From 36e314a2d193ce9a99d9c18523476f19f898ffcc Mon Sep 17 00:00:00 2001 From: JaySparrow Date: Fri, 17 Jul 2020 20:24:01 -0500 Subject: [PATCH] Nerf rate of kill objectives Less murder --- code/modules/antagonists/traitor/datum_traitor.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/antagonists/traitor/datum_traitor.dm b/code/modules/antagonists/traitor/datum_traitor.dm index e43c2f62..f72d3325 100644 --- a/code/modules/antagonists/traitor/datum_traitor.dm +++ b/code/modules/antagonists/traitor/datum_traitor.dm @@ -141,14 +141,14 @@ /datum/antagonist/traitor/proc/forge_single_human_objective() //Returns how many objectives are added .=1 - if(prob(50)) + if(prob(35)) var/list/active_ais = active_ais() if(active_ais.len && prob(100/GLOB.joined_player_list.len)) var/datum/objective/destroy/destroy_objective = new destroy_objective.owner = owner destroy_objective.find_target() add_objective(destroy_objective) - else if(prob(30)) + else if(prob(65)) var/datum/objective/maroon/maroon_objective = new maroon_objective.owner = owner maroon_objective.find_target()