mirror of
https://github.com/KabKebab/GS13.git
synced 2026-07-18 03:21:30 +01:00
Merge branch 'master' into cloning
This commit is contained in:
@@ -62,8 +62,7 @@
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#define isslimeperson(A) (is_species(A, /datum/species/jelly/slime))
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#define isluminescent(A) (is_species(A, /datum/species/jelly/luminescent))
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#define iszombie(A) (is_species(A, /datum/species/zombie))
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#define ismoth(A) (is_species(A, /datum/species/moth))
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#define ismoth(A) (is_species(A, /datum/species/insect))
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#define ismoth(A) (is_species(A, /datum/species/moth) || is_species(A, /datum/species/insect))
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#define ishumanbasic(A) (is_species(A, /datum/species/human))
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#define iscatperson(A) (ishumanbasic(A) && istype(A.dna.species, /datum/species/human/felinid) )
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#define isvampire(A) (is_species(A,/datum/species/vampire))
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@@ -11,3 +11,8 @@
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#define SHOULD_CALL_PARENT(X)
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#define UNLINT(X) X
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#endif
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/world/proc/enable_debugger()
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var/dll = world.GetConfig("env", "EXTOOLS_DLL")
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if (dll)
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call(dll, "debug_initialize")()
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@@ -0,0 +1,78 @@
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// This GLOBAL list is for radials.
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GLOBAL_VAR_INIT(vending_m_choices, list(
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"Booze-O-Mat" = image(icon = 'icons/obj/vending.dmi', icon_state = "boozeomat"),
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"Solar's Best Hot Drinks" = image(icon = 'icons/obj/vending.dmi', icon_state = "coffee"),
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"Getmore Chocolate Corp" = image(icon = 'icons/obj/vending.dmi', icon_state = "snack"),
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"Robust Softdrinks" = image(icon = 'icons/obj/vending.dmi', icon_state = "Cola_Machine"),
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"ShadyCigs Deluxe" = image(icon = 'icons/obj/vending.dmi', icon_state = "cigs"),
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"Good Clean Fun" = image(icon = 'icons/obj/vending.dmi', icon_state = "games"),
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"AutoDrobe" = image(icon = 'icons/obj/vending.dmi', icon_state = "theater"),
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"Vendomat" = image(icon = 'icons/obj/vending.dmi', icon_state = "generic"),
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"Engi-Vend" = image(icon = 'icons/obj/vending.dmi', icon_state = "engivend"),
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"YouTool" = image(icon = 'icons/obj/vending.dmi', icon_state = "tool"),
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"Sustenance Vendor" = image(icon = 'icons/obj/vending.dmi', icon_state = "sustenance"),
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"Plasteel Chef's Dinnerware Vendor" = image(icon = 'icons/obj/vending.dmi', icon_state = "dinnerware"),
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"PTech" = image(icon = 'icons/obj/vending.dmi', icon_state = "cart"),
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"NutriMax" = image(icon = 'icons/obj/vending.dmi', icon_state = "nutri"),
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"MegaSeed Servitor" = image(icon = 'icons/obj/vending.dmi', icon_state = "seeds"),
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"SecDrobe" = image(icon = 'icons/obj/vending.dmi', icon_state = "secdrobe"),
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"MediDrobe" = image(icon = 'icons/obj/vending.dmi', icon_state = "medidrobe"),
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"EngiDrobe" = image(icon = 'icons/obj/vending.dmi', icon_state = "engidrobe"),
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"AtmosDrobe" = image(icon = 'icons/obj/vending.dmi', icon_state = "atmosdrobe"),
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"CargoDrobe" = image(icon = 'icons/obj/vending.dmi', icon_state = "cargodrobe"),
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"RoboDrobe" = image(icon = 'icons/obj/vending.dmi', icon_state = "robodrobe"),
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"SciDrobe" = image(icon = 'icons/obj/vending.dmi', icon_state = "scidrobe"),
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"HyDrobe" = image(icon = 'icons/obj/vending.dmi', icon_state = "hydrobe"),
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"CuraDrobe" = image(icon = 'icons/obj/vending.dmi', icon_state = "curadrobe"),
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"BarDrobe" = image(icon = 'icons/obj/vending.dmi', icon_state = "bardrobe"),
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"ChefDrobe" = image(icon = 'icons/obj/vending.dmi', icon_state = "chefdrobe"),
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"JaniDrobe" = image(icon = 'icons/obj/vending.dmi', icon_state = "janidrobe"),
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"LawDrobe" = image(icon = 'icons/obj/vending.dmi', icon_state = "lawdrobe"),
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"ChapDrobe" = image(icon = 'icons/obj/vending.dmi', icon_state = "chapdrobe"),
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"ChemDrobe" = image(icon = 'icons/obj/vending.dmi', icon_state = "chemdrobe"),
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"GeneDrobe" = image(icon = 'icons/obj/vending.dmi', icon_state = "genedrobe"),
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"ViroDrobe" = image(icon = 'icons/obj/vending.dmi', icon_state = "virodrobe"),
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"ClothesMate" = image(icon = 'icons/obj/vending.dmi', icon_state = "clothes"),
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"NanoMed Plus" = image(icon = 'icons/obj/vending.dmi', icon_state = "med"),
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"NanoMed" = image(icon = 'icons/obj/vending.dmi', icon_state = "wallmed"),
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"KinkMate" = image(icon = 'icons/obj/citvending.dmi', icon_state = "kink"),
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))
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// This GLOBAL list is just here to be here.
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GLOBAL_VAR_INIT(vending_machines, list(
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/obj/machinery/vending/boozeomat,
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/obj/machinery/vending/coffee,
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/obj/machinery/vending/snack,
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/obj/machinery/vending/cola,
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/obj/machinery/vending/cigarette,
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/obj/machinery/vending/games,
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/obj/machinery/vending/autodrobe,
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/obj/machinery/vending/assist,
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/obj/machinery/vending/engivend,
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/obj/machinery/vending/tool,
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/obj/machinery/vending/sustenance,
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/obj/machinery/vending/dinnerware,
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/obj/machinery/vending/cart,
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/obj/machinery/vending/hydronutrients,
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/obj/machinery/vending/hydroseeds,
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/obj/machinery/vending/wardrobe/sec_wardrobe,
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/obj/machinery/vending/wardrobe/medi_wardrobe,
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/obj/machinery/vending/wardrobe/engi_wardrobe,
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/obj/machinery/vending/wardrobe/atmos_wardrobe,
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/obj/machinery/vending/wardrobe/cargo_wardrobe,
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/obj/machinery/vending/wardrobe/robo_wardrobe,
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/obj/machinery/vending/wardrobe/science_wardrobe,
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/obj/machinery/vending/wardrobe/hydro_wardrobe,
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/obj/machinery/vending/wardrobe/curator_wardrobe,
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/obj/machinery/vending/wardrobe/bar_wardrobe,
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/obj/machinery/vending/wardrobe/chef_wardrobe,
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/obj/machinery/vending/wardrobe/jani_wardrobe,
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/obj/machinery/vending/wardrobe/law_wardrobe,
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/obj/machinery/vending/wardrobe/chap_wardrobe,
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/obj/machinery/vending/wardrobe/chem_wardrobe,
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/obj/machinery/vending/wardrobe/gene_wardrobe,
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/obj/machinery/vending/wardrobe/viro_wardrobe,
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/obj/machinery/vending/clothing,
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/obj/machinery/vending/medical,
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/obj/machinery/vending/wallmed,
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/obj/machinery/vending/kink
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))
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@@ -255,6 +255,7 @@ GLOBAL_LIST_EMPTY(radial_menus)
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current_user = M.client
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//Blank
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menu_holder = image(icon='icons/effects/effects.dmi',loc=anchor,icon_state="nothing",layer = ABOVE_HUD_LAYER)
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menu_holder.plane = ABOVE_HUD_PLANE
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menu_holder.appearance_flags |= KEEP_APART
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menu_holder.vis_contents += elements + close_button
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current_user.images += menu_holder
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@@ -285,13 +286,16 @@ GLOBAL_LIST_EMPTY(radial_menus)
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Choices should be a list where list keys are movables or text used for element names and return value
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and list values are movables/icons/images used for element icons
