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https://github.com/KabKebab/GS13.git
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Merge pull request #264 from ReoDaProtovali/Belt-upgrade
Reworks toolbelts and upgrades engineer and durathread toolbelts
This commit is contained in:
@@ -22,6 +22,7 @@ RLD
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throw_speed = 3
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throw_range = 5
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w_class = WEIGHT_CLASS_NORMAL
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slot_flags = SLOT_BELT
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materials = list(MAT_METAL=100000)
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req_access_txt = "11"
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
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@@ -188,6 +188,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
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throw_speed = 1
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throw_range = 5
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w_class = WEIGHT_CLASS_NORMAL
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slot_flags = SLOT_BELT
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materials = list(MAT_METAL=75000, MAT_GLASS=37500)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
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resistance_flags = FIRE_PROOF
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@@ -6,6 +6,7 @@
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item_state = "utility"
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lefthand_file = 'icons/mob/inhands/equipment/belt_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/belt_righthand.dmi'
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w_class = WEIGHT_CLASS_BULKY
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slot_flags = ITEM_SLOT_BELT
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attack_verb = list("whipped", "lashed", "disciplined")
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max_integrity = 300
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@@ -47,7 +48,10 @@
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/obj/item/storage/belt/utility/ComponentInitialize()
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. = ..()
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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var/static/list/can_hold = typecacheof(list(
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STR.max_items = 11
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STR.max_w_class = WEIGHT_CLASS_NORMAL
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STR.max_combined_w_class = 24
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STR.can_hold = typecacheof(list(
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/obj/item/crowbar,
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/obj/item/screwdriver,
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/obj/item/weldingtool,
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@@ -62,16 +66,24 @@
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/obj/item/extinguisher/mini,
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/obj/item/radio,
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/obj/item/clothing/gloves,
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/obj/item/holosign_creator,
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/obj/item/holosign_creator/atmos,
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/obj/item/holosign_creator/firelock
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/obj/item/holosign_creator/engineering,
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/obj/item/forcefield_projector,
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/obj/item/assembly/signaler,
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/obj/item/lightreplacer,
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/obj/item/pipe_dispenser,
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/obj/item/inducer,
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/obj/item/grenade/chem_grenade/smart_metal_foam,
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/obj/item/grenade/chem_grenade/metalfoam,
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/obj/item/handdrill
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/obj/item/jawsoflife
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/obj/item/carpentry/handsaw,
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/obj/item/carpentry/hammer,
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/obj/item/carpentry/sandpaper,
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/obj/item/carpentry/borer,
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/obj/item/carpentry/glue
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))
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STR.can_hold = can_hold
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/obj/item/storage/belt/utility/chief
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name = "\improper Chief Engineer's toolbelt" //"the Chief Engineer's toolbelt", because "Chief Engineer's toolbelt" is not a proper noun
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@@ -136,6 +148,7 @@
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/obj/item/storage/belt/medical/ComponentInitialize()
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. = ..()
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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STR.max_items = 11
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STR.max_w_class = WEIGHT_CLASS_BULKY
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STR.can_hold = typecacheof(list(
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/obj/item/healthanalyzer,
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@@ -474,7 +487,7 @@ obj/item/storage/belt/slut/ComponentInitialize()
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/obj/item/storage/belt/durathread
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name = "durathread toolbelt"
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desc = "A toolbelt made out of durathread, it seems resistant enough to hold even big tools like an RCD, it also has higher capacity."
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desc = "A toolbelt made out of durathread, it seems resistant enough to hold an assortment of different tools and it also has higher capacity."
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icon_state = "webbing-durathread"
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item_state = "webbing-durathread"
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resistance_flags = FIRE_PROOF
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@@ -482,8 +495,8 @@ obj/item/storage/belt/slut/ComponentInitialize()
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/obj/item/storage/belt/durathread/ComponentInitialize()
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. = ..()
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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STR.max_items = 14
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STR.max_combined_w_class = 32
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STR.max_items = 20
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STR.max_combined_w_class = 36
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STR.max_w_class = WEIGHT_CLASS_NORMAL
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STR.can_hold = typecacheof(list(
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/obj/item/ammo_box,
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@@ -70,31 +70,6 @@
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force = 10
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toolspeed = 0.5
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/obj/item/crowbar/power
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name = "jaws of life"
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desc = "A set of jaws of life, compressed through the magic of science. It's fitted with a prying head."
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icon_state = "jaws_pry"
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item_state = "jawsoflife"
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lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
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materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25)
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usesound = 'sound/items/jaws_pry.ogg'
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force = 15
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toolspeed = 0.25
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/obj/item/crowbar/power/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is putting [user.p_their()] head in [src], it looks like [user.p_theyre()] trying to commit suicide!</span>")
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playsound(loc, 'sound/items/jaws_pry.ogg', 50, 1, -1)
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return (BRUTELOSS)
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/obj/item/crowbar/power/attack_self(mob/user)
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playsound(get_turf(user), 'sound/items/change_jaws.ogg', 50, 1)
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var/obj/item/wirecutters/power/cutjaws = new /obj/item/wirecutters/power(drop_location())
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to_chat(user, "<span class='notice'>You attach the cutting jaws to [src].</span>")
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qdel(src)
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user.put_in_active_hand(cutjaws)
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/obj/item/crowbar/advanced
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name = "advanced crowbar"
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desc = "A scientist's almost successful reproduction of an abductor's crowbar, it uses the same technology combined with a handle that can't quite hold it."
