Revert "Tg status tab"

This reverts commit 931f3ca63b.
This commit is contained in:
QuoteFox
2021-02-27 04:02:22 +00:00
parent 931f3ca63b
commit b4fa877cc7
75 changed files with 364 additions and 1659 deletions
+12 -11
View File
@@ -17,7 +17,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
prepare_huds()
if(length(CONFIG_GET(keyed_list/cross_server)))
add_verb(src, /mob/dead/proc/server_hop)
verbs += /mob/dead/proc/server_hop
set_focus(src)
return INITIALIZE_HINT_NORMAL
@@ -42,26 +42,27 @@ INITIALIZE_IMMEDIATE(/mob/dead)
loc = destination
Moved(oldloc, NONE, TRUE)
/mob/dead/Stat()
..()
/mob/dead/get_status_tab_items()
. = ..()
. += ""
//. += "Game Mode: [SSticker.hide_mode ? "Secret" : "[GLOB.master_mode]"]"
if(!statpanel("Status"))
return
//stat(null, "Game Mode: [SSticker.hide_mode ? "Secret" : "[GLOB.master_mode]"]")
if(SSticker.HasRoundStarted())
return
var/time_remaining = SSticker.GetTimeLeft()
if(time_remaining > 0)
. += "Time To Start: [round(time_remaining/10)]s"
stat(null, "Time To Start: [round(time_remaining/10)]s")
else if(time_remaining == -10)
. += "Time To Start: DELAYED"
stat(null, "Time To Start: DELAYED")
else
. += "Time To Start: SOON"
stat(null, "Time To Start: SOON")
. += "Players: [SSticker.totalPlayers]"
stat(null, "Players: [SSticker.totalPlayers]")
if(client.holder)
. += "Players Ready: [SSticker.totalPlayersReady]"
stat(null, "Players Ready: [SSticker.totalPlayersReady]")
/mob/dead/proc/server_hop()
set category = "OOC"
@@ -73,7 +74,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
var/pick
switch(csa.len)
if(0)
remove_verb(src, /mob/dead/proc/server_hop)
verbs -= /mob/dead/proc/server_hop
to_chat(src, "<span class='notice'>Server Hop has been disabled.</span>")
if(1)
pick = csa[0]
@@ -303,7 +303,6 @@
if(observer.client && observer.client.prefs)
observer.real_name = observer.client.prefs.real_name
observer.name = observer.real_name
observer.client.init_verbs()
observer.update_icon()
observer.stop_sound_channel(CHANNEL_LOBBYMUSIC)
QDEL_NULL(mind)
@@ -398,7 +397,6 @@
character.update_parallax_teleport()
SSticker.minds += character.mind
character.client.init_verbs() // init verbs for the late join
var/mob/living/carbon/human/humanc
if(ishuman(character))
@@ -592,7 +590,6 @@
mind.transfer_to(H) //won't transfer key since the mind is not active
H.name = real_name
client.init_verbs()
//h13 assign your characters custom height.
if (H.custom_body_size) //Do they have it set?
H.resize(H.custom_body_size * 0.01)
+8 -10
View File
@@ -59,10 +59,10 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
/mob/dead/observer/Initialize()
set_invisibility(GLOB.observer_default_invisibility)
add_verb(src, list(
verbs += list(
/mob/dead/observer/proc/dead_tele,
/mob/dead/observer/proc/open_spawners_menu,
/mob/dead/observer/proc/view_gas))
/mob/dead/observer/proc/view_gas)
if(icon_state in GLOB.ghost_forms_with_directions_list)
ghostimage_default = image(src.icon,src,src.icon_state + "_nodir")
@@ -120,8 +120,8 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
real_name = name
if(!fun_verbs)
remove_verb(src, /mob/dead/observer/verb/boo)
remove_verb(src, /mob/dead/observer/verb/possess)
verbs -= /mob/dead/observer/verb/boo
verbs -= /mob/dead/observer/verb/possess
animate(src, pixel_y = 2, time = 10, loop = -1)
@@ -270,7 +270,6 @@ Works together with spawning an observer, noted above.
var/mob/dead/observer/ghost = new(src) // Transfer safety to observer spawning proc.
