From b0a98f0c18c76f2c9b39d516e8c21daec556e96e Mon Sep 17 00:00:00 2001 From: Kabra_men <46802162+Kabramen@users.noreply.github.com> Date: Thu, 1 Jul 2021 17:31:17 -0300 Subject: [PATCH] sandstone walls now can connect to windows --- code/game/objects/structures/false_walls.dm | 2 +- code/game/objects/structures/window.dm | 4 +++- code/game/turfs/simulated/wall/mineral_walls.dm | 2 +- 3 files changed, 5 insertions(+), 3 deletions(-) diff --git a/code/game/objects/structures/false_walls.dm b/code/game/objects/structures/false_walls.dm index b194548f..e359325d 100644 --- a/code/game/objects/structures/false_walls.dm +++ b/code/game/objects/structures/false_walls.dm @@ -271,7 +271,7 @@ icon_state = "sandstone" mineral = /obj/item/stack/sheet/mineral/sandstone walltype = /turf/closed/wall/mineral/sandstone - canSmoothWith = list(/obj/structure/falsewall/sandstone, /turf/closed/wall/mineral/sandstone) + canSmoothWith = list(/obj/structure/falsewall/sandstone, /turf/closed/wall/mineral/sandstone, /obj/structure/window/fulltile) /obj/structure/falsewall/wood name = "wooden wall" diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 4b6b0689..ca698d44 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -516,7 +516,9 @@ /obj/machinery/door/airlock/hatch, /obj/machinery/door/airlock/engineering/glass/critical, /obj/machinery/door/airlock/atmos, - /obj/machinery/door/airlock/highsecurity,) + /obj/machinery/door/airlock/highsecurity, + /turf/closed/wall/mineral/sandstone, + /obj/structure/falsewall/sandstone,) // canSmoothWith = list(/obj/structure/window/fulltile, /obj/structure/window/reinforced/fulltile, /obj/structure/window/reinforced/tinted/fulltile, /obj/structure/window/plasma/fulltile, /obj/structure/window/plasma/reinforced/fulltile) glass_amount = 2 diff --git a/code/game/turfs/simulated/wall/mineral_walls.dm b/code/game/turfs/simulated/wall/mineral_walls.dm index b37b5ec6..1e994b01 100644 --- a/code/game/turfs/simulated/wall/mineral_walls.dm +++ b/code/game/turfs/simulated/wall/mineral_walls.dm @@ -49,7 +49,7 @@ icon_state = "sandstone" sheet_type = /obj/item/stack/sheet/mineral/sandstone explosion_block = 0 - canSmoothWith = list(/turf/closed/wall/mineral/sandstone, /obj/structure/falsewall/sandstone) + canSmoothWith = list(/turf/closed/wall/mineral/sandstone, /obj/structure/falsewall/sandstone, /obj/structure/window/fulltile) /turf/closed/wall/mineral/uranium article = "a"