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*/
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/proc/show_radial_menu(mob/user, atom/anchor, list/choices, uniqueid, radius, datum/callback/custom_check, require_near = FALSE, tooltips = FALSE)
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/proc/show_radial_menu(mob/user, atom/anchor, list/choices, uniqueid, radius, datum/callback/custom_check, require_near = FALSE, tooltips = FALSE, no_repeat_close = FALSE)
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if(!user || !anchor || !length(choices))
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return
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if(!uniqueid)
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uniqueid = "defmenu_[REF(user)]_[REF(anchor)]"
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if(GLOB.radial_menus[uniqueid])
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if(!no_repeat_close)
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var/datum/radial_menu/menu = GLOB.radial_menus[uniqueid]
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menu.finished = TRUE
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return
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var/datum/radial_menu/menu = new
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@@ -308,4 +312,9 @@ GLOBAL_LIST_EMPTY(radial_menus)
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var/answer = menu.selected_choice
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qdel(menu)
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GLOB.radial_menus -= uniqueid
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return answer
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if(require_near && !in_range(anchor, user))
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return
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if(istype(custom_check))
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if(!custom_check.Invoke())
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return
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return answer
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@@ -80,12 +80,12 @@
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description = "<span class='nicegreen'>Heh...hehehe...hehe...</span>\n"
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mood_change = 4
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/datum/mood_event/chemical_laughter
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/datum/mood_event/chemical_laughter
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description = "<span class='nicegreen'>Laughter really is the best medicine! Or is it?</span>\n"
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mood_change = 4
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timeout = 3 MINUTES
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/datum/mood_event/chemical_superlaughter
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/datum/mood_event/chemical_superlaughter
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description = "<span class='nicegreen'>*WHEEZE*</span>\n"
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mood_change = 12
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timeout = 3 MINUTES
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@@ -32,7 +32,8 @@
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/area/centcom/vip
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name = "VIP Zone"
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dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
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/area/centcom/winterball
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/area/centcom/winterball
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name = "winterball Zone"
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dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
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@@ -6,17 +6,43 @@
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||||
icon_state = "cutout_basic"
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w_class = WEIGHT_CLASS_BULKY
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resistance_flags = FLAMMABLE
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// Possible restyles for the cutout;
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// add an entry in change_appearance() if you add to here
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var/list/possible_appearances = list("Assistant", "Clown", "Mime",
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"Traitor", "Nuke Op", "Cultist", "Clockwork Cultist",
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"Revolutionary", "Wizard", "Shadowling", "Xenomorph", "Xenomorph Maid", "Swarmer",
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"Ash Walker", "Deathsquad Officer", "Ian", "Slaughter Demon",
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"Laughter Demon", "Private Security Officer", "ceo")
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var/pushed_over = FALSE //If the cutout is pushed over and has to be righted
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var/deceptive = FALSE //If the cutout actually appears as what it portray and not a discolored version
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/// Possible restyles for the cutout, add an entry in change_appearance() if you add to here
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var/static/list/possible_appearances
|
||||
/// If the cutout is pushed over and has to be righted
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var/pushed_over = FALSE
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/// If the cutout actually appears as what it portray and not a discolored version
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var/deceptive = FALSE
|
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|
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var/lastattacker = null
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/obj/item/cardboard_cutout/Initialize()
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. = ..()
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if(possible_appearances)
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return
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possible_appearances = sortList(list(
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"Assistant" = image(icon = src.icon, icon_state = "cutout_greytide"),
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"Clown" = image(icon = src.icon, icon_state = "cutout_clown"),
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"Mime" = image(icon = src.icon, icon_state = "cutout_mime"),
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"Traitor" = image(icon = src.icon, icon_state = "cutout_traitor"),
|
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"Nuke Op" = image(icon = src.icon, icon_state = "cutout_fluke"),
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"Cultist" = image(icon = src.icon, icon_state = "cutout_cultist"),
|
||||
"Brass Cultist" = image(icon = src.icon, icon_state = "cutout_servant"),
|
||||
"Clockwork Cultist" = image(icon = src.icon, icon_state = "cutout_new_servant"),
|
||||
"Revolutionary" = image(icon = src.icon, icon_state = "cutout_viva"),
|
||||
"Wizard" = image(icon = src.icon, icon_state = "cutout_wizard"),
|
||||
"Shadowling" = image(icon = src.icon, icon_state = "cutout_shadowling"),
|
||||
"Xenomorph" = image(icon = src.icon, icon_state = "cutout_fukken_xeno"),
|
||||
"Xenomorph Maid" = image(icon = src.icon, icon_state = "cutout_lusty"),
|
||||
"Swarmer" = image(icon = src.icon, icon_state = "cutout_swarmer"),
|
||||
"Ash Walker" = image(icon = src.icon, icon_state = "cutout_free_antag"),
|
||||
"Deathsquad Officer" = image(icon = src.icon, icon_state = "cutout_deathsquad"),
|
||||
"Ian" = image(icon = src.icon, icon_state = "cutout_ian"),
|
||||
"Slaughter Demon" = image(icon = 'icons/mob/mob.dmi', icon_state = "daemon"),
|
||||
"Laughter Demon" = image(icon = 'icons/mob/mob.dmi', icon_state = "bowmon"),
|
||||
"Private Security Officer" = image(icon = src.icon, icon_state = "cutout_ntsec"),
|
||||
"Securitron" = image(icon = src.icon, icon_state = "cutout_law"),
|
||||
"Gondola" = image(icon = src.icon, icon_state = "cutout_gondola"),
|
||||
"Monkey" = image(icon = src.icon, icon_state = "cutout_monky"),
|
||||
"CEO" = image(icon = src.icon, icon_state = "cutout_val"),
|
||||
))
|
||||
|
||||
//ATTACK HAND IGNORING PARENT RETURN VALUE
|
||||
/obj/item/cardboard_cutout/attack_hand(mob/living/user)
|
||||
@@ -74,23 +100,23 @@
|
||||
playsound(src, 'sound/weapons/slice.ogg', 50, 1)
|
||||
if(prob(P.damage))
|
||||
push_over()
|
||||
return BULLET_ACT_HIT
|
||||
|
||||
/**
|
||||
* change_appearance: Changes a skin of the cardboard cutout based on a user's choice
|
||||
*
|
||||
* Arguments:
|
||||
* * crayon The crayon used to change and recolor the cardboard cutout
|
||||
* * user The mob choosing a skin of the cardboard cutout
|
||||
*/
|
||||
/obj/item/cardboard_cutout/proc/change_appearance(obj/item/toy/crayon/crayon, mob/living/user)
|
||||
if(!crayon || !user)
|
||||
return
|
||||
if(pushed_over)
|
||||
to_chat(user, "<span class='warning'>Right [src] first!</span>")
|
||||
return
|
||||
if(crayon.check_empty(user))
|
||||
return
|
||||
if(crayon.is_capped)
|
||||
to_chat(user, "<span class='warning'>Take the cap off first!</span>")
|
||||
return
|
||||
var/new_appearance = input(user, "Choose a new appearance for [src].", "26th Century Deception") as null|anything in possible_appearances
|
||||
if(!new_appearance || !crayon || !user.canUseTopic(src))
|
||||
var/new_appearance = show_radial_menu(user, src, possible_appearances, custom_check = CALLBACK(src, .proc/check_menu, user, crayon), radius = 36, require_near = TRUE)
|
||||
if(!new_appearance)
|
||||
return
|
||||
if(!do_after(user, 10, FALSE, src, TRUE))
|
||||
return
|
||||
return FALSE
|
||||
if(!check_menu(user, crayon))
|
||||
return FALSE
|
||||
user.visible_message("<span class='notice'>[user] gives [src] a new look.</span>", "<span class='notice'>Voila! You give [src] a new look.</span>")
|
||||
crayon.use_charges(1)
|
||||
crayon.check_empty(user)
|
||||
@@ -123,10 +149,14 @@
|
||||
name = "Unknown"
|
||||
desc = "A cardboard cutout of a cultist."
|
||||
icon_state = "cutout_cultist"
|
||||
if("Brass Cultist")
|
||||
name = "[pick(GLOB.first_names_male)] [pick(GLOB.last_names)]"
|
||||
desc = "A cardboard cutout of a \"servant\" of Ratvar."
|
||||
icon_state = "cutout_servant"
|
||||
if("Clockwork Cultist")
|
||||
name = "[pick(GLOB.first_names_male)] [pick(GLOB.last_names)]"
|
||||
desc = "A cardboard cutout of a servant of Ratvar."
|
||||
icon_state = "cutout_servant"
|
||||
icon_state = "cutout_new_servant"
|
||||
if("Revolutionary")
|
||||
name = "Unknown"
|
||||
desc = "A cardboard cutout of a revolutionary."
|
||||
@@ -179,11 +209,49 @@
|
||||
name = "Private Security Officer"
|
||||
desc = "A cardboard cutout of a private security officer."
|
||||
icon_state = "cutout_ntsec"
|
||||
if("ceo")
|
||||
if("Securitron")
|
||||
name = "[pick("Officer", "Oftiser", "Sergeant", "General")][pick(" Genesky", " Pingsky", " Beepsky", " Pipsqueak", "-at-Armsky")]"
|
||||
desc = "A cardboard cutout of a securitron."
|
||||
icon_state = "cutout_law"
|
||||
if("Gondola")
|
||||
name = "gondola"
|
||||
desc = "A cardboard cutout of a gondola."
|
||||
icon_state = "cutout_gondola"
|
||||
if("Monkey")
|
||||
name = "monkey ([rand(1, 999)])"
|
||||
desc = "A cardboard cutout of a monkey."
