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https://github.com/KabKebab/GS13.git
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Seperates fluff from wings and add decorative wings
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@@ -17,6 +17,8 @@
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//Eye colour
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var/eye_color = "000"
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var/wing_color = "fff" //wings too
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var/skin_tone = "caucasian1" //Skin tone
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var/lip_style = null //no lipstick by default- arguably misleading, as it could be used for general makeup
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@@ -14,6 +14,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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var/hair_color // this allows races to have specific hair colors... if null, it uses the H's hair/facial hair colors. if "mutcolor", it uses the H's mutant_color
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var/hair_alpha = 255 // the alpha used by the hair. 255 is completely solid, 0 is transparent.
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var/wing_color
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var/use_skintones = 0 // does it use skintones or not? (spoiler alert this is only used by humans)
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var/exotic_blood = "" // If your race wants to bleed something other than bog standard blood, change this to reagent id.
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@@ -615,6 +616,10 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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if(!H.dna.features["wings"] || H.dna.features["wings"] == "None" || (H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT) && (!H.wear_suit.species_exception || !is_type_in_list(src, H.wear_suit.species_exception))))
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bodyparts_to_add -= "wings"
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if("moth_fluff" in mutant_bodyparts)
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if(!H.dna.features["moth_fluff"] || H.dna.features["moth_fluff"] == "None" || H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT))
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bodyparts_to_add -= "moth_fluff"
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if("wings_open" in mutant_bodyparts)
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if(H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT) && (!H.wear_suit.species_exception || !is_type_in_list(src, H.wear_suit.species_exception)))
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bodyparts_to_add -= "wings_open"
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@@ -724,10 +729,14 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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S = GLOB.wings_list[H.dna.features["wings"]]
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if("wingsopen")
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S = GLOB.wings_open_list[H.dna.features["wings"]]
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if("deco_wings")
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S = GLOB.deco_wings_list[H.dna.features["deco_wings"]]
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if("legs")
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S = GLOB.legs_list[H.dna.features["legs"]]
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if("moth_wings")
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S = GLOB.moth_wings_list[H.dna.features["moth_wings"]]
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if("moth_fluff")
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S = GLOB.moth_fluffs_list[H.dna.features["moth_fluff"]]
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if("moth_markings")
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S = GLOB.moth_markings_list[H.dna.features["moth_markings"]]
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if("caps")
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@@ -775,6 +784,8 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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bodypart = "snout"
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if(bodypart == "xenohead")
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bodypart = "xhead"
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if(bodypart == "moth_wings" || bodypart == "deco_wings")
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bodypart = "moth_wings"
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if(S.gender_specific)
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accessory_overlay.icon_state = "[g]_[bodypart]_[S.icon_state]_[layertext]"
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@@ -826,6 +837,8 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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accessory_overlay.color = "#[H.facial_hair_color]"
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if(EYECOLOR)
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accessory_overlay.color = "#[H.eye_color]"
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if(WINGCOLOR)
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accessory_overlay.color = "#[H.wing_color]"
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else
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accessory_overlay.color = forced_colour
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else
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@@ -891,6 +904,8 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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extra_accessory_overlay.color = "#[H.facial_hair_color]"
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if(EYECOLOR)
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extra_accessory_overlay.color = "#[H.eye_color]"
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if(WINGCOLOR)
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extra_accessory_overlay.color = "#[H.wing_color]"
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standing += extra_accessory_overlay
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if(S.extra2) //apply the extra overlay, if there is one
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@@ -923,6 +938,8 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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extra2_accessory_overlay.color = "#[H.dna.features["mcolor"]]"
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else
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extra2_accessory_overlay.color = "#[H.hair_color]"
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if(WINGCOLOR)
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extra2_accessory_overlay.color = "#[H.wing_color]"
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standing += extra2_accessory_overlay
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@@ -4,8 +4,8 @@
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id = "felinid"
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limbs_id = "human"
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mutant_bodyparts = list("mam_ears", "mam_tail")
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default_features = list("mcolor" = "FFF", "mam_tail" = "Cat", "mam_ears" = "Cat", "wings" = "None")
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mutant_bodyparts = list("mam_ears", "mam_tail", "deco_wings")
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default_features = list("mcolor" = "FFF", "mam_tail" = "Cat", "mam_ears" = "Cat", "wings" = "None", "deco_wings" = "None")
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mutantears = /obj/item/organ/ears/cat
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mutanttail = /obj/item/organ/tail/cat
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@@ -2,9 +2,9 @@
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name = "Human"
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id = "human"
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default_color = "FFFFFF"
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species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS_PARTSONLY)
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mutant_bodyparts = list("ears", "tail_human", "wings", "taur") // CITADEL EDIT gives humans snowflake parts
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default_features = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF","tail_human" = "None", "ears" = "None", "wings" = "None", "taur" = "None")
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species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS_PARTSONLY,WINGCOLOR)
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mutant_bodyparts = list("ears", "tail_human", "wings", "taur", "deco_wings") // CITADEL EDIT gives humans snowflake parts
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default_features = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF","tail_human" = "None", "ears" = "None", "wings" = "None", "taur" = "None", "deco_wings" = "None")
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use_skintones = 1
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skinned_type = /obj/item/stack/sheet/animalhide/human
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disliked_food = GROSS | RAW
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@@ -4,14 +4,14 @@
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id = "lizard"
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say_mod = "hisses"
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default_color = "00FF00"
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species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,LIPS)
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species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,LIPS,WINGCOLOR)
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inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_REPTILE)
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mutant_bodyparts = list("tail_lizard", "snout", "spines", "horns", "frills", "body_markings", "legs", "taur")
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mutant_bodyparts = list("tail_lizard", "snout", "spines", "horns", "frills", "body_markings", "legs", "taur", "deco_wings")
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mutanttongue = /obj/item/organ/tongue/lizard
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mutanttail = /obj/item/organ/tail/lizard
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coldmod = 1.5
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heatmod = 0.67
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default_features = list("mcolor" = "0F0", "mcolor2" = "0F0", "mcolor3" = "0F0", "tail_lizard" = "Smooth", "snout" = "Round", "horns" = "None", "frills" = "None", "spines" = "None", "body_markings" = "None", "legs" = "Normal Legs", "taur" = "None")
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default_features = list("mcolor" = "0F0", "mcolor2" = "0F0", "mcolor3" = "0F0", "tail_lizard" = "Smooth", "snout" = "Round", "horns" = "None", "frills" = "None", "spines" = "None", "body_markings" = "None", "legs" = "Normal Legs", "taur" = "None", "deco_wings" = "None")
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attack_verb = "slash"
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attack_sound = 'sound/weapons/slash.ogg'
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miss_sound = 'sound/weapons/slashmiss.ogg'
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@@ -5,8 +5,8 @@
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default_color = "00FF00"
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species_traits = list(LIPS, NOEYES)
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inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_BUG)
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mutant_bodyparts = list("moth_wings")
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default_features = list("moth_wings" = "Plain")
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mutant_bodyparts = list("moth_wings", "moth_fluff")
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default_features = list("moth_wings" = "Plain", "moth_fluff" = "Plain")
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attack_verb = "slash"
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attack_sound = 'sound/weapons/slash.ogg'
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miss_sound = 'sound/weapons/slashmiss.ogg'
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