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https://github.com/KabKebab/GS13.git
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Mood no longer affects movement speed, instead affects actions speed.
also fat doesnt make you stupidly slow now.
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@@ -186,27 +186,27 @@
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switch(sanity)
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if(SANITY_INSANE to SANITY_CRAZY)
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setInsanityEffect(MAJOR_INSANITY_PEN)
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master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=1) //Did we change something ? movetypes is runtiming, movetypes=(~FLYING))
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master.actionmoodmultiplier = 1.6
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sanity_level = 6
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if(SANITY_CRAZY to SANITY_UNSTABLE)
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setInsanityEffect(MINOR_INSANITY_PEN)
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master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=0.5)//, movetypes=(~FLYING))
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master.actionmoodmultiplier = 1.4
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sanity_level = 5
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if(SANITY_UNSTABLE to SANITY_DISTURBED)
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setInsanityEffect(0)
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master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=0.25)//, movetypes=(~FLYING))
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master.actionmoodmultiplier = 1.2
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sanity_level = 4
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if(SANITY_DISTURBED to SANITY_NEUTRAL)
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setInsanityEffect(0)
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master.remove_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE)
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master.actionmoodmultiplier = 1
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sanity_level = 3
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if(SANITY_NEUTRAL+1 to SANITY_GREAT+1) //shitty hack but +1 to prevent it from responding to super small differences
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setInsanityEffect(0)
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master.remove_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE)
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master.actionmoodmultiplier = 1
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sanity_level = 2
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if(SANITY_GREAT+1 to INFINITY)
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setInsanityEffect(0)
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master.remove_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE)
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master.actionmoodmultiplier = 1
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sanity_level = 1
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//update_mood_icon()
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