|
||||
icon_state = "cutout_monky"
|
||||
if("CEO")
|
||||
name = "Valarie"
|
||||
desc = "The very owner of your soul"
|
||||
icon_state = "cutout_val"
|
||||
return 1
|
||||
else
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/**
|
||||
* check_menu: Checks if we are allowed to interact with a radial menu
|
||||
*
|
||||
* Arguments:
|
||||
* * user The mob interacting with a menu
|
||||
* * crayon The crayon used to interact with a menu
|
||||
*/
|
||||
/obj/item/cardboard_cutout/proc/check_menu(mob/living/user, obj/item/toy/crayon/crayon)
|
||||
if(!istype(user))
|
||||
return FALSE
|
||||
if(user.incapacitated())
|
||||
return FALSE
|
||||
if(pushed_over)
|
||||
to_chat(user, "<span class='warning'>Right [src] first!</span>")
|
||||
return FALSE
|
||||
if(!crayon || !user.is_holding(crayon))
|
||||
return FALSE
|
||||
if(crayon.check_empty(user))
|
||||
return FALSE
|
||||
if(crayon.is_capped)
|
||||
to_chat(user, "<span class='warning'>Take the cap off first!</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/item/cardboard_cutout/setDir(newdir)
|
||||
dir = SOUTH
|
||||
|
||||
@@ -252,16 +252,22 @@
|
||||
/obj/machinery/vending/wardrobe/viro_wardrobe = "ViroDrobe",
|
||||
/obj/machinery/vending/clothing = "ClothesMate",
|
||||
/obj/machinery/vending/medical = "NanoMed Plus",
|
||||
/obj/machinery/vending/wallmed = "NanoMed")
|
||||
/obj/machinery/vending/wallmed = "NanoMed",
|
||||
/obj/machinery/vending/kink = "\improper KinkMate")
|
||||
|
||||
/obj/item/circuitboard/machine/vendor/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/screwdriver))
|
||||
var/position = vending_names_paths.Find(build_path)
|
||||
position = (position == vending_names_paths.len) ? 1 : (position + 1)
|
||||
var/typepath = vending_names_paths[position]
|
||||
|
||||
to_chat(user, "<span class='notice'>You set the board to \"[vending_names_paths[typepath]]\".</span>")
|
||||
var/choice = show_radial_menu(user, src, GLOB.vending_m_choices, radius = 46, require_near = TRUE, tooltips = TRUE)
|
||||
if(!choice)
|
||||
return
|
||||
var/static/list/vendinglist = GLOB.vending_m_choices
|
||||
var/choiceposition = vendinglist.Find(choice)
|
||||
if(!choiceposition)
|
||||
return
|
||||
var/typepath = GLOB.vending_machines[choiceposition]
|
||||
var/namepath = vending_names_paths[choiceposition]
|
||||
set_type(typepath)
|
||||
to_chat(user, "<span class='notice'>You set the board to \"[vending_names_paths[namepath]]\".</span>")
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -244,21 +244,23 @@
|
||||
if(user.mind && (user.mind.isholy) && !reskinned)
|
||||
reskin_holy_weapon(user)
|
||||
|
||||
/obj/item/nullrod/proc/reskin_holy_weapon(mob/M)
|
||||
/obj/item/nullrod/proc/reskin_holy_weapon(mob/living/L)
|
||||
if(GLOB.holy_weapon_type)
|
||||
return
|
||||
var/obj/item/nullrod/holy_weapon
|
||||
var/list/holy_weapons_list = typesof(/obj/item/nullrod) + list(
|
||||
/obj/item/twohanded/dualsaber/hypereutactic/chaplain
|
||||
)
|
||||
var/obj/item/holy_weapon
|
||||
var/list/holy_weapons_list = subtypesof(/obj/item/nullrod)
|
||||
var/list/display_names = list()
|
||||
var/list/nullrod_icons = list()
|
||||
for(var/V in holy_weapons_list)
|
||||
var/obj/item/nullrod/rodtype = V
|
||||
if (initial(rodtype.chaplain_spawnable))
|
||||
display_names[initial(rodtype.name)] = rodtype
|
||||
nullrod_icons += list(initial(rodtype.name) = image(icon = initial(rodtype.icon), icon_state = initial(rodtype.icon_state)))
|
||||
|
||||
var/choice = input(M,"What theme would you like for your holy weapon?","Holy Weapon Theme") as null|anything in display_names
|
||||
if(QDELETED(src) || !choice || M.stat || !in_range(M, src) || M.restrained() || !M.canmove || reskinned)
|
||||
nullrod_icons = sortList(nullrod_icons)
|
||||
|
||||
var/choice = show_radial_menu(L, src , nullrod_icons, custom_check = CALLBACK(src, .proc/check_menu, L), radius = 42, require_near = TRUE)
|
||||
if(!choice || !check_menu(L))
|
||||
return
|
||||
|
||||
var/A = display_names[choice] // This needs to be on a separate var as list member access is not allowed for new
|
||||
@@ -269,9 +271,23 @@
|
||||
SSblackbox.record_feedback("tally", "chaplain_weapon", 1, "[choice]")
|
||||
|
||||
if(holy_weapon)
|
||||
holy_weapon.reskinned = TRUE
|
||||
qdel(src)
|
||||
M.put_in_active_hand(holy_weapon)
|
||||
L.put_in_active_hand(holy_weapon)
|
||||
|
||||
/**
|
||||
* check_menu: Checks if we are allowed to interact with a radial menu
|
||||
*
|
||||
* Arguments:
|
||||
* * user The mob interacting with a menu
|
||||
*/
|
||||
/obj/item/nullrod/proc/check_menu(mob/user)
|
||||
if(!istype(user))
|
||||
return FALSE
|
||||
if(QDELETED(src) || reskinned)
|
||||
return FALSE
|
||||
if(user.incapacitated() || !user.is_holding(src))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/item/nullrod/godhand
|
||||
icon_state = "disintegrate"
|
||||
@@ -738,4 +754,4 @@
|
||||
sharpness = IS_SHARP_ACCURATE
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
attack_verb = list("stabbed", "poked", "slashed", "clocked")
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
|
||||
@@ -311,7 +311,7 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
|
||||
amount = 10
|
||||
|
||||
//Durathread fuck slash-asterisk comments
|
||||
GLOBAL_LIST_INIT(durathread_recipes, list ( \
|
||||
GLOBAL_LIST_INIT(durathread_recipes, list ( \
|
||||
new/datum/stack_recipe("durathread jumpsuit", /obj/item/clothing/under/durathread, 4, time = 40),
|
||||
new/datum/stack_recipe("durathread jumpskirt", /obj/item/clothing/under/durathread/skirt, 4, time = 40), \
|
||||
new/datum/stack_recipe("durathread beret", /obj/item/clothing/head/beret/durathread, 2, time = 40), \
|
||||
|
||||
@@ -33,6 +33,7 @@
|
||||
resistance_flags = FLAMMABLE
|
||||
var/foldable = /obj/item/stack/sheet/cardboard
|
||||
var/illustration = "writing"
|
||||
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE //exploits ahoy
|
||||
|
||||
/obj/item/storage/box/Initialize(mapload)
|
||||
. = ..()
|
||||
@@ -104,25 +105,37 @@
|
||||
// Ordinary survival box
|
||||
/obj/item/storage/box/survival/PopulateContents()
|
||||
new /obj/item/clothing/mask/breath(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen(src)
|
||||
new /obj/item/reagent_containers/hypospray/medipen(src)
|
||||
|
||||
if(!isplasmaman(loc))
|
||||
new /obj/item/tank/internals/emergency_oxygen(src)
|
||||
else
|
||||
new /obj/item/tank/internals/plasmaman/belt(src)
|
||||
|
||||
/obj/item/storage/box/survival/radio/PopulateContents()
|
||||
..() // we want the survival stuff too.
|
||||
new /obj/item/radio/off(src)
|
||||
|
||||
/obj/item/storage/box/survival_mining/PopulateContents()
|
||||
new /obj/item/clothing/mask/gas/explorer(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen/engi(src)
|
||||
new /obj/item/crowbar/red(src)
|
||||
new /obj/item/reagent_containers/hypospray/medipen(src)
|
||||
|
||||
if(!isplasmaman(loc))
|
||||
new /obj/item/tank/internals/emergency_oxygen(src)
|
||||
else
|
||||
new /obj/item/tank/internals/plasmaman/belt(src)
|
||||
|
||||
// Engineer survival box
|
||||
/obj/item/storage/box/engineer/PopulateContents()
|
||||
new /obj/item/clothing/mask/breath(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen/engi(src)
|
||||
new /obj/item/reagent_containers/hypospray/medipen(src)
|
||||
|
||||
if(!isplasmaman(loc))
|
||||
new /obj/item/tank/internals/emergency_oxygen/engi(src)
|
||||
else
|
||||
new /obj/item/tank/internals/plasmaman/belt(src)
|
||||
|
||||
/obj/item/storage/box/engineer/radio/PopulateContents()
|
||||
..() // we want the regular items too.
