diff --git a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm index 55e0ce07..b5df3963 100644 --- a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm +++ b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm @@ -670,7 +670,7 @@ This is here to make the tiles around the station mininuke change when it's arme var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control if(istype(loneop) && prob(loneop.weight)) loneop.weight = max(loneop.weight - 1, 0) - if(loneop.weight % 5 == 0) + // if(loneop.weight % 5 == 0) // message_admins("[src] is on the move (currently in [ADMIN_VERBOSEJMP(newturf)]). The weight of Lone Operative is now [loneop.weight].") //removed, it's turbo annoying for admins log_game("[src] being on the move has reduced the weight of the Lone Operative event to [loneop.weight].")