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@@ -109,36 +109,6 @@
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/obj/item/screwdriver/abductor/get_belt_overlay()
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return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "screwdriver_nuke")
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/obj/item/screwdriver/power
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name = "hand drill"
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desc = "A simple powered hand drill. It's fitted with a screw bit."
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icon_state = "drill_screw"
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item_state = "drill"
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lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
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materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) //done for balance reasons, making them high value for research, but harder to get
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force = 8 //might or might not be too high, subject to change
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w_class = WEIGHT_CLASS_SMALL
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throwforce = 8
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throw_speed = 2
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throw_range = 3//it's heavier than a screw driver/wrench, so it does more damage, but can't be thrown as far
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attack_verb = list("drilled", "screwed", "jabbed","whacked")
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hitsound = 'sound/items/drill_hit.ogg'
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usesound = 'sound/items/drill_use.ogg'
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toolspeed = 0.25
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random_color = FALSE
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/obj/item/screwdriver/power/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is putting [src] to [user.p_their()] temple. It looks like [user.p_theyre()] trying to commit suicide!</span>")
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return(BRUTELOSS)
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/obj/item/screwdriver/power/attack_self(mob/user)
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playsound(get_turf(user),'sound/items/change_drill.ogg',50,1)
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var/obj/item/wrench/power/b_drill = new /obj/item/wrench/power(drop_location())
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to_chat(user, "<span class='notice'>You attach the bolt driver bit to [src].</span>")
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qdel(src)
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user.put_in_active_hand(b_drill)
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/obj/item/screwdriver/cyborg
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name = "powered screwdriver"
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desc = "An electrical screwdriver, designed to be both precise and quick."
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@@ -153,4 +123,4 @@
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item_state = "screwdriver_nuke"
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usesound = 'sound/items/pshoom.ogg'
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toolspeed = 0.2
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random_color = FALSE
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random_color = FALSE
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@@ -121,27 +121,10 @@
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qdel(src)
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user.put_in_active_hand(pryjaws)
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/obj/item/wirecutters/power/attack(mob/living/carbon/C, mob/user)
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if(istype(C))
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if(C.handcuffed)
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user.visible_message("<span class='notice'>[user] cuts [C]'s restraints with [src]!</span>")
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qdel(C.handcuffed)
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return
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else if(C.has_status_effect(STATUS_EFFECT_CHOKINGSTRAND))
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var/man = C == user ? "your" : "[C]'\s"
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user.visible_message("<span class='notice'>[user] attempts to remove the durathread strand from around [man] neck.</span>", \
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"<span class='notice'>You attempt to remove the durathread strand from around [man] neck.</span>")
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if(do_after(user, 15, null, C))
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user.visible_message("<span class='notice'>[user] succesfuly removes the durathread strand.</span>",
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"<span class='notice'>You succesfuly remove the durathread strand.</span>")
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C.remove_status_effect(STATUS_EFFECT_CHOKINGSTRAND)
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return
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..()
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/obj/item/wirecutters/advanced
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name = "advanced wirecutters"
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desc = "A set of reproduction alien wirecutters, they have a silver handle with an exceedingly sharp blade."
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icon = 'icons/obj/advancedtools.dmi'
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icon_state = "cutters"
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toolspeed = 0.2
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random_color = FALSE
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random_color = FALSE
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@@ -52,33 +52,6 @@
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usesound = 'sound/effects/empulse.ogg'
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toolspeed = 0.1
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/obj/item/wrench/power
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name = "hand drill"
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desc = "A simple powered hand drill. It's fitted with a bolt bit."
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icon_state = "drill_bolt"
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item_state = "drill"
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lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
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usesound = 'sound/items/drill_use.ogg'
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materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25)
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//done for balance reasons, making them high value for research, but harder to get
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force = 8 //might or might not be too high, subject to change
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w_class = WEIGHT_CLASS_SMALL
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throwforce = 8
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attack_verb = list("drilled", "screwed", "jabbed")
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toolspeed = 0.25
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/obj/item/wrench/power/attack_self(mob/user)
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playsound(get_turf(user),'sound/items/change_drill.ogg',50,1)
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var/obj/item/wirecutters/power/s_drill = new /obj/item/screwdriver/power(drop_location())
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to_chat(user, "<span class='notice'>You attach the screw driver bit to [src].</span>")
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qdel(src)
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user.put_in_active_hand(s_drill)
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/obj/item/wrench/power/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is pressing [src] against [user.p_their()] head! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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return (BRUTELOSS)
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/obj/item/wrench/medical
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name = "medical wrench"
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desc = "A medical wrench with common(medical?) uses. Can be found in your hand."
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@@ -123,4 +96,4 @@
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icon = 'icons/obj/advancedtools.dmi'
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icon_state = "wrench"
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usesound = 'sound/effects/empulse.ogg'
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toolspeed = 0.2
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toolspeed = 0.2
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