diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm index 4b142fe3..0c24868f 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm @@ -532,14 +532,14 @@ //config_tag = "radiation_storm" typepath = /datum/round_event/radiation_storm cost = 6 - weight = 5 + weight = 1 repeatable_weight_decrease = 1 enemy_roles = list("Chemist","Chief Medical Officer","Geneticist","Medical Doctor","AI","Captain") required_enemies = list(2,2,2,2,1,1,1,1,1,0) requirements = list(5,5,5,5,5,5,5,5,5,5) - high_population_requirement = 5 + high_population_requirement = 10 //property_weights = list("extended" = 1,"chaos" = 1) - occurances_max = 2 + occurances_max = 1 /datum/dynamic_ruleset/event/portal_storm_syndicate