|
||||
new /obj/item/radio/off(src)
|
||||
@@ -130,14 +143,22 @@
|
||||
// Syndie survival box
|
||||
/obj/item/storage/box/syndie/PopulateContents()
|
||||
new /obj/item/clothing/mask/gas/syndicate(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen/engi(src)
|
||||
|
||||
if(!isplasmaman(loc))
|
||||
new /obj/item/tank/internals/emergency_oxygen/engi(src)
|
||||
else
|
||||
new /obj/item/tank/internals/plasmaman/belt(src)
|
||||
|
||||
// Security survival box
|
||||
/obj/item/storage/box/security/PopulateContents()
|
||||
new /obj/item/clothing/mask/gas/sechailer(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen(src)
|
||||
new /obj/item/reagent_containers/hypospray/medipen(src)
|
||||
|
||||
if(!isplasmaman(loc))
|
||||
new /obj/item/tank/internals/emergency_oxygen(src)
|
||||
else
|
||||
new /obj/item/tank/internals/plasmaman/belt(src)
|
||||
|
||||
/obj/item/storage/box/security/radio/PopulateContents()
|
||||
..() // we want the regular stuff too
|
||||
new /obj/item/radio/off(src)
|
||||
@@ -397,7 +418,7 @@
|
||||
|
||||
/obj/item/storage/box/donkpockets/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/donkpocket))
|
||||
|
||||
/obj/item/storage/box/donkpockets/PopulateContents()
|
||||
@@ -412,7 +433,7 @@
|
||||
|
||||
/obj/item/storage/box/monkeycubes/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 7
|
||||
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/monkeycube))
|
||||
|
||||
@@ -567,7 +588,7 @@
|
||||
|
||||
/obj/item/storage/box/snappops/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.can_hold = typecacheof(list(/obj/item/toy/snappop))
|
||||
STR.max_items = 8
|
||||
|
||||
@@ -585,7 +606,7 @@
|
||||
|
||||
/obj/item/storage/box/matches/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 10
|
||||
STR.can_hold = typecacheof(list(/obj/item/match))
|
||||
|
||||
@@ -608,7 +629,7 @@
|
||||
|
||||
/obj/item/storage/box/lights/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 21
|
||||
STR.can_hold = typecacheof(list(/obj/item/light/tube, /obj/item/light/bulb))
|
||||
STR.max_combined_w_class = 21
|
||||
@@ -706,11 +727,16 @@
|
||||
new /obj/item/stack/medical/ointment(src)
|
||||
new /obj/item/reagent_containers/hypospray/medipen(src)
|
||||
|
||||
// Clown survival box
|
||||
/obj/item/storage/box/hug/survival/PopulateContents()
|
||||
new /obj/item/clothing/mask/breath(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen(src)
|
||||
new /obj/item/reagent_containers/hypospray/medipen(src)
|
||||
|
||||
if(!isplasmaman(loc))
|
||||
new /obj/item/tank/internals/emergency_oxygen(src)
|
||||
else
|
||||
new /obj/item/tank/internals/plasmaman/belt(src)
|
||||
|
||||
/obj/item/storage/box/rubbershot
|
||||
name = "box of rubber shots"
|
||||
desc = "A box full of rubber shots, designed for riot shotguns."
|
||||
@@ -804,12 +830,6 @@
|
||||
|
||||
|
||||
|
||||
#define NODESIGN "None"
|
||||
#define NANOTRASEN "NanotrasenStandard"
|
||||
#define SYNDI "SyndiSnacks"
|
||||
#define HEART "Heart"
|
||||
#define SMILEY "SmileyFace"
|
||||
|
||||
/obj/item/storage/box/papersack
|
||||
name = "paper sack"
|
||||
desc = "A sack neatly crafted out of paper."
|
||||
@@ -817,64 +837,84 @@
|
||||
item_state = "paperbag_None"
|
||||
resistance_flags = FLAMMABLE
|
||||
foldable = null
|
||||
var/design = NODESIGN
|
||||
/// A list of all available papersack reskins
|
||||
var/list/papersack_designs = list()
|
||||
|
||||
/obj/item/storage/box/papersack/update_icon()
|
||||
/obj/item/storage/box/papersack/Initialize(mapload)
|
||||
. = ..()
|
||||
papersack_designs = sortList(list(
|
||||
"None" = image(icon = src.icon, icon_state = "paperbag_None"),
|
||||
"NanotrasenStandard" = image(icon = src.icon, icon_state = "paperbag_NanotrasenStandard"),
|
||||
"SyndiSnacks" = image(icon = src.icon, icon_state = "paperbag_SyndiSnacks"),
|
||||
"Heart" = image(icon = src.icon, icon_state = "paperbag_Heart"),
|
||||
"SmileyFace" = image(icon = src.icon, icon_state = "paperbag_SmileyFace")
|
||||
))
|
||||
|
||||
/obj/item/storage/box/papersack/update_icon_state()
|
||||
if(contents.len == 0)
|
||||
icon_state = "[item_state]"
|
||||
else icon_state = "[item_state]_closed"
|
||||
else
|
||||
icon_state = "[item_state]_closed"
|
||||
|
||||
/obj/item/storage/box/papersack/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/pen))
|
||||
//if a pen is used on the sack, dialogue to change its design appears
|
||||
if(contents.len)
|
||||
to_chat(user, "<span class='warning'>You can't modify [src] with items still inside!</span>")
|
||||
return
|
||||
var/list/designs = list(NODESIGN, NANOTRASEN, SYNDI, HEART, SMILEY, "Cancel")
|
||||
var/switchDesign = input("Select a Design:", "Paper Sack Design", designs[1]) in designs
|
||||
if(get_dist(usr, src) > 1)
|
||||
to_chat(usr, "<span class='warning'>You have moved too far away!</span>")
|
||||
return
|
||||
var/choice = designs.Find(switchDesign)
|
||||
if(design == designs[choice] || designs[choice] == "Cancel")
|
||||
return 0
|
||||
to_chat(usr, "<span class='notice'>You make some modifications to [src] using your pen.</span>")
|
||||
design = designs[choice]
|
||||
icon_state = "paperbag_[design]"
|
||||
item_state = "paperbag_[design]"
|
||||
switch(designs[choice])
|
||||
if(NODESIGN)
|
||||
var/choice = show_radial_menu(user, src , papersack_designs, custom_check = CALLBACK(src, .proc/check_menu, user, W), radius = 36, require_near = TRUE)
|
||||
if(!choice)
|
||||
return FALSE
|
||||
if(icon_state == "paperbag_[choice]")
|
||||
return FALSE
|
||||
switch(choice)
|
||||
if("None")
|
||||
desc = "A sack neatly crafted out of paper."
|
||||
if(NANOTRASEN)
|
||||
if("NanotrasenStandard")
|
||||
desc = "A standard Nanotrasen paper lunch sack for loyal employees on the go."
|
||||
if(SYNDI)
|
||||
if("SyndiSnacks")
|
||||
desc = "The design on this paper sack is a remnant of the notorious 'SyndieSnacks' program."
|
||||
if(HEART)
|
||||
if("Heart")
|
||||
desc = "A paper sack with a heart etched onto the side."
|
||||
if(SMILEY)
|
||||
if("SmileyFace")
|
||||
desc = "A paper sack with a crude smile etched onto the side."
|
||||
return 0
|
||||
else
|
||||
return FALSE
|
||||
to_chat(user, "<span class='notice'>You make some modifications to [src] using your pen.</span>")
|
||||
icon_state = "paperbag_[choice]"
|
||||
item_state = "paperbag_[choice]"
|
||||
return FALSE
|
||||
else if(W.is_sharp())
|
||||
if(!contents.len)
|
||||
if(item_state == "paperbag_None")
|
||||
user.show_message("<span class='notice'>You cut eyeholes into [src].</span>", 1)
|
||||
new /obj/item/clothing/head/papersack(user.loc)
|
||||
qdel(src)
|
||||
return 0
|
||||
return FALSE
|
||||
else if(item_state == "paperbag_SmileyFace")
|
||||
user.show_message("<span class='notice'>You cut eyeholes into [src] and modify the design.</span>", 1)
|
||||
new /obj/item/clothing/head/papersack/smiley(user.loc)
|
||||
qdel(src)
|
||||
return 0
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
#undef NODESIGN
|
||||
#undef NANOTRASEN
|
||||
#undef SYNDI
|
||||
#undef HEART
|
||||
#undef SMILEY
|
||||
/**
|
||||
* check_menu: Checks if we are allowed to interact with a radial menu
|
||||
*
|
||||
* Arguments:
|
||||
* * user The mob interacting with a menu
|
||||
* * P The pen used to interact with a menu
|
||||
*/
|
||||
/obj/item/storage/box/papersack/proc/check_menu(mob/user, obj/item/pen/P)
|
||||
if(!istype(user))
|
||||
return FALSE
|
||||
if(user.incapacitated())
|
||||
return FALSE
|
||||
if(contents.len)
|
||||
to_chat(user, "<span class='warning'>You can't modify [src] with items still inside!</span>")
|
||||
return FALSE
|
||||
if(!P || !user.is_holding(P))
|
||||
to_chat(user, "<span class='warning'>You need a pen to modify [src]!</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/item/storage/box/ingredients //This box is for the randomely chosen version the chef spawns with, it shouldn't actually exist.
|
||||
/obj/item/storage/box/ingredients //This box is for the randomly chosen version the chef spawns with, it shouldn't actually exist.
|
||||
name = "ingredients box"
|
||||
illustration = "fruit"
|
||||
var/theme_name
|
||||
|
||||
@@ -763,79 +763,55 @@
|
||||
name = "hand of cards"
|
||||
desc = "A number of cards not in a deck, customarily held in ones hand."
