Merge pull request #11 from shellspeed1/Adds-comfortable-uniform

adds comfortable uniform and puts it in loadout. Edit, also adds suit sensors to taticool stuff seeing as how it's not actually syndicate stuff.
This commit is contained in:
quotefox
2019-10-10 02:44:21 +01:00
committed by GitHub
2 changed files with 16 additions and 0 deletions
+11
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@@ -25,6 +25,7 @@
icon_state = "tactifool"
item_state = "bl_suit"
item_color = "tactifool"
has_sensor = HAS_SENSORS
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 40)
/obj/item/clothing/under/syndicate/tacticool/skirt
@@ -33,6 +34,7 @@
icon_state = "tactifool_skirt"
item_state = "bl_suit"
item_color = "tactifool_skirt"
has_sensor = HAS_SENSORS
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 40)
fitted = FEMALE_UNIFORM_TOP
@@ -67,3 +69,12 @@
icon_state = "syndicate_combat"
item_color = "syndicate_combat"
can_adjust = FALSE
/obj/item/clothing/under/syndicate/comfortable
name = "Padded Uniform"
desc = "A uniform of similar design to the combat uniform, it has had it's armor replaced with extra padding while providing pockets to hold useful gear."
icon_state = "syndicate_combat"
item_color = "syndicate_combat"
can_adjust = FALSE
has_sensor = HAS_SENSORS
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 40)