SStgui.on_transfer(src, ghost) // Transfer NanoUIs.
ghost.can_reenter_corpse = can_reenter_corpse
ghost.client.init_verbs()
if (client && client.prefs && client.prefs.auto_ooc)
if (!(client.prefs.chat_toggles & CHAT_OOC))
client.prefs.chat_toggles ^= CHAT_OOC
@@ -368,7 +367,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
client.change_view(CONFIG_GET(string/default_view))
SStgui.on_transfer(src, mind.current) // Transfer NanoUIs.
mind.current.key = key
mind.current.client.init_verbs()
return 1
/mob/dead/observer/proc/notify_cloning(var/message, var/sound, var/atom/source, flashwindow = TRUE)
@@ -779,11 +777,11 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
ghostimage_simple.icon_state = icon_state
if("fun_verbs")
if(fun_verbs)
add_verb(src, /mob/dead/observer/verb/boo)
add_verb(src, /mob/dead/observer/verb/possess)
verbs += /mob/dead/observer/verb/boo
verbs += /mob/dead/observer/verb/possess
else
remove_verb(src, /mob/dead/observer/verb/boo)
remove_verb(src, /mob/dead/observer/verb/possess)
verbs -= /mob/dead/observer/verb/boo
verbs -= /mob/dead/observer/verb/possess
/mob/dead/observer/reset_perspective(atom/A)
if(client)
@@ -26,8 +26,8 @@
var/static/regex/alien_name_regex = new("alien (larva|sentinel|drone|hunter|praetorian|queen)( \\(\\d+\\))?")
/mob/living/carbon/alien/Initialize()
add_verb(src, /mob/living/proc/mob_sleep)
add_verb(src, /mob/living/proc/lay_down)
verbs += /mob/living/proc/mob_sleep
verbs += /mob/living/proc/lay_down
create_bodyparts() //initialize bodyparts
@@ -86,10 +86,11 @@
/mob/living/carbon/alien/IsAdvancedToolUser()
return has_fine_manipulation
/mob/living/carbon/alien/Stat()
..()
/mob/living/carbon/alien/get_status_tab_items()
. = ..()
. += "Intent: [a_intent]"
if(statpanel("Status"))
stat(null, "Intent: [a_intent]")
/mob/living/carbon/alien/getTrail()
if(getBruteLoss() < 200)
@@ -143,10 +143,10 @@ Doesn't work on other aliens/AI.*/
action_icon_state = "alien_acid"
/obj/effect/proc_holder/alien/acid/on_gain(mob/living/carbon/user)
add_verb(user, /mob/living/carbon/proc/corrosive_acid)
user.verbs.Add(/mob/living/carbon/proc/corrosive_acid)
/obj/effect/proc_holder/alien/acid/on_lose(mob/living/carbon/user)
remove_verb(user, /mob/living/carbon/proc/corrosive_acid)
user.verbs.Remove(/mob/living/carbon/proc/corrosive_acid)
/obj/effect/proc_holder/alien/acid/proc/corrode(atom/target,mob/living/carbon/user = usr)
if(target in oview(1,user))
@@ -29,9 +29,11 @@
internal_organs += new /obj/item/organ/alien/plasmavessel/small/tiny
..()
/mob/living/carbon/alien/larva/get_status_tab_items()
. = ..()
. += "Progress: [amount_grown]/[max_grown]"
//This needs to be fixed
/mob/living/carbon/alien/larva/Stat()
..()
if(statpanel("Status"))
stat(null, "Progress: [amount_grown]/[max_grown]")
/mob/living/carbon/alien/larva/adjustPlasma(amount)
if(stat != DEAD && amount > 0)
+10 -12
View File
@@ -465,18 +465,16 @@
var/turf/target = get_turf(loc)
I.safe_throw_at(target,I.throw_range,I.throw_speed,src, force = move_force)
/mob/living/carbon/Stat()
..()
if(statpanel("Status"))
var/obj/item/organ/alien/plasmavessel/vessel = getorgan(/obj/item/organ/alien/plasmavessel)
if(vessel)
