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Removed Dogborgs
This removes all of the dogborg options from the game and the upgrades that are tied to them. (Players can no longer turn into a dogborg) Did someone call for an exterminator?
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@@ -415,9 +415,9 @@
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icon_state = "cyborg_upgrade3"
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require_module = 1
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module_type = list(
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/obj/item/robot_module/medical,
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/obj/item/robot_module/medihound)
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/obj/item/robot_module/medical) //had to move parantheses to close the list argument not inluding the medhihound here.
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// /obj/item/robot_module/medihound //Removes the Medihound hypospray upgrade
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var/list/additional_reagents = list()
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/obj/item/borg/upgrade/hypospray/action(mob/living/silicon/robot/R, user = usr)
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@@ -502,8 +502,8 @@
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icon_state = "cyborg_upgrade3"
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require_module = 1
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module_type = list(
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/obj/item/robot_module/medical,
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/obj/item/robot_module/medihound)
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/obj/item/robot_module/medical) //Had to close list parantheses here to not include medihound
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///obj/item/robot_module/medihound //Removes Medihound surgical processor upgrade
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/obj/item/borg/upgrade/processor/action(mob/living/silicon/robot/R, user = usr)
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. = ..()
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@@ -525,8 +525,8 @@
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icon_state = "cyborg_upgrade3"
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require_module = 1
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module_type = list(
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/obj/item/robot_module/medical,
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/obj/item/robot_module/medihound)
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/obj/item/robot_module/medical) //Closed list parantheses again to not include Medihound
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///obj/item/robot_module/medihound
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/obj/item/borg/upgrade/advhealth/action(mob/living/silicon/robot/R, user = usr)
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