Merge remote-tracking branch 'upstream/master' into bobross

This commit is contained in:
Archie
2021-07-19 22:53:33 -03:00
164 changed files with 4163 additions and 3317 deletions
+12 -10
View File
@@ -43,8 +43,10 @@
var/datum/asset/spritesheet/sheet = name
stylesheets["spritesheet_[sheet.name].css"] = "data/spritesheets/[sheet.name]"
else
stylesheets["[ckey(name)].css"] = file
register_asset("[ckey(name)].css", file)
var/asset_name = "[name].css"
stylesheets[asset_name] = file
if(!SSassets.cache[asset_name])
register_asset(asset_name, file)
/datum/browser/proc/set_content(ncontent)
content = ncontent
@@ -91,20 +93,20 @@
[get_footer()]
"}
/datum/browser/proc/open(use_onclose = 1)
/datum/browser/proc/open(use_onclose = TRUE)
if(isnull(window_id)) //null check because this can potentially nuke goonchat
WARNING("Browser [title] tried to open with a null ID")
to_chat(user, "<span class='userdanger'>The [title] browser you tried to open failed a sanity check! Please report this on github!</span>")
return
var/window_size = ""
if (width && height)
if(width && height)
window_size = "size=[width]x[height];"
if (stylesheets.len)
send_asset_list(user, stylesheets, verify=FALSE)
if (scripts.len)
send_asset_list(user, scripts, verify=FALSE)
if(stylesheets.len)
send_asset_list(user, stylesheets)
if(scripts.len)
send_asset_list(user, scripts)
user << browse(get_content(), "window=[window_id];[window_size][window_options]")
if (use_onclose)
if(use_onclose)
setup_onclose()
/datum/browser/proc/setup_onclose()
@@ -151,7 +153,7 @@
close()
//designed as a drop in replacement for alert(); functions the same. (outside of needing User specified)
/proc/tgalert(var/mob/User, Message, Title, Button1="Ok", Button2, Button3, StealFocus = 1, Timeout = 6000)
/proc/tgalert(mob/User, Message, Title, Button1="Ok", Button2, Button3, StealFocus = 1, Timeout = 6000)
if (!User)
User = usr
switch(askuser(User, Message, Title, Button1, Button2, Button3, StealFocus, Timeout))
+315 -318
View File
@@ -1,318 +1,315 @@
/datum/component
var/dupe_mode = COMPONENT_DUPE_HIGHLANDER
var/dupe_type
var/datum/parent
//only set to true if you are able to properly transfer this component
//At a minimum RegisterWithParent and UnregisterFromParent should be used
//Make sure you also implement PostTransfer for any post transfer handling
var/can_transfer = FALSE
/datum/component/New(datum/P, ...)
parent = P
var/list/arguments = args.Copy(2)
if(Initialize(arglist(arguments)) == COMPONENT_INCOMPATIBLE)
qdel(src, TRUE, TRUE)
CRASH("Incompatible [type] assigned to a [P.type]! args: [json_encode(arguments)]")
_JoinParent(P)
/datum/component/proc/_JoinParent()
var/datum/P = parent
//lazy init the parent's dc list
var/list/dc = P.datum_components
if(!dc)
P.datum_components = dc = list()
//set up the typecache
var/our_type = type
for(var/I in _GetInverseTypeList(our_type))
var/test = dc[I]
if(test) //already another component of this type here
var/list/components_of_type
if(!length(test))
components_of_type = list(test)
dc[I] = components_of_type
else
components_of_type = test
if(I == our_type) //exact match, take priority
var/inserted = FALSE
for(var/J in 1 to components_of_type.len)
var/datum/component/C = components_of_type[J]
if(C.type != our_type) //but not over other exact matches
components_of_type.Insert(J, I)
inserted = TRUE
break
if(!inserted)
components_of_type += src
else //indirect match, back of the line with ya
components_of_type += src
else //only component of this type, no list
dc[I] = src
RegisterWithParent()
// If you want/expect to be moving the component around between parents, use this to register on the parent for signals
/datum/component/proc/RegisterWithParent()
return
/datum/component/proc/Initialize(...)
return
/datum/component/Destroy(force=FALSE, silent=FALSE)
if(!force && parent)
_RemoveFromParent()
if(!silent)
SEND_SIGNAL(parent, COMSIG_COMPONENT_REMOVING, src)
parent = null
return ..()
/datum/component/proc/_RemoveFromParent()
var/datum/P = parent
var/list/dc = P.datum_components
for(var/I in _GetInverseTypeList())
var/list/components_of_type = dc[I]
if(length(components_of_type)) //
var/list/subtracted = components_of_type - src
if(subtracted.len == 1) //only 1 guy left
dc[I] = subtracted[1] //make him special
else
dc[I] = subtracted
else //just us
dc -= I
if(!dc.len)
P.datum_components = null
UnregisterFromParent()
/datum/component/proc/UnregisterFromParent()
return
/datum/proc/RegisterSignal(datum/target, sig_type_or_types, proc_or_callback, override = FALSE)
if(QDELETED(src) || QDELETED(target))
return
var/list/procs = signal_procs
if(!procs)
signal_procs = procs = list()
if(!procs[target])
procs[target] = list()
var/list/lookup = target.comp_lookup
if(!lookup)
target.comp_lookup = lookup = list()
if(!istype(proc_or_callback, /datum/callback)) //if it wasnt a callback before, it is now
proc_or_callback = CALLBACK(src, proc_or_callback)
var/list/sig_types = islist(sig_type_or_types) ? sig_type_or_types : list(sig_type_or_types)
for(var/sig_type in sig_types)
if(!override && procs[target][sig_type])
stack_trace("[sig_type] overridden. Use override = TRUE to suppress this warning")
procs[target][sig_type] = proc_or_callback
if(!lookup[sig_type]) // Nothing has registered here yet
lookup[sig_type] = src
else if(lookup[sig_type] == src) // We already registered here
continue
else if(!length(lookup[sig_type])) // One other thing registered here
lookup[sig_type] = list(lookup[sig_type]=TRUE)
lookup[sig_type][src] = TRUE
else // Many other things have registered here
lookup[sig_type][src] = TRUE
signal_enabled = TRUE
/datum/proc/UnregisterSignal(datum/target, sig_type_or_types)
if(!target)
CRASH("[src] tried to unregister a signal without having a target.")
