Re-adds neurotoxin and adds neurosmash

This commit is contained in:
Azarak
2020-01-29 23:41:17 +01:00
parent b842a2105d
commit b50237fd02
4 changed files with 47 additions and 2 deletions

View File

@@ -1373,6 +1373,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
/datum/reagent/consumable/ethanol/neurotoxin
name = "Neurotoxin"
id = "neurotoxin"
description = "A strong neurotoxin that puts the subject into a death-like state."
color = "#2E2E61" // rgb: 46, 46, 97
boozepwr = 50
@@ -1417,6 +1418,26 @@ All effects don't start immediately, but rather get worse over time; the rate is
M.adjustStaminaLoss(10)
..()
/datum/reagent/consumable/ethanol/neurosmash
name = "Neurosmash"
id = "neurosmash"
description = "A mostly safe alcoholic drink for the true daredevils. Do not mix with Neurotoxin."
color = "#2E2E61" // rgb: 46, 46, 97
boozepwr = 60
quality = DRINK_VERYGOOD
taste_description = "a numbing sensation"
glass_icon_state = "neurosmashglass"
glass_name = "Neurosmash"
glass_desc = "A mostly safe alcoholic drink for the true daredevils. Do not mix with Neurotoxin."
/datum/reagent/consumable/ethanol/neurosmash/on_mob_life(mob/living/carbon/M)
if(holder.has_reagent("neurotoxin"))
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.5*REM, 150)
else
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, -1.0*REM, 150)
M.dizziness +=2
..()
/datum/reagent/consumable/ethanol/hippies_delight
name = "Hippie's Delight"
id = "hippiesdelight"