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Merge pull request #121 from Seris02/drinks
adds sin's delight, hellfire and gunfire
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@@ -794,4 +794,25 @@
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name = "Red Queen"
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id = "red_queen"
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results = list("red_queen" = 10)
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required_reagents = list("tea" = 6, "mercury" = 2, "blackpepper" = 1, "growthserum" = 1)
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required_reagents = list("tea" = 6, "mercury" = 2, "blackpepper" = 1, "growthserum" = 1)
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/datum/chemical_reaction/gunfire
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name = "Gunfire"
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id = "gunfire"
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results = list("gunfire" = 4)
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required_reagents = list("rum" = 1, "tea" = 3)
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mix_message = "A loud popping begins to fill the air as the drink is mixed."
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/datum/chemical_reaction/hellfire
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name = "Hellfire"
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id = "hellfire"
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results = list("hellfire" = 5)
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required_reagents = list("rum" = 1, "beer" = 1, "ice" = 1, "capsaicin" = 1, "limejuice" = 1)
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mix_message = "The liquid begins to churn as it changes to an amber orange and catches on fire."
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/datum/chemical_reaction/sins_delight
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name = "Sins Delight"
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id = "sins_delight"
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results = list("sins_delight" = 5)
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required_reagents = list("demonsblood" = 2, "triple_sec" = 1, "martini" = 1, "changelingsting" = 1)
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mix_message = "The liquid starts swirling, before forming a pink cloud that dissipates in the air."
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@@ -2227,3 +2227,48 @@ All effects don't start immediately, but rather get worse over time; the rate is
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taste_description = flavor
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if(holder.my_atom)
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holder.my_atom.on_reagent_change()
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/datum/reagent/consumable/ethanol/gunfire
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name = "Gunfire"
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id = "gunfire"
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description = "A drink that tastes like tiny explosions."
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color = "#e4830d"
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boozepwr = 40
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quality = DRINK_GOOD
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taste_description = "tiny explosions"
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glass_icon_state = "gunfire"
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glass_name = "Gunfire"
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glass_desc = "It pops constantly as you look at it, giving off tiny sparks."
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/datum/reagent/consumable/ethanol/hellfire/on_mob_life(mob/living/carbon/M)
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if (prob(3))
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to_chat(M,"<span class='notice'>You feel the gunfire pop in your mouth.</span>")
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return ..()
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/datum/reagent/consumable/ethanol/hellfire
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name = "Hellfire"
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id = "hellfire"
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description = "A nice drink that isn't quite as hot as it looks."
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color = "#fb2203"
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boozepwr = 60
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quality = DRINK_VERYGOOD
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taste_description = "cold flames that lick at the top of your mouth"
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glass_icon_state = "hellfire"
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glass_name = "Hellfire"
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glass_desc = "An amber colored drink that isn't quite as hot as it looks."
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/datum/reagent/consumable/ethanol/hellfire/on_mob_life(mob/living/carbon/M)
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M.adjust_bodytemperature(30 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL + 30)
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return ..()
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/datum/reagent/consumable/ethanol/sins_delight
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name = "Sin's Delight"
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id = "sins_delight"
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description = "The drink smells like the seven sins."
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color = "#330000"
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boozepwr = 66
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quality = DRINK_FANTASTIC
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taste_description = "sin"
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glass_icon_state = "sins_delight"
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glass_name = "Sin's Delight"
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glass_desc = "You can smell the seven sins rolling off the top of the glass."
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