diff --git a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm index 644c93a5..ca660860 100644 --- a/code/modules/mob/dead/new_player/new_player.dm +++ b/code/modules/mob/dead/new_player/new_player.dm @@ -389,7 +389,10 @@ if(!arrivals_docked) var/obj/screen/splash/Spl = new(character.client, TRUE) Spl.Fade(TRUE) - character.playsound_local(get_turf(character), 'sound/voice/ApproachingTG.ogg', 25) + if(!prob(1)) + character.playsound_local(get_turf(character), 'sound/voice/Approaching.ogg', 25) + else + character.playsound_local(get_turf(character), 'sound/voice/boat.ogg', 35) //boatbomber easter egg. (love your videos man, thanks for visiting!) character.update_parallax_teleport() diff --git a/sound/voice/boat.ogg b/sound/voice/boat.ogg new file mode 100644 index 00000000..f06ea3ce Binary files /dev/null and b/sound/voice/boat.ogg differ