stat(null, "Plasma Stored: [vessel.storedPlasma]/[vessel.max_plasma]")
if(locate(/obj/item/assembly/health) in src)
stat(null, "Health: [health]")
/mob/living/carbon/get_status_tab_items()
. = ..()
var/obj/item/organ/alien/plasmavessel/vessel = getorgan(/obj/item/organ/alien/plasmavessel)
if(vessel)
. += "Plasma Stored: [vessel.storedPlasma]/[vessel.max_plasma]"
if(locate(/obj/item/assembly/health) in src)
. += "Health: [health]"
/mob/living/carbon/get_proc_holders()
. = ..()
. += add_abilities_to_panel()
add_abilities_to_panel()
/mob/living/carbon/attack_ui(slot)
if(!has_hand_for_held_index(active_hand_index))
@@ -997,4 +995,4 @@
/mob/living/carbon/transfer_ckey(mob/new_mob, send_signal = TRUE)
if(combatmode)
toggle_combat_mode(TRUE, TRUE)
return ..()
return ..()
+62 -43
View File
@@ -6,8 +6,9 @@
appearance_flags = KEEP_TOGETHER|TILE_BOUND|PIXEL_SCALE|LONG_GLIDE
/mob/living/carbon/human/Initialize()
add_verb(src, /mob/living/proc/mob_sleep)
add_verb(src, /mob/living/proc/lay_down)
verbs += /mob/living/proc/mob_sleep
verbs += /mob/living/proc/lay_down
verbs += /mob/living/carbon/human/proc/underwear_toggle //fwee
time_initialized = world.time
//initialize limbs first
@@ -61,52 +62,70 @@
add_to_all_human_data_huds()
/mob/living/carbon/human/get_status_tab_items()
. = ..()
. += "Intent: [a_intent]"
. += "Move Mode: [m_intent]"
if (internal)
if (!internal.air_contents)
qdel(internal)
else
. += ""
. += "Internal Atmosphere Info: [internal.name]"
. += "Tank Pressure: [internal.air_contents.return_pressure()]"
. += "Distribution Pressure: [internal.distribute_pressure]"
if(mind)
var/datum/antagonist/changeling/changeling = mind.has_antag_datum(/datum/antagonist/changeling)
if(changeling)
. += ""
. += "Chemical Storage: [changeling.chem_charges]/[changeling.chem_storage]"
. += "Absorbed DNA: [changeling.absorbedcount]"
/mob/living/carbon/human/Stat()
..()
//Same thing from mob
if(statpanel("Status"))
if(tickrefresh == 1)
sList2 = list()
sList2 += "Intent: [a_intent]"
sList2 += "Move Mode: [m_intent]"
if (internal)
if (!internal.air_contents)
qdel(internal)
else
sList2 += "Internal Atmosphere Info: "+ "[internal.name]"
sList2 += "Tank Pressure: "+ "[internal.air_contents.return_pressure()]"
sList2 += "Distribution Pressure: "+ "[internal.distribute_pressure]"
if(mind)
var/datum/antagonist/changeling/changeling = mind.has_antag_datum(/datum/antagonist/changeling)
if(changeling)
sList2 += "Chemical Storage: " + "[changeling.chem_charges]/[changeling.chem_storage]"
sList2 += "Absorbed DNA: "+ "[changeling.absorbedcount]"
var/datum/antagonist/nightmare/nightmare = mind.has_antag_datum(/datum/antagonist/nightmare)
if(nightmare)
for(var/datum/objective/O in mind.objectives)
if(istype(O, /datum/objective/break_lights))
var/datum/objective/break_lights/BL = O
if(BL.mode) //Keeping lights out of areas
var/T = "Target Area(s): "
for(var/area/I in BL.area_targets)
T += "[initial(I.name)], "
sList2 += T
else //Break number of lights
sList2 += "Lights Broken: " + "[BL.lightsbroken]/[BL.target_amount]"
if (sList2 != null)
stat(null, "[sList2.Join("\n\n")]")
//NINJACODE
if(istype(wear_suit, /obj/item/clothing/suit/space/space_ninja)) //Only display if actually a ninja.
