diff --git a/code/__DEFINES/mobs.dm b/code/__DEFINES/mobs.dm
index be0ac101..9910ad77 100644
--- a/code/__DEFINES/mobs.dm
+++ b/code/__DEFINES/mobs.dm
@@ -269,4 +269,10 @@
#define HUMAN_FIRE_STACK_ICON_NUM 3
#define PULL_PRONE_SLOWDOWN 0.6
-#define HUMAN_CARRY_SLOWDOWN 0
\ No newline at end of file
+#define HUMAN_CARRY_SLOWDOWN 0
+
+//GRAB_PIXEL_SHIFT
+#define GRAB_PIXEL_SHIFT_PASSIVE 6
+#define GRAB_PIXEL_SHIFT_AGGRESSIVE 12
+#define GRAB_PIXEL_SHIFT_NECK 16
+
diff --git a/code/datums/components/riding.dm b/code/datums/components/riding.dm
index 4fc6bce0..980a4dbe 100644
--- a/code/datums/components/riding.dm
+++ b/code/datums/components/riding.dm
@@ -19,6 +19,7 @@
var/ride_check_rider_restrained = FALSE
var/ride_check_ridden_incapacitated = FALSE
var/list/offhands = list() // keyed list containing all the current riding offsets associated by mob
+ var/del_on_unbuckle_all = FALSE
/datum/component/riding/Initialize()
if(!ismovableatom(parent))
@@ -28,8 +29,11 @@
RegisterSignal(parent, COMSIG_MOVABLE_MOVED, .proc/vehicle_moved)
/datum/component/riding/proc/vehicle_mob_unbuckle(datum/source, mob/living/M, force = FALSE)
+ var/atom/movable/AM = parent
restore_position(M)
unequip_buckle_inhands(M)
+ if(del_on_unbuckle_all && !AM.has_buckled_mobs())
+ qdel(src)
/datum/component/riding/proc/vehicle_mob_buckle(datum/source, mob/living/M, force = FALSE)
handle_vehicle_offsets()
@@ -191,6 +195,7 @@
///////Yes, I said humans. No, this won't end well...//////////
/datum/component/riding/human
+ del_on_unbuckle_all = TRUE
/datum/component/riding/human/Initialize()
. = ..()
@@ -244,6 +249,7 @@
user.visible_message("[AM] pushes [user] off of [AM.p_them()]!")
/datum/component/riding/cyborg
+ del_on_unbuckle_all = TRUE
/datum/component/riding/cyborg/ride_check(mob/user)
var/atom/movable/AM = parent
diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm
index 7baf36f3..d2e162e4 100644
--- a/code/game/atoms_movable.dm
+++ b/code/game/atoms_movable.dm
@@ -23,6 +23,7 @@
var/inertia_move_delay = 10
var/pass_flags = 0
var/moving_diagonally = 0 //0: not doing a diagonal move. 1 and 2: doing the first/second step of the diagonal move
+ var/atom/movable/moving_from_pull
var/list/client_mobs_in_contents // This contains all the client mobs within this container
var/list/acted_explosions //for explosion dodging
glide_size = 7
@@ -159,6 +160,7 @@
if(!Process_Spacemove(get_dir(pulling.loc, A)))
return
step(pulling, get_dir(pulling.loc, A))
+ return TRUE
@@ -180,6 +182,9 @@
stop_pulling()
return
+ if(pulledby && moving_diagonally != FIRST_DIAG_STEP && get_dist(src, pulledby) > 1) //separated from our puller and not in the middle of a diagonal move.
+ pulledby.stop_pulling()
+
@@ -235,13 +240,8 @@
/atom/movable/Move(atom/newloc, direct)
var/atom/movable/pullee = pulling
var/turf/T = loc
- if(pulling)
- if(pullee && get_dist(src, pullee) > 1)
- stop_pulling()
-
- if(pullee && pullee.loc != loc && !isturf(pullee.loc) ) //to be removed once all code that changes an object's loc uses forceMove().
- log_game("DEBUG:[src]'s pull on [pullee] wasn't broken despite [pullee] being in [pullee.loc]. Pull stopped manually.")
- stop_pulling()
+ if(!moving_from_pull)
+ check_pulling()
if(!loc || !newloc)
return FALSE
var/atom/oldloc = loc
@@ -310,7 +310,7 @@
if(.)
Moved(oldloc, direct)
- if(. && pulling && pulling == pullee) //we were pulling a thing and didn't lose it during our move.
