Intensity change

This commit is contained in:
Archie
2021-06-01 21:26:08 -03:00
parent 509eb2b055
commit a94f6cdbc0
@@ -117,12 +117,13 @@ GLOBAL_LIST_EMPTY(energy_harvesters)
playsound(src, 'sound/machines/engine_alert2.ogg', 100)
alerted = TRUE
if(prob(25))
shake_animation(0.5)
shake_animation(1)
playsound(loc, 'sound/machines/clockcult/steam_whoosh.ogg', 75, TRUE)
var/turf/T = get_turf(src)
T.atmos_spawn_air("co2=25;TEMP=300]")
if(prob(7))
tesla_zap(src, 5, 1000, TESLA_MOB_DAMAGE | TESLA_OBJ_DAMAGE)
playsound(src.loc, 'sound/weapons/emitter2.ogg', 100, 1, extrarange = 10)
take_damage(1)
if(99 to INFINITY) //Should've read the instructions buddy.
tesla_zap(src, 20, 25000, TESLA_MOB_DAMAGE | TESLA_OBJ_DAMAGE)