var/obj/item/clothing/suit/space/space_ninja/SN = wear_suit
. += "SpiderOS Status: [SN.s_initialized ? "Initialized" : "Disabled"]"
. += "Current Time: [station_time_timestamp()]"
if(SN.s_initialized)
//Suit gear
. += "Energy Charge: [round(SN.cell.charge/100)]%"
. += "Smoke Bombs: \Roman [SN.s_bombs]"
//Ninja status
. += "Fingerprints: [md5(dna.uni_identity)]"
. += "Unique Identity: [dna.unique_enzymes]"
. += "Overall Status: [stat > 1 ? "dead" : "[health]% healthy"]"
. += "Nutrition Status: [nutrition]"
. += "Oxygen Loss: [getOxyLoss()]"
. += "Toxin Levels: [getToxLoss()]"
. += "Burn Severity: [getFireLoss()]"
. += "Brute Trauma: [getBruteLoss()]"
. += "Radiation Levels: [radiation] rad"
. += "Body Temperature: [bodytemperature-T0C] degrees C ([bodytemperature*1.8-459.67] degrees F)"
if(statpanel("SpiderOS"))
stat("SpiderOS Status:","[SN.s_initialized ? "Initialized" : "Disabled"]")
stat("Current Time:", "[STATION_TIME_TIMESTAMP("hh:mm:ss")]")
if(SN.s_initialized)
//Suit gear
stat("Energy Charge:", "[round(SN.cell.charge/100)]%")
stat("Smoke Bombs:", "\Roman [SN.s_bombs]")
//Ninja status
stat("Fingerprints:", "[md5(dna.uni_identity)]")
stat("Unique Identity:", "[dna.unique_enzymes]")
stat("Overall Status:", "[stat > 1 ? "dead" : "[health]% healthy"]")
stat("Nutrition Status:", "[nutrition]")
stat("Hydration Status:", "[thirst]")
stat("Oxygen Loss:", "[getOxyLoss()]")
stat("Toxin Levels:", "[getToxLoss()]")
stat("Burn Severity:", "[getFireLoss()]")
stat("Brute Trauma:", "[getBruteLoss()]")
stat("Radiation Levels:","[radiation] rad")
stat("Body Temperature:","[bodytemperature-T0C] degrees C ([bodytemperature*1.8-459.67] degrees F)")
//Diseases
if(length(diseases))
. += "Viruses:"
for(var/thing in diseases)
var/datum/disease/D = thing
. += "* [D.name], Type: [D.spread_text], Stage: [D.stage]/[D.max_stages], Possible Cure: [D.cure_text]"
//Diseases
if(diseases.len)
stat("Viruses:", null)
for(var/thing in diseases)
var/datum/disease/D = thing
stat("*", "[D.name], Type: [D.spread_text], Stage: [D.stage]/[D.max_stages], Possible Cure: [D.cure_text]")
/mob/living/carbon/human/show_inv(mob/user)
+12 -12
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@@ -17,8 +17,8 @@
hud_type = /datum/hud/monkey
/mob/living/carbon/monkey/Initialize(mapload, cubespawned=FALSE, mob/spawner)
add_verb(src, /mob/living/proc/mob_sleep)
add_verb(src, /mob/living/proc/lay_down)
verbs += /mob/living/proc/mob_sleep
verbs += /mob/living/proc/lay_down
if(unique_name) //used to exclude pun pun
gender = pick(MALE, FEMALE)
@@ -89,16 +89,16 @@
return
add_movespeed_modifier(MOVESPEED_ID_MONKEY_TEMPERATURE_SPEEDMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = amount)
/mob/living/carbon/monkey/get_status_tab_items()
. = ..()
. += "Intent: [a_intent]"
. += "Move Mode: [m_intent]"
if(client && mind)
var/datum/antagonist/changeling/changeling = mind.has_antag_datum(/datum/antagonist/changeling)
if(changeling)
. += ""
. += "Chemical Storage: [changeling.chem_charges]/[changeling.chem_storage]"
. += "Absorbed DNA: [changeling.absorbedcount]"
/mob/living/carbon/monkey/Stat()
..()
if(statpanel("Status"))
stat(null, "Intent: [a_intent]")
stat(null, "Move Mode: [m_intent]")
if(client && mind)
var/datum/antagonist/changeling/changeling = mind.has_antag_datum(/datum/antagonist/changeling)
if(changeling)
stat("Chemical Storage", "[changeling.chem_charges]/[changeling.chem_storage]")
stat("Absorbed DNA", changeling.absorbedcount)
return
+1 -3
View File
@@ -1104,10 +1104,8 @@
A.action.Remove(src)
/mob/living/proc/add_abilities_to_panel()
var/list/L = list()
for(var/obj/effect/proc_holder/A in abilities)
L[++L.len] = list("[A.panel]",A.get_panel_text(),A.name,"[REF(A)]")
return L
statpanel("[A.panel]",A.get_panel_text(),A)
/mob/living/lingcheck()
if(mind)
+23 -23