+ if(. && pulling && pulling == pullee && pulling != moving_from_pull)//we were pulling a thing and didn't lose it during our move.
if(pulling.anchored)
stop_pulling()
@@ -318,12 +318,10 @@
var/pull_dir = get_dir(src, pulling)
//puller and pullee more than one tile away or in diagonal position
if(get_dist(src, pulling) > 1 || (moving_diagonally != SECOND_DIAG_STEP && ((pull_dir - 1) & pull_dir)))
+ pulling.moving_from_pull = src
pulling.Move(T, get_dir(pulling, T)) //the pullee tries to reach our previous position
- if(pulling && get_dist(src, pulling) > 1) //the pullee couldn't keep up
- stop_pulling()
- if(pulledby && moving_diagonally != FIRST_DIAG_STEP && get_dist(src, pulledby) > 1)//separated from our puller and not in the middle of a diagonal move.
- pulledby.stop_pulling()
+ pulling.moving_from_pull = null
last_move = direct
diff --git a/code/game/objects/buckling.dm b/code/game/objects/buckling.dm
index 9c3df539..0093c072 100644
--- a/code/game/objects/buckling.dm
+++ b/code/game/objects/buckling.dm
@@ -56,8 +56,12 @@
M.buckling = null
return FALSE
- if(M.pulledby && buckle_prevents_pull)
- M.pulledby.stop_pulling()
+ if(M.pulledby)
+ if(buckle_prevents_pull)
+ M.pulledby.stop_pulling()
+ else if(isliving(M.pulledby))
+ var/mob/living/L = M.pulledby
+ L.reset_pull_offsets(M, TRUE)
if(!check_loc && M.loc != loc)
M.forceMove(loc)
@@ -138,4 +142,7 @@
"You unbuckle yourself from [src].",\
"You hear metal clanking.")
add_fingerprint(user)
+ if(isliving(M.pulledby))
+ var/mob/living/L = M.pulledby
+ L.set_pull_offsets(M, L.grab_state)
return M
diff --git a/code/modules/atmospherics/machinery/pipes/manifold.dm b/code/modules/atmospherics/machinery/pipes/manifold.dm
index b089ebfa..f7b6abbf 100644
--- a/code/modules/atmospherics/machinery/pipes/manifold.dm
+++ b/code/modules/atmospherics/machinery/pipes/manifold.dm
@@ -45,7 +45,7 @@
/obj/machinery/atmospherics/pipe/manifold/general/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold/general/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -58,7 +58,7 @@
/obj/machinery/atmospherics/pipe/manifold/general/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold/general/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -90,7 +90,7 @@
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -109,7 +109,7 @@
/obj/machinery/atmospherics/pipe/manifold/supply/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold/supply/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -132,7 +132,7 @@
piping_layer = PIPING_LAYER_MAX
pixel_x = PIPING_LAYER_P_X
pixel_y = PIPING_LAYER_P_Y
-
+
/obj/machinery/atmospherics/pipe/manifold/supplymain
name="main air supply pipe"
pipe_color=rgb(130,43,255)
@@ -141,7 +141,7 @@
/obj/machinery/atmospherics/pipe/manifold/supplymain/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold/supplymain/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -154,7 +154,7 @@
/obj/machinery/atmospherics/pipe/manifold/supplymain/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold/supplymain/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -172,7 +172,7 @@
/obj/machinery/atmospherics/pipe/manifold/yellow/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold/yellow/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -185,7 +185,7 @@
/obj/machinery/atmospherics/pipe/manifold/yellow/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold/yellow/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -203,7 +203,7 @@
/obj/machinery/atmospherics/pipe/manifold/cyan/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold/cyan/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -216,7 +216,7 @@
/obj/machinery/atmospherics/pipe/manifold/cyan/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold/cyan/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -234,7 +234,7 @@
/obj/machinery/atmospherics/pipe/manifold/green/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold/green/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -247,7 +247,7 @@
/obj/machinery/atmospherics/pipe/manifold/green/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold/green/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -265,7 +265,7 @@
/obj/machinery/atmospherics/pipe/manifold/orange/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold/orange/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -278,7 +278,7 @@
/obj/machinery/atmospherics/pipe/manifold/orange/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold/orange/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -296,7 +296,7 @@
/obj/machinery/atmospherics/pipe/manifold/purple/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold/purple/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -309,7 +309,7 @@
/obj/machinery/atmospherics/pipe/manifold/purple/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold/purple/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -327,7 +327,7 @@
/obj/machinery/atmospherics/pipe/manifold/dark/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold/dark/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -340,7 +340,7 @@
/obj/machinery/atmospherics/pipe/manifold/dark/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold/dark/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -358,7 +358,7 @@
/obj/machinery/atmospherics/pipe/manifold/violet/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold/violet/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -371,7 +371,7 @@
/obj/machinery/atmospherics/pipe/manifold/violet/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold/violet/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -389,7 +389,7 @@
/obj/machinery/atmospherics/pipe/manifold/brown/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold/brown/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -402,7 +402,7 @@
