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Status tab final fix
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@@ -16,6 +16,11 @@
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var/stat = CONSCIOUS //Whether a mob is alive or dead. TODO: Move this to living - Nodrak
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var/list/sList = list()
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var/list/sList2 = list()
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var/tickrefreshThr = 20
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var/tickrefresh = 0
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/*A bunch of this stuff really needs to go under their own defines instead of being globally attached to mob.
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A variable should only be globally attached to turfs/objects/whatever, when it is in fact needed as such.
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The current method unnecessarily clusters up the variable list, especially for humans (although rearranging won't really clean it up a lot but the difference will be noticable for other mobs).
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