View File
@@ -137,7 +137,7 @@
spark_system.set_up(5, 0, src)
spark_system.attach(src)
add_verb(src, /mob/living/silicon/ai/proc/show_laws_verb)
verbs += /mob/living/silicon/ai/proc/show_laws_verb
aiPDA = new/obj/item/pda/ai(src)
aiPDA.owner = name
@@ -151,10 +151,10 @@
deploy_action.Grant(src)
if(isturf(loc))
add_verb(src, list(/mob/living/silicon/ai/proc/ai_network_change, \
verbs.Add(/mob/living/silicon/ai/proc/ai_network_change, \
/mob/living/silicon/ai/proc/ai_statuschange, /mob/living/silicon/ai/proc/ai_hologram_change, \
/mob/living/silicon/ai/proc/botcall, /mob/living/silicon/ai/proc/control_integrated_radio, \
/mob/living/silicon/ai/proc/set_automatic_say_channel))
/mob/living/silicon/ai/proc/set_automatic_say_channel)
GLOB.ai_list += src
GLOB.shuttle_caller_list += src
@@ -205,26 +205,26 @@
display_icon_override = ai_core_icon
set_core_display_icon(ai_core_icon)
/mob/living/silicon/ai/get_status_tab_items()
. = ..()
if(stat != CONSCIOUS)
. += text("Systems nonfunctional")
return
. += text("System integrity: [(health + 100) * 0.5]%")
. += text("Connected cyborgs: [length(connected_robots)]")
for(var/r in connected_robots)
var/mob/living/silicon/robot/connected_robot = r
var/robot_status = "Nominal"
if(connected_robot.shell)
robot_status = "AI SHELL"
else if(connected_robot.stat != CONSCIOUS || !connected_robot.client)
robot_status = "OFFLINE"
else if(!connected_robot.cell || connected_robot.cell.charge <= 0)
robot_status = "DEPOWERED"
//Name, Health, Battery, Module, Area, and Status! Everything an AI wants to know about its borgies!
. += text("[connected_robot.name] | S.Integrity: [connected_robot.health]% | Cell: [connected_robot.cell ? "[connected_robot.cell.charge]/[connected_robot.cell.maxcharge]" : "Empty"] | \
Module: [connected_robot.designation] | Loc: [get_area_name(connected_robot, TRUE)] | Status: [robot_status]")
. += text("AI shell beacons detected: [LAZYLEN(GLOB.available_ai_shells)]") //Count of total AI shells
/mob/living/silicon/ai/Stat()
..()
if(statpanel("Status"))
if(!stat)
stat(null, text("System integrity: [(health+100)/2]%"))
stat(null, text("Connected cyborgs: [connected_robots.len]"))
for(var/mob/living/silicon/robot/R in connected_robots)
var/robot_status = "Nominal"
if(R.shell)
robot_status = "AI SHELL"
else if(R.stat || !R.client)
robot_status = "OFFLINE"
else if(!R.cell || R.cell.charge <= 0)
robot_status = "DEPOWERED"
//Name, Health, Battery, Module, Area, and Status! Everything an AI wants to know about its borgies!
stat(null, text("[R.name] | S.Integrity: [R.health]% | Cell: [R.cell ? "[R.cell.charge]/[R.cell.maxcharge]" : "Empty"] | \
Module: [R.designation] | Loc: [get_area_name(R, TRUE)] | Status: [robot_status]"))
stat(null, text("AI shell beacons detected: [LAZYLEN(GLOB.available_ai_shells)]")) //Count of total AI shells
else
stat(null, text("Systems nonfunctional"))
/mob/living/silicon/ai/proc/ai_alerts()
var/dat = "<HEAD><TITLE>Current Station Alerts</TITLE><META HTTP-EQUIV='Refresh' CONTENT='10'></HEAD><BODY>\n"
+7 -6
View File
@@ -172,12 +172,13 @@
else
client.eye = card
/mob/living/silicon/pai/get_status_tab_items()
. += ..()
if(!stat)
. += text("Emitter Integrity: [emitterhealth * (100/emittermaxhealth)]")
else
. += text("Systems nonfunctional")
/mob/living/silicon/pai/Stat()
..()
if(statpanel("Status"))
if(!stat)
stat(null, text("Emitter Integrity: [emitterhealth * (100/emittermaxhealth)]"))
else
stat(null, text("Systems nonfunctional"))
/mob/living/silicon/pai/restrained(ignore_grab)
. = FALSE
+12 -13
View File
@@ -321,20 +321,19 @@
if(thruster_button)
thruster_button.icon_state = "ionpulse[ionpulse_on]"
/mob/living/silicon/robot/Stat()
..()
if(statpanel("Status"))
if(cell)
stat("Charge Left:", "[cell.charge]/[cell.maxcharge]")
else
stat(null, text("No Cell Inserted!"))