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "nanotrasen_hand2"
|
||||
icon_state = "none"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/list/currenthand = list()
|
||||
var/choice = null
|
||||
|
||||
|
||||
/obj/item/toy/cards/cardhand/attack_self(mob/user)
|
||||
user.set_machine(src)
|
||||
var/list/handradial = list()
|
||||
interact(user)
|
||||
|
||||
/obj/item/toy/cards/cardhand/ui_interact(mob/user)
|
||||
. = ..()
|
||||
var/dat = "You have:<BR>"
|
||||
for(var/t in currenthand)
|
||||
dat += "<A href='?src=[REF(src)];pick=[t]'>A [t].</A><BR>"
|
||||
dat += "Which card will you remove next?"
|
||||
var/datum/browser/popup = new(user, "cardhand", "Hand of Cards", 400, 240)
|
||||
popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
|
||||
popup.set_content(dat)
|
||||
popup.open()
|
||||
handradial[t] = image(icon = src.icon, icon_state = "sc_[t]_[deckstyle]")
|
||||
|
||||
|
||||
/obj/item/toy/cards/cardhand/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
if(usr.stat || !ishuman(usr))
|
||||
return
|
||||
var/mob/living/carbon/human/cardUser = usr
|
||||
var/O = src
|
||||
if(href_list["pick"])
|
||||
if (cardUser.is_holding(src))
|
||||
var/choice = href_list["pick"]
|
||||
var/obj/item/toy/cards/singlecard/C = new/obj/item/toy/cards/singlecard(cardUser.loc)
|
||||
src.currenthand -= choice
|
||||
C.parentdeck = src.parentdeck
|
||||
C.cardname = choice
|
||||
C.apply_card_vars(C,O)
|
||||
C.pickup(cardUser)
|
||||
cardUser.put_in_hands(C)
|
||||
cardUser.visible_message("<span class='notice'>[cardUser] draws a card from [cardUser.p_their()] hand.</span>", "<span class='notice'>You take the [C.cardname] from your hand.</span>")
|
||||
var/choice = show_radial_menu(usr,src, handradial, custom_check = CALLBACK(src, .proc/check_menu, user), radius = 36, require_near = TRUE)
|
||||
if(!choice)
|
||||
return FALSE
|
||||
var/obj/item/toy/cards/singlecard/C = new/obj/item/toy/cards/singlecard(cardUser.loc)
|
||||
currenthand -= choice
|
||||
handradial -= choice
|
||||
C.parentdeck = parentdeck
|
||||
C.cardname = choice
|
||||
C.apply_card_vars(C,O)
|
||||
C.pickup(cardUser)
|
||||
cardUser.put_in_hands(C)
|
||||
cardUser.visible_message("<span class='notice'>[cardUser] draws a card from [cardUser.p_their()] hand.</span>", "<span class='notice'>You take the [C.cardname] from your hand.</span>")
|
||||
|
||||
interact(cardUser)
|
||||
if(src.currenthand.len < 3)
|
||||
src.icon_state = "[deckstyle]_hand2"
|
||||
else if(src.currenthand.len < 4)
|
||||
src.icon_state = "[deckstyle]_hand3"
|
||||
else if(src.currenthand.len < 5)
|
||||
src.icon_state = "[deckstyle]_hand4"
|
||||
if(src.currenthand.len == 1)
|
||||
var/obj/item/toy/cards/singlecard/N = new/obj/item/toy/cards/singlecard(src.loc)
|
||||
N.parentdeck = src.parentdeck
|
||||
N.cardname = src.currenthand[1]
|
||||
N.apply_card_vars(N,O)
|
||||
qdel(src)
|
||||
N.pickup(cardUser)
|
||||
cardUser.put_in_hands(N)
|
||||
to_chat(cardUser, "<span class='notice'>You also take [currenthand[1]] and hold it.</span>")
|
||||
cardUser << browse(null, "window=cardhand")
|
||||
return
|
||||
interact(cardUser)
|
||||
update_sprite()
|
||||
if(length(currenthand) == 1)
|
||||
var/obj/item/toy/cards/singlecard/N = new/obj/item/toy/cards/singlecard(loc)
|
||||
N.parentdeck = parentdeck
|
||||
N.cardname = currenthand[1]
|
||||
N.apply_card_vars(N,O)
|
||||
qdel(src)
|
||||
N.pickup(cardUser)
|
||||
cardUser.put_in_hands(N)
|
||||
to_chat(cardUser, "<span class='notice'>You also take [currenthand[1]] and hold it.</span>")
|
||||
|
||||
/obj/item/toy/cards/cardhand/attackby(obj/item/toy/cards/singlecard/C, mob/living/user, params)
|
||||
if(istype(C))
|
||||
if(C.parentdeck == src.parentdeck)
|
||||
src.currenthand += C.cardname
|
||||
user.visible_message("[user] adds a card to [user.p_their()] hand.", "<span class='notice'>You add the [C.cardname] to your hand.</span>")
|
||||
user.visible_message("<span class='notice'>[user] adds a card to [user.p_their()] hand.</span>", "<span class='notice'>You add the [C.cardname] to your hand.</span>")
|
||||
qdel(C)
|
||||
interact(user)
|
||||
if(currenthand.len > 4)
|
||||
src.icon_state = "[deckstyle]_hand5"
|
||||
else if(currenthand.len > 3)
|
||||
src.icon_state = "[deckstyle]_hand4"
|
||||
else if(currenthand.len > 2)
|
||||
src.icon_state = "[deckstyle]_hand3"
|
||||
update_sprite(src)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You can't mix cards from other decks!</span>")
|
||||
else
|
||||
@@ -844,7 +820,7 @@
|
||||
/obj/item/toy/cards/cardhand/apply_card_vars(obj/item/toy/cards/newobj,obj/item/toy/cards/sourceobj)
|
||||
..()
|
||||
newobj.deckstyle = sourceobj.deckstyle
|
||||
newobj.icon_state = "[deckstyle]_hand2" // Another dumb hack, without this the hand is invisible (or has the default deckstyle) until another card is added.
|
||||
update_sprite()
|
||||
newobj.card_hitsound = sourceobj.card_hitsound
|
||||
newobj.card_force = sourceobj.card_force
|
||||
newobj.card_throwforce = sourceobj.card_throwforce
|
||||
@@ -853,6 +829,31 @@
|
||||
newobj.card_attack_verb = sourceobj.card_attack_verb
|
||||
newobj.resistance_flags = sourceobj.resistance_flags
|
||||
|
||||
/**
|
||||
* check_menu: Checks if we are allowed to interact with a radial menu
|
||||
*
|
||||
* Arguments:
|
||||
* * user The mob interacting with a menu
|
||||
*/
|
||||
/obj/item/toy/cards/cardhand/proc/check_menu(mob/living/user)
|
||||
if(!istype(user))
|
||||
return FALSE
|
||||
if(user.incapacitated())
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/**
|
||||
* This proc updates the sprite for when you create a hand of cards
|
||||
*/
|
||||
/obj/item/toy/cards/cardhand/proc/update_sprite()
|
||||
cut_overlays()
|
||||
var/overlay_cards = currenthand.len
|
||||
|
||||
var/k = overlay_cards == 2 ? 1 : overlay_cards - 2
|
||||
for(var/i = k; i <= overlay_cards; i++)
|
||||
var/card_overlay = image(icon=src.icon,icon_state="sc_[currenthand[i]]_[deckstyle]",pixel_x=(1-i+k)*3,pixel_y=(1-i+k)*3)
|
||||
add_overlay(card_overlay)
|
||||
|
||||
/obj/item/toy/cards/singlecard
|
||||
name = "card"
|
||||
desc = "a card"
|
||||
@@ -865,13 +866,13 @@
|
||||
|
||||
|
||||
/obj/item/toy/cards/singlecard/examine(mob/user)
|
||||
. = ..()
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/cardUser = user
|
||||
if(cardUser.is_holding(src))
|
||||
cardUser.visible_message("[cardUser] checks [cardUser.p_their()] card.", "<span class='notice'>The card reads: [cardname].</span>")
|
||||
else
|
||||
to_chat(cardUser, "<span class='warning'>You need to have the card in your hand to check it!</span>")
|
||||
|
||||
. += "<span class='warning'>You need to have the card in your hand to check it!</span>"
|
||||
|
||||
/obj/item/toy/cards/singlecard/verb/Flip()
|
||||
set name = "Flip Card"
|
||||
|
||||
@@ -6,11 +6,10 @@
|
||||
anchored = FALSE
|
||||
density = TRUE
|
||||
//copypaste sorry
|
||||
var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
|
||||
var/obj/item/storage/bag/trash/mybag = null
|
||||
var/obj/item/mop/mymop = null
|
||||
var/obj/item/reagent_containers/spray/cleaner/myspray = null
|
||||