var/list/lookup = target.comp_lookup
if(!signal_procs || !signal_procs[target] || !lookup)
return
if(!islist(sig_type_or_types))
sig_type_or_types = list(sig_type_or_types)
for(var/sig in sig_type_or_types)
switch(length(lookup[sig]))
if(2)
lookup[sig] = (lookup[sig]-src)[1]
if(1)
stack_trace("[target] ([target.type]) somehow has single length list inside comp_lookup")
if(src in lookup[sig])
lookup -= sig
if(!length(lookup))
target.comp_lookup = null
break
if(0)
lookup -= sig
if(!length(lookup))
target.comp_lookup = null
break
else
lookup[sig] -= src
signal_procs[target] -= sig_type_or_types
if(!signal_procs[target].len)
signal_procs -= target
/datum/component/proc/InheritComponent(datum/component/C, i_am_original)
return
/datum/component/proc/PreTransfer()
return
/datum/component/proc/PostTransfer()
return COMPONENT_INCOMPATIBLE //Do not support transfer by default as you must properly support it
/datum/component/proc/_GetInverseTypeList(our_type = type)
//we can do this one simple trick
var/current_type = parent_type
. = list(our_type, current_type)
//and since most components are root level + 1, this won't even have to run
while (current_type != /datum/component)
current_type = type2parent(current_type)
. += current_type
/datum/proc/_SendSignal(sigtype, list/arguments)
var/target = comp_lookup[sigtype]
if(!length(target))
var/datum/C = target
if(!C.signal_enabled)
return NONE
var/datum/callback/CB = C.signal_procs[src][sigtype]
return CB.InvokeAsync(arglist(arguments))
. = NONE
for(var/I in target)
var/datum/C = I
if(!C.signal_enabled)
continue
var/datum/callback/CB = C.signal_procs[src][sigtype]
. |= CB.InvokeAsync(arglist(arguments))
/datum/proc/GetComponent(c_type)
var/list/dc = datum_components
if(!dc)
return null
. = dc[c_type]
if(length(.))
return .[1]
/datum/proc/GetExactComponent(c_type)
var/list/dc = datum_components
if(!dc)
return null
var/datum/component/C = dc[c_type]
if(C)
if(length(C))
C = C[1]
if(C.type == c_type)
return C
return null
/datum/proc/GetComponents(c_type)
var/list/dc = datum_components
if(!dc)
return null
. = dc[c_type]
if(!length(.))
return list(.)
/datum/proc/AddComponent(new_type, ...)
var/datum/component/nt = new_type
var/dm = initial(nt.dupe_mode)
var/dt = initial(nt.dupe_type)
var/datum/component/old_comp
var/datum/component/new_comp
if(ispath(nt))
if(nt == /datum/component)
CRASH("[nt] attempted instantiation!")
if(!isnum(dm))
CRASH("[nt]: Invalid dupe_mode ([dm])!")
if(dt && !ispath(dt))
CRASH("[nt]: Invalid dupe_type ([dt])!")
else
new_comp = nt
nt = new_comp.type
args[1] = src
if(dm != COMPONENT_DUPE_ALLOWED)
if(!dt)
old_comp = GetExactComponent(nt)
else
old_comp = GetComponent(dt)
if(old_comp)
switch(dm)
if(COMPONENT_DUPE_UNIQUE)
if(!new_comp)
new_comp = new nt(arglist(args))
if(!QDELETED(new_comp))
old_comp.InheritComponent(new_comp, TRUE)
QDEL_NULL(new_comp)
if(COMPONENT_DUPE_HIGHLANDER)
if(!new_comp)
new_comp = new nt(arglist(args))
if(!QDELETED(new_comp))
new_comp.InheritComponent(old_comp, FALSE)
QDEL_NULL(old_comp)
if(COMPONENT_DUPE_UNIQUE_PASSARGS)
if(!new_comp)
var/list/arguments = args.Copy(2)
old_comp.InheritComponent(null, TRUE, arguments)
else
old_comp.InheritComponent(new_comp, TRUE)
else if(!new_comp)
new_comp = new nt(arglist(args)) // There's a valid dupe mode but there's no old component, act like normal
else if(!new_comp)
new_comp = new nt(arglist(args)) // Dupes are allowed, act like normal
if(!old_comp && !QDELETED(new_comp)) // Nothing related to duplicate components happened and the new component is healthy
SEND_SIGNAL(src, COMSIG_COMPONENT_ADDED, new_comp)
return new_comp
return old_comp
/datum/proc/LoadComponent(component_type, ...)
. = GetComponent(component_type)
if(!.)
return AddComponent(arglist(args))
/datum/component/proc/RemoveComponent()
if(!parent)
return
var/datum/old_parent = parent
PreTransfer()
_RemoveFromParent()
parent = null
SEND_SIGNAL(old_parent, COMSIG_COMPONENT_REMOVING, src)
/datum/proc/TakeComponent(datum/component/target)
if(!target || target.parent == src)
return
if(target.parent)
target.RemoveComponent()
target.parent = src
var/result = target.PostTransfer()
switch(result)
if(COMPONENT_INCOMPATIBLE)
var/c_type = target.type
qdel(target)
CRASH("Incompatible [c_type] transfer attempt to a [type]!")
if(target == AddComponent(target))
target._JoinParent()
/datum/proc/TransferComponents(datum/target)
var/list/dc = datum_components
if(!dc)
return
var/comps = dc[/datum/component]
if(islist(comps))
for(var/datum/component/I in comps)
if(I.can_transfer)
target.TakeComponent(I)
else
var/datum/component/C = comps
if(C.can_transfer)
target.TakeComponent(comps)
/datum/component/ui_host()
return parent
/datum/component
var/dupe_mode = COMPONENT_DUPE_HIGHLANDER
var/dupe_type
var/datum/parent
//only set to true if you are able to properly transfer this component
//At a minimum RegisterWithParent and UnregisterFromParent should be used
//Make sure you also implement PostTransfer for any post transfer handling
var/can_transfer = FALSE
/datum/component/New(datum/P, ...)
parent = P
var/list/arguments = args.Copy(2)
if(Initialize(arglist(arguments)) == COMPONENT_INCOMPATIBLE)
qdel(src, TRUE, TRUE)
CRASH("Incompatible [type] assigned to a [P.type]! args: [json_encode(arguments)]")
_JoinParent(P)
/datum/component/proc/_JoinParent()
var/datum/P = parent
//lazy init the parent's dc list
var/list/dc = P.datum_components
if(!dc)
P.datum_components = dc = list()
//set up the typecache
var/our_type = type
for(var/I in _GetInverseTypeList(our_type))
var/test = dc[I]
if(test) //already another component of this type here
var/list/components_of_type
if(!length(test))
components_of_type = list(test)
dc[I] = components_of_type
else
components_of_type = test
if(I == our_type) //exact match, take priority
var/inserted = FALSE
for(var/J in 1 to components_of_type.len)
var/datum/component/C = components_of_type[J]
if(C.type != our_type) //but not over other exact matches
components_of_type.Insert(J, I)
inserted = TRUE
break
if(!inserted)
components_of_type += src
else //indirect match, back of the line with ya
components_of_type += src
else //only component of this type, no list
dc[I] = src
RegisterWithParent()
// If you want/expect to be moving the component around between parents, use this to register on the parent for signals
/datum/component/proc/RegisterWithParent()
return
/datum/component/proc/Initialize(...)
