diff --git a/code/modules/jobs/job_types/cargo_service.dm b/code/modules/jobs/job_types/cargo_service.dm index 8e24ece6..98202ebc 100644 --- a/code/modules/jobs/job_types/cargo_service.dm +++ b/code/modules/jobs/job_types/cargo_service.dm @@ -1,17 +1,21 @@ /* -Quartermaster +Quartermaster is a real head fuck you */ /datum/job/qm title = "Quartermaster" flag = QUARTERMASTER - department_head = list("Head of Personnel") + department_head = list("Captain") department_flag = CIVILIAN head_announce = list(RADIO_CHANNEL_SUPPLY) faction = "Station" total_positions = 1 spawn_positions = 1 - supervisors = "the head of personnel" + supervisors = "the captain" selection_color = "#d7b088" + minimal_player_age = 3 + exp_type = EXP_TYPE_CREW + exp_type_department = EXP_TYPE_SUPPLY + exp_requirements = 300 outfit = /datum/outfit/job/quartermaster @@ -44,9 +48,10 @@ Cargo Technician faction = "Station" total_positions = 3 spawn_positions = 2 - supervisors = "the quartermaster and the head of personnel" + supervisors = "the quartermaster" selection_color = "#dcba97" + outfit = /datum/outfit/job/cargo_tech access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM) @@ -72,9 +77,14 @@ Shaft Miner faction = "Station" total_positions = 3 spawn_positions = 3 - supervisors = "the quartermaster and the head of personnel" + supervisors = "the quartermaster" selection_color = "#dcba97" custom_spawn_text = "Remember, you are a miner, not a hunter. Hunting monsters is not a requirement of your job, the only requirement of your job is to provide materials for the station. Don't be afraid to run away if you're inexperienced with fighting the mining area's locals." + minimal_player_age = 1 + exp_requirements = 120 + exp_type = EXP_TYPE_CREW + exp_type_department = EXP_TYPE_SUPPLY + outfit = /datum/outfit/job/miner