var/obj/item/lightreplacer/myreplacer = null
|
||||
var/obj/item/storage/bag/trash/mybag
|
||||
var/obj/item/mop/mymop
|
||||
var/obj/item/reagent_containers/spray/cleaner/myspray
|
||||
var/obj/item/lightreplacer/myreplacer
|
||||
var/signs = 0
|
||||
var/const/max_signs = 4
|
||||
|
||||
@@ -32,7 +31,6 @@
|
||||
/obj/structure/janitorialcart/proc/put_in_cart(obj/item/I, mob/user)
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
return
|
||||
updateUsrDialog()
|
||||
to_chat(user, "<span class='notice'>You put [I] into [src].</span>")
|
||||
return
|
||||
|
||||
@@ -49,7 +47,6 @@
|
||||
m.janicart_insert(user, src)
|
||||
else
|
||||
to_chat(user, fail_msg)
|
||||
|
||||
else if(istype(I, /obj/item/storage/bag/trash))
|
||||
if(!mybag)
|
||||
var/obj/item/storage/bag/trash/t=I
|
||||
@@ -91,63 +88,74 @@
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
user.set_machine(src)
|
||||
var/dat
|
||||
|
||||
var/list/items = list()
|
||||
if(mybag)
|
||||
dat += "<a href='?src=[REF(src)];garbage=1'>[mybag.name]</a><br>"
|
||||
items += list("Trash bag" = image(icon = mybag.icon, icon_state = mybag.icon_state))
|
||||
if(mymop)
|
||||
dat += "<a href='?src=[REF(src)];mop=1'>[mymop.name]</a><br>"
|
||||
items += list("Mop" = image(icon = mymop.icon, icon_state = mymop.icon_state))
|
||||
if(myspray)
|
||||
dat += "<a href='?src=[REF(src)];spray=1'>[myspray.name]</a><br>"
|
||||
items += list("Spray bottle" = image(icon = myspray.icon, icon_state = myspray.icon_state))
|
||||
if(myreplacer)
|
||||
dat += "<a href='?src=[REF(src)];replacer=1'>[myreplacer.name]</a><br>"
|
||||
if(signs)
|
||||
dat += "<a href='?src=[REF(src)];sign=1'>[signs] sign\s</a><br>"
|
||||
var/datum/browser/popup = new(user, "janicart", name, 240, 160)
|
||||
popup.set_content(dat)
|
||||
popup.open()
|
||||
items += list("Light replacer" = image(icon = myreplacer.icon, icon_state = myreplacer.icon_state))
|
||||
var/obj/item/caution/sign = locate() in src
|
||||
if(sign)
|
||||
items += list("Sign" = image(icon = sign.icon, icon_state = sign.icon_state))
|
||||
|
||||
|
||||
/obj/structure/janitorialcart/Topic(href, href_list)
|
||||
if(!in_range(src, usr))
|
||||
if(!length(items))
|
||||
return
|
||||
if(!isliving(usr))
|
||||
items = sortList(items)
|
||||
var/pick = show_radial_menu(user, src, items, custom_check = CALLBACK(src, .proc/check_menu, user), radius = 38, require_near = TRUE)
|
||||
if(!pick)
|
||||
return
|
||||
var/mob/living/user = usr
|
||||
if(href_list["garbage"])
|
||||
if(mybag)
|
||||
switch(pick)
|
||||
if("Trash bag")
|
||||
if(!mybag)
|
||||
return
|
||||
user.put_in_hands(mybag)
|
||||
to_chat(user, "<span class='notice'>You take [mybag] from [src].</span>")
|
||||
mybag = null
|
||||
if(href_list["mop"])
|
||||
if(mymop)
|
||||
if("Mop")
|
||||
if(!mymop)
|
||||
return
|
||||
user.put_in_hands(mymop)
|
||||
to_chat(user, "<span class='notice'>You take [mymop] from [src].</span>")
|
||||
mymop = null
|
||||
if(href_list["spray"])
|
||||
if(myspray)
|
||||
if("Spray bottle")
|
||||
if(!myspray)
|
||||
return
|
||||
user.put_in_hands(myspray)
|
||||
to_chat(user, "<span class='notice'>You take [myspray] from [src].</span>")
|
||||
myspray = null
|
||||
if(href_list["replacer"])
|
||||
if(myreplacer)
|
||||
if("Light replacer")
|
||||
if(!myreplacer)
|
||||
return
|
||||
user.put_in_hands(myreplacer)
|
||||
to_chat(user, "<span class='notice'>You take [myreplacer] from [src].</span>")
|
||||
myreplacer = null
|
||||
if(href_list["sign"])
|
||||
if(signs)
|
||||
var/obj/item/caution/Sign = locate() in src
|
||||
if(Sign)
|
||||
user.put_in_hands(Sign)
|
||||
to_chat(user, "<span class='notice'>You take \a [Sign] from [src].</span>")
|
||||
signs--
|
||||
else
|
||||
WARNING("Signs ([signs]) didn't match contents")
|
||||
signs = 0
|
||||
if("Sign")
|
||||
if(signs <= 0)
|
||||
return
|
||||
user.put_in_hands(sign)
|
||||
to_chat(user, "<span class='notice'>You take \a [sign] from [src].</span>")
|
||||
signs--
|
||||
else
|
||||
return
|
||||
|
||||
update_icon()
|
||||
updateUsrDialog()
|
||||
|
||||
/**
|
||||
* check_menu: Checks if we are allowed to interact with a radial menu
|
||||
*
|
||||
* Arguments:
|
||||
* * user The mob interacting with a menu
|
||||
*/
|
||||
/obj/structure/janitorialcart/proc/check_menu(mob/living/user)
|
||||
if(!istype(user))
|
||||
return FALSE
|
||||
if(user.incapacitated())
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/structure/janitorialcart/update_icon()
|
||||
cut_overlays()
|
||||
|
||||
@@ -55,7 +55,7 @@
|
||||
down.update_icon()
|
||||
up = down = null
|
||||
|
||||
/obj/structure/ladder/update_icon()
|
||||
/obj/structure/ladder/update_icon_state()
|
||||
if(up && down)
|
||||
icon_state = "ladder11"
|
||||
|
||||
@@ -91,8 +91,13 @@
|
||||
if (!is_ghost && !in_range(src, user))
|
||||
return
|
||||
|
||||
var/list/tool_list = list(
|
||||
"Up" = image(icon = 'icons/testing/turf_analysis.dmi', icon_state = "red_arrow", dir = NORTH),
|
||||
"Down" = image(icon = 'icons/testing/turf_analysis.dmi', icon_state = "red_arrow", dir = SOUTH)
|
||||
)
|
||||
|
||||
if (up && down)
|
||||
var/result = alert("Go up or down [src]?", "Ladder", "Up", "Down", "Cancel")
|
||||
var/result = show_radial_menu(user, src, tool_list, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
|
||||
if (!is_ghost && !in_range(src, user))
|
||||
return // nice try
|
||||
switch(result)
|
||||
@@ -112,6 +117,11 @@
|
||||
if(!is_ghost)
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/structure/ladder/proc/check_menu(mob/user)
|
||||
if(user.incapacitated() || !user.Adjacent(src))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/structure/ladder/attack_hand(mob/user)
|
||||
. = ..()
|
||||
if(.)
|
||||
|
||||
@@ -50,7 +50,8 @@
|
||||
name = "bar"
|
||||
desc = "A direction sign, pointing out which way the Bar is."
|
||||
icon_state = "direction_bar"
|
||||
/obj/structure/sign/directions/cafe
|
||||
|
||||
/obj/structure/sign/directions/cafe
|
||||
name = "cafe"
|
||||
desc = "A direction sign, pointing out which way the Cafe is."
|
||||
icon_state = "direction_cafe"
|
||||
|
||||
@@ -194,8 +194,9 @@
|
||||
/turf/open/floor/plating/ice/smooth
|
||||
icon_state = "smooth"
|
||||
smooth = SMOOTH_MORE | SMOOTH_BORDER
|
||||
canSmoothWith = list(/turf/open/floor/plating/ice/smooth, /turf/open/floor/plating/ice)
|
||||
/turf/open/floor/plating/ice/colder
|
||||
canSmoothWith = list(/turf/open/floor/plating/ice/smooth,
|
||||
/turf/open/floor/plating/ice,
|
||||
/turf/open/floor/plating/ice/colder)
|
||||
|
||||
/turf/open/floor/plating/ice/colder
|
||||
temperature = 140
|
||||
|
||||
@@ -7,6 +7,10 @@ GLOBAL_VAR(restart_counter)
|
||||
//This happens after the Master subsystem new(s) (it's a global datum)
|
||||
//So subsystems globals exist, but are not initialised
|
||||
/world/New()
|
||||
var/extools = world.GetConfig("env", "EXTOOLS_DLL") || (world.system_type == MS_WINDOWS ? "./byond-extools.dll" : "./libbyond-extools.so")
|
||||
if (fexists(extools))
|
||||
call(extools, "maptick_initialize")()
|
||||
enable_debugger()
|
||||
|
||||
log_world("World loaded at [TIME_STAMP("hh:mm:ss", FALSE)]!")
