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https://github.com/KabKebab/GS13.git
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various fixes v2
1 - Loadout items no longer duplicate backpack items, and all items get stored into backpacks properly 2 - Fixed a runtime with captain's job on roundstart. They will now be announced when they join at the start of the shift. 3 - Fixed filter runtime when transferring ckeys 4 - Economy SS no longer fires, so it will no longer clutter runtime logs 5 - Fixed laughing peas not being able to be taken out of seed extractors by lazily renaming them
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@@ -29,13 +29,13 @@
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distill_reagent = /datum/reagent/saltpetre
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// Laughin' Peas
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// Laughing Peas
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/obj/item/seeds/peas/laugh
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name = "pack of laughin' peas"
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desc = "These seeds give off a very soft purple glow.. they should grow into Laughin' Peas."
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name = "pack of laughing peas"
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desc = "These seeds give off a very soft purple glow.. they should grow into Laughing Peas."
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icon_state = "seed-laughpeas"
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species = "laughpeas"
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plantname = "Laughin' Peas"
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plantname = "Laughing Peas"
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product = /obj/item/reagent_containers/food/snacks/grown/laugh
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maturation = 7
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potency = 10
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@@ -53,7 +53,7 @@
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/obj/item/reagent_containers/food/snacks/grown/laugh
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seed = /obj/item/seeds/peas/laugh
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name = "pod of laughin' peas"
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name = "pod of laughing peas"
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desc = "Ridens Cicer, guaranteed to improve your mood dramatically upon consumption!"
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icon_state = "laughpeas"
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filling_color = "#ee7bee"
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