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lipolicide tolerance + small fixes
- added new lipolicide tolerance - fixed missing sound in the chocoslime - fixed unused variable in respawn mechanic - nerfed lipolicide: it metabolizes a little more quickly, and it's twice less powerful (also delicately raised OD threshold, so you can have 100u of it in the organism) - commented and categorized some of the GS quirks - fixed some doors in CC
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@@ -23,19 +23,19 @@
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/obj/item/reagent_containers/glass/beaker/cornoil
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list_reagents = list(/datum/reagent/consumable/cornoil = 50)
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/obj/item/reagent_containers/glass/beaker/cornoil
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/obj/item/reagent_containers/glass/beaker/blueberry_juice
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list_reagents = list(/datum/reagent/blueberry_juice = 50)
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/obj/item/reagent_containers/glass/beaker/cornoil
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/obj/item/reagent_containers/glass/beaker/fizulphite
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list_reagents = list(/datum/chemical_reaction/fizulphite = 50)
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/obj/item/reagent_containers/glass/beaker/cornoil
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/obj/item/reagent_containers/glass/beaker/extilphite
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list_reagents = list(/datum/chemical_reaction/extilphite = 50)
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/obj/item/reagent_containers/glass/beaker/cornoil
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/obj/item/reagent_containers/glass/beaker/calorite_blessing
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list_reagents = list(/datum/reagent/consumable/caloriteblessing = 50)
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/obj/item/reagent_containers/glass/beaker/cornoil
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/obj/item/reagent_containers/glass/beaker/flatulose
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list_reagents = list(/datum/reagent/consumable/flatulose = 50)
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//blueberry gum snack
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