|
||||
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
#define CRYOMOBS 'icons/obj/cryo_mobs.dmi'
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/cryo_cell
|
||||
name = "cryo cell"
|
||||
icon = 'icons/obj/cryogenics.dmi'
|
||||
|
||||
@@ -2921,14 +2921,13 @@
|
||||
crate_name = "security department supply crate"
|
||||
|
||||
/datum/supply_pack/costumes_toys/kinkmate
|
||||
name = "Kinkmate construction kit"
|
||||
name = "Kinkmate kit"
|
||||
cost = 2000
|
||||
contraband = TRUE
|
||||
contains = list(/obj/item/vending_refill/kink,
|
||||
/obj/item/vending_refill/kink,
|
||||
/obj/item/vending_refill/kink,
|
||||
/obj/item/circuitboard/machine/kinkmate)
|
||||
crate_name = "Kinkmate construction kit"
|
||||
/obj/item/vending_refill/kink)
|
||||
crate_name = "Kinkmate kit"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////// Miscellaneous ///////////////////////////////////
|
||||
@@ -3193,7 +3192,6 @@
|
||||
contraband = TRUE
|
||||
contains = list(/obj/item/dildo/custom,
|
||||
/obj/item/dildo/custom,
|
||||
/obj/item/circuitboard/machine/kinkmate,
|
||||
/obj/item/vending_refill/kink,
|
||||
/obj/item/vending_refill/kink,
|
||||
/obj/item/vending_refill/kink,
|
||||
|
||||
@@ -66,18 +66,25 @@
|
||||
resistance_flags = FLAMMABLE
|
||||
actions_types = list(/datum/action/item_action/adjust)
|
||||
dog_fashion = /datum/dog_fashion/head/clown
|
||||
var/list/clownmask_designs = list()
|
||||
|
||||
/obj/item/clothing/mask/gas/clown_hat/Initialize(mapload)
|
||||
.=..()
|
||||
clownmask_designs = list(
|
||||
"True Form" = image(icon = src.icon, icon_state = "clown"),
|
||||
"The Feminist" = image(icon = src.icon, icon_state = "sexyclown"),
|
||||
"The Madman" = image(icon = src.icon, icon_state = "joker"),
|
||||
"The Rainbow Color" = image(icon = src.icon, icon_state = "rainbow")
|
||||
)
|
||||
|
||||
/obj/item/clothing/mask/gas/clown_hat/ui_action_click(mob/user)
|
||||
if(!istype(user) || user.incapacitated())
|
||||
return
|
||||
|
||||
var/list/options = list()
|
||||
options["True Form"] = "clown"
|
||||
options["The Feminist"] = "sexyclown"
|
||||
options["The Madman"] = "joker"
|
||||
options["The Rainbow Color"] ="rainbow"
|
||||
var/static/list/options = list("True Form" = "clown", "The Feminist" = "sexyclown",
|
||||
"The Rainbow Color" = "rainbow", "The Madman" = "joker")
|
||||
|
||||
var/choice = input(user,"To what form do you wish to Morph this mask?","Morph Mask") in options
|
||||
var/choice = show_radial_menu(user,src, clownmask_designs, custom_check = FALSE, radius = 36, require_near = TRUE)
|
||||
|
||||
if(src && choice && !user.incapacitated() && in_range(user,src))
|
||||
icon_state = options[choice]
|
||||
@@ -86,7 +93,7 @@
|
||||
var/datum/action/A = X
|
||||
A.UpdateButtonIcon()
|
||||
to_chat(user, "<span class='notice'>Your Clown Mask has now morphed into [choice], all praise the Honkmother!</span>")
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/clothing/mask/gas/sexyclown
|
||||
name = "sexy-clown wig and mask"
|
||||
@@ -106,19 +113,26 @@
|
||||
flags_cover = MASKCOVERSEYES
|
||||
resistance_flags = FLAMMABLE
|
||||
actions_types = list(/datum/action/item_action/adjust)
|
||||
var/list/mimemask_designs = list()
|
||||
|
||||
|
||||
/obj/item/clothing/mask/gas/mime/Initialize(mapload)
|
||||
.=..()
|
||||
mimemask_designs = list(
|
||||
"Blanc" = image(icon = src.icon, icon_state = "mime"),
|
||||
"Excité" = image(icon = src.icon, icon_state = "sexymime"),
|
||||
"Triste" = image(icon = src.icon, icon_state = "sadmime"),
|
||||
"Effrayé" = image(icon = src.icon, icon_state = "scaredmime")
|
||||
)
|
||||
|
||||
|
||||
/obj/item/clothing/mask/gas/mime/ui_action_click(mob/user)
|
||||
if(!istype(user) || user.incapacitated())
|
||||
return
|
||||
|
||||
var/list/options = list()
|
||||
options["Blanc"] = "mime"
|
||||
options["Triste"] = "sadmime"
|
||||
options["Effrayé"] = "scaredmime"
|
||||
options["Excité"] ="sexymime"
|
||||
var/static/list/options = list("Blanc" = "mime", "Triste" = "sadmime", "Effrayé" = "scaredmime", "Excité" ="sexymime")
|
||||
|
||||
var/choice = input(user,"To what form do you wish to Morph this mask?","Morph Mask") in options
|
||||
var/choice = show_radial_menu(user,src, mimemask_designs, custom_check = FALSE, radius = 36, require_near = TRUE)
|
||||
|
||||
if(src && choice && !user.incapacitated() && in_range(user,src))
|
||||
icon_state = options[choice]
|
||||
@@ -127,7 +141,7 @@
|
||||
var/datum/action/A = X
|
||||
A.UpdateButtonIcon()
|
||||
to_chat(user, "<span class='notice'>Your Mime Mask has now morphed into [choice]!</span>")
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/clothing/mask/gas/monkeymask
|
||||
name = "monkey mask"
|
||||
|
||||
@@ -32,6 +32,7 @@
|
||||
icon_state = "captain"
|
||||
item_state = "b_suit"
|
||||
item_color = "captain"
|
||||
armor = list("melee" = 10, "bullet" = 10, "laser" = 10,"energy" = 10, "bomb" = 10, "bio" = 10, "rad" = 10, "fire" = 10, "acid" = 10)
|
||||
sensor_mode = SENSOR_COORDS
|
||||
random_sensor = FALSE
|
||||
|
||||
@@ -51,6 +52,7 @@
|
||||
icon_state = "qm"
|
||||
item_state = "lb_suit"
|
||||
item_color = "qm"
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
|
||||
/obj/item/clothing/under/rank/cargo/skirt
|
||||
name = "quartermaster's jumpskirt"
|
||||
@@ -58,6 +60,7 @@
|
||||
icon_state = "qm_skirt"
|
||||
item_state = "lb_suit"
|
||||
item_color = "qm_skirt"
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
@@ -68,6 +71,7 @@
|
||||
icon_state = "cargotech"
|
||||
item_state = "lb_suit"
|
||||
item_color = "cargo"
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
mutantrace_variation = MUTANTRACE_VARIATION
|
||||
alt_covers_chest = TRUE
|
||||
@@ -78,6 +82,7 @@
|
||||
icon_state = "cargo_skirt"
|
||||
item_state = "lb_suit"
|
||||
item_color = "cargo_skirt"
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
can_adjust = FALSE
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
@@ -193,6 +198,7 @@
|
||||
icon_state = "hop"
|
||||
item_state = "b_suit"
|
||||
item_color = "hop"
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/head_of_personnel/skirt
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
icon_state = "chiefengineer"
|
||||
item_state = "gy_suit"
|
||||
item_color = "chief"
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 10, "fire" = 80, "acid" = 40)
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 10, "fire" = 10, "acid" = 0)
|
||||
resistance_flags = NONE
|
||||
|
||||
/obj/item/clothing/under/rank/chief_engineer/skirt
|
||||
@@ -24,6 +24,7 @@
|
||||
icon_state = "atmos"
|
||||
item_state = "atmos_suit"
|
||||
item_color = "atmos"
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 10, "fire" = 10, "acid" = 0)
|
||||
resistance_flags = NONE
|
||||
|
||||
/obj/item/clothing/under/rank/atmospheric_technician/skirt
|
||||
@@ -42,7 +43,7 @@
|
||||
icon_state = "engine"
|
||||
item_state = "engi_suit"
|
||||
item_color = "engine"
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 10, "fire" = 60, "acid" = 20)
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 10, "fire" = 10, "acid" = 0)
|
||||
resistance_flags = NONE
|
||||
/obj/item/clothing/under/rank/engineer/hazard
|
||||
name = "engineer's hazard jumpsuit"
|
||||
@@ -68,6 +69,7 @@
|
||||
icon_state = "robotics"
|
||||
item_state = "robotics"
|
||||
item_color = "robotics"
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) // Considering science department, it explodes a lot, bomb resist 10%
|
||||
resistance_flags = NONE
|
||||
|
||||
/obj/item/clothing/under/rank/roboticist/skirt
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
icon_state = "director"
|
||||
item_state = "lb_suit"
|
||||
item_color = "director"
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 35)
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/research_director/skirt
|
||||
@@ -26,7 +26,7 @@
|
||||
icon_state = "rdwhimsy"
|
||||
item_state = "rdwhimsy"
|
||||
item_color = "rdwhimsy"
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 10, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 10, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
can_adjust = TRUE
|
||||
alt_covers_chest = TRUE
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
icon_state = "rdturtle"
|
||||
item_state = "p_suit"
|
||||
item_color = "rdturtle"
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 10, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 10, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
can_adjust = TRUE
|
||||
alt_covers_chest = TRUE
|
||||
|
||||
@@ -86,7 +86,7 @@
|
||||
item_state = "w_suit"
|
||||
item_color = "chemistrywhite"
|
||||
permeability_coefficient = 0.5
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 50, "acid" = 65)
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 10)
|
||||
|
||||
/obj/item/clothing/under/rank/chemist/skirt
|
||||
name = "chemist's jumpskirt"
|
||||
@@ -108,7 +108,7 @@
|
||||
item_state = "w_suit"
|
||||
item_color = "cmo"
|
||||
permeability_coefficient = 0.5
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 10)
|
||||
|
||||
/obj/item/clothing/under/rank/chief_medical_officer/skirt
|
||||
name = "chief medical officer's jumpskirt"
|
||||
@@ -127,7 +127,7 @@
|
||||
item_state = "w_suit"
|
||||
item_color = "geneticswhite"
|
||||
permeability_coefficient = 0.5
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 5, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 5) // They work in both science and medical so split the values of bomb and acid by 5 and 5?
|
||||
|
||||
/obj/item/clothing/under/rank/geneticist/skirt
|
||||
name = "geneticist's jumpskirt"
|
||||
@@ -146,7 +146,7 @@
|
||||
item_state = "w_suit"
|
||||
item_color = "virologywhite"
|
||||
permeability_coefficient = 0.5
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 10)
|
||||
|
||||
/obj/item/clothing/under/rank/virologist/skirt
|
||||
name = "virologist's jumpskirt"
|
||||
@@ -165,7 +165,7 @@
|
||||
item_state = "w_suit"
|
||||
item_color = "nursesuit"
|
||||
permeability_coefficient = 0.5
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 10)
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
fitted = NO_FEMALE_UNIFORM
|
||||
can_adjust = FALSE
|
||||
@@ -176,7 +176,7 @@
|
||||
item_state = "w_suit"
|
||||
item_color = "medical"
|
||||
permeability_coefficient = 0.5
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 10)
|
||||
/obj/item/clothing/under/rank/medical/blue
|
||||
name = "medical scrubs"
|
||||
desc = "It's made of a special fiber that provides minor protection against biohazards. This one is in baby blue."
