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Makes grabbing interactions more interesting on step
Also potentially really fuckin unbalanced too
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@@ -73,6 +73,15 @@
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L.put_in_hands(holder)
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return
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//shoehorned (get it?) and lazy way to do instant foot pickups cause haha funny.
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/mob/living/proc/mob_pickupfeet(mob/living/L)
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var/obj/item/clothing/head/mob_holder/holder = generate_mob_holder()
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if(!holder)
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return
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drop_all_held_items()
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L.equip_to_slot(holder, SLOT_SHOES)
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return
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/mob/living/proc/mob_try_pickup(mob/living/user)
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if(!ishuman(user) || !src.Adjacent(user) || user.incapacitated() || !can_be_held)
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return FALSE
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