/mob/living/silicon/robot/get_status_tab_items()
. = ..()
. += ""
if(cell)
. += "Charge Left: [cell.charge]/[cell.maxcharge]"
else
. += text("No Cell Inserted!")
if(module)
for(var/datum/robot_energy_storage/st in module.storages)
. += "[st.name]: [st.energy]/[st.max_energy]"
if(connected_ai)
. += "Master AI: [connected_ai.name]"
if(module)
for(var/datum/robot_energy_storage/st in module.storages)
stat("[st.name]:", "[st.energy]/[st.max_energy]")
if(connected_ai)
stat("Master AI:", connected_ai.name)
/mob/living/silicon/robot/restrained(ignore_grab)
. = 0
@@ -38,7 +38,7 @@
/mob/living/simple_animal/pet/cat/Initialize()
. = ..()
add_verb(src, /mob/living/proc/lay_down)
verbs += /mob/living/proc/lay_down
/mob/living/simple_animal/pet/cat/ComponentInitialize()
. = ..()
@@ -154,17 +154,18 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
REMOVE_TRAIT(summoner, TRAIT_NODEATH, "memento_mori")
to_chat(summoner,"<span class='danger'>You feel incredibly vulnerable as the memento mori pulls your life force in one too many directions!")
/mob/living/simple_animal/hostile/guardian/get_status_tab_items()
. += ..()
if(summoner)
var/resulthealth
if(iscarbon(summoner))
resulthealth = round((abs(HEALTH_THRESHOLD_DEAD - summoner.health) / abs(HEALTH_THRESHOLD_DEAD - summoner.maxHealth)) * 100)
else
resulthealth = round((summoner.health / summoner.maxHealth) * 100, 0.5)
. += "Summoner Health: [resulthealth]%"
if(cooldown >= world.time)
. += "Manifest/Recall Cooldown Remaining: [DisplayTimeText(cooldown - world.time)]"
/mob/living/simple_animal/hostile/guardian/Stat()
..()
if(statpanel("Status"))
if(summoner)
var/resulthealth
if(iscarbon(summoner))
resulthealth = round((abs(HEALTH_THRESHOLD_DEAD - summoner.health) / abs(HEALTH_THRESHOLD_DEAD - summoner.maxHealth)) * 100)
else
resulthealth = round((summoner.health / summoner.maxHealth) * 100, 0.5)
stat(null, "Summoner Health: [resulthealth]%")
if(cooldown >= world.time)
stat(null, "Manifest/Recall Cooldown Remaining: [DisplayTimeText(cooldown - world.time)]")
/mob/living/simple_animal/hostile/guardian/Move() //Returns to summoner if they move out of range
. = ..()
@@ -440,13 +441,13 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
to_chat(src, "<span class='holoparasite'><font color=\"[G.namedatum.colour]\"><b>[G.real_name]</b></font> has been summoned!</span>")
guardians -= G
if(!guardians.len)
remove_verb(src, /mob/living/proc/guardian_reset)
verbs -= /mob/living/proc/guardian_reset
else
to_chat(src, "<span class='holoparasite'>There were no ghosts willing to take control of <font color=\"[G.namedatum.colour]\"><b>[G.real_name]</b></font>. Looks like you're stuck with it for now.</span>")
else
to_chat(src, "<span class='holoparasite'>You decide not to reset [guardians.len > 1 ? "any of your guardians":"your guardian"].</span>")
else
remove_verb(src, /mob/living/proc/guardian_reset)
verbs -= /mob/living/proc/guardian_reset
////////parasite tracking/finding procs
@@ -570,9 +571,9 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
if("carp")
to_chat(user, "[G.carp_fluff_string]")
to_chat(user, "<span class='holoparasite'><font color=\"[G.namedatum.colour]\"><b>[G.real_name]</b></font> has been caught!</span>")
add_verb(user, list(/mob/living/proc/guardian_comm, \
/mob/living/proc/guardian_recall, \
/mob/living/proc/guardian_reset))
user.verbs += /mob/living/proc/guardian_comm
user.verbs += /mob/living/proc/guardian_recall
user.verbs += /mob/living/proc/guardian_reset
/obj/item/guardiancreator/choose
random = FALSE
@@ -24,10 +24,11 @@
if(loc == summoner && toggle)
ToggleMode(0)
/mob/living/simple_animal/hostile/guardian/assassin/get_status_tab_items()
. = ..()
if(stealthcooldown >= world.time)