return
/datum/component/Destroy(force=FALSE, silent=FALSE)
if(!force && parent)
_RemoveFromParent()
if(!silent)
SEND_SIGNAL(parent, COMSIG_COMPONENT_REMOVING, src)
parent = null
return ..()
/datum/component/proc/_RemoveFromParent()
var/datum/P = parent
var/list/dc = P.datum_components
for(var/I in _GetInverseTypeList())
var/list/components_of_type = dc[I]
if(length(components_of_type)) //
var/list/subtracted = components_of_type - src
if(subtracted.len == 1) //only 1 guy left
dc[I] = subtracted[1] //make him special
else
dc[I] = subtracted
else //just us
dc -= I
if(!dc.len)
P.datum_components = null
UnregisterFromParent()
/datum/component/proc/UnregisterFromParent()
return
/datum/proc/RegisterSignal(datum/target, sig_type_or_types, proctype, override = FALSE)
if(QDELETED(src) || QDELETED(target))
return
var/list/procs = signal_procs
if(!procs)
signal_procs = procs = list()
if(!procs[target])
procs[target] = list()
var/list/lookup = target.comp_lookup
if(!lookup)
target.comp_lookup = lookup = list()
var/list/sig_types = islist(sig_type_or_types) ? sig_type_or_types : list(sig_type_or_types)
for(var/sig_type in sig_types)
if(!override && procs[target][sig_type])
stack_trace("[sig_type] overridden. Use override = TRUE to suppress this warning")
procs[target][sig_type] = proctype
if(!lookup[sig_type]) // Nothing has registered here yet
lookup[sig_type] = src
else if(lookup[sig_type] == src) // We already registered here
continue
else if(!length(lookup[sig_type])) // One other thing registered here
lookup[sig_type] = list(lookup[sig_type]=TRUE)
lookup[sig_type][src] = TRUE
else // Many other things have registered here
lookup[sig_type][src] = TRUE
signal_enabled = TRUE
/datum/proc/UnregisterSignal(datum/target, sig_type_or_types)
if(!target)
CRASH("[src] tried to unregister a signal without having a target.")
var/list/lookup = target.comp_lookup
if(!signal_procs || !signal_procs[target] || !lookup)
return
if(!islist(sig_type_or_types))
sig_type_or_types = list(sig_type_or_types)
for(var/sig in sig_type_or_types)
switch(length(lookup[sig]))
if(2)
lookup[sig] = (lookup[sig]-src)[1]
if(1)
stack_trace("[target] ([target.type]) somehow has single length list inside comp_lookup")
if(src in lookup[sig])
lookup -= sig
if(!length(lookup))
target.comp_lookup = null
break
if(0)
lookup -= sig
if(!length(lookup))
target.comp_lookup = null
break
else
lookup[sig] -= src
signal_procs[target] -= sig_type_or_types
if(!signal_procs[target].len)
signal_procs -= target
/datum/component/proc/InheritComponent(datum/component/C, i_am_original)
return
/datum/component/proc/PreTransfer()
return
/datum/component/proc/PostTransfer()
return COMPONENT_INCOMPATIBLE //Do not support transfer by default as you must properly support it
/datum/component/proc/_GetInverseTypeList(our_type = type)
//we can do this one simple trick
var/current_type = parent_type
. = list(our_type, current_type)
//and since most components are root level + 1, this won't even have to run
while (current_type != /datum/component)
current_type = type2parent(current_type)
. += current_type
/datum/proc/_SendSignal(sigtype, list/arguments)
var/target = comp_lookup[sigtype]
if(!length(target))
var/datum/C = target
if(!C.signal_enabled)
return NONE
var/proctype = C.signal_procs[src][sigtype]
return NONE | CallAsync(C, proctype, arguments)
. = NONE
for(var/I in target)
var/datum/C = I
if(!C.signal_enabled)
continue
var/proctype = C.signal_procs[src][sigtype]
. |= CallAsync(C, proctype, arguments)
// The type arg is casted so initial works, you shouldn't be passing a real instance into this
/datum/proc/GetComponent(datum/component/c_type)
if(initial(c_type.dupe_mode) == COMPONENT_DUPE_ALLOWED)
stack_trace("GetComponent was called to get a component of which multiple copies could be on an object. This can easily break and should be changed. Type: \[[c_type]\]")
var/list/dc = datum_components
if(!dc)
return null
. = dc[c_type]
if(length(.))
return .[1]
/datum/proc/GetExactComponent(c_type)
var/list/dc = datum_components
if(!dc)
return null
var/datum/component/C = dc[c_type]
if(C)
if(length(C))
C = C[1]
if(C.type == c_type)
return C
return null
/datum/proc/GetComponents(c_type)
var/list/dc = datum_components
if(!dc)
return null
. = dc[c_type]
if(!length(.))
return list(.)
/datum/proc/AddComponent(new_type, ...)
var/datum/component/nt = new_type
var/dm = initial(nt.dupe_mode)
var/dt = initial(nt.dupe_type)
var/datum/component/old_comp
var/datum/component/new_comp
if(ispath(nt))
if(nt == /datum/component)
CRASH("[nt] attempted instantiation!")
else
new_comp = nt
nt = new_comp.type
args[1] = src
if(dm != COMPONENT_DUPE_ALLOWED)
if(!dt)
old_comp = GetExactComponent(nt)
else
old_comp = GetComponent(dt)
if(old_comp)
switch(dm)
if(COMPONENT_DUPE_UNIQUE)
if(!new_comp)
new_comp = new nt(arglist(args))
if(!QDELETED(new_comp))
old_comp.InheritComponent(new_comp, TRUE)
QDEL_NULL(new_comp)
if(COMPONENT_DUPE_HIGHLANDER)
if(!new_comp)
new_comp = new nt(arglist(args))
if(!QDELETED(new_comp))
new_comp.InheritComponent(old_comp, FALSE)
QDEL_NULL(old_comp)
if(COMPONENT_DUPE_UNIQUE_PASSARGS)
if(!new_comp)
var/list/arguments = args.Copy(2)
old_comp.InheritComponent(null, TRUE, arguments)
else
old_comp.InheritComponent(new_comp, TRUE)
else if(!new_comp)
new_comp = new nt(arglist(args)) // There's a valid dupe mode but there's no old component, act like normal
else if(!new_comp)
new_comp = new nt(arglist(args)) // Dupes are allowed, act like normal
if(!old_comp && !QDELETED(new_comp)) // Nothing related to duplicate components happened and the new component is healthy
SEND_SIGNAL(src, COMSIG_COMPONENT_ADDED, new_comp)
return new_comp
return old_comp
/datum/proc/LoadComponent(component_type, ...)