/obj/machinery/atmospherics/pipe/manifold/brown/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold/brown/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
diff --git a/code/modules/atmospherics/machinery/pipes/manifold4w.dm b/code/modules/atmospherics/machinery/pipes/manifold4w.dm
index 5dc68f16..e955b595 100644
--- a/code/modules/atmospherics/machinery/pipes/manifold4w.dm
+++ b/code/modules/atmospherics/machinery/pipes/manifold4w.dm
@@ -24,7 +24,6 @@
icon_state = "manifold4w_center[invis]"
cut_overlays()
-
//Add non-broken pieces
for(var/i in 1 to device_type)
if(nodes[i])
@@ -36,7 +35,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/general/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold4w/general/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -49,7 +48,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/general/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold4w/general/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -81,7 +80,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -100,7 +99,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/supply/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold4w/supply/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -123,7 +122,7 @@
piping_layer = PIPING_LAYER_MAX
pixel_x = PIPING_LAYER_P_X
pixel_y = PIPING_LAYER_P_Y
-
+
/obj/machinery/atmospherics/pipe/manifold4w/supplymain
name="main air supply pipe"
pipe_color=rgb(130,43,255)
@@ -132,7 +131,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/supplymain/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold4w/supplymain/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -145,7 +144,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/supplymain/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold4w/supplymain/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -163,7 +162,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/yellow/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold4w/yellow/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -176,7 +175,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/yellow/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold4w/yellow/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -194,7 +193,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/cyan/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold4w/cyan/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -207,7 +206,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/cyan/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold4w/cyan/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -225,7 +224,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/green/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold4w/green/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -238,7 +237,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/green/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold4w/green/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -256,7 +255,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/orange/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold4w/orange/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -269,7 +268,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/orange/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold4w/orange/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -287,7 +286,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/purple/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold4w/purple/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -300,7 +299,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/purple/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold4w/purple/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -318,7 +317,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/dark/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold4w/dark/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -331,7 +330,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/dark/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold4w/dark/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -349,7 +348,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/violet/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold4w/violet/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -362,7 +361,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/violet/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold4w/violet/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -380,7 +379,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/brown/visible
level = PIPE_VISIBLE_LEVEL
layer = GAS_PIPE_VISIBLE_LAYER
-
+
/obj/machinery/atmospherics/pipe/manifold4w/brown/visible/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
@@ -393,7 +392,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/brown/hidden
level = PIPE_HIDDEN_LEVEL
-
+
/obj/machinery/atmospherics/pipe/manifold4w/brown/hidden/layer1
piping_layer = PIPING_LAYER_MIN
pixel_x = -PIPING_LAYER_P_X
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index d1c3492a..3ce62fd1 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -247,7 +247,7 @@
AM.setDir(current_dir)
now_pushing = 0
-/mob/living/start_pulling(atom/movable/AM, supress_message = 0)
+/mob/living/start_pulling(atom/movable/AM, state, supress_message = FALSE)
if(!AM || !src)
return FALSE
if(!(AM.can_be_pulled(src)))
@@ -305,6 +305,44 @@
var/mob/living/carbon/C = L
if(HAS_TRAIT(src, TRAIT_STRONG_GRABBER))
C.grippedby(src)
+ set_pull_offsets(M, state)
+
+/mob/living/proc/set_pull_offsets(mob/living/M, grab_state = GRAB_PASSIVE)
+ if(M.buckled)
+ return //don't make them change direction or offset them if they're buckled into something or in combat mode.