. += "Stealth Cooldown Remaining: [DisplayTimeText(stealthcooldown - world.time)]"
/mob/living/simple_animal/hostile/guardian/assassin/Stat()
..()
if(statpanel("Status"))
if(stealthcooldown >= world.time)
stat(null, "Stealth Cooldown Remaining: [DisplayTimeText(stealthcooldown - world.time)]")
/mob/living/simple_animal/hostile/guardian/assassin/AttackingTarget()
. = ..()
@@ -7,10 +7,11 @@
carp_fluff_string = "<span class='holoparasite'>CARP CARP CARP! Caught one! It's an explosive carp! Boom goes the fishy.</span>"
var/bomb_cooldown = 0
/mob/living/simple_animal/hostile/guardian/bomb/get_status_tab_items()
. = ..()
if(bomb_cooldown >= world.time)
. += "Bomb Cooldown Remaining: [DisplayTimeText(bomb_cooldown - world.time)]"
/mob/living/simple_animal/hostile/guardian/bomb/Stat()
..()
if(statpanel("Status"))
if(bomb_cooldown >= world.time)
stat(null, "Bomb Cooldown Remaining: [DisplayTimeText(bomb_cooldown - world.time)]")
/mob/living/simple_animal/hostile/guardian/bomb/AttackingTarget()
. = ..()
@@ -17,11 +17,11 @@
var/datum/atom_hud/medsensor = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
medsensor.add_hud_to(src)
/mob/living/simple_animal/hostile/guardian/healer/get_status_tab_items()
. = ..()
if(beacon_cooldown >= world.time)
. += "Beacon Cooldown Remaining: [DisplayTimeText(beacon_cooldown - world.time)]"
/mob/living/simple_animal/hostile/guardian/healer/Stat()
..()
if(statpanel("Status"))
if(beacon_cooldown >= world.time)
stat(null, "Beacon Cooldown Remaining: [DisplayTimeText(beacon_cooldown - world.time)]")
/mob/living/simple_animal/hostile/guardian/healer/AttackingTarget()
. = ..()
@@ -128,7 +128,7 @@
/mob/living/simple_animal/hostile/jungle/leaper/Initialize()
. = ..()
remove_verb(src, /mob/living/verb/pulled)
verbs -= /mob/living/verb/pulled
/mob/living/simple_animal/hostile/jungle/leaper/CtrlClickOn(atom/A)
face_atom(A)
@@ -638,8 +638,8 @@ Difficulty: Very Hard
/mob/living/simple_animal/hostile/lightgeist/Initialize()
. = ..()
remove_verb(src, /mob/living/verb/pulled)
remove_verb(src, /mob/verb/me_verb)
verbs -= /mob/living/verb/pulled
verbs -= /mob/verb/me_verb
var/datum/atom_hud/medsensor = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
medsensor.add_hud_to(src)
@@ -728,7 +728,7 @@ Difficulty: Very Hard
L.mind.transfer_to(holder_animal)
var/obj/effect/proc_holder/spell/targeted/exit_possession/P = new /obj/effect/proc_holder/spell/targeted/exit_possession
holder_animal.mind.AddSpell(P)
remove_verb(holder_animal, /mob/living/verb/pulled)
holder_animal.verbs -= /mob/living/verb/pulled
/obj/structure/closet/stasis/dump_contents(var/kill = 1)
STOP_PROCESSING(SSobj, src)
@@ -110,12 +110,12 @@
parrot_sleep_dur = parrot_sleep_max //In case someone decides to change the max without changing the duration var
add_verb(src, list(/mob/living/simple_animal/parrot/proc/steal_from_ground, \
verbs.Add(/mob/living/simple_animal/parrot/proc/steal_from_ground, \
/mob/living/simple_animal/parrot/proc/steal_from_mob, \
/mob/living/simple_animal/parrot/verb/drop_held_item_player, \
/mob/living/simple_animal/parrot/proc/perch_player, \
/mob/living/simple_animal/parrot/proc/toggle_mode,
/mob/living/simple_animal/parrot/proc/perch_mob_player))
/mob/living/simple_animal/parrot/proc/perch_mob_player)
/mob/living/simple_animal/parrot/examine(mob/user)
@@ -137,12 +137,11 @@
..(gibbed)
/mob/living/simple_animal/parrot/get_status_tab_items()
. = ..()
. += ""
. += "Held Item: [held_item]"
. += "Mode: [a_intent]"
/mob/living/simple_animal/parrot/Stat()
..()
if(statpanel("Status"))
stat("Held Item", held_item)
stat("Mode",a_intent)
/mob/living/simple_animal/parrot/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, list/spans, message_mode, atom/movable/source)