. = GetComponent(component_type)
if(!.)
return AddComponent(arglist(args))
/datum/component/proc/RemoveComponent()
if(!parent)
return
var/datum/old_parent = parent
PreTransfer()
_RemoveFromParent()
parent = null
SEND_SIGNAL(old_parent, COMSIG_COMPONENT_REMOVING, src)
/datum/proc/TakeComponent(datum/component/target)
if(!target || target.parent == src)
return
if(target.parent)
target.RemoveComponent()
target.parent = src
var/result = target.PostTransfer()
switch(result)
if(COMPONENT_INCOMPATIBLE)
var/c_type = target.type
qdel(target)
CRASH("Incompatible [c_type] transfer attempt to a [type]!")
if(target == AddComponent(target))
target._JoinParent()
/datum/proc/TransferComponents(datum/target)
var/list/dc = datum_components
if(!dc)
return
var/comps = dc[/datum/component]
if(islist(comps))
for(var/datum/component/I in comps)
if(I.can_transfer)
target.TakeComponent(I)
else
var/datum/component/C = comps
if(C.can_transfer)
target.TakeComponent(comps)
/datum/component/ui_host()
return parent
+7 -1
View File
@@ -2,12 +2,13 @@
var/magic = FALSE
var/holy = FALSE
var/psychic = FALSE
var/allowed_slots = ~ITEM_SLOT_BACKPACK
var/charges = INFINITY
var/blocks_self = TRUE
var/datum/callback/reaction
var/datum/callback/expire
/datum/component/anti_magic/Initialize(_magic = FALSE, _holy = FALSE, _psychic = FALSE, _charges, _blocks_self = TRUE, datum/callback/_reaction, datum/callback/_expire)
/datum/component/anti_magic/Initialize(_magic = FALSE, _holy = FALSE, _psychic = FALSE, _allowed_slots, _charges, _blocks_self = TRUE, datum/callback/_reaction, datum/callback/_expire)
if(isitem(parent))
RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/on_equip)
RegisterSignal(parent, COMSIG_ITEM_DROPPED, .proc/on_drop)
@@ -19,6 +20,8 @@
magic = _magic
holy = _holy
psychic = _psychic
if(_allowed_slots)
allowed_slots = _allowed_slots
if(!isnull(_charges))
charges = _charges
blocks_self = _blocks_self
@@ -26,6 +29,9 @@
expire = _expire
/datum/component/anti_magic/proc/on_equip(datum/source, mob/equipper, slot)
if(!CHECK_BITFIELD(allowed_slots, slotdefine2slotbit(slot))) //Check that the slot is valid for antimagic
UnregisterSignal(equipper, COMSIG_MOB_RECEIVE_MAGIC)
return
RegisterSignal(equipper, COMSIG_MOB_RECEIVE_MAGIC, .proc/protect, TRUE)
/datum/component/anti_magic/proc/on_drop(datum/source, mob/user)
+1 -1
View File
@@ -1,11 +1,11 @@
/datum/component/wearertargeting/earprotection
signals = list(COMSIG_CARBON_SOUNDBANG)
mobtype = /mob/living/carbon
proctype = .proc/reducebang
/datum/component/wearertargeting/earprotection/Initialize(_valid_slots)
. = ..()
valid_slots = _valid_slots
callback = CALLBACK(src, .proc/reducebang)
/datum/component/wearertargeting/earprotection/proc/reducebang(datum/source, list/reflist)
reflist[1]--
+1 -1
View File
@@ -4,7 +4,7 @@
/datum/component/lockon_aiming
dupe_mode = COMPONENT_DUPE_ALLOWED
var/lock_icon = 'icons/mob/blob.dmi'
var/lock_icon = 'icons/mob/cameramob.dmi'
var/lock_icon_state = "marker"
var/mutable_appearance/lock_appearance
var/list/image/lock_images
-2
View File
@@ -261,8 +261,6 @@
if(the_event.timeout)
addtimer(CALLBACK(src, .proc/clear_event, null, category), the_event.timeout, TIMER_UNIQUE|TIMER_OVERRIDE)
return the_event
/datum/component/mood/proc/clear_event(datum/source, category)
var/datum/mood_event/event = mood_events[category]
if(!event)
+4 -9
View File
@@ -1,8 +1,7 @@
/datum/component/orbiter
can_transfer = TRUE
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
var/list/orbiters
var/datum/callback/orbiter_spy
var/datum/callback/orbited_spy
//radius: range to orbit at, radius of the circle formed by orbiting (in pixels)
//clockwise: whether you orbit clockwise or anti clockwise
@@ -14,8 +13,6 @@
return COMPONENT_INCOMPATIBLE
orbiters = list()
orbiter_spy = CALLBACK(src, .proc/orbiter_move_react)
orbited_spy = CALLBACK(src, .proc/move_react)
var/atom/master = parent
master.orbiters = src
@@ -25,7 +22,7 @@
/datum/component/orbiter/RegisterWithParent()
var/atom/target = parent
while(ismovableatom(target))
RegisterSignal(target, COMSIG_MOVABLE_MOVED, orbited_spy)
RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/move_react)
target = target.loc
RegisterSignal(parent, COMSIG_MOVABLE_UPDATE_GLIDE_SIZE, .proc/orbiter_glide_size_update)
@@ -44,8 +41,6 @@
for(var/i in orbiters)
end_orbit(i)
orbiters = null
QDEL_NULL(orbiter_spy)
QDEL_NULL(orbited_spy)
return ..()
/datum/component/orbiter/InheritComponent(datum/component/orbiter/newcomp, original, list/arguments)
@@ -69,7 +64,7 @@
orbiter.orbiting.end_orbit(orbiter)
orbiters[orbiter] = TRUE
orbiter.orbiting = src
RegisterSignal(orbiter, COMSIG_MOVABLE_MOVED, orbiter_spy)
RegisterSignal(orbiter, COMSIG_MOVABLE_MOVED, .proc/orbiter_move_react)
var/matrix/initial_transform = matrix(orbiter.transform)
orbiters[orbiter] = initial_transform
@@ -137,7 +132,7 @@
if(orbited?.loc && orbited.loc != newturf) // We want to know when anything holding us moves too
var/atom/target = orbited.loc
while(ismovableatom(target))
RegisterSignal(target, COMSIG_MOVABLE_MOVED, orbited_spy, TRUE)
RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/move_react, TRUE)
target = target.loc
var/atom/curloc = master.loc
+30
View File
@@ -0,0 +1,30 @@
//This component applies a customizable drop_shadow filter to its wearer when they toggle combat mode on or off. This can stack.
/datum/component/wearertargeting/phantomthief
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
signals = list(COMSIG_COMBAT_TOGGLED)
proctype = .proc/handlefilterstuff
var/filter_x
var/filter_y
var/filter_size
var/filter_color
/datum/component/wearertargeting/phantomthief/Initialize(_x = -2, _y = 0, _size = 0, _color = "#E62111", list/_valid_slots = list(SLOT_GLASSES))
. = ..()
if(. == COMPONENT_INCOMPATIBLE)
return
filter_x = _x
filter_y = _y
filter_size = _size
filter_color = _color
valid_slots = _valid_slots
/datum/component/wearertargeting/phantomthief/proc/handlefilterstuff(datum/source, mob/user, combatmodestate)
if(!combatmodestate)
user.remove_filter("phantomthief")
else
user.add_filter("phantomthief", 4, list(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, color = filter_color))
/datum/component/wearertargeting/phantomthief/on_drop(datum/source, mob/user)
. = ..()
user.remove_filter("phantomthief")
-33
View File
@@ -1,33 +0,0 @@
// This should only be used by non components trying to listen to a signal
// If you use this inside a component I will replace your eyes with lemons ~ninjanomnom
/datum/component/redirect
dupe_mode = COMPONENT_DUPE_ALLOWED
var/list/signals
var/datum/callback/turfchangeCB
/datum/component/redirect/Initialize(list/_signals, flags=NONE)
//It's not our job to verify the right signals are registered here, just do it.
if(!LAZYLEN(_signals))
return COMPONENT_INCOMPATIBLE
if(flags & REDIRECT_TRANSFER_WITH_TURF && isturf(parent))
// If they also want to listen to the turf change then we need to set it up so both callbacks run
if(_signals[COMSIG_TURF_CHANGE])
turfchangeCB = _signals[COMSIG_TURF_CHANGE]
if(!istype(turfchangeCB))
. = COMPONENT_INCOMPATIBLE
CRASH("Redirect components must be given instanced callbacks, not proc paths.")
