Radstorm: Reduce spawn chance

polled and won.
This commit is contained in:
quotefox
2021-08-29 08:36:23 +01:00
parent 39a7f88e4b
commit a788562170
@@ -3,7 +3,7 @@
var/typepath // typepath of the event
var/controller //round event controller for the event - Required for certain events dependendant on variables within their controllers
var/triggering
var/earliest_start = 20 MINUTES
var/earliest_start = 20 MINUTES
var/occurances_current = 0 //Don't touch this. Skyrat Change.
var/occurances_max = 0 //Maximum occurances for this event. Set to 0 to allow an infinite amount of this event. Skyrat change.
var/needs_players = FALSE //If an event needs players, living or ghosts, set to TRUE. Bypasses the trim_candidates otherwise
@@ -497,7 +497,7 @@
//property_weights = list("extended" = 1)
occurances_max = 3
map_blacklist = list("LayeniaStation.dmm")
/datum/dynamic_ruleset/event/electrical_storm
name = "Electrical Storm"
@@ -531,9 +531,9 @@
name = "Radiation Storm"
//config_tag = "radiation_storm"
typepath = /datum/round_event/radiation_storm
cost = 3
weight = 2
repeatable_weight_decrease = 2
cost = 6
weight = 5
repeatable_weight_decrease = 1
enemy_roles = list("Chemist","Chief Medical Officer","Geneticist","Medical Doctor","AI","Captain")
required_enemies = list(2,2,2,2,1,1,1,1,1,0)
requirements = list(5,5,5,5,5,5,5,5,5,5)
@@ -541,6 +541,7 @@
//property_weights = list("extended" = 1,"chaos" = 1)
occurances_max = 2
/datum/dynamic_ruleset/event/portal_storm_syndicate
name = "Portal Storm"
//config_tag = "portal_storm"