+ var/offset = 0
+ switch(grab_state)
+ if(GRAB_PASSIVE)
+ offset = GRAB_PIXEL_SHIFT_PASSIVE
+ if(GRAB_AGGRESSIVE)
+ offset = GRAB_PIXEL_SHIFT_AGGRESSIVE
+ if(GRAB_NECK)
+ offset = GRAB_PIXEL_SHIFT_NECK
+ if(GRAB_KILL)
+ offset = GRAB_PIXEL_SHIFT_NECK
+ M.setDir(get_dir(M, src))
+ switch(M.dir)
+ if(NORTH)
+ animate(M, pixel_x = 0, pixel_y = offset, 3)
+ if(SOUTH)
+ animate(M, pixel_x = 0, pixel_y = -offset, 3)
+ if(EAST)
+ if(M.lying == 270) //update the dragged dude's direction if we've turned
+ M.lying = 90
+ M.update_transform() //force a transformation update, otherwise it'll take a few ticks for update_mobility() to do so
+ M.lying_prev = M.lying
+ animate(M, pixel_x = offset, pixel_y = 0, 3)
+ if(WEST)
+ if(M.lying == 90)
+ M.lying = 270
+ M.update_transform()
+ M.lying_prev = M.lying
+ animate(M, pixel_x = -offset, pixel_y = 0, 3)
+
+/mob/living/proc/reset_pull_offsets(mob/living/M, override)
+ if(!override && M.buckled)
+ return
+ animate(M, pixel_x = 0, pixel_y = 0, 1)
//mob verbs are a lot faster than object verbs
//for more info on why this is not atom/pull, see examinate() in mob.dm
@@ -318,6 +356,8 @@
stop_pulling()
/mob/living/stop_pulling()
+ if(ismob(pulling))
+ reset_pull_offsets(pulling)
..()
update_pull_hud_icon()
@@ -547,8 +587,12 @@
var/turf/T = loc
. = ..()
- if(pulledby && moving_diagonally != FIRST_DIAG_STEP && get_dist(src, pulledby) > 1)//separated from our puller and not in the middle of a diagonal move.
+ if(pulledby && moving_diagonally != FIRST_DIAG_STEP && get_dist(src, pulledby) > 1 && (pulledby != moving_from_pull))//separated from our puller and not in the middle of a diagonal move.
pulledby.stop_pulling()
+ else
+ if(isliving(pulledby))
+ var/mob/living/L = pulledby
+ L.set_pull_offsets(src, pulledby.grab_state)
if(active_storage && !(CanReach(active_storage.parent,view_only = TRUE)))
active_storage.close(src)
diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm
index f80a9a64..f957df41 100644
--- a/code/modules/mob/living/living_defense.dm
+++ b/code/modules/mob/living/living_defense.dm
@@ -203,6 +203,7 @@
update_canmove() //we fall down
if(!buckled && !density)
Move(user.loc)
+ user.set_pull_offsets(src, grab_state)
return 1
diff --git a/code/modules/mob/living/living_movement.dm b/code/modules/mob/living/living_movement.dm
index 1716d313..fa33b330 100644
--- a/code/modules/mob/living/living_movement.dm
+++ b/code/modules/mob/living/living_movement.dm
@@ -26,3 +26,11 @@
add_movespeed_modifier(MOVESPEED_ID_LIVING_TURF_SPEEDMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = T.slowdown)
else
remove_movespeed_modifier(MOVESPEED_ID_LIVING_TURF_SPEEDMOD)
+
+/mob/living/Move_Pulled(atom/A)
+ . = ..()
+ if(!. || !isliving(A))
+ return
+ var/mob/living/L = A
+ set_pull_offsets(L, grab_state)
+
diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm
index 27278901..233ed47e 100644
--- a/code/modules/mob/mob_movement.dm
+++ b/code/modules/mob/mob_movement.dm
@@ -117,15 +117,16 @@
for(var/obj/O in mob.user_movement_hooks)
O.intercept_user_move(direct, mob, n, oldloc)
- var/atom/movable/P = mob.pulling
- if(P && !ismob(P) && P.density)
- mob.setDir(turn(mob.dir, 180))
+ if(L.pulling)
+ L.setDir(turn(L.dir, 180))
///Process_Grab()
///Called by client/Move()
///Checks to see if you are being grabbed and if so attemps to break it
/client/proc/Process_Grab()
if(mob.pulledby)
+ if((mob.pulledby == mob.pulling) && (mob.pulledby.grab_state == GRAB_PASSIVE)) //Don't autoresist passive grabs if we're grabbing them too.
+ return
if(mob.incapacitated(ignore_restraints = 1))
move_delay = world.time + 10
return TRUE