_signals[COMSIG_TURF_CHANGE] = CALLBACK(src, .proc/turf_change)
signals = _signals
/datum/component/redirect/RegisterWithParent()
for(var/signal in signals)
RegisterSignal(parent, signal, signals[signal])
/datum/component/redirect/UnregisterFromParent()
UnregisterSignal(parent, signals)
/datum/component/redirect/proc/turf_change(datum/source, path, new_baseturfs, flags, list/transfers)
transfers += src
return turfchangeCB?.InvokeAsync(arglist(args))
+3 -7
View File
@@ -3,7 +3,7 @@
/datum/component/wearertargeting
var/list/valid_slots = list()
var/list/signals = list()
var/datum/callback/callback = CALLBACK(GLOBAL_PROC, .proc/pass)
var/proctype = .proc/pass
var/mobtype = /mob/living
/datum/component/wearertargeting/Initialize()
@@ -14,13 +14,9 @@
/datum/component/wearertargeting/proc/on_equip(datum/source, mob/equipper, slot)
if((slot in valid_slots) && istype(equipper, mobtype))
RegisterSignal(equipper, signals, callback, TRUE)
RegisterSignal(equipper, signals, proctype, TRUE)
else
UnregisterSignal(equipper, signals)
/datum/component/wearertargeting/proc/on_drop(datum/source, mob/user)
UnregisterSignal(user, signals)
/datum/component/wearertargeting/Destroy()
QDEL_NULL(callback) //is likely to ourselves.
return ..()
UnregisterSignal(user, signals)
+206 -206
View File
@@ -1,206 +1,206 @@
/datum/component/wet_floor
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
can_transfer = TRUE
var/highest_strength = TURF_DRY
var/lube_flags = NONE //why do we have this?
var/list/time_left_list //In deciseconds.
var/static/mutable_appearance/permafrost_overlay = mutable_appearance('icons/effects/water.dmi', "ice_floor")
var/static/mutable_appearance/ice_overlay = mutable_appearance('icons/turf/overlays.dmi', "snowfloor")
var/static/mutable_appearance/water_overlay = mutable_appearance('icons/effects/water.dmi', "wet_floor_static")
var/static/mutable_appearance/generic_turf_overlay = mutable_appearance('icons/effects/water.dmi', "wet_static")
var/current_overlay
var/permanent = FALSE
var/last_process = 0
/datum/component/wet_floor/InheritComponent(datum/newcomp, orig, argslist)
if(!newcomp) //We are getting passed the arguments of a would-be new component, but not a new component
add_wet(arglist(argslist))
else //We are being passed in a full blown component
var/datum/component/wet_floor/WF = newcomp //Lets make an assumption
if(WF.gc()) //See if it's even valid, still. Also does LAZYLEN and stuff for us.
CRASH("Wet floor component tried to inherit another, but the other was able to garbage collect while being inherited! What a waste of time!")
return
for(var/i in WF.time_left_list)
add_wet(text2num(i), WF.time_left_list[i])
/datum/component/wet_floor/Initialize(strength, duration_minimum, duration_add, duration_maximum, _permanent = FALSE)
if(!isopenturf(parent))
return COMPONENT_INCOMPATIBLE
add_wet(strength, duration_minimum, duration_add, duration_maximum)
permanent = _permanent
if(!permanent)
START_PROCESSING(SSwet_floors, src)
addtimer(CALLBACK(src, .proc/gc, TRUE), 1) //GC after initialization.
last_process = world.time
/datum/component/wet_floor/RegisterWithParent()
RegisterSignal(parent, COMSIG_TURF_IS_WET, .proc/is_wet)
RegisterSignal(parent, COMSIG_TURF_MAKE_DRY, .proc/dry)
/datum/component/wet_floor/UnregisterFromParent()
UnregisterSignal(parent, list(COMSIG_TURF_IS_WET, COMSIG_TURF_MAKE_DRY))
/datum/component/wet_floor/Destroy()
STOP_PROCESSING(SSwet_floors, src)
var/turf/T = parent
qdel(T.GetComponent(/datum/component/slippery))
if(istype(T)) //If this is false there is so many things wrong with it.
T.cut_overlay(current_overlay)
else
stack_trace("Warning: Wet floor component wasn't on a turf when being destroyed! This is really bad!")
return ..()
/datum/component/wet_floor/proc/update_overlay()
var/intended
if(!istype(parent, /turf/open/floor))
intended = generic_turf_overlay
else
switch(highest_strength)
if(TURF_WET_PERMAFROST)
intended = permafrost_overlay
if(TURF_WET_ICE)
intended = ice_overlay
else
intended = water_overlay
if(current_overlay != intended)
var/turf/T = parent
T.cut_overlay(current_overlay)
T.add_overlay(intended)
current_overlay = intended
/datum/component/wet_floor/proc/AfterSlip(mob/living/L)
if(highest_strength == TURF_WET_LUBE)
L.confused = max(L.confused, 8)
/datum/component/wet_floor/proc/update_flags()
var/intensity
lube_flags = NONE
switch(highest_strength)
if(TURF_WET_WATER)
intensity = 60
lube_flags = NO_SLIP_WHEN_WALKING
if(TURF_WET_LUBE)
intensity = 80
lube_flags = SLIDE | GALOSHES_DONT_HELP
if(TURF_WET_ICE)
intensity = 120
lube_flags = SLIDE | GALOSHES_DONT_HELP
if(TURF_WET_PERMAFROST)
intensity = 120
lube_flags = SLIDE_ICE | GALOSHES_DONT_HELP
else
qdel(parent.GetComponent(/datum/component/slippery))
return
var/datum/component/slippery/S = parent.LoadComponent(/datum/component/slippery, NONE, CALLBACK(src, .proc/AfterSlip))
S.intensity = intensity
S.lube_flags = lube_flags
/datum/component/wet_floor/proc/dry(datum/source, strength = TURF_WET_WATER, immediate = FALSE, duration_decrease = INFINITY)
for(var/i in time_left_list)
if(text2num(i) <= strength)
time_left_list[i] = max(0, time_left_list[i] - duration_decrease)
if(immediate)
check()
/datum/component/wet_floor/proc/max_time_left()
. = 0
for(var/i in time_left_list)
. = max(., time_left_list[i])
/datum/component/wet_floor/process()
var/turf/open/T = parent
var/diff = world.time - last_process
var/decrease = 0
var/t = T.GetTemperature()
switch(t)
if(-INFINITY to T0C)
add_wet(TURF_WET_ICE, max_time_left()) //Water freezes into ice!
if(T0C to T0C + 100)
decrease = ((T.air.temperature - T0C) / SSwet_floors.temperature_coeff) * (diff / SSwet_floors.time_ratio)
if(T0C + 100 to INFINITY)
decrease = INFINITY
decrease = max(0, decrease)
if((is_wet() & TURF_WET_ICE) && t > T0C) //Ice melts into water!
