diff --git a/hyperstation/code/mobs/mimic.dm b/hyperstation/code/mobs/mimic.dm index 4740f2ba..95c29ada 100644 --- a/hyperstation/code/mobs/mimic.dm +++ b/hyperstation/code/mobs/mimic.dm @@ -337,9 +337,10 @@ return WAITING_FOR_SOMETHING notify_ghosts("A group of mimics has spawned in [pickedArea]!", source=pickedArea, action=NOTIFY_ATTACK, flashwindow = FALSE) - while(spawncount >= 1 && validTurfs.len) + while(spawncount > 0 && validTurfs.len) var/turf/pickedTurf = pick_n_take(validTurfs) var/spawn_type = /mob/living/simple_animal/hostile/hs13mimic spawn_atom_to_turf(spawn_type, pickedTurf, 1, FALSE) spawncount-- + message_admins("Spawned a mimic!") return SUCCESSFUL_SPAWN diff --git a/hyperstation/code/modules/power/reactor/rbmk.dm b/hyperstation/code/modules/power/reactor/rbmk.dm index 5f466648..5499f233 100644 --- a/hyperstation/code/modules/power/reactor/rbmk.dm +++ b/hyperstation/code/modules/power/reactor/rbmk.dm @@ -338,8 +338,8 @@ The reactor CHEWS through moderator. It does not do this slowly. Be very careful handle_alerts() //Let's check if they're about to die, and let them know. update_icon() radiation_pulse(src, temperature*radioactivity_spice_multiplier) - if(power >= 90 && world.time >= next_flicker) //You're overloading the reactor. Give a more subtle warning that power is getting out of control. - next_flicker = world.time + 1.5 MINUTES + if(power >= 93 && world.time >= next_flicker) //You're overloading the reactor. Give a more subtle warning that power is getting out of control. + next_flicker = world.time + 2 MINUTES for(var/obj/machinery/light/L in GLOB.machines) if(prob(25) && L.z == z) //If youre running the reactor cold though, no need to flicker the lights. L.flicker()