. = ..()
@@ -5,7 +5,7 @@
maxHealth = 20
gender = PLURAL //placeholder
blood_volume = 550 //How much blud it has for bloodsucking
status_flags = CANPUSH
var/icon_living = ""
@@ -294,11 +294,11 @@
remove_movespeed_modifier(MOVESPEED_ID_SIMPLEMOB_VARSPEED, TRUE)
add_movespeed_modifier(MOVESPEED_ID_SIMPLEMOB_VARSPEED, TRUE, 100, multiplicative_slowdown = speed, override = TRUE)
/mob/living/simple_animal/get_status_tab_items()
. = ..()
. += ""
. += "Health: [round((health / maxHealth) * 100)]%"
/mob/living/simple_animal/Stat()
..()
if(statpanel("Status"))
stat(null, "Health: [round((health / maxHealth) * 100)]%")
return 1
/mob/living/simple_animal/proc/drop_loot()
if(loot.len)
@@ -197,21 +197,21 @@
/mob/living/simple_animal/slime/Process_Spacemove(movement_dir = 0)
return 2
/mob/living/simple_animal/slime/get_status_tab_items()
/mob/living/simple_animal/slime/Stat()
if(..())
if(!docile)
. += "Nutrition: [nutrition]/[get_max_nutrition()]"
stat(null, "Nutrition: [nutrition]/[get_max_nutrition()]")
if(amount_grown >= SLIME_EVOLUTION_THRESHOLD)
if(is_adult)
. += "You can reproduce!"
stat(null, "You can reproduce!")
else
. += "You can evolve!"
stat(null, "You can evolve!")
if(stat == UNCONSCIOUS)
. += "You are knocked out by high levels of BZ!"
stat(null,"You are knocked out by high levels of BZ!")
else
. += "Power Level: [powerlevel]"
stat(null,"Power Level: [powerlevel]")
/mob/living/simple_animal/slime/adjustFireLoss(amount, updating_health = TRUE, forced = FALSE)
+10 -18
View File
@@ -572,7 +572,7 @@ mob/visible_message(message, self_message, blind_message, vision_distance = DEFA
/mob/proc/is_muzzled()
return 0
/*
/mob/Stat()
..()
//This is where I try and add a temporary solution to the issue of the status tab. This solution is bad and I should feel bad, but it should mitigate some of the client lag.
@@ -646,31 +646,25 @@ mob/visible_message(message, self_message, blind_message, vision_distance = DEFA
if(A.IsObscured())
continue
statpanel(listed_turf.name, null, A)
*/
/// Adds this list to the output to the stat browser
/mob/proc/get_status_tab_items()
. = list()
/// Gets all relevant proc holders for the browser statpenl
/mob/proc/get_proc_holders()
. = list()
if(mind)
. += get_spells_for_statpanel(mind.spell_list)
. += get_spells_for_statpanel(mob_spell_list)
add_spells_to_statpanel(mind.spell_list)
var/datum/antagonist/changeling/changeling = mind.has_antag_datum(/datum/antagonist/changeling)
if(changeling)
add_stings_to_statpanel(changeling.purchasedpowers)
add_spells_to_statpanel(mob_spell_list)
/mob/proc/get_spells_for_statpanel(list/spells)
var/list/L = list()
/mob/proc/add_spells_to_statpanel(list/spells)
for(var/obj/effect/proc_holder/spell/S in spells)
if(S.can_be_cast_by(src))
switch(S.charge_type)
if("recharge")
L[++L.len] = list("[S.panel]", "[S.charge_counter/10.0]/[S.charge_max/10]", S.name, REF(S))
statpanel("[S.panel]","[S.charge_counter/10.0]/[S.charge_max/10]",S)
if("charges")
L[++L.len] = list("[S.panel]", "[S.charge_counter]/[S.charge_max]", S.name, REF(S))
statpanel("[S.panel]","[S.charge_counter]/[S.charge_max]",S)
if("holdervar")
L[++L.len] = list("[S.panel]", "[S.holder_var_type] [S.holder_var_amount]", S.name, REF(S))
return L
statpanel("[S.panel]","[S.holder_var_type] [S.holder_var_amount]",S)
/mob/proc/add_stings_to_statpanel(list/stings)
for(var/obj/effect/proc_holder/changeling/S in stings)
@@ -800,8 +794,6 @@ mob/visible_message(message, self_message, blind_message, vision_distance = DEFA
if(istype(S, spell))
mob_spell_list -= S
qdel(S)
if(client)
client << output(null, "statbrowser:check_spells")
/mob/proc/anti_magic_check(magic = TRUE, holy = FALSE)
if(!magic && !holy)