for(var/obj/O in T.contents)
if(O.obj_flags & FROZEN)
O.make_unfrozen()
add_wet(TURF_WET_WATER, max_time_left())
dry(null, TURF_WET_ICE)
dry(null, ALL, FALSE, decrease)
check()
last_process = world.time
/datum/component/wet_floor/proc/update_strength()
highest_strength = 0 //Not bitflag.
for(var/i in time_left_list)
highest_strength = max(highest_strength, text2num(i))
/datum/component/wet_floor/proc/is_wet()
. = 0
for(var/i in time_left_list)
. |= text2num(i)
/datum/component/wet_floor/PreTransfer()
var/turf/O = parent
O.cut_overlay(current_overlay)
//That turf is no longer slippery, we're out of here
//Slippery components don't transfer due to callbacks
qdel(O.GetComponent(/datum/component/slippery))
/datum/component/wet_floor/PostTransfer()
if(!isopenturf(parent))
return COMPONENT_INCOMPATIBLE
var/turf/T = parent
T.add_overlay(current_overlay)
//Make sure to add/update any slippery component on the new turf (update_flags calls LoadComponent)
update_flags()
//NB it's possible we get deleted after this, due to inherit
/datum/component/wet_floor/proc/add_wet(type, duration_minimum = 0, duration_add = 0, duration_maximum = MAXIMUM_WET_TIME, _permanent = FALSE)
var/static/list/allowed_types = list(TURF_WET_WATER, TURF_WET_LUBE, TURF_WET_ICE, TURF_WET_PERMAFROST)
if(duration_minimum <= 0 || !type)
return FALSE
if(type in allowed_types)
return _do_add_wet(type, duration_minimum, duration_add, duration_maximum)
else
. = NONE
for(var/i in allowed_types)
if(!(type & i))
continue
. |= _do_add_wet(i, duration_minimum, duration_add, duration_maximum)
if(_permanent)
permanent = TRUE
STOP_PROCESSING(SSwet_floors, src)
/datum/component/wet_floor/proc/_do_add_wet(type, duration_minimum, duration_add, duration_maximum)
var/time = 0
if(LAZYACCESS(time_left_list, "[type]"))
time = CLAMP(LAZYACCESS(time_left_list, "[type]") + duration_add, duration_minimum, duration_maximum)
else
time = min(duration_minimum, duration_maximum)
LAZYSET(time_left_list, "[type]", time)
check(TRUE)
return TRUE
/datum/component/wet_floor/proc/gc(on_init = FALSE)
if(!LAZYLEN(time_left_list))
if(on_init)
var/turf/T = parent
stack_trace("Warning: Wet floor component gc'd right after initialization! What a waste of time and CPU! Type = [T? T.type : "ERROR - NO PARENT"], Location = [istype(T)? AREACOORD(T) : "ERROR - INVALID PARENT"].")
qdel(src)
return TRUE
return FALSE
/datum/component/wet_floor/proc/check(force_update = FALSE)
var/changed = FALSE
for(var/i in time_left_list)
if(time_left_list[i] <= 0)
time_left_list -= i
changed = TRUE
if(changed || force_update)
update_strength()
update_overlay()
update_flags()
gc()
/datum/component/wet_floor
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
can_transfer = TRUE
var/highest_strength = TURF_DRY
var/lube_flags = NONE //why do we have this?
var/list/time_left_list //In deciseconds.
var/static/mutable_appearance/permafrost_overlay = mutable_appearance('icons/effects/water.dmi', "ice_floor")
var/static/mutable_appearance/ice_overlay = mutable_appearance('icons/turf/overlays.dmi', "snowfloor")
var/static/mutable_appearance/water_overlay = mutable_appearance('icons/effects/water.dmi', "wet_floor_static")
var/static/mutable_appearance/generic_turf_overlay = mutable_appearance('icons/effects/water.dmi', "wet_static")
var/current_overlay
var/permanent = FALSE
var/last_process = 0
/datum/component/wet_floor/InheritComponent(datum/newcomp, orig, argslist)
if(!newcomp) //We are getting passed the arguments of a would-be new component, but not a new component
add_wet(arglist(argslist))
else //We are being passed in a full blown component
var/datum/component/wet_floor/WF = newcomp //Lets make an assumption
if(WF.gc()) //See if it's even valid, still. Also does LAZYLEN and stuff for us.
CRASH("Wet floor component tried to inherit another, but the other was able to garbage collect while being inherited! What a waste of time!")
return
for(var/i in WF.time_left_list)
add_wet(text2num(i), WF.time_left_list[i])
/datum/component/wet_floor/Initialize(strength, duration_minimum, duration_add, duration_maximum, _permanent = FALSE)
if(!isopenturf(parent))
return COMPONENT_INCOMPATIBLE
add_wet(strength, duration_minimum, duration_add, duration_maximum)
permanent = _permanent
if(!permanent)
START_PROCESSING(SSwet_floors, src)
addtimer(CALLBACK(src, .proc/gc, TRUE), 1) //GC after initialization.
last_process = world.time
/datum/component/wet_floor/RegisterWithParent()
RegisterSignal(parent, COMSIG_TURF_IS_WET, .proc/is_wet)
RegisterSignal(parent, COMSIG_TURF_MAKE_DRY, .proc/dry)
/datum/component/wet_floor/UnregisterFromParent()
UnregisterSignal(parent, list(COMSIG_TURF_IS_WET, COMSIG_TURF_MAKE_DRY))
/datum/component/wet_floor/Destroy()
STOP_PROCESSING(SSwet_floors, src)
var/turf/T = parent
qdel(T.GetComponent(/datum/component/slippery))
if(istype(T)) //If this is false there is so many things wrong with it.
T.cut_overlay(current_overlay)
else
stack_trace("Warning: Wet floor component wasn't on a turf when being destroyed! This is really bad!")
return ..()
/datum/component/wet_floor/proc/update_overlay()
var/intended
if(!istype(parent, /turf/open/floor))
intended = generic_turf_overlay
else
switch(highest_strength)
if(TURF_WET_PERMAFROST)
intended = permafrost_overlay
if(TURF_WET_ICE)
intended = ice_overlay
else
intended = water_overlay
if(current_overlay != intended)
var/turf/T = parent
T.cut_overlay(current_overlay)
T.add_overlay(intended)
current_overlay = intended
/datum/component/wet_floor/proc/AfterSlip(mob/living/L)
if(highest_strength == TURF_WET_LUBE)
L.confused = max(L.confused, 8)
/datum/component/wet_floor/proc/update_flags()
var/intensity
lube_flags = NONE
switch(highest_strength)
if(TURF_WET_WATER)
intensity = 60
lube_flags = NO_SLIP_WHEN_WALKING
if(TURF_WET_LUBE)
intensity = 80
lube_flags = SLIDE | GALOSHES_DONT_HELP
if(TURF_WET_ICE)
intensity = 120
lube_flags = SLIDE | GALOSHES_DONT_HELP
if(TURF_WET_PERMAFROST)
intensity = 120
lube_flags = SLIDE_ICE | GALOSHES_DONT_HELP
else
qdel(parent.GetComponent(/datum/component/slippery))
return
var/datum/component/slippery/S = parent.LoadComponent(/datum/component/slippery, NONE, CALLBACK(src, .proc/AfterSlip))
S.intensity = intensity
S.lube_flags = lube_flags
/datum/component/wet_floor/proc/dry(datum/source, strength = TURF_WET_WATER, immediate = FALSE, duration_decrease = INFINITY)
for(var/i in time_left_list)
if(text2num(i) <= strength)
time_left_list[i] = max(0, time_left_list[i] - duration_decrease)
if(immediate)
check()
/datum/component/wet_floor/proc/max_time_left()
. = 0
for(var/i in time_left_list)
. = max(., time_left_list[i])
/datum/component/wet_floor/process()
var/turf/open/T = parent
var/diff = world.time - last_process
var/decrease = 0
var/t = T.GetTemperature()
switch(t)
if(-INFINITY to T0C)
add_wet(TURF_WET_ICE, max_time_left()) //Water freezes into ice!