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
icon_state = "rsecurity"
|
||||
item_state = "r_suit"
|
||||
item_color = "rsecurity"
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 30, "acid" = 30)
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
strip_delay = 50
|
||||
alt_covers_chest = TRUE
|
||||
sensor_mode = SENSOR_COORDS
|
||||
@@ -41,7 +41,7 @@
|
||||
icon_state = "rwarden"
|
||||
item_state = "r_suit"
|
||||
item_color = "rwarden"
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 30, "acid" = 30)
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
strip_delay = 50
|
||||
alt_covers_chest = TRUE
|
||||
sensor_mode = 3
|
||||
@@ -72,7 +72,7 @@
|
||||
icon_state = "detective"
|
||||
item_state = "det"
|
||||
item_color = "detective"
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 30, "acid" = 30)
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
strip_delay = 50
|
||||
alt_covers_chest = TRUE
|
||||
sensor_mode = 3
|
||||
@@ -115,7 +115,7 @@
|
||||
icon_state = "rhos"
|
||||
item_state = "r_suit"
|
||||
item_color = "rhos"
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50)
|
||||
armor = list("melee" = 10, "bullet" = 5, "laser" = 5,"energy" = 5, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
strip_delay = 60
|
||||
alt_covers_chest = TRUE
|
||||
sensor_mode = 3
|
||||
|
||||
@@ -916,7 +916,7 @@
|
||||
time = 30
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/durathread_helmet
|
||||
/datum/crafting_recipe/durathread_helmet
|
||||
name = "Makeshift Durathread Helmet"
|
||||
result = /obj/item/clothing/head/helmet/durathread
|
||||
reqs = list(/obj/item/stack/sheet/durathread = 4,
|
||||
@@ -974,4 +974,4 @@
|
||||
reqs = list(/obj/item/stack/sheet/mineral/bamboo = 2,
|
||||
/obj/item/reagent_containers/food/snacks/grown/coconut = 1)
|
||||
time = 70
|
||||
category = CAT_MISC
|
||||
category = CAT_MISC
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
result = /obj/item/reagent_containers/food/snacks/donut
|
||||
subcategory = CAT_PASTRY
|
||||
|
||||
/datum/crafting_recipe/food/donut
|
||||
/datum/crafting_recipe/food/donut/semen
|
||||
time = 15
|
||||
name = "Semen donut"
|
||||
reqs = list(
|
||||
|
||||
@@ -178,9 +178,14 @@
|
||||
return ..()
|
||||
|
||||
/obj/machinery/mineral/equipment_vendor/proc/RedeemVoucher(obj/item/mining_voucher/voucher, mob/redeemer)
|
||||
var/items = list("Survival Capsule and Explorer's Webbing", "Resonator Kit", "Minebot Kit", "Extraction and Rescue Kit", "Crusher Kit", "Mining Conscription Kit")
|
||||
var/items = list( "Survival Capsule and Explorer's Webbing" = image(icon = 'icons/obj/storage.dmi', icon_state = "explorerpack"),
|
||||
"Resonator Kit" = image(icon = 'icons/obj/mining.dmi', icon_state = "resonator"),
|
||||
"Minebot Kit" = image(icon = 'icons/mob/aibots.dmi', icon_state = "mining_drone"),
|
||||
"Extraction and Rescue Kit" = image(icon = 'icons/obj/fulton.dmi', icon_state = "extraction_pack"),
|
||||
"Crusher Kit" = image(icon = 'icons/obj/mining.dmi', icon_state = "mining_hammer"),
|
||||
"Mining Conscription Kit" = image(icon = 'icons/obj/storage.dmi', icon_state = "duffel"))
|
||||
|
||||
var/selection = input(redeemer, "Pick your equipment", "Mining Voucher Redemption") as null|anything in items
|
||||
var/selection = show_radial_menu(redeemer, src, items, require_near = TRUE, tooltips = TRUE)
|
||||
if(!selection || !Adjacent(redeemer) || QDELETED(voucher) || voucher.loc != redeemer)
|
||||
return
|
||||
var/drop_location = drop_location()
|
||||
@@ -349,9 +354,10 @@
|
||||
new /obj/item/clothing/glasses/meson/prescription(src)
|
||||
|
||||
/obj/machinery/mineral/equipment_vendor/proc/RedeemSVoucher(obj/item/suit_voucher/voucher, mob/redeemer)
|
||||
var/items = list("Exo-suit", "SEVA suit")
|
||||
var/items = list( "Exo-suit" = image(icon = 'icons/obj/clothing/suits.dmi', icon_state = "exo"),
|
||||
"SEVA suit" = image(icon = 'icons/obj/clothing/suits.dmi', icon_state = "seva"))
|
||||
|
||||
var/selection = input(redeemer, "Pick your suit.", "Suit Voucher Redemption") as null|anything in items
|
||||
var/selection = show_radial_menu(redeemer, src, items, require_near = TRUE, tooltips = TRUE)
|
||||
if(!selection || !Adjacent(redeemer) || QDELETED(voucher) || voucher.loc != redeemer)
|
||||
return
|
||||
var/drop_location = drop_location()
|
||||
|
||||
@@ -580,7 +580,8 @@
|
||||
H.name = real_name
|
||||
//h13 assign your characters custom height.
|
||||
if (H.custom_body_size) //Do they have it set?
|
||||
H.size_multiplier = (max(min( round((H.custom_body_size)), MAX_BODYSIZE),MIN_BODYSIZE)* 0.01)
|
||||
//H.size_multiplier = (max(min( round((H.custom_body_size)), MAX_BODYSIZE),MIN_BODYSIZE)* 0.01) //Old method
|
||||
H.resize(H.custom_body_size * 0.01)
|
||||
//h13 give your starting impregchance (30%)
|
||||
if (H.breedable == TRUE)
|
||||
H.impregchance = 30
|
||||
|
||||
@@ -1,6 +1,11 @@
|
||||
/mob/living/carbon/Life()
|
||||
set invisibility = 0
|
||||
|
||||
//Hyper Change
|
||||
if(size_multiplier != previous_size)
|
||||
sleep(1)
|
||||
resize(size_multiplier)
|
||||
|
||||
if(notransform)
|
||||
return
|
||||
|
||||
|
||||
@@ -69,7 +69,6 @@
|
||||
if(previous_size > 1 && size_multiplier > 1) //macro stays a macro. We just scale the sprite with no offset changes
|
||||
ntransform.Scale(size_multiplier/previous_size) //scale the sprite accordingly
|
||||
|
||||
previous_size = size_multiplier
|
||||
|
||||
if(changed)
|
||||
animate(src, transform = ntransform, time = 2, pixel_y = final_pixel_y, dir = final_dir, easing = EASE_IN|EASE_OUT)
|
||||
|
||||
@@ -213,6 +213,7 @@
|
||||
/datum/reagent/medicine/rezadone/on_mob_life(mob/living/carbon/M)
|
||||
M.setCloneLoss(0) //Rezadone is almost never used in favor of cryoxadone. Hopefully this will change that.
|
||||
M.heal_bodypart_damage(1,1)
|
||||
M.cure_husk()
|
||||
REMOVE_TRAIT(M, TRAIT_DISFIGURED, TRAIT_GENERIC)
|
||||
..()
|
||||
. = 1
|
||||
@@ -448,6 +449,8 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
|
||||
|
||||
/datum/reagent/medicine/synthflesh/overdose_start(mob/living/M)
|
||||
metabolization_rate = 15 * REAGENTS_METABOLISM
|
||||
if(M.getFireLoss() <= 20 && M.getBruteLoss() <= 20)
|
||||
M.cure_husk()
|
||||
|
||||
/datum/reagent/medicine/charcoal
|
||||
name = "Charcoal"
|
||||
|
||||
@@ -27,6 +27,8 @@
|
||||
/datum/surgery_step/reconstruct/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
user.visible_message("[user] fixes some of [target]'s wounds.", "<span class='notice'>You succeed in fixing some of [target]'s wounds.</span>")
|
||||
target.heal_bodypart_damage(10,10)
|
||||
if(target.getFireLoss() <= 20 && target.getBruteLoss() <= 20)
|
||||
target.cure_husk()
|
||||
return TRUE
|
||||
|
||||
/datum/surgery_step/reconstruct/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
|
||||
@@ -377,7 +377,7 @@
|
||||
Smark = GLOB.mam_body_markings_list[H.dna.features["mam_body_markings"]]
|
||||
if(Smark)
|
||||
body_markings_icon = Smark.icon
|
||||
if(H.dna.features.["mam_body_markings"] != "None")
|
||||
if(H.dna.features["mam_body_markings"] != "None")
|
||||
body_markings = Smark?.icon_state || lowertext(H.dna.features["mam_body_markings"])
|
||||
auxmarking = Smark?.icon_state || lowertext(H.dna.features["mam_body_markings"])
|
||||
else
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
#define STANDARD_ORGAN_THRESHOLD 100
|
||||
#define STANDARD_ORGAN_HEALING 0.001
|
||||
|
||||
/obj/item/organ
|
||||
name = "organ"
|
||||
icon = 'icons/obj/surgery.dmi'
|
||||
|
||||
Reference in New Issue
Block a user