefthand.dmi differ diff --git a/icons/mob/inhands/weapons/melee_righthand.dmi b/icons/mob/inhands/weapons/melee_righthand.dmi index 2391514d..b5f2f451 100644 Binary files a/icons/mob/inhands/weapons/melee_righthand.dmi and b/icons/mob/inhands/weapons/melee_righthand.dmi differ diff --git a/icons/mob/underwear.dmi b/icons/mob/underwear.dmi index bf0df371..a5cb33f3 100644 Binary files a/icons/mob/underwear.dmi and b/icons/mob/underwear.dmi differ diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi index 3d93c30b..ab6d1f8a 100644 Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ diff --git a/icons/obj/clothing/shoes.dmi b/icons/obj/clothing/shoes.dmi index 9e8621de..7815d52d 100644 Binary files a/icons/obj/clothing/shoes.dmi and b/icons/obj/clothing/shoes.dmi differ diff --git a/icons/obj/items_and_weapons.dmi b/icons/obj/items_and_weapons.dmi index 5caa3e04..8dac840e 100644 Binary files a/icons/obj/items_and_weapons.dmi and b/icons/obj/items_and_weapons.dmi differ diff --git a/modular_citadel/code/datums/traits/neutral.dm b/modular_citadel/code/datums/traits/neutral.dm index de682418..d26f64a1 100644 --- a/modular_citadel/code/datums/traits/neutral.dm +++ b/modular_citadel/code/datums/traits/neutral.dm @@ -9,14 +9,13 @@ lose_text = "You don't feel that burning sensation anymore." /datum/quirk/libido/add() - var/mob/living/M = quirk_holder - M.min_arousal = 16 - M.arousal_rate = 3 + quirk_holder.min_arousal = 16 + quirk_holder.arousal_rate = 3 /datum/quirk/libido/remove() - var/mob/living/M = quirk_holder - M.min_arousal = initial(M.min_arousal) - M.arousal_rate = initial(M.arousal_rate) + if(quirk_holder) + quirk_holder.min_arousal = initial(quirk_holder.min_arousal) + quirk_holder.arousal_rate = initial(quirk_holder.arousal_rate) /datum/quirk/libido/on_process() var/mob/living/M = quirk_holder diff --git a/modular_citadel/code/modules/client/loadout/head.dm b/modular_citadel/code/modules/client/loadout/head.dm index 921881a1..238af10b 100644 --- a/modular_citadel/code/modules/client/loadout/head.dm +++ b/modular_citadel/code/modules/client/loadout/head.dm @@ -109,6 +109,33 @@ category = SLOT_HEAD path = /obj/item/clothing/head/christmashatg +/datum/gear/cowboyhat + name = "Cowboy Hat, Brown" + category = SLOT_HEAD + path = /obj/item/clothing/head/cowboyhat + +/datum/gear/cowboyhat/black + name = "Cowboy Hat, Black" + category = SLOT_HEAD + path = /obj/item/clothing/head/cowboyhat/black + +/datum/gear/cowboyhat/white + name = "Cowboy Hat, White" + category = SLOT_HEAD + path = /obj/item/clothing/head/cowboyhat/white + +/datum/gear/cowboyhat/pink + name = "Cowboy Hat, Pink" + category = SLOT_HEAD + path = /obj/item/clothing/head/cowboyhat/pink + +/datum/gear/cowboyhat/sec + name = "Cowboy Hat, Security" + category = SLOT_HEAD + path = /obj/item/clothing/head/cowboyhat/sec + restricted_desc = "Security" + restricted_roles = list("Warden","Detective","Security Officer","Head of Security") + /datum/gear/pharaohmhat name = "Pharaoh Hat" category = SLOT_HEAD @@ -128,4 +155,4 @@ name = "Improper Roman legionnaire helmet" category = SLOT_HEAD path = /obj/item/clothing/head/helmet/roman/legionnaire/fake - cost = 2 \ No newline at end of file + cost = 2 diff --git a/modular_citadel/code/modules/client/loadout/shoes.dm b/modular_citadel/code/modules/client/loadout/shoes.dm index 7b9fe2b1..d4da69d2 100644 --- a/modular_citadel/code/modules/client/loadout/shoes.dm +++ b/modular_citadel/code/modules/client/loadout/shoes.dm @@ -93,12 +93,22 @@ category = SLOT_SHOES path= /obj/item/clothing/shoes/winterboots/santaboots -datum/gear/highheels +/datum/gear/highheels name = "High Heels" category = SLOT_SHOES path= /obj/item/clothing/shoes/highheels -datum/gear/romansandals +/datum/gear/romansandals name = "Roman sandals" category = SLOT_SHOES - path= /obj/item/clothing/shoes/roman \ No newline at end of file + path= /obj/item/clothing/shoes/roman + +/datum/gear/cowboyboots + name = "Cowboy Boots, Brown" + category = SLOT_SHOES + path = /obj/item/clothing/shoes/cowboyboots + +/datum/gear/cowboyboots/black + name = "Cowboy Boots, Black" + category = SLOT_SHOES + path = /obj/item/clothing/shoes/cowboyboots/black diff --git a/tgstation.dme b/tgstation.dme index 7fcdee30..f96ab7c0 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -3057,6 +3057,7 @@ #include "hyperstation\code\modules\resize\resizing.dm" #include "hyperstation\code\modules\resize\sizechems.dm" #include "hyperstation\code\modules\resize\sizegun.dm" +#include "hyperstation\code\modules\surgery\organs\augments_arms.dm" #include "hyperstation\code\obj\bluespace sewing kit.dm" #include "hyperstation\code\obj\condom.dm" #include "hyperstation\code\obj\decal.dm"