if(T0C to T0C + 100)
decrease = ((T.air.temperature - T0C) / SSwet_floors.temperature_coeff) * (diff / SSwet_floors.time_ratio)
if(T0C + 100 to INFINITY)
decrease = INFINITY
decrease = max(0, decrease)
if((is_wet() & TURF_WET_ICE) && t > T0C) //Ice melts into water!
for(var/obj/O in T.contents)
if(O.obj_flags & FROZEN)
O.make_unfrozen()
add_wet(TURF_WET_WATER, max_time_left())
dry(null, TURF_WET_ICE)
dry(null, ALL, FALSE, decrease)
check()
last_process = world.time
/datum/component/wet_floor/proc/update_strength()
highest_strength = 0 //Not bitflag.
for(var/i in time_left_list)
highest_strength = max(highest_strength, text2num(i))
/datum/component/wet_floor/proc/is_wet()
. = 0
for(var/i in time_left_list)
. |= text2num(i)
/datum/component/wet_floor/PreTransfer()
var/turf/O = parent
O.cut_overlay(current_overlay)
//That turf is no longer slippery, we're out of here
//Slippery components don't transfer due to callbacks
qdel(O.GetComponent(/datum/component/slippery))
/datum/component/wet_floor/PostTransfer()
if(!isopenturf(parent))
return COMPONENT_INCOMPATIBLE
var/turf/T = parent
T.add_overlay(current_overlay)
//Make sure to add/update any slippery component on the new turf (update_flags calls LoadComponent)
update_flags()
//NB it's possible we get deleted after this, due to inherit
/datum/component/wet_floor/proc/add_wet(type, duration_minimum = 0, duration_add = 0, duration_maximum = MAXIMUM_WET_TIME, _permanent = FALSE)
var/static/list/allowed_types = list(TURF_WET_WATER, TURF_WET_LUBE, TURF_WET_ICE, TURF_WET_PERMAFROST)
if(duration_minimum <= 0 || !type)
return FALSE
if(type in allowed_types)
return _do_add_wet(type, duration_minimum, duration_add, duration_maximum)
else
. = NONE
for(var/i in allowed_types)
if(!(type & i))
continue
. |= _do_add_wet(i, duration_minimum, duration_add, duration_maximum)
if(_permanent)
permanent = TRUE
STOP_PROCESSING(SSwet_floors, src)
/datum/component/wet_floor/proc/_do_add_wet(type, duration_minimum, duration_add, duration_maximum)
var/time = 0
if(LAZYACCESS(time_left_list, "[type]"))
time = CLAMP(LAZYACCESS(time_left_list, "[type]") + duration_add, duration_minimum, duration_maximum)
else
time = min(duration_minimum, duration_maximum)
LAZYSET(time_left_list, "[type]", time)
check(TRUE)
return TRUE
/datum/component/wet_floor/proc/gc(on_init = FALSE)
if(!LAZYLEN(time_left_list))
if(on_init)
var/turf/T = parent
stack_trace("Warning: Wet floor component gc'd right after initialization! What a waste of time and CPU! Type = [T? T.type : "ERROR - NO PARENT"], Location = [istype(T)? AREACOORD(T) : "ERROR - INVALID PARENT"].")
qdel(src)
return TRUE
return FALSE
/datum/component/wet_floor/proc/check(force_update = FALSE)
var/changed = FALSE
for(var/i in time_left_list)
if(time_left_list[i] <= 0)
time_left_list -= i
changed = TRUE
if(changed || force_update)
update_strength()
update_overlay()
update_flags()
gc()
+14 -16
View File
@@ -26,10 +26,10 @@
/datum/proc/vv_get_dropdown()
. = list()
. += "---"
.["Call Proc"] = "?_src_=vars;[HrefToken()];proc_call=[REF(src)]"
.["Mark Object"] = "?_src_=vars;[HrefToken()];mark_object=[REF(src)]"
.["Delete"] = "?_src_=vars;[HrefToken()];delete=[REF(src)]"
.["Show VV To Player"] = "?_src_=vars;[HrefToken(TRUE)];expose=[REF(src)]"
.["Call Proc"] = "?_src_=vars;[HrefToken()];proc_call=\ref[src]"
.["Mark Object"] = "?_src_=vars;[HrefToken()];mark_object=\ref[src]"
.["Delete"] = "?_src_=vars;[HrefToken()];delete=\ref[src]"
.["Show VV To Player"] = "?_src_=vars;[HrefToken(TRUE)];expose=\ref[src]"
/datum/proc/on_reagent_change(changetype)
@@ -54,7 +54,7 @@
return
var/title = ""
var/refid = REF(D)
var/refid = "\ref[D]"
var/icon/sprite
var/hash
@@ -62,8 +62,6 @@
if (!islist)
type = D.type
if(istype(D, /atom))
var/atom/AT = D
if(AT.icon && AT.icon_state)
@@ -411,7 +409,7 @@
/client/proc/vv_update_display(datum/D, span, content)
src << output("[span]:[content]", "variables[REF(D)].browser:replace_span")
src << output("[span]:[content]", "variables\ref[D].browser:replace_span")
#define VV_HTML_ENCODE(thing) ( sanitize ? html_encode(thing) : thing )
@@ -424,9 +422,9 @@
name = DA[name] //name is really the index until this line
else
value = DA[name]
header = "<li style='backgroundColor:white'>(<a href='?_src_=vars;[HrefToken()];listedit=[REF(DA)];index=[index]'>E</a>) (<a href='?_src_=vars;[HrefToken()];listchange=[REF(DA)];index=[index]'>C</a>) (<a href='?_src_=vars;[HrefToken()];listremove=[REF(DA)];index=[index]'>-</a>) "
header = "<li style='backgroundColor:white'>(<a href='?_src_=vars;[HrefToken()];listedit=\ref[DA];index=[index]'>E</a>) (<a href='?_src_=vars;[HrefToken()];listchange=\ref[DA];index=[index]'>C</a>) (<a href='?_src_=vars;[HrefToken()];listremove=\ref[DA];index=[index]'>-</a>) "
else
header = "<li style='backgroundColor:white'>(<a href='?_src_=vars;[HrefToken()];datumedit=[REF(DA)];varnameedit=[name]'>E</a>) (<a href='?_src_=vars;[HrefToken()];datumchange=[REF(DA)];varnamechange=[name]'>C</a>) (<a href='?_src_=vars;[HrefToken()];datummass=[REF(DA)];varnamemass=[name]'>M</a>) "
header = "<li style='backgroundColor:white'>(<a href='?_src_=vars;[HrefToken()];datumedit=\ref[DA];varnameedit=[name]'>E</a>) (<a href='?_src_=vars;[HrefToken()];datumchange=\ref[DA];varnamechange=[name]'>C</a>) (<a href='?_src_=vars;[HrefToken()];datummass=\ref[DA];varnamemass=[name]'>M</a>) "
else
header = "<li>"
@@ -441,7 +439,7 @@
#ifdef VARSICON
var/icon/I = new/icon(value)
var/rnd = rand(1,10000)
var/rname = "tmp[REF(I)][rnd].png"
var/rname = "tmp\ref[I][rnd].png"
usr << browse_rsc(I, rname)
item = "[VV_HTML_ENCODE(name)] = (<span class='value'>[value]</span>) <img class=icon src=\"[rname]\">"
#else
@@ -454,9 +452,9 @@
else if (istype(value, /datum))
var/datum/D = value
if ("[D]" != "[D.type]") //if the thing as a name var, lets use it.
item = "<a href='?_src_=vars;[HrefToken()];Vars=[REF(value)]'>[VV_HTML_ENCODE(name)] [REF(value)]</a> = [D] [D.type]"
item = "<a href='?_src_=vars;[HrefToken()];Vars=\ref[value]'>[VV_HTML_ENCODE(name)] [REF(value)]</a> = [D] [D.type]"
else
item = "<a href='?_src_=vars;[HrefToken()];Vars=[REF(value)]'>[VV_HTML_ENCODE(name)] [REF(value)]</a> = [D.type]"
item = "<a href='?_src_=vars;[HrefToken()];Vars=\ref[value]'>[VV_HTML_ENCODE(name)] [REF(value)]</a> = [D.type]"
else if (islist(value))
var/list/L = value
@@ -474,9 +472,9 @@
items += debug_variable(key, val, level + 1, sanitize = sanitize)
item = "<a href='?_src_=vars;[HrefToken()];Vars=[REF(value)]'>[VV_HTML_ENCODE(name)] = /list ([L.len])</a><ul>[items.Join()]</ul>"
item = "<a href='?_src_=vars;[HrefToken()];Vars=\ref[value]'>[VV_HTML_ENCODE(name)] = /list ([L.len])</a><ul>[items.Join()]</ul>"
else
item = "<a href='?_src_=vars;[HrefToken()];Vars=[REF(value)]'>[VV_HTML_ENCODE(name)] = /list ([L.len])</a>"
item = "<a href='?_src_=vars;[HrefToken()];Vars=\ref[value]'>[VV_HTML_ENCODE(name)] = /list ([L.len])</a>"
else if (name in GLOB.bitfields)
var/list/flags = list()
@@ -588,7 +586,7 @@
var/prompt = alert("Do you want to grant [C] access to view this VV window? (they will not be able to edit or change anything nor open nested vv windows unless they themselves are an admin)", "Confirm", "Yes", "No")
if (prompt != "Yes" || !usr.client)
return
message_admins("[key_name_admin(usr)] Showed [key_name_admin(C)] a <a href='?_src_=vars;[HrefToken(TRUE)];datumrefresh=[REF(thing)]'>VV window</a>")
message_admins("[key_name_admin(usr)] Showed [key_name_admin(C)] a <a href='?_src_=vars;[HrefToken(TRUE)];datumrefresh=\ref[thing]'>VV window</a>")
log_admin("Admin [key_name(usr)] Showed [key_name(C)] a VV window of a [thing]")
to_chat(C, "[usr.client.holder.fakekey ? "an Administrator" : "[usr.client.key]"] has granted you access to view a View Variables window")
C.debug_variables(thing)
+28
View File
@@ -0,0 +1,28 @@
#define SHORT 5/7
#define TALL 7/5
/datum/element/squish
element_flags = ELEMENT_DETACH
/datum/element/squish/Attach(datum/target, duration)
. = ..()
if(!iscarbon(target))
return ELEMENT_INCOMPATIBLE
var/mob/living/carbon/C = target
var/was_lying = (C.lying != 0)
addtimer(CALLBACK(src, .proc/Detach, C, was_lying), duration)
C.transform = C.transform.Scale(TALL, SHORT)
/datum/element/squish/Detach(mob/living/carbon/C, was_lying)
. = ..()
if(istype(C))
var/is_lying = (C.lying != 0)
if(was_lying == is_lying)
C.transform = C.transform.Scale(SHORT, TALL)
else
C.transform = C.transform.Scale(TALL, SHORT)
#undef SHORT
#undef TALL
+2 -2
View File
@@ -223,7 +223,7 @@
/datum/status_effect/belligerent/proc/do_movement_toggle(force_damage)
var/number_legs = owner.get_num_legs(FALSE)
if(iscarbon(owner) && !is_servant_of_ratvar(owner) && !owner.anti_magic_check() && number_legs)
if(iscarbon(owner) && !is_servant_of_ratvar(owner) && !owner.anti_magic_check(chargecost = 0) && number_legs)
if(force_damage || owner.m_intent != MOVE_INTENT_WALK)
if(GLOB.ratvar_awakens)
owner.Knockdown(20)
@@ -316,7 +316,7 @@
if(owner.confused)
owner.confused = 0
severity = 0
else if(!owner.anti_magic_check() && owner.stat != DEAD && severity)
else if(!owner.anti_magic_check(chargecost = 0) && owner.stat != DEAD && severity)
var/static/hum = get_sfx('sound/effects/screech.ogg') //same sound for every proc call
if(owner.getToxLoss() > MANIA_DAMAGE_TO_CONVERT)
if(is_eligible_servant(owner))
+2 -4
View File
@@ -5,7 +5,6 @@
alert_type = /obj/screen/alert/status_effect/freon
var/icon/cube
var/can_melt = TRUE
var/datum/weakref/redirect_component
/obj/screen/alert/status_effect/freon
name = "Frozen Solid"
@@ -13,7 +12,7 @@
icon_state = "frozen"
/datum/status_effect/freon/on_apply()
redirect_component = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_RESIST = CALLBACK(src, .proc/owner_resist))))
RegisterSignal(owner, COMSIG_LIVING_RESIST, .proc/owner_resist)
if(!owner.stat)
to_chat(owner, "<span class='userdanger'>You become frozen in a cube!</span>")
cube = icon('icons/effects/freeze.dmi', "ice_cube")
@@ -40,8 +39,7 @@
owner.cut_overlay(cube)
owner.adjust_bodytemperature(100)
owner.update_canmove()
qdel(redirect_component.resolve())
redirect_component = null
UnregisterSignal(owner, COMSIG_LIVING_RESIST)
/datum/status